Watch the Call of Duty: Infinite Warfare in-game cutscene, coming soon to PS4, Xbox One and PC on the 4th November.
Infinite Warfare introduces new weaponry, new player abilities and stunning new settings to the Call of Duty franchise. In addition to a riveting single player campaign, Call of Duty: Infinite Warfare will also deliver a robust multiplayer mode, and a unique cooperative zombies experience.
Pixelgrams: Pixel Puzzles is a brand new free-to-play puzzle game that plays just like a pixel jigsaw. Players fit Tetris-like pieces into pixel-art portraits, restoring Kitzel the Cat’s world, discovering new locations and learning what happened to the beautiful, broken Star Town. Pixelgrams: Pixel Puzzles is available to download for free from iTunes and the Google Play Store.
Pixelgrams: Pixel Puzzles features:
– 144 levels of puzzle-solving pixel-piece-placing fun!
– Gorgeous pixel art that makes you feel like you’re actually making something, not just wasting time!
– Feisty-but-fun soundtrack by Super Hexagon’s composer-in-chief, chiptune wonder woman Chipzel
– Adorable cat
– That’s basically it…?
– But it doesn’t need anything else — it’s a free puzzle game for everyone and it’s excellent!
– That’s basically it…? – But it doesn’t need anything else — it’s a free puzzle game for everyone and it’s excellent!
Ste Curran, Pixelgrams: Pixel Puzzles’ designer said, “We wanted to make a game that’s perfect for short bursts during commutes or longer sessions, lounging poolside in the English summer rain. Now we’ve actually done that we’d like you to play it because we think it’s really good and you’ll love it. Also it has a really cute cat.”
F1 2016, the official videogame of the 2016 FIA FORMULA ONE WORLD CHAMPIONSHIP, has today Codemasters and Koch Media have released a new gameplay video that highlights many of the key features in the extensive and enthralling ten-year Career.
It was also announced today that F1 2016 will feature Multiplayer Championship, a brand new game mode that allows up to 22 players to compete against each other over the course of a season. The new mode allows players to race as team mates or to battle it out as different teams as well as offering great possibilities for league play.
In F1 2016’s Career Mode, players select their character, helmet and race number that will stay with them throughout their time in FORMULA ONE™. They then select which of the 11 official teams they wish to join to start their journey, as well as which member of the team will be their team-mate, before taking to the track for the first race of the season. The higher ranked teams will have steeper expectations for the player.
The in-race experience has never been more immersive. Players will experience the tension of the Formation Lap as they weave to warm their tyres, before facing the drama of the manual race start, where they have to balance their revs and release the clutch at the right time. Get this wrong and players could jump the start and face a penalty or fail to get away from the line as the anti-stall kicks in.
Race strategy is also vital as players battle their rivals. For Pit Stops they can choose to have control of the Pit Lane entry, meaning they have to brake at the right time to avoid losing too much time but also to avoid speeding in the Pit lane. Strategy will be key, especially under Safety Car and Virtual Safety Car conditions.
The action continues off the track and into the Paddock and Hospitality areas. Over the course of the Career, players can decide how they want to upgrade their car by consulting with the Research and Development Engineer on areas for improvement, and by completing tasks during Practice sessions. They can either upgrade their team over a number of seasons to make it into a title challenger or they can negotiate with their Agent to move between teams to work their way up the grid.
Releasing on 19th August for PlayStation 4, Xbox One and Windows PC.
Watch the live stream for the SUICIDE SQUAD European Premiere, broadcasting all of the red carpet action straight from Odeon Leicester Square, starting at 5.30pm!
It feels good to be bad… Assemble a team of the world’s most dangerous, incarcerated Super Villains, provide them with the most powerful arsenal at the government’s disposal, and send them off on a mission to defeat an enigmatic, insuperable entity. U.S. intelligence officer Amanda Waller has determined only a secretly convened group of disparate, despicable individuals with next to nothing to lose will do. However, once they realize they weren’t picked to succeed but chosen for their patent culpability when they inevitably fail, will the Suicide Squad resolve to die trying, or decide it’s every man for himself?
Written and directed by Ayer based on the characters from DC Comics, the film also stars Jai Courtney (“Insurgent”), Jay Hernandez (“Takers”), Adewale Akinnuoye-Agbaje (“Thor: The Dark World”), Ike Barinholtz (“Neighbors”), Scott Eastwood (“Fury”), Cara Delevingne (“Paper Towns”), Adam Beach (“Cowboys & Aliens”), and Karen Fukuhara in her feature film debut. It is produced by Charles Roven and Richard Suckle, with Zack Snyder, Deborah Snyder, Colin Wilson and Geoff Johns serving as executive producers.
As a life long DC Comics fan and especially of the Dark Knight himself, whenever I hear that a new video game based on Batman is announced I feel both the excitement but at the same time some trepidation about it. The most recent successful Batman game series by Rocksteady Studios trilogy now over, I was curious to see who would take up the challenge of bringing a video game out based on the caped crusader and was genuinely surprised by the announcement that Telltale Games would be producing their own episodic series based on Batman. In what promised to be similar in tone to The Wolf Among Us, I settled down with a good cup of Yorkshire Tea and prepared to immerse myself in Batman: The Telltale Series Episode 1, A Realm of Shadows.
Batman: The Telltale series is a five episode game with a completely unique story featuring Batman, who is in his second year of fighting the criminals of Gotham so he is still building his reputation and relationships with the iconic characters of the Batverse. This gives Telltale the opportunity to tell their own version of how Batman meets some of his famous villains such as Catwoman for the first time in a new and refreshing way. If there is one thing Telltale does well, it is telling a unique story.
That unique story telling involves the story focusing just as much, if not more, on Bruce Wayne as it does Batman. To get to see how the man under the cowl is thinking and feeling has always been one of the highlights of any great Batman story, and Telltale have taken this concