Infinite Crisis: Gaslight Batman and Doomsday profile videos released

Today, Warner Bros. Interactive Entertainment released two new Champion Profile videos for Infinite Crisis. The new videos give fans an in-depth look at Gaslight Batman and Doomsday.

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Living in the Age of Invention, Gaslight Batman uses his amazing sonic weapons to strike from the shadows in his never ending war on crime.

With the murder of his parents unsolved, the adult Bruce Wayne uncovered a vast conspiracy responsible for their deaths and many others. He brought the conspirators to justice by taking on the mantle of Batman, but continues his lifelong quest to protect the citizens of Gotham.

Gaslight Batman relies primarily on his trusty sonic pistols to deal the majority of his damage, however his powers still pack a punch as well as offer utility to catch or escape his opponents.

Here is the Gaslight Batman profile video:

Repeatedly slaughtered and revived by a twisted scientist’s experiment to create a weapon capable of killing whole worlds, Doomsday is a living weapon of adaptable mass destruction.

After growing strong enough to slay his creator, Doomsday left the scientist’s base on Krypton and travelled the universe on a murderous rampage until landing on Earth thousands of years later. There, he fought and killed Superman, who barely killed Doomsday. Since then, Doomsday has revived and sought revenge many times, each time resulting in narrow defeat.

Doomsday’s play style focuses on getting him into an opponent’s face and staying there until one of them dies.

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Here is the Doomsday profile video:

What do you think of them? Let us know by leaving a comment below.

Review of STAR TREK The Video Game

Namco Bandai have just released STAR TREK The Video Game, and it’s time for our review.

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Ever since the 2009 J.J. Abrams’ reboot of Star Trek, lots of people have wondered when a new Star Trek game would be released. Over the years there have been quite a few, so it wasn’t much of a surprise when Namco Bandai announced they were releasing a game based on the reboot.

Unlike other movie tie-ins, this game is an original story set after the events of Star Trek and before the events of the new movie Into Darkness.

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The story is written by BAFTA award winner and God of War writer Marianne Krawczyk in collaboration with Bob Orci, Alex Kurtzman and Damon Lindelof, who are the writers and producers of the new films.

The story sees Kirk and Spock, along with the rest of the crew of the Enterprise responding to a distress call from a research station surrounding a planet we later find out is called New Vulcan. In order to preserve their race following the devastation in the first movie, the Vulcans have created an object called the Helios which is supposed to save them generations of time and effort to create New Vulcan. Only, surprise, surprise, something went wrong, and a race known as the Gorn have invaded and stolen the device. It’s up to the Enterprise crew to stop the Gorn invasion and retrieve the Helios device.

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If you are a Star Trek fan then you will remember the Gorn as being a race that Captain Kirk met back in the original series episode Arena, where he was stranded on a planet. There is a rather iconic scene in the episode around the rocks, and it was even recreated in Bill & Ted’s Bogus Journey! That was the one and only time the Gorn ever appeared so considering the huge number of potential bad guys they could have chosen it was surprising they were the ones!

The game is designed to be played as a co-op game, with one player taking on the role of Kirk and the other Spock. You can choose to play co-op locally with a friend, or have a complete stranger play with you via the Internet, which can make things interesting. If you don’t want to play with anyone you can play on your own with the other character as an AI.

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Unfortunately this is one of the biggest let downs in the game. If you play on your own the AI isn’t very good, well actually the AI at times is a real pain! There are elements in the game, such as jammed doors that need to you to “Press X to pry open” and have the other player do the same. Sometimes you have to stand around and wait for the AI player to actually turn up. Other times he will just stand there in the middle of a gun battle and do nothing, and worse still, he will sometimes stand in the way and just block you completely. On more than one occasion he just started running in place and I had to quit out of the level

During the game there are a lot of mini puzzle games that involving hacking a door or a computer. You don’t really get told what to do, not that it’s that difficult, but you just use your controls to match something on the screen. For the most part these hacking tasks are a little pointless as they are not difficult and just become rather annoying. But don’t worry, instead of doing the tasks yourself you can just have completely bypass them by having your AI partner do them, which frankly kind of defeats the purpose of having them in there.

