Assassin’s Creed IV Black Flag Historical Research on Piracy Q&A and video

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In order to give you a sense of what it was like to be a pirate to get you prepared for Assassin’s Creed IV Black Flag, Darby McDevitt, Scriptwriter of Assassin’s Creed IV Black Flag answers some questions.

 

How much research went into bringing to life the Golden Age of Piracy?

I cracked open my first book about pirates in the summer of 2011, just after finishing my work on AC Revelations, and for the following 6 months I read dozens of primary and secondary sources. I researched as broadly as I could, to get a good sense of the entire period, which meant reading books and articles on the sugar trade, slavery, politics, and sailing, in addition to the best books on Piracy. I also brushed up on some popular pirate fiction – books like Treasure Island and the Pirate King, and various films  – to get a general sense of what made up the standard “pirate yarn.”  I found these sources less interesting in general, though, as they were typically too narrowly focused for the needs of an assassin’s creed game.

Lastly, we contacted Colin Woodard, author of The Republic of Pirates, and asked him to help steer our ship in the right direction. Colin’s book had provided us with the answer to one crucial question we had worried we might not be able to resolve: How do we get all of the most famous pirates in history together in the same story? It turns out that the Republic of Pirates – AKA Nassau in the Bahamas – was the answer.

All told, it took almost a year of aggressive research and writing to feel like we had arrived at a confident understanding of the time period and its people, and I am confident that it will show. Naturally there are always concessions that must be made when creating a playable video game, but the over-all “feel” of this world is astounding, and far richer than any pirate themed experience ever made.

Why settle for this particular timeframe in the wide era of “Piracy”?

Choosing this era for AC4 came about through a nice series of coincidences… because AC3 was developing a fantastic Naval system for the American Revolution, ideas for expanding this feature were never far from our minds. At the same time, we had been tossing around ideas about doing a game about Haytham’s father, with the idea that we would be telling the full story of the “Kenway family saga” … charting the tale of how a Grandfather, and father, and a son each relate to the Creed in their own unique way.

When we eventually got around to combining the idea of Edward and boats, it turned out that the tail-end of the Golden age of Piracy was perfectly aligned with our tentative timelines. After that, everything fell into place… the only question we argued about for some time was when to start Edward’s story… I think the earliest we were willing to go was 1698, with the rise and fall of William Kidd and the secret success of Henry Avery. But we eventually decided that this would stretch our story too thin, so we confined most of the action to the last decade of this golden age.

Why is the Golden Age of Piracy an important historical era in the history of mankind?

While this era didn’t leave a lasting legacy in the same way that the American Revolution did, the Golden Age is significant for many of the same reasons. It was a time where men were getting comfortable with casting off the influence and protection of their “divinely mandated” Kings, and forging new lives for themselves. It was also a time were men succeeded by merit alone, and not birth right, something that the American revolution would sanctify. So here at last, we had a world where men and women could rise to the top of society through sheer ability and force of will – a notion that almost everyone in the modern world now takes for granted.

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Can you tell us about myths that you came across as false during your research?

There are truths, falsehoods, and a few facts that have been stretched to a breaking point…

Eye patches and peg-legs were real, but not ubiquitous; most men who lost a limb simply lived with its absence or left the ship entirely. Parrots were also common, but mainly sold as pets to colonists in the northern colonies, not carried about as chattering companions…

There were no instances of anyone walking the plank in the Golden age of Piracy, as the first recorded instance happens around 1750, and most pirates would have preferred marooning anyone they had a quarrel with… that is to say, they’d leave them alone on a deserted island, with a loaded pistol and a small quantity of Rum. This was a keen method pirates had of absolving themselves of blame for any death or mischief that occurred later.

The familiar way of “Talking Like a Pirate” is overblown, through there is certainly a real precedent for it. But the truth is, pirates came from a wide variety of backgrounds, so their ways of talking would have been just as diverse. Sailing aboard a pirate Schooner in 1716, you’d have heard a collage of voices from Bristol, York, Cardiff, Glasgow, Cork, London, Portsmouth… just to name the British sailors. Still others were French, Dutch, and Afro-Caribbean.

How will AC4’s portrayal of pirates differentiate itself from typical pirate fare in movies and pop culture?

The biggest difference will be in the scope of our portrayal. When we wanted to make a game set in this era, we didn’t say “We want to make a Pirate game”… we challenged ourselves further with “We want to make a game about the early 18th century, of which pirates were a large part.” And I think we have succeeded. We wouldn’t have been content to simply paint everything in this world with a pirate theme – this would have been dull and easy. Instead, we focused on bringing the entire era to life… and this means paying attention to as many details as possible. What songs were the people singing, what crops were they growing, what sort of people were roaming these oceans, what was life as a sailor like, etc. Assassin’s Creed has always put a huge emphasis on historical immersion and AC4BF is no exception.

