Assassin’s Creed IV Black Flag San Diego Comic-Con Panel

If you weren’t at San Diego Comic-Con this year to see the Assassin’s Creed IV Black Flag panel, the full video is available here.

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Featuring the announcement of the new graphic novel Assassin’s Creed: Brahman, a sneak peek at a stunning new statue of our new Assassin from McFarlane Toys and a walkthrough of the game commented by Matt Ryan, the lead actor for Edward Kenway.

The panel features Assassin’s Creed IV Black Flag lead writer Darby McDevitt, comic book writer Brenden Fletcher, Assassin’s Creed IV Black Flag lead actor Matt Ryan and legendary comic book artist Todd McFarlane and is moderated by The Escapist’s Andrea Rene.

Here it is:

I also recently interviewed Ashraf at E3:

What do you think of Assassin’s Creed IV Black Flag? Let us know by leaving a comment below.

The Bureau : XCOM Declassified Exclusive gameplay video Part Two

With The Bureau: XCOM Declassified out in a few weeks, I visited 2K Marin in San Francisco to see more of the game, and managed to sneak out a series of exclusive gameplay videos to share with you.

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The year is 1962, JFK is President and the Cold War has the nation gripped by fear – but a far more powerful and insidious enemy than communism is threatening America. Known only to a select few, a top-secret government unit called The Bureau begins investigating and concealing a series of mysterious attacks by an otherworldly enemy. As special agent William Carter, players call the shots, pull the trigger and lead their squad in a gripping third-person tactical shooter set within a high-stakes, covert war to protect humanity. The Bureau has been erasing the truth for decades. The time will come for the truth to be revealed.

Here is part two of our exclusive gameplay footage video:

We also recently interviewed Alyssa Finley from 2K Marin when she was in London, so over to Alyssa:

For more information, please visit Facebook, or the official web site: http://erasethetruth.com.

And stay tuned for more soon from my 2K Marin visit, if the Bureau allow us to publish it.

Review of Tour de France 2013: 100 Edition from Focus Home Interactive

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There aren’t many games out there with the relatively tranquil settings of Tour de France that don’t promptly get completely destroyed. So for once you can enjoy the scenery whilst cycling around strategically to ensure victory rather than killing thousands upon thousands of nameless evildoers. So perhaps Tour de France 2013 could be a welcome change of pace.

After quite a lengthy install you are presented with the game’s main menu. It very quickly becomes painfully apparent that you’re not going to have much room for freedom on this game. Aside from the usual options and credits there is “Play Game”, “Load Game” and “Cycling Coach”. Cycling coach is the game’s, entirely text based, tutorial. It’s information you need to play the game properly but unfortunately the game makes no attempt to even suggest checking this out and truth be told reading it before actually playing the game makes little to no sense. There aren’t even helpful pictures or short video clips to demonstrate the information. As is so often the case with tutorials such as these playing the game first and losing so that then reading the tutorial actually makes sense seems the only real option available.

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(Not representative of in-game footage)

Proceeding to play game presents you, first, with a choice of team. There are a lot of teams in Tour de France and there are more than enough to choose from. Each has different strengths and weaknesses which no doubt reflect the teams’ performance in real life. They are accompanied with fairly comprehensive stats for you to make your decision however likelihood is that first time round you’re knowledge of these stats will be insufficient to make an informed decision.

After you have picked your team you are presented with 4 different levels of goals, each more challenging and difficult than the last. Maybe they are, but any goal with Tour de France lingo involved was pretty much lost on me. But anyway I moved to the next choice which is the stages you will race on. I kept the default 7 stages but you can pick and choose how many stages will make up the season. If you want you can race on all 24 stages or only 1. It’s a simple solution that works by granting you control over what type of stages you want and therefore how long, and how difficult, the season will be. Last, and most definitely least, you pick yourself a tasty treat or two that your cyclist can enjoy on his journey. The food supplements seem like a good idea, each restoring your three stamina bars by varying amounts. In reality however, they make little to no difference. If you overuse one of your energy reserves some almond paste isn’t going to save the day and reverse your error.