The game does like to hold you hand rather too much as well – you will come to an obstacle, and Kirk will say something about it, then Spock will tell you the same and then a message will appear on the screen telling you the same. This seemed a little overkill to me.

One of the selling points for the game was that you could explore the Enterprise, and to a degree you can do just that, but don’t expect to be able to explore too much, it’s still very limited on what the developers let you explore, so I was rather disappointed with that.

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Also, another selling point for the game was that you get to control the Enterprise. Well yes, you do, sort of. There is a level that is more like a mini game were you control the phasers, photon torpedoes and shields of the Enterprise whilst being attacked by Gorn ships. This isn’t as fun as it sounds because it’s really difficult to see what’s going on, and you don’t get any sort of feeling for how the battle is going. Blink and the Enterprise level is over!

I really wanted to love this game – I had seen a demo back at E3 last year, I even had the opportunity to get hands-on with the game a few months ago and I liked what I saw. Unfortunately when you play for an hour or two it’s quite fun, after that it just becomes repetitive and that fun quickly disappears.

There are far too many cut scenes that just happen in the middle of the action, and then you get dropped straight back in. It’s really frustrating when you are using a certain weapon and are in the middle of a gun battle, only to have a quick cut scene which then throws you back into the battle but puts you back with your phaser instead of whatever weapon you were using.

Unfortunately the biggest problem is that the game itself is still rather glitchy. As well as the problems I have already mentioned, there are also times when you can’t get into cover, or you can’t leave cover, the tricorder just won’t do what it’s supposed to, problems with the graphics in cut scenes and unfortunately a lot more than that.

The best thing about the game is that the developers got all the cast from the new movies in to do the voices, so at least that lends to the authenticity of the game. As you would expect Kirk and Spock get the most dialogue, but Scotty also has quite a bit to say.

The story itself is actually quite engaging in places, it’s just that it takes a lot of effort to get through it and I wouldn’t be surprised if people don’t complete it.

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Graphics and visuals wise it’s a bit of a mixed bag – some parts are really well done, and others seem like an afterthought. Some of the facial animations in parts just don’t work and you find yourself thinking “that looks nothing like them” which is always a problem when you base it on recognisable characters or real people.

The music is really good – and you will find yourself humming it for days after you have played. Part of the music is the score from the film, and most of it has been specially written for the game.

For Star Treks there are some nice touches, including the shuttle being called Galileo, which was the name of the shuttle used in the episode Galileo Seven. There is also the usual banter between Kirk and Spock.

So the biggest question is should you buy this game? If you are a Star Trek fan I would say yes, if you can get it cheap as there are some enjoyable parts to the game, you do get to play as either Kirk or Spock, you do get to walk around the parts of the Enterprise you are allowed to, and who doesn’t like firing a phaser? If you are not a fan then I think in all honesty you should either rent it or just skip it all together as there probably isn’t anything there for you. And play it with a friend as playing on your own is far too frustrating an experience.

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STAR TREK The Video Game is available now on the Xbox 360, PlayStation 3 and PC and was reviewed on the Xbox 360.

Dark Horse announces Halo: Initiation comic miniseries

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Dark Horse continues in the tradition of bringing only the biggest and best characters and story lines to comics with the announcement of the Halo: Initiation miniseries, launching in August! This exciting new miniseries will be written by Halo 4 writer and comics veteran Brian Reed, with art by Marco Castiello (Secret Invasion: Front Line, Star Wars: Purge)!

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Before she was a supersoldier defending humanity as part of the Spartan-IV program, Sarah Palmer was an ODST—Orbital Drop Shock Trooper—carrying out the most dangerous missions behind enemy lines! See how she became the first Spartan-IV commander in this must-read series for fans of Halo 4 and the Halo franchise!