What sparked the Golden Age of Piracy?

Technically there was no beginning or end to this age of piracy… it has always existed and continued to do so, even after the so called “golden age” was over. Additionally, there is no clear agreement on the limiting dates of this golden age… some put it as early as 1650 with the rise of captain Morgan and the buccaneers, and others push it later to the 1680s when Port Royal and Tortuga were at their height as pirate Havens. Most agree however that the golden age ended sometime around the mid-1720s.

But of course there were definite events that sparked this particular surge, and in the case of AC4BF, it is the Treaty of Utrecht that pushes our characters into a life of maritime crime. This treaty, which effectively ended all hostile engagements between the major European empires, led to a massive purge of active British soldiers from the royal navy. The British just didn’t have enough land in the West Indies to warrant a massive standing army. So it’s not difficult to understand why so many sailors now idle and out of work, would turn to plundering Spanish ships for a quick score of rum, food, tobacco, sugar and gold. And once they got used to the idea of plundering Spaniards, why stop there?

Who was the typical pirate, back then? His background, skills, temperament, etc.

About 75 percent of all pirates in the latter half of the Golden Age would have been of British extraction – English, Welsh, Scottish, Irish or from the American Colonies. This, as we’ve seen, was due to a historical precedent. There would have been quite a few former slaves aboard these ships too, though they likely wouldn’t have been considered truly equal, as most European sailors would have retained their prejudices. But on the whole, life aboard a ship would have been far superior to life on a plantation. And of course there would have been a smattering of Spanish, French, and Dutch pirates too.

As for age, the bulk of your average pirates would have been former sailors, typically unmarried, and most in their 20s. Most of the infamous captains however fell somewhere in their mid-30s. Very few pirates made it beyond 40… and very few had careers spanning more than a few years. Once the jump was made from sailing with the Navy to sailing among pirates, the clock began ticking… marking the few short years they’d see until they reached the gallows.

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Can you tell us a bit more about a pirate’s daily life back then?

It was likely quite a bit less exciting than one sees in films, at least on an hourly or daily basis. Sailing is a very dangerous business, and these men would have had to focus much of their attention on navigating, simply to see themselves safely from one destination to the other. But, without a sadistic Navy Captain to keep them in line and constantly busy, they would also have had much more leisure time… time spent drinking or gambling or scanning the horizon for quick prizes.

On land, a pirate would have taken his modest gains and spent it as any rebellious young man might – on drink, on gambling, on women… in a word, leisure. Very few pirates were smart with their money and almost none made off with what could be called a fortune. The large majority would have blown their small savings in a matter of weeks or months, thus inspiring them back to sea for more plunder, beginning a vicious cycle that often ended in death or exhaustion. Only the legendary Henry Avery was reported to have made off with a fortune of any significance, though even his eventual fate is unknown. Still, the legend was enough to make most other pirates believe they were made of the same, stern stuff.

And here is a short video to help as well:

What do you think of Assassin’s Creed IV Black Flag? Let us know by leaving a comment below.

Ubisoft reveal Blackbeard the Legendary Pirate Assassin’s Creed IV Black Flag figurine

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Today, Ubisoft revealed a new Assassin’s Creed IV Black Flag figurine, Blackbeard the Legendary Pirate, to be released in October 2013 along with the Edward Kenway: The Assassin Pirate, already available for pre-order on Uplay.

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Based on the infamous legendary pirate, this high quality figurine features Blackbeard in Mayan Ruins, swords at the ready. Additional digital content for Assassin’s Creed IV Black Flag is also included in this premium collectible now available for pre-order via Uplay here: http://shop.ubi.com/promo/93024600

For more information on Assassin’s Creed, please visit: assassinscreed.com and facebook.com/assassinscreed.

The Bureau : XCOM Declassified Exclusive interview with Alyssa Finley from 2K Marin

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2K Marin recently announced the long awaited new XCOM game, The Bureau : XCOM Declassified. We recently got some hands-on time with the game and had the opportunity to interview Alyssa Finley from 2K Marin.

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The year is 1962, JFK is President and the Cold War has the nation gripped by fear – but a far more powerful and insidious enemy than communism is threatening America. Known only to a select few, a top-secret government unit called The Bureau begins investigating and concealing a series of mysterious attacks by an otherworldly enemy. As special agent William Carter, players call the shots, pull the trigger and lead their squad in a gripping third-person tactical shooter set within a high-stakes, covert war to protect humanity. The Bureau has been erasing the truth for decades. The time will come for the truth to be revealed.

Over to Alyssa:

For more information, please visit Facebook, or the official web site: http://erasethetruth.com.

And stay tuned for our hands-on preview, if the Bureau allow us to publish it.