Armed with your efficiently revitalising nut paste and no clue whatsoever as to if you picked the correct cyclist or team you finally get to your first stage. The first thing that will become blindingly obvious to all that can spell their own names is that the stages are long. Really, really long. As a test of human endurance I now have a whole new respect for the racers in Tour de France. One of the stages is a 200 Km ride followed by a mountain climb at up to a 10% inclination. Which is unbelievable steep. Impressive feat indeed but no so entertaining to play in a video game.

The core of the game very quickly becomes stamina bar manager 2013 and ensuring you spend the first 30 minutes or so tickling your R2 button is the key to success. You should then have the stamina you need to get up that hill, or across that sprint section faster than everyone else. I was gravely disappointed when despite conserving almost all my energy until the last minute, and simultaneously ensuring I was at least in a good place in the pack for my final assault, I still got beat. I was using my stamina up as hard as I could without it running out before the end of the track. I was an uphill rider going uphill. I’d used up my food reserves for what little extra stamina could be squeezes out of my weary cyclist. Consistently I seemed to be doing everything right. I was being conservative and managing the hell out of those stamina bars but it wasn’t enough to guarantee victory.

I can only think that my ignorance of Tour de France and general lack of understanding of the finer points of the game are my ultimate downfall. My final standings where actually quite good and I achieved a fair amount of my team’s goals but I just wish there was some way for me to learn and improve. Because your only real interactions are to manage 2 stamina bars and steer occasionally there seems like very little I can change. You reserve your energy up to the end, give it your all and people overtake you effortlessly leaving you cycling at seemingly sedate speeds as they rush to victory. It’s so frustrating as you jam R2 into the back of your pad and mash X for an extra push only to lose in the final 30 seconds of a 30 or 40 minute race.

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Honestly, it really doesn’t look this good

One solution to this is the ability to fast forward the race through the uneventful sections and only play the crucial sections. The AI does a great job of not losing any stamina so your rider is fresh for you when you return to the game. Unfortunately this usually means any lead you may have built up is gone and you find yourself back in the main pack struggling to break ahead, having now wasted whatever stamina you previously used. The fact that there is a fast forward option at all is a bit strange as you can actually just leave the AI to finish the entire race for you. If this needs to be here so that I can skip 60 or 70% of a race, which the game actually suggests you do, isn’t that indication that something may be wrong?

Having said that you’re not going to miss much. Visually speaking there isn’t a single element that looks even reasonable. Every single aspect is pixelated and jagged. The crowd are robotic and repeated shamelessly. At one point there where 3 crowd members in a huddled group that where identical. The cyclists are nothing to behold either, especially considering that the 30% of the time you’re not looking at the fast forward screen you are guaranteed to be looking at your cyclist. The first time I watched a podium scene it was just embarrassing.

I did actually enjoy Tour de France briefly but my patience soon ran out. It’s uninspired, frustrating and looks terrible. It seems to me like yet another game that was made quickly and cheaply to cash in on a sports franchise. There’s little to no appeal to be had and I can’t honestly imagine even Tour de France fans would get anything extra out of the game. In fact as a novice to Tour de France it quickly becomes obvious that the names of the members of Team Sky have been altered. Chris Froome becomes Chris Vroome and Bradley Wiggins becomes Braulio Waggons. I don’t think anyone has been fooled by changing the first letter of Chris Froome’s last name but at least Braulio Waggons gave me a damn good laugh when I noticed.

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Reviewed on PS3. Tour de France 2013: 100th Edition is available now on PS3 and XBOX 360.

Review of ArcaniA – The Complete Tale From Nordic Games

 

A western RPG set in an open-world land of turmoil and trouble, a mysterious plot of imminent destruction and more generic quests than you can shake an enchanted stick at, what could possibly go wrong?

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As it turns out, rather a lot! Straight from the off you are dumped into the map after a confusing, yet rather pretty cutscene. Due to the lack of a controller map on the in-game settings, I uselessly meandered about before unintentionally bopping a sheep on the head, after which I was presented with the aptly hilarious trophy for ‘emerging victorious from my first battle’. The game pretty much adapts this philosophy of inadvertently anti-dramatic situations throughout.