“A rich science fiction universe driven by compelling characters, Halo has all the makings for show-stopping comics, ” said Dave Marshall, Dark Horse Editor. “In Initiation, Brian and Marco are delivering an action-packed thrill-ride with a beating heart of authentic human drama.”

“It’s really exciting to work with Dark Horse in continuing the Halo story in comics. After Halo 4 and Spartan Ops, fans wanted to know more about the origins of the Spartan-IV program and Sarah Palmer in particular. So it’s great fun to be able to grant those wishes with a partner like Dark Horse,” said writer Brian Reed.

Look for Halo: Initiation #1 on sale in comic shops everywhere on August 14!

Key Giveaway for the Anno Online English Closed Beta

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Anno Online’s English closed beta phase has started and we have 20 special keys to give away if you want to get involved (and you should).

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Developed by Ubisoft Blue Byte, Anno Online combines the popular gameplay elements of the Anno franchise with brand new features suited to a persistent, web-based game.

Anno Online draws its mechanism from Anno 1404, the main goal for players is to bring life to their islands, thanks to 1000 buildings and many decorative items helping players to create the nicest islands ever imagined in a browser game. All graphical elements stay true to the franchise quality. Trade by ships remains essential for the game, it will offer various multiplayer possibilities which are going to enhance the deep economic system of the Anno IP.

Starting on a deserted island with only two buildings (a harbour and a warehouse), players will have to make the best of their resources to build, manage and expand their territory in order to develop a real commercial empire. Ships can be rented or players can constitute their own flotilla, setting out to conquer new lands and connect their main island in order to establish their authority in the fantastic world of Anno.

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In the game players will have the opportunity to cooperate with friends thanks to the guild system. This upcoming feature will allow them from mid-May onwards to create their own guild, choose a name and a guild tag, invite up to 25 members and establish a strategy thanks to the guild chat channel. This feature will also bring a brand new building, the guild hall, allowing users to gather and feel a unique guild belonging.

Based on the critically acclaimed, award-winning franchise, fans can now experience all the strategy, simulation and highly-detailed animation and graphics for the first time in a browser-based game. Players can build and develop great medieval cities using the detailed economic system enjoyed by Anno fans. As they satisfy the population’s needs, they will unlock new buildings and face more demanding inhabitants, eventually needing to discover and claim additional islands and connect them with trading routes.

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From now on Ubisoft gives the opportunity to players to create their account and jump into the game on the official website: www.anno-online.com.

Want to get involved? We have you covered

If you want to get involved in the closed beta, we have 20 sets of keys to give out. All you need to do is click on the Contact Us link and ask us for a key – simple as that.

The first 20 people to contact us get the keys, so what are you waiting for?

Painkiller Hell & Damnation Full Metal Rocket DLC now available along with DLC Bundle 1

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Nordic Games and The Farm 51 are excited to announce that Full Metal Rocket, the fourth DLC from Painkiller Hell & Damnation is available to download from Steam today.

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The latest edition to the Painkiller DLC roadmap focuses on the multiplayer elements of the game. Full Metal Rocket features three new hellish multiplayer maps in gore-ious HD, new multiplayer skins, brutal enemies and a weapon along with a new Survival mode which features its own dedicated leader board.

You can Download Full Metal Rocket from Steam for only £2.99 here: http://store.steampowered.com/app/229250/

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The full list of features in Full Metal Rocket includes:

  • Three classic multiplayer maps now shine in their HD glory including new gameplay options: Meatless, Blink, Mines suited for different modes (Survival, Deathmatch, Team Deathmatch, Capture The Flag), featuring the new Survival mode style
  • New Survival mode: single player Survival mode with dedicated Leaderboards: play with limited ammo, and avoid being killed to gain access to weapon lockers and to proceed to the next area
  • One new HD Survival map: Town
  • One new HD map for all multiplayer modes: Prison
  • New multiplayer skins: SS Zombie and Leper
  • New enemies: Executioner and Beast
  • New weapon for multiplayer mode: Mine

