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An avid gamer since he first stood on the family computer chair to be able to see and play Diablo. When he is not writing, he primarily spends his time worrying about not writing.
There's a creeping unease that settles in during Encodya. It goes beyond the typical dystopian bleakness and starts to feel flat-out disturbing. The streets are littered with humans completely enthralled by VR headsets—what SAM-53 calls "the opium of the people." Everywhere you turn, you are greeted by odious hopelessness. The world is broken and Tina and SAM-53 are just the team to fix it.
If you go into Eternal Hope with measured expectations, you won't be disappointed. It's a story, first and foremost. Sure, the puzzles are interesting at times, but the gameplay largely feels like an afterthought. As it stands, Eternal Hope is probably best left to casual gamers who enjoy an atmospheric experience. Inveterate platformer fans aren't going to find much here except frustration.
It's nearly impossible to play Hammerting and not make comparisons. It's one of those games that is unique in many ways, but is best described as an amalgam of multiple genres. The game is a hybrid of a dungeon-builder, a resource manager, and a sandbox game. Your task is to juggle recruiting an army of dwarven workers while simultaneously attempting to complete missions in the outside world.