Without any form of character customisation whatsoever, connections to our unsung hero lack emotion from the offset. Charged with the task of proving your worth to a potential in-law, our epic journey commences with vole clearing in the fields and persuading nuisances to pack it in.

Soon after, the game frees up to it’s misleadingly open map. The first few tender steps out into the world are intimidating due to what appears to be a large scale of land stretched out ahead. Navigating the plains can be arduous in parts as the magnitude of reward, aside from some collectibles, does not relate to the input of effort required. The bewildering omission of a sprint button, and the sarcastic inclusion of teleporters, acting like waystones, but only able to travel between the small section of map you’re in, once more magnifying the tedium of traversal. With the large amount of backtracking present, you’ll soon be hammering the pad pointlessly in the hope of discovering a faster method of travel.

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Combat, the backbone of any competent hack and slash mechanic seems simple, a combo system, a block function, an evasive roll and special moves should all be deeply rooted and employed with finesse to help differentiate your title from others. ArcaniA likes to play things differently though. Much akin to wading through a lake, the responsiveness and immediacy of actions relating to inputs is just plain atrocious. God of War this is not. As in any dire situation, a simple roll away from the impending danger is all that needs to happen, yet by the time the game has responded, you’ll find it’s remembered the inane mashing and inevitably queued up three evades with no discernable method to cancel them. Most of the time however, owing to the non-evident feedback, it can be commonplace to not notice the pounding you’re taking. Enemies fare little better on their behalf too, no matter what manner of weapon being wielded and swung, the effect is the same for each hit, (most) attacks are interrupted and that’s about it. No fancy animations here thank you.

Not that changing your weapon happens all too often either way, the loot system is poor at best, in all the hours I’ve sunk into ArcaniA, there has never been any dispute over which weapon is superior, just the base numbers to compare in what can only be described as the most unintuitive menu and inventory imaginable. There is no compare option, no move to junk button, no select multiple function; only around half a dozen items are displayed at any time. With the amount of screen real estate dedicated, comparing quickly becomes a chore. Add to this, the several weapons and miscellaneous items that cannot be sold, realistically lessen the space once more and the mere thought of shopping, a once great pastime in RPG’s, develops into both dread and sighs.

Levelling up offers no relief, with very few options, no skill trees and absolutely zero chance of creating a unique character fit for comparison, ArcaniA seem to have managed the impossible. Uninspired design choices run rampant; just a basic attribute increase with no interaction would have been preferable.

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Graphically sub-par, the open world is appreciated as are the lack of loading screens, yet the feeling that they’ve possibly bitten off more than they could chew rings loudly. Enemy design is generic with little variation other than slight cosmetic changes to the more threatening variants. You’ll come across a smorgasbord of mediocrity battling wolves, goblins and every other vaguely mystical, fantasy creature you can imagine. All require the same tactics and all can be hideously exploited for little challenge should you wish.

All in all, there aren’t many noteworthy issues to bring up for ArcaniA, it’s strangely addictive in only the way an RPG can be and it’s long enough should your attention withstand the punishment. Yet still, there are many basic flaws present that are just plain unacceptable in modern titles. There is some inane fun to be had here, but it feels plain unfinished and still in alpha format, a good few months more polish would have benefited ArcaniA to no end. As a final note, to give an example of all the immersive activities possible, there is a trophy for lying in a bed or sitting in a chair for an hour…

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Reviewed on PS3, also available on Xbox 360.

The Bureau : XCOM Declassified Exclusive gameplay video Part One

With The Bureau: XCOM Declassified out in a few weeks, I visited 2K Marin in San Francisco to see more of the game, and managed to sneak out a series of exclusive gameplay videos to share with you.

the_bureau_360_fob_pegi_thumb_thumb

The year is 1962, JFK is President and the Cold War has the nation gripped by fear – but a far more powerful and insidious enemy than communism is threatening America. Known only to a select few, a top-secret government unit called The Bureau begins investigating and concealing a series of mysterious attacks by an otherworldly enemy. As special agent William Carter, players call the shots, pull the trigger and lead their squad in a gripping third-person tactical shooter set within a high-stakes, covert war to protect humanity. The Bureau has been erasing the truth for decades. The time will come for the truth to be revealed.