Also released today is the Painkiller Hell & Damnation DLC Bundle 1. The bundle contains all 4 of the Painkiller DLCs: Medieval Horror, The Clock Strikes Meat Night, Operation “Zombie Bunker” and Full Metal Rocket  and can be downloaded from Steam for just £13.99 here: http://store.steampowered.com/sub/27278/

Painkiller Hell & Damnation will be released for the Xbox 360 and the PLAYSTATION 3 on May 31st. Painkiller takes players on a demonic ride through. The campaign features an all-action crusade that can be played in single player mode, co-operative mode across four chapters, and several multiplayer-modes. A vast array of demons and fiends will be encountered along the way.

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Let us know if you play Painkiller Hell & Damnation by leaving a comment below.

LEGO Batman: DC Super Heroes available now on iOS

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Warner Bros. Interactive Entertainment and TT Games today announced the release of LEGO  Batman: DC Super Heroes for the iPhone, iPad and iPod touch, available now on the App Store.

Delivering action-adventure gameplay to touchscreen devices, this latest caper is based on LEGO  Batman 2: DC Super Heroes, the game which released to critical acclaim in June 2012 and was one of the best-selling videogames of the year.

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LEGO Batman: DC Super Heroes for iOS gives players the opportunity to join their favorite DC super heroes like Superman, Wonder Woman, Green Lantern, and scores of others to save Gotham City from the menacing partners in crime, The Joker and Lex Luthor.  Players can unlock 80 usable characters through battling enemies and exploring numerous levels.  Or, they can gain instant access to their favorite iconic DC characters through In-App Purchases to harness full control of the vast array of powerful super heroes and nefarious villains.

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Utilizing two distinct control schemes, Classic and Touch Screen, players will be able to take advantage of amazing super-powers and fun gadgets in order to defeat foes, solve puzzles, and even create unique super heroes with customizable characters. LEGO Batman: DC Super Heroes is the fourth LEGO game for the iOS platforms, joining its predecessors that have generated close to four million downloads to date.

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LEGO Batman: DC Super Heroes App is available for £2.99 from the App Store or at  www.AppStore.com.

Two Minute Review of the Razer Naga Molten Special Edition Gaming Mouse

 

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If you play a lot of MMO games then you might want to consider using the Naga Molten Special Edition Gaming Mouse from Razer – and here is our two minute review.

Who are Razer?

From their website:

Razer is more than just the world’s leading brand in gaming.

We were founded in 1998 in San Diego, California by our CEO Min-Liang Tan and our President Robert “Razerguy” Krakoff in a tiny shared office with a couple other gamers. We have grown today to hundreds of employees worldwide with offices in nine cities, including San Francisco, Hamburg, Seoul, Shanghai and Singapore.

Our vision from the very beginning was to be the world’s greatest gaming brand and we’ve set out to achieve that by designing the best gaming products that any gamer has ever seen.

Specifications

  • 17 Fully-programmable MMO-optimized buttons
    (including 12 button thumb grid)
  • 5600dpi Razer Precision 3.5G Laser Sensor
  • 1000Hz Ultrapolling / 1ms response time
  • Zero-acoustic Ultraslick feet
  • Unlimited character profiles with AddOns
  • Optional MMO-specific software AddOns
  • Approximate Size : 116 mm / 4.57” (Length) x 70 mm / 2.76” (Width) x 46 mm / 1.81” (Height)
  • Approximate Weight: 134 g / 0.30 lbs

What’s in the Box?

The box contains the mouse and various manuals.

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Special Buttons

 

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Effortlessly access more abilities and macros than ever before with 17 mouse buttons including the revolutionary Razer Naga thumb grid. The Razer Naga Molten Special Edition’s driver software allows you to easily organize your key binds and character abilities for any game by enabling you to fully remap and assign macros to all 17 buttons.

