Star Trek: Voyager – Across the Unknown lets you take command of the iconic Starfleet vessel as you bark orders at a much-loved crew. However, things rarely go to plan, and this exciting sci-fi adventure feels like a near-death experience at every turn. Yet, it is this sense of tension and drama that’ll keep you hooked and guessing throughout.
This futuristic genre hybrid was developed by Gamexcite and published by Daedalic Entertainment. It is a single-player endeavour that blends many elements to great effect. Moreover, the storytelling follows the enthralling action of the incredible TV series. Accordingly, this can be enjoyed by franchise lovers and those who enjoy a testing time.

Star Trek: Voyager – Across the Unknown is a tale of peril.
If you are flying halfway across the universe, you have to expect a few hiccups along the way. However, Star Trek: Voyager – Across the Unknown takes a few liberties with this idea. Unfortunately, the crew of this incredible vessel find themselves in hot water. Their plans are thrown in the bin when they awaken in the dangerous Delta quadrant. With death just around the corner and survival their only option, the crew of Voyager must do whatever it takes to survive and get back to Earth.
The plot is fantastic, and there are loads of moments that parallel the multi-seasonal TV series. Yet, it is the blend of ship management, “choose your own adventure” away missions, combat, and survival mechanics that keep you on your toes. There is an awful lot to learn, and it can almost feel unfair. If you then consider the real risk of permadeath for your crew, there are a lot of balls to juggle.

Being a captain isn’t easy.
Star Trek: Voyager – Across the Unknown does a brilliant job of bringing the sci-fi world to life. With 12 chapters, loads of planets to scan, resources to gather, and an array of risk vs reward quests, you constantly feel on the back foot. Furthermore, if you take too long, morale will hit rock bottom. If this happens, it is game over. Consequently, you must weigh up how long to waste in each sector before progressing.
Team members’ characteristics, skills, and relationships play a huge part in your success. As you explore locations or take on away missions, you are faced with an array of situations. Each one has a list of possible ways to complete an objective. Effectively, there are easy, medium, and hard—the more challenging the test, the bigger the reward. However, the risk could lead to failure and a host of negative consequences. Therefore, like morale management, you must think ahead as you try to repair and upgrade your ship and make it to Earth.

Balanced gameplay.
Star Trek: Voyager – Across the Unknown does an amazing job of balancing each core element. Although you can cause an imbalance through your choices, the action never feels out of place. Furthermore, keeping on top of every key layer was relatively simple.
A fine UI, tutorial, and guidance system explain every moment as you progress. This minor hand-holding was appreciated, as things could have turned horribly messy. I particularly enjoyed the away missions and the sense of trepidation. No matter how prepared you were, the constant twists and turns made failure a very real consequence.

Star Trek: Voyager – Across the Unknown blends different styles.
I have to applaud the developer for their excellent use of different art styles. Star Trek: Voyager – Across the Unknown blends visual novel stills with impressive animation. Furthermore, the varied sectors, fine ship layout, and excellent character models make this very easy to look at.
The audio uses some of the original cast to act their part. This will be a thrill for fans. If you are not familiar with Voyager, you’ll enjoy some excellent and expressive acting during every chapter. Alongside this, there is dramatic and sombre music and the expected sci-fi sound effects.

Brilliant controls.
I was petrified when I was offered the code. I expected this to be horrible to play. Complex controls, mind-numbing tutorials, and endless lore. Thankfully, I was wrong, as it works extremely well on console. Moving between layers of the UI was clean and easy to master, and the control layout was straightforward. Although it won’t be simple for younger gamers, competent individuals will thrive.
There are so many paths to take that replay value and longevity are impressively high. Furthermore, the fear of permadeath and the array of risk-vs-reward tasks ensure that no playthrough is ever the same.
Star Trek: Voyager – Across the Unknown is niche, but fantastic.
I could say this is the best game ever, but it would still attract a niche audience. That niche is huge, but the feeling of geeky sci-fi will put off neutral players. However, if you can look past all that, you’ll enjoy a fine hybrid game that twists and turns throughout. Moreover, it offers so much replay value that it is worth every penny. Accordingly, it’s fantastic, and I recommend buying it here! Can you escape the Delta quadrant and survive? Scavenge resources, take a gamble, and pray your ship doesn’t explode.















