Here is part one of our exclusive gameplay footage video:

We also recently interviewed Alyssa Finley from 2K Marin when she was in London, so over to Alyssa:

For more information, please visit Facebook, or the official web site: http://erasethetruth.com.

And stay tuned for more soon from my 2K Marin visit, if the Bureau allow us to publish it.

Samsung announces the all new 840 EVO SSD series

Samsung had unveiled new high-performance, high-density SSDs that offer up to 1TB memory storage – they are called the 840 EVO SSD series.SSD840EVO_001_Front_Black

Samsung has announced the entry-level SSD ‘840 EVO’ line-up with significantly higher sequential write performance. Utilizing the industry’s most compact 10nm-class 128Gb high-performance NAND, Samsung proprietary controller and Turbo Write drive, the Samsung SSD 840 EVO boasts superior performance. The Samsung SSD 840 EVO also has flexible product supply capacity, making it the most competitive device on the market today.

Compared with the 250GB 840 Series SSD, the highest selling capacity of the 840 lineup, the new 250GB 840 EVO now delivers 520MB/s sequential write speed – making it more than 2 times faster than last generation. In the case of 120GB model, the 840 EVO achieves 410MB/s sequential write speed, which is approximately 3 times as fast as that of the 120GB 840 Series SSD.

For the 1TB 840 EVO SSD, the sequential read/write performance has reached 540MB/s and 520MB/s. Furthermore, both the random read and write performance have achieved the highest level, reaching 98,000 IOPS (Input Output Operations Per Second) and 90,000 IOPS, respectively. This significantly enhances the user’s real-world computing experience, especially when he or she is dealing with very large data files.

The Samsung SSD 840 EVO line-up is available in five capacities: 120GB, 250GB, 500GB, 750GB, and 1TB, supporting a wide range of computing environments and IT applications. It has also significantly narrowed the capacity-induced differences in performance, which gives consumers a broader spectrum of devices to choose from.

Prices start from £86.99 for the 120GB SSD all the way up to £509.99 for the 1TB model and should be available from August 5th.

They also come in three options:

1)      No kit, drive only (software included)

2)      Laptop kit (now with USB 3.0 to Sata cable)

3)      Full kit (as before with USB 2.0 to Sata cable).

We have one in for review so stay tuned.

Welcome to the New Nexus 7 (2013)

ASUS and Google has announced the new Nexus 7, a 7-inch Android handheld with the sharpest ever tablet screen and built-in wireless charging that eliminates the need for clumsy power cable connections.

Built to deliver the best of Google in an incredibly slim package that fits perfectly in the hand, the new Nexus 7 continues the relationship between ASUS and Google that began in 2012 with the Nexus 7 tablet. “After the success of the first Nexus 7, we are very excited to continue our partnership with Google with this new model,” said ASUS Chairman Jonney Shih. “The new Nexus 7 puts the very latest mobile technology in users’ hands and sets a new benchmark for tablets.” “Together with ASUS, we took what you loved about the original Nexus 7 and made it even better,” said Sundar Pichai, Senior Vice President of Android, Chrome and Apps at Google. “It is now thinner, lighter and faster, with the world’s highest resolution screen in a 7-inch tablet. Whether you are sitting at home, in a coffee shop or at the airport, the new Nexus 7 is powerful, portable and made for what matters to you.

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” Unrivalled clarity combined with excellent portability With a vibrant, 7-inch Full HD display packed with more than 2.3 million pixels for a stunning 323ppi (pixels-per-inch), the new Nexus 7 brings apps, games, books and movies to vivid life with unparalleled image quality. ASUS TruVivid technology improves colour clarity and brightness, while IPS display technology gives ultra-wide 178-degree viewing angles.