Final Thoughts

When playing MMO games, often speed is of the essence. You only have a second to cast that protection spell, or perform a certain task, and trying to remember which key sequence to press can often mean the difference between life and death. The Naga has 17 programmable buttons to give even the most hard-core MMO gamer that extra edge.

Using the mouse does take a little getting used to – after all you don’t want to press the wrong button, so it’s worth practising a little before you storm that dungeon.

The mouse felt comfortable to use – even after a few hours of play I was happy to carry on playing.

Razer also provide add-on’s for both Warhammer and World Of Warcraft which make it very easy to configure the mouse without very much effort at all.

If you play a lot of MMO games, and you need that edge then the Razer Naga Molten Special Edition Gaming Mouse is the one for you – just take the time to set it up just how you want it and then practice, practice, practice.

The Razer Naga Molten Special Edition Gaming Mouse retails for £69.99.

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Learn more from the Razor website.

New Wii U System Update Now Live, adds faster load times and more

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The Wii U has received a system update. Announced last week, the update is the first of two planned updates to make the system load menus and software faster.

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It adds the ability to download game and system updates in the background, and will also automatically download and install updates in a new standby mode.

Elsewhere, users will be able to transfer data between USB devices; holding B on the system start-up will boot the console straight to Wii mode; and the Internet Browser offers more control options.

Finally, Virtual Console and Panorama View software will be introduced to the eShop tomorrow (27th April).

This week Nintendo released the beta version of the Miiverse for PC and mobile browsers.
Nintendo recently announced that it missed its fiscal forecast due to poor Wii U sales.
The firm is also planning to scrap this year’s E3 press conference in favour of smaller, behind-closed-doors events.
The Wii U system update notes in full:
Addition of Standby Functions Feature

  • This feature enables data for purchased software, system updates and software updates to be downloaded and installed automatically even after the console has been turned off.

Updates to Miiverse

  • Controls using the Wii Remote, the Wii U Pro Controller and the Classic Controller are now supported.
  • The input screen for handwritten posts is now also displayed on the TV.
  • The input screen for handwritten posts now features an undo/redo button.

Updates to the Internet Browser

  • Controls using the Wii Remote and the Wii U Pro Controller are now supported.
  • It is now possible to switch search engines when performing a keyword search.
  • It is now possible to navigate to the start page from bookmarks.

Update to Nintendo eShop

  • When purchasing downloadable software, any available updates for that software will be downloaded at the same time.

Updates to Download Management

  • It is now possible to reorder downloads.
  • Newly purchased downloadable software will automatically install once the download completes.

Updates to Parental Controls

  • The “Viewing Distributed Videos” restriction has been changed to “Entertainment Excluding Games”. A screen requiring parental consent will be displayed before the first use of any non-game software (including video-viewing software) or other new service.

Enabled Direct Opening of Wii Menu

  • When the Wii U logo is displayed after turning on the console, holding down the B Button on the Wii U GamePad will open the Wii Menu directly. (If no default user has been selected on the console, the user-selection screen will be displayed, and a user must be selected.)

Updates to System Settings

  • Under Data Management, two USB storage devices can now be connected to move and/or copy data. You can move and/or copy data between the system memory and a USB storage device or between two USB storage devices. (Up to two USB storage devices can be connected when moving, copying or deleting data. In all other cases, only one USB storage device can be used at a time.)
  • Under Data Management, you can now move, copy or delete data for a selection of software titles.
  • The TV option now includes the option to adjust the screen size of the display on the TV. (This replaces the similar options previously available within Miiverse, Nintendo eShop, and the Internet Browser, which have now been removed.)
  • The “Auto Power-Down” option has been renamed to “Power Settings”, which now includes both the auto power-down setting and the new standby functions feature.

Improvements to System Stability and Convenience

  • Improvements have been made to system stability and convenience for greater user enjoyment.
  • The time required to start the Wii U console, launch built-in applications, exit software and return to the main menu, jump between applications and jump between software and Miiverse has been reduced.