Meet Sony New Xperia ZR with improved Waterproofing

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Today Sony has unveiled its Xperia ZR smartphone – a mid-range device with advanced waterproofing. The 4.6-inch device, touted as a less expensive alternative to the flagship Xperia Z, is usable in depths of up to 1.5 metres.

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Core hardware specs include a 1.5Ghz S4 Pro quad-core processor, 2GB of RAM, Google’s Android 4.1 Jelly Bean operating system, LTE connectivity and the same 13-megapixel camera as the Xperia Z.

The Xperia ZR pushes the boundaries on where and how consumers can use the full potential of their smartphone. By combining Sony’s leading camera technology with the highest level of water-resistance.

Sony’s leading technology, media applications and easy one-touch connectivity with the largest ever range of NFC-enabled accessories, the Xperia ZR delivers the unique smartphone experience that people can expect from Sony.

The Sony Xperia ZR will be available later this quarter.
[youtube http://www.youtube.com/watch?v=nDuYUlHc1r4?feature=player_detailpage%5D

Watch Six Minutes of Next Generation Watch Dog Gameplay

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Who wants to watch six minutes of Next Generation Watch Dogs gameplay footage, it is running on a high-end PC, that’s said to be a good representative of the power of the Next Generation consoles. The high-end PC is using a Xbox 360 controller for this gameplay footage.

 

[youtube http://www.youtube.com/watch?v=E7VgGVRoEt4?feature=player_detailpage%5D

 

What do you think of the game so far and what are you looking for in the Next Generation Consoles……

Nokia Asha 501 gets Portable Charger

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Nokia has announced the DC-18 portable USB charger for Asha 501 handsets. The mobile power unit weights in at 65g and comes equipped with a 1720 mAh battery capable of carrying a single charge.

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Available in red, white, blue or yellow, the USB charger powers the feature phone via a retractable micro-USB that also doubles as a switch. Nokia recommends using the accessory with both the single and dual-SIM models of the Asha 501.

The Asha 501, a budget device with a 3-inch QVGA display and a 3.2-megapixel camera, was officially announced last week. Nokia will release the DC-18 USB charger in 90 countries during Q2.

Nokia Teases ‘New Lumia’ in latest TV Advert (Video)

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Nokia has teased its latest Lumia mobile phone in a new television advert in the UK. The 20-second-long sneak peek centres on the phone’s camera, which it says is “more than your eyes can see”.
[youtube http://www.youtube.com/watch?v=mCD6VI5VmGE?feature=player_detailpage%5D
Rumours have been circulating  since late January that the Finnish company could be preparing a 41-megapixel EOS Lumia. Very few details are revealed in the advert, although it finishes with the words “The new Nokia Lumia is coming”.

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CNET has also suggested that more details of the new Lumia could be revealed at an event that Nokia are holding in London on Tuesday (14th May).

The Nokia Lumia 928 is due for release in the US on 16th May, but it is not clear whether the latest advert in the UK is referring to the upcoming model.

Win a copy of Terraria on the PlayStation 3

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We just reviewed Terraria on the Xbox 360 and we loved it – would you like to play it? If so you could win a copy of Terraria on the PlayStation 3.

This is how Terraria is described, and the game is pretty much what it says on the tin:

Welcome to the world of Terraria! DIG, FIGHT, EXPLORE, BUILD! Nothing is impossible in the special edition version of this action-packed sandbox adventure! Over a dozen environments and hundreds of items to craft and enemies to defeat! The world is your canvas – make it your own.

Originally released in 2011 for the PC by creator/developer Andrew Spinks’ Re-logic studio, Terraria has received universal, critical acclaim and over 2 million “Terrarians” have struck out on their own adventures and fallen for its mix of side-scrolling, action-adventure gaming and emphasis on crafting and exploration.

So we have a copy of Terraria to give away – and all you have to do is go check out our review of Terraria, and tell us what score we gave it. Then just click on the Contact Us link at the top of the page and tell us your answer. Make sure you use a valid email address when submitting your entry otherwise we can’t contact you. You can enter as many times as you like, but only one entry per day will be accepted.

Usual contest rules apply, and the winners will be selected at random. This contest is only available to those people in the UK because of the PlayStation Store code – sorry!

The contest closes Saturday 18th May, so good luck.

Good luck and thanks to our friends at 505 Games for the code.

BioWare Discuss ‘Mass Effect’ Spinoff

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Mass Effect‘s development team has opened up about the possibility of a spinoff to the main trilogy. BioWare’s Casey Hudson, Mac Walters, Dusty Everman, Mike Gamble and Preston Watamaniuk revealed potential ideas for the game in an interview with OXM.

Hudson believes that Garrus could take centre stage in a new story set in the Mass Effect universe, inheriting the torch from trilogy star Shepard.