Scratch-resistant Corning Glass and a grippy soft-touch exterior ensures the new Nexus 7 is also incredibly robust, while the 8.65mm thickness and low 290g weight mean the new Nexus 7 is even more portable than a paperback book. The new Nexus 7 is powered by a Qualcomm Snapdragon S4 Pro quad-core processor with 2GB RAM for incredible performance and immersive mobile gaming, all with effortless energy efficiency that gives up to 10 hours battery life.

Movies and games sound amazing too, thanks to Cingo mobile audio technology from Fraunhofer, creators of the MP3 encoding format (see http://www.fraunhofer-cingo.com for details). With high-quality cameras front and rear, the new Nexus 7 is ideal for video chat with Google Hangouts, and can capture crystal-clear photos, videos and 360-degree Photo Spheres for instant sharing on Google+. The new Nexus 7 also features dual-band Wi-Fi and optional 4G LTE for silky smooth HD video streaming, ultra-responsive web browsing and blazingly fast downloads.

The first device with Android Jelly Bean 4.3 The new Nexus 7 is the first tablet to ship with Android 4.3, the latest version of the world’s most popular mobile operating system. Tablets are perfect for sharing with others and Android 4.3 introduces restricted profiles that, for example, allow parents to limit children’s access to mature content. Likewise, retail stores can use tablets to show off product information and shops can use tablets as point of sale systems. Android 4.3 also supports Bluetooth Smart technology, opening the door to mobile apps that connect to new devices like fitness sensors.

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Nexus 7 also comes loaded with Google apps — like Chrome, Maps, YouTube, Hangouts and Google Now — that are designed for the cloud, so everything is simple and works seamlessly across multiple devices. Google Play is the easiest way to enjoy a dazzling array of content — no wires, no hassle, just pure entertainment. Kick back with the world’s largest collection of ebooks, listen to millions of music tracks, and watch thousands of movies and TV shows — all available in an instant. With an ever-expanding choice of apps designed for tablets, there’s something for everyone.

AVAILABILITY & PRICING Nexus 7 starts at £199 and will be available in the UK in the coming weeks from Google Play, Amazon, Argos, Asda, Currys, Carphone Warehouse, Ebuyer, John Lewis, PCWorld, Shop Direct, Sainsbury’s and Tesco. Nexus 7 16GB with Wi-Fi costs £199 and Nexus 7 32GB with Wi-Fi costs £239. Nexus 7 with 32GB storage with Wi-Fi and LTE will also be available in the coming weeks and will cost £299.

SPECIFICATIONS
Nexus 7 (2013)

·   Android 4.3 Jelly Bean
·  7-inch 1920 x 1200 Full HD multi-touch display (323ppi)
·  ASUS TruVivid technology
·  Qualcomm Snapdragon S4 Pro processor
·  Up to 32GB user storage
·  Dual-band Wi-Fi and optional 4G LTE
·  114 x 200 x 8.65mm
·  290g (Wi-Fi) / 299g (LTE)

Get Your Football Boots on for FIFA 14 Ultimate Team Trailer

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FIFA 14: Ultimate Team will take the mode to new heights with a wealth of fresh features such as FUT Chemistry Styles, squad customization, and more.

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Deeper chemistry system: In FIFA 14, you can customize your squad to play any style of football with all-new FUT Chemistry Styles. FUT Chemistry Styles and Loyalty will make each player and every team unique. These aspects replace player formation and morale in the mode.

There are a variety of different FUT Chemistry Styles for goalkeepers, defenders, midfielders and forwards. Every Chemistry Style affects different player attributes, which makes each individual play styles stand out within the game.

[youtube http://www.youtube.com/watch?v=aGzQVUhjd1g?feature=player_embedded%5D

FIFA 14 release date of  24th September in North America and 27th September throughout Europe on Xbox 360, PS3 and PC. Xbox One and PS4 versions will be released “later this year”.

Saints Row IV Hail to the Chief 4 trailer released

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Deep Silver releases next video for the Saints Row IV: Hail to the Chief week.

And don’t forget the exclusive gameplay we showed off just before E3. This first 9 minute video is actually the second level of the game, taking place 5 years after the first level and is when we first meet the XIN and their leader XINYK:

The second 9 minute video takes place a little later in the game and shows off your super powers and some cool weapons:

So what do you think of Saints Row IV? Let us know what you think by leaving a comment below. I can’t wait to play more!