Nintendo not planning E3 Press Conference, favouring ‘Smaller Events’

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Nintendo will not hold a major press conference at this year’s E3 Expo, company president Satoru Iwata has confirmed. Iwata made the announcement during a Nintendo financial results briefing on Thursday morning (25th April), and revealed that the company will still have a presence at E3, albeit in a different form.

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Nintendo’s president Satoru Iwata

“At E3 this year, we are not planning to launch new hardware, and our main activity at E3 will be to announce and have people experience our software,” said Iwata. “Many people are certainly very interested in learning more about the Wii U titles that we are going to announce.

“We will use E3 as an ideal opportunity to talk in detail mainly about the Wii U titles that we are going to launch this year, and we also plan to make it possible for visitors to try the games immediately. As a brand new challenge, we are working to establish a new presentation style for E3.”

Iwata further explained that despite the lack of a “large-scale presentation” for a global audience, Nintendo will instead host “a few smaller events that are specifically focused on our software lineup for the market”.

He also confirmed that two closed events will take place – one for “Western gaming media” and another for North American distributors.

Nintendo Direct will be used – along with other methods – to distribute tailored regional information about software launches for audiences in Japan and other overseas regions.

Iwata, who does not plan to speak at E3 this year, added that the company is “continuing to investigate ways to deliver information about our games directly to our home audience around the time of E3”.

“We will share more information about them once they have officially been decided,” he concluded.

This year’s E3 Expo will take place between June 11 and 13 at the Los Angeles Convention Centre

Assassin’s Creed 4 Black Flag – The Watch Trailer

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If you sign up to The Watch, the exclusive VIP program dedicated to Assassin’s Creed fans! Stay up-to-date on the latest news about Assassin’s Creed IV Black Flag and access privileged features such as contests, quizzes, riddles and more. Show off your knowledge of the Assassin’s Creed universe and collect achievements to climb the ranks. Get on board now and join The Watch.

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[youtube http://www.youtube.com/watch?v=0PtJOJG_sy8?feature=player_detailpage%5D

Are you going to Pre Order the Game to get access to The Watch?

SEGA launches House of the Dead: Overkill – The Lost Reels

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SEGA Europe, Ltd. and SEGA of America, Inc. today launched The House of the Dead: Overkill – The Lost Reels on the App Store and Google Play.

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Based on the 2009 Wii hit, The House of the Dead: Overkill- The Lost Reels is a universal app compatible with iPhone, iPad, and iPod touch and is available for £2.99 on the App Store and for all Android devices on Google Play.

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Developed by Magic Pockets, The House of the Dead: Overkill- The Lost Reels puts fans back into the action with Agent G and Detective Washington as they fight their way through Bayou City to Papa Caesar’s Mansion in this gritty arcade shooter. Fans can either play in Story mode fighting their way through three levels of carnage, or Survival mode, where they will face wave after wave of blood-thirsty mutants. Intuitive controls, accelerometer compatibility, and the unlockable Frenzy Tap makes blasting mutants a breeze.

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Players can upgrade their arsenal through fun in-app purchases and track their skill by earning achievements. With its b-movie style action and over-the-top humor, The House of the Dead: Overkill – The Lost Reels will ensure hours of finger-blasting fun.

Here is the trailer:

What do you think? Let us know by leaving a comment below.

2K announces The Bureau : XCOM Declassified

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2K and 2K Marin, makers of BioShock 2, announced today that The Bureau: XCOM Declassified will be released on August 20, 2013 in North America and August 23, 2013 internationally on the Xbox 360, PlayStation 3 and Windows PC. XCOM: Enemy Unknown, developed by Firaxis Games, dazzled turn-based strategy fans and rebooted the classic franchise. Now The Bureau will deliver a new experience within the XCOM universe.