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He said: “There’s so much that could be told in the Mass Effect universe. It’d be cool to do something completely unrelated to the larger storyline, like a story about a private investigator on the Citadel. Or maybe something detailing Garrus’ time in C-Sec.”

Everman echoed Hudson’s sentiments: “While being one of Shepard’s most loyal friends, Garrus has also had some of the most driven personal goals. He’s a hero in his own right, as Archangel and beyond.

“Who wouldn’t want to see the further adventures of the bold, charming Garrus Valkarian?”

Watamaniuk expressed interest in making a more melee-focused entry in the series, while Walters said that the spinoff could focus on Aria, The Illusive Man or Kai Leng.

Gamble is hoping to flesh out Javik’s backstory: “Following the story of Javik a little bit more would be pretty cool.

“As the last remaining member of a lost race, I think that we could tell a lot of stories about his adventures in the Milky Way, and coming to terms with his place in the new Galaxy.”

The series’ latest entry Mass Effect 3 received its final single-player add-on in March, with the ‘Citadel’ DLC offering fans a farewell to the game and a chance to reunite with characters from throughout the series.

Infinite Crisis: The Flash profile video released

Warner Bros. Interactive Entertainment has released a new character video for Infinite Crisis giving fans an in-depth look at The Flash.

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Universe of Origin: Prime

Beloved by the people of Central City and gifted with a brilliant mind, the Flash uses super speed to dash from threat to threat.

A police scientist in Central City, Barry Allen was caught in a chemical explosion when a lightning bolt crashed through his laboratory windows. Able to control the motion of every molecule in his body, Barry moves at extreme speeds, phases through solid matter, and whips up whirlwinds.

The Flash moves faster by using powers and does more damage the faster he is moving. His playstyle centers around hitting hard and fast and then getting out after securing a kill or dealing significant damage.

Here is his profile video:

What do you think of them? Let us know by leaving a comment below.

Call of Duty: Black Ops 2 Double XP again this weekend

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If you play Call of Duty: Black Ops 2 then this weekend you can earn double XP.

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The double XP weekend has started and will run until Monday 13th May, so get playing!

Borderlands 2 new playable character Krieg the Psycho Bandit pictures and video

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Krieg the Psycho Bandit is the sixth playable character for Borderlands 2 and we have some pictures and video.

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The new ‘Psycho Bandit’ character, known as Krieg, focuses on melee combat, allowing players to cause all sorts of damage using the Buzz Axe and Bloodlust weapons, whilst also being rewarded for taking damage when using the Mania skill. When Krieg is on fire his skill mode, Hellborn, also allows you to deal damage.

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Krieg The Psycho Bandit will be available May 14th for $9.99 or 800 MS Points. For those who have asked, Krieg is not included in the Borderlands 2 Season Pass, so if you want to play him you will have to buy him separately.

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And here is a short video showing Krieg in action:

What do you think? Are you going to play as him? Let us know by leaving a comment below.

Let’s Play Far Cry 3 Blood Dragon – The End – parts one and two

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Developed by Ubisoft Montreal, Far Cry 3 Blood Dragon lets players get the girl, kill the bad guys and save the world in a VHS-era vision of the future! As Sergeant Rex Power Colt, you are part man, part machine, all American. We have some Let’s Play videos for you.

You are a state-of-the art Mark IV cyber-commando on a mission…of vengeance. You’re out to bring down your old commanding officer and his battalion of ruthless killer cyborgs and you’ll stop at nothing to get the job done.

The last part of the game has Sergeant Rex Power Colt leaving the open world part of the game behind looking for an object called the Killstar:

And once Rex has the Killstar its time to go kill everything:

Hope you enjoyed them!

New Nexus 7 tipped for Release as soon as June

Google is expected to release the next generation Nexus 7 tablet as early as June. KGI Securities analyst Mingchu Kuo claims that Google is preparing to announce the device at the I/O conference next week, with a sale date of June or July, reports 9to5Google.

 

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The Asus-built tablet is said to be keeping its original price tag with a range of added extras. The 7inch screen will increase from 1,280×800 pixels to 920×1,200 and will include a 5-megapixel camera. Wireless charging is also thought to be introduced.

It is also claimed that the Nexus 7 will slim down to around 7.5-8.5mm, making it slightly larger than the iPad Mini’s 7.2mm.

“We are positive on Nexus 7’s reception ahead of the iPad mini 2 launch given that the specs have been upgraded but the price has not been increased,” Kuo said.

“However, tablet PC competition has become much fiercer this year, so we reckon new Nexus 7 year-on-year shipments growth will be limited.”

In other advances at Google, Kuo suggested that the company is working on a Google TV device and a smart watch, although the watch will not be in mass production until at least next year.