F1 2013 Release Date Announced and In Game Footage Trailer

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Today Codemasters has announced that F1 2013, the latest entry in the award-winning series of officially licensed FORMULA 1 videogames, will launch on October 4th for the Xbox 360, PS3 and Windows PC. To mark the release date announcement, Codemasters has released a hot lap video using work-in-progress in-game footage featuring the Hungaroring circuit which is set to stage the F1 MAGYAR NAGYDÍJ 2013 this weekend.

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The video shows Toro Rosso–Ferrari’s Australian driver Daniel Ricciardo taking on the famous circuit and is narrated by Anthony Davidson, former F1 driver and Technical Consultant on F1 2013, who describes how drivers should attack each corner and carry as much speed as possible through the tight and twisty track in the battle for points this weekend.

F1 2013 will feature a new gameplay mode called F1 Classics giving fans the chance to race classic cars on iconic circuits against legendary drivers for the first time in Codemasters’ award-winning series. Introduced by legendary broadcaster Murray Walker, F1 Classics features a new fictional racing series allowing players to race cars, drivers and circuits from the 1980s. Classic content is also available in a range of other game modes, including split-screen and online multiplayer modes.

[youtube http://www.youtube.com/watch?v=KPBK_4KcCwo?feature=player_embedded%5D

Further content will be available in a premium edition of the game, F1 2013: CLASSIC EDITION, featuring 1990s Content and Classic Tracks. These two packs will be made available for purchase as optional DLC for players of F1 2013. F1 2013 will also feature all the cars and stars from the 2013 season, allowing gamers to race as Lewis Hamilton in his Mercedes and Segio Perez in the McLaren-Mercedes for the first time, and includes all of the rule changes, tyre changes and remodelled handling to authentically reflect the challenge and exhilaration of racing 2013’s stunning roster of cars.

NOW TV box transforms your TV into a Smart TV for under a tenner

Millions of people can now transform their normal TV into an internet-connected ‘smart’ TV for just £9.99 with the launch of the NOW TV Box.

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Available from today at nowtv.com, the compact and easy-to-use box connects your TV wirelessly to the internet.  Once connected, homes with the NOW TV box will enjoy convenient and contract-free access to BBC iPlayer,  Demand 5, BBC News App and Sky News, plus NOW TV – offering instant access to Sky Sports and Sky Movies. They can also access other popular online services such as Facebook and Spotify – all delivered over broadband to the big screen TV.

Despite the explosion in connected devices such as Sky set-top boxes, games consoles and connected TVs, there are still up to tens of millions of regular TVs in the UK that cannot currently connect to the internet.  The NOW TV box provides an affordable and simple way for any broadband-connected home to join the online TV revolution.

Until now, unless receiving catch-up as part of a pay TV subscription, consumers have needed to pay tens or even hundreds of pounds to purchase internet-streaming devices to watch catch-up TV on a regular TV.  With the new NOW TV Box, for less than a tenner, customers can access the best in catch-up TV.  But on top of this, they also have the opportunity to upgrade to access live sport and on demand movies from NOW TV.
Smaller than a pub beer mat, the NOW TV Box measures in at a trim 84mm x 84mm x 24mm and can be up and running in minutes. Simply plug the box into your TV set via the HDMI cable provided, connect to your wireless internet connection and you’re away.

The box launches as new research from NOW TV reveals the nation’s ever-increasing appetite to watch what they want, when they want.  Over two thirds of Brits have now taken advantage of on demand services on their main TV sets – whether via Smart TVs or other connected devices, with  two in five of us  streaming must-see shows or settling down to a movie on a weekly basis.

Over half the nation (56%) use more traditional internet-connected devices such as tablets, smartphones or laptops to access TV on demand whilst in the home.  For these people, the NOW TV Box will offer a simple and affordable way to enjoy catch-up TV, live sport and on demand movies on the big screen.

From launch, the NOW TV Box will let people access:

  • Sky Sports: Experience the best sporting action from Sky Sports with the Sky Sports Day Pass. In the next month alone, sports fans can enjoy the climax of The Ashes series, the return of the Premier League and Football League, Formula 1® Belgium Grand Prix™, the start of Andy Murray’s defence of the US Open title and much more, across 6 channels all for just £9.99 a day.
  • Sky Movies: Sign up for a Sky Movies Pass to access hundreds of films from Sky Movies – the UK’s most popular subscription service – including more of the latest and biggest movies 12 months before Netflix or LOVEFiLM Instant. New customers can also take advantage of a 30 day free trial of the Sky Movies Pass and enjoy the likes of Skyfall, The Dark Knight Rises and Argo in the next month.
  • Sky News: Stay up-to-date with all the latest breaking news from Sky News. Access a 24/7 live feed of Sky News’ award-winning coverage including all breaking news from home and abroad, as well as dedicated business, political and entertainment coverage.  In addition, catch up on specific stories at any time of the day via an exclusive on demand news library.
  • BBC iPlayer: The BBC’s popular video on-demand service which received 2.32bn programme requests in 2012 gives you the option to catch up on your favourite BBC programmes when you want to – and now on your TV set through the NOW TV Box.
  • BBC News app: Giving viewers access to BBC news reports, interviews and videos at the touch of a button on their TV.
  • Demand 5: Catch-up on a wide selection of Channel 5 shows for at least 7 days after they first broadcast.
  • Spotify, Facebook and flickr: Listen to music, catch up with friends and even share your photos all through your TV set.

Overtime there will be even more for people to enjoy with the addition of new content and apps to the NOW TV Box.

NOW TV is already available on PC, Mac, iPhone, iPad, selected Android smartphones, Xbox, PS3, YouView and Roku.

Release date for Rayman Legends on the PC announced

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Ubisoft have announced that Rayman Legends will also be available for PC at launch and will ship the same date as all other versions.

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Rayman Legends has been praised for its stunning visuals and innovative gameplay by most of the media around the world who quote it as the most anticipated platformer of 2013. The game retains the fantasy appeal of its predecessor Rayman Origins while adding a multitude of clever and entertaining gaming modes, new characters, new environments and a new soundtrack.

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The award-winning team of artists, designers and composers have also returned with an advanced UbiArt engine to include multi-dimension gameplay elements, an improved lighting system and updated game rendering that elevate Rayman’s previous graphics to the next level.

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The release date is 30th August for PC,  Wii U, Xbox 360, PlayStation 3 and PlayStation VITA.

Total War: Rome II Campaign Let’s Play video

Trish Ryniak and Campaign Designer Dom Starr from Creative Assembly are discussing factions, diplomacy and the campaign map in this episode of Let’s Play- Total War: ROME II- Campaign.

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Dom talks us through some of the factions, houses and traits and how your starting choice could influence your entire game. Get a glimpse of some of the inner workings of the cities as he has a look around his latest in-progress campaign as Carthage, and we take a peek at diplomatic relations and some of the sworn enemies he seems to have unfortunately made.

Here is the video:

http://www.youtube.com/watch?v=sdTaLwvf-R0

Total War: Rome II will be available September 3rd 2013.

Activision announces Wii U line-up for the second half of 2013

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Activision today announced a number of titles it would be publishing on the Wii U for the second half of 2013.

Wii U Template

Call of Duty: Ghosts – Featuring an all-new world, story, characters and experiences, all powered by a new engine, Call of Duty: Ghosts is a stunning leap forward for the blockbuster franchise. For the first time in Call of Duty, gamers play as the underdog, fighting as part of a single squad against an enemy that has superior numbers and firepower. Call of Duty: Ghosts’ genre-defining multiplayer delivers gameplay innovations throughout, including dynamic map events, character customization and other features yet-to-be-announced. The title includes Wii Remote and second-screen Wii U GamePad support and more.  Call of Duty: Ghosts is scheduled for release on November 5, on Wii U and is not yet rated by the ESRB.

Skylanders SWAP Force – Activision’s Skylanders SWAP Force continues to build upon the success of the award-winning franchise’s signature gameplay and collectible toy experience with the introduction of an innovative feature – dynamic swapability.  Kids and gamers will have unprecedented levels of choice in how they explore Skylands and battle KAOS by swapping the top and bottom halves of the toys to transform 16 SWAP ForceTM characters into more than 250 unique combinations. Set in a richly detailed world of next generation visual fidelity, Skylanders SWAP Force takes kids on an all-new adventure with 32 never-before-seen heroic characters that each offer unique powers and personalities.  The game also features new abilities – such as flying, climbing, and teleporting – which can be used in special areas of Skylands.  Additionally, fans can play with their entire collection of 100+, forward-compatible toys from both Skylanders Spyro’s Adventure® and Skylanders Giants.  With Wii U, the GamePad allows fans to keep track of stats and view leaderboards, as well as fans’ character collections and upgrades – right in their hands.  Additionally, the game is fully playable on the GamePad so kids can enjoy the game when other family members commandeer the TV. Skylanders SWAP Force is set to release in North America on October 13, Australia on October 16 and Europe on October 18 and is rated E10+ by the ESRB.

Angry Birds Trilogy – The game offers more than 100 hours of awesome Angry Birds action gameplay that spans the breadth of Angry Birds, Angry Birds Seasons and Angry Birds Rio titles, as well as 40 hours of bonus levels previously not on disc.  The game features animated cut scenes and interactive backgrounds – all tailor-made in 1080p HD graphics with surround sound support.  The new Wii U GamePad swap capability lets players use the GamePad touch screen controls to fling their birds with accuracy as they climb the online leaderboards for the world’s high scores.  The game is scheduled for release on August 13, and is rated “E” (Everyone) by the ESRB.

Angry Birds Star Wars Join the Angry Birds in a galaxy far, far away… where a group of desperate rebel birds face off against a galactic menace: the Empire’s evil Pigtroopers!  The game evolves the core game design and hilarious tone of previous entries in the series with new characters, challenges, and environments that pay homage to the iconic hallmarks of the Star Wars universe. This title adds twenty never-before-seen exclusive levels – on top of the already two-hundred from the original Angry Birds Star Wars – and, for the first time ever, two new multiplayer modes. Play alongside your friend in cooperative mode to achieve a combined high score, or compete against family and friends (up to four players) in competitive mode. In addition, the game delivers online leaderboards, beautiful, high-definition graphics, and unlockable bonus levels, items and content.  The game is scheduled to release on October 29, and is not yet rated by the ESRB.

SpongeBob SquarePants: Plankton’s Robotic Revenge – In this original story, Bikini Bottom’s very own Sheldon J. Plankton and his new legion of evil robots have destroyed the Krusty Krab and stolen the safe that houses the famous Krabby Patty formula. Join SpongeBob and his friends to locate the hidden keys for the safe before the secret is lost forever! Blending platforming, action, and puzzle-solving, SpongeBob SquarePants: Plankton’s Robotic Revenge features references and humor from the hit Nickelodeon TV animated series, as well as the voices from the show’s cast. Fans and gamers of all ages and skill levels can get together with co-op gameplay action, creating an experience that’s fun for everyone. Players can choose between their favorite Bikini Bottom characters including SpongeBob, Patrick, Squidward, Sandy, or Mr. Krabs as they scour the town hunting for hidden keys and collectibles.  The game is expected to release this fall and is rated “E10+” (Everyone 10 and older—Cartoon Violence) by the ESRB.

Wipeout Create & Crash – Based on ABC’s popular TV game show, the game gives players greater control as they test their agility, endurance and abilities.  For the first time ever, players can design, play, and share their very own chaotic courses with the all new Course Creator.  Choose from easy, medium or hard obstacles and try to beat your course, and then share the unique code with your friends and family!  In addition, compete as either fan-favorite or all-new characters in over-the-top new courses like Prehistoric Panic and Wipeouts Ahoy with all new themed obstacles. You can also challenge your friends to reign supreme in side-by-side or team local multiplayer!  The game is expected to be released this fall and is rated “E10+” (Everyone 10 and older – Comic Mischief and Mild Cartoon Violence) by the ESRB.