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Set in 1962 at the height of the Cold War, The Bureau tells the origin story of the clandestine XCOM organisation’s first encounter with a mysterious and devastating enemy. Originally established as America’s covert defense against the Soviet Union, The Bureau must adapt and overcome a threat unlike anything the world has faced before. As special agent William Carter, players will call the shots and pull the trigger, leading their squad of agents in the high-stakes secret war for humanity’s survival. Paramount to repelling the outside threat is The Bureau’s ability to cover-up the enemy’s existence in order to prevent worldwide panic.

“We’re thrilled about 2K Marin’s refined vision for The Bureau: XCOM Declassified,” said Christoph Hartmann, president of 2K. “The game has evolved through a creative and iterative development process, and the result is a narrative-driven experience that is smart, engaging, and challenges players to think tactically.”

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The Bureau tells the story of XCOM’s mysterious beginnings,” said Morgan Gray, creative director at 2K Marin. “We’re expanding the universe with a declassified tale of government conspiracy and heroic cover-ups told through third-person tactical gameplay.”
In the spirit of the XCOM franchise, The Bureau’s calculated combat design requires players to think and act tactically. The game’s third-person perspective gives the player a sense of spatial awareness and grants them the freedom to transition in and out Carter’s unique Battle Focus ability seamlessly – heightening the tactical shooter action. The Bureau also fully embraces the concept of permanent consequence. As our last line of defense, every command can mean the difference between life and death for Carter, his squad and mankind.

“The team has been working hard to leverage core XCOM elements like tactical decision-making and permanent death of squad mates in a purposeful way that makes this a unique tactical shooter,” added Gray. “To that end, The Bureau will challenge players unlike any other third-person tactical shooter.”

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The Bureau: XCOM Declassified can be pre-ordered today at all participating retailers. Those who pre-order will receive the Codebreakers side-mission as a bonus. In this special campaign side-mission, a communications facility responsible for intercepting and interpreting the enemy’s transmissions has gone dark. Special Agent Carter and his squad must make contact with any remaining personnel and investigate the incident.

And here is the trailer:

The Bureau: XCOM Declassified is not yet rated by PEGI. For more information, please visit Facebook, or the official web site: http://erasethetruth.com.

About The Bureau: XCOM Declassified
The year is 1962, JFK is President and the Cold War has the nation gripped by fear – but a far more powerful and insidious enemy than communism is threatening America. Known only to a select few, a top-secret government unit called The Bureau begins investigating and concealing a series of mysterious attacks by an otherworldly enemy. As special agent William Carter, players call the shots, pull the trigger and lead their squad in a gripping third-person tactical shooter set within a high-stakes, covert war to protect humanity. The Bureau has been erasing the truth for decades. The time will come for the truth to be revealed.

STAR TREK The Video Game beams in today

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STAR TREK The Video Game is out today.

The action-packed combat game launches in the UK & EU on Xbox 360, PS3 and PC today, prior to the May 17th theatrical release of Star Trek Into Darkness.  The game is based on a stand-alone storyline that continues the adventure of iconic characters Kirk and Spock as they work together to stop the legendary ‘Gorn’ enemy race bent on conquering the galaxy.

Check out our recent interview with Brian Miller below:

We will be bringing you our review soon.

Are you going to buy it? Let us know by leaving a comment below.

Xbox 720 ‘to be released Early November, Launch with Two Price Models’

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Xbox 720 is to be released early November, according to a report. Blogger Paul Thurrott, who previously leaked the planned May 21 reveal ahead of time, has disclosed alleged new information about the system’s launch.

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Microsoft will launch the system in early November with two pricing models.

One will be a standalone version for $499 (£320), while the other is a $299 (£190) version that requires the consumer to sign up to a two-year Xbox Live Gold subscription.

The system will be based on the “core” version of Windows 8, allowing similar apps that run on the PC operating system to appear on the console.

Thurrott also confirmed previous reports that the new Xbox would support Blu-ray, and that while it must be online to use, it “isn’t as Draconian as many seem to believe”.

It was added that a third, cheaper Xbox 360 could also be released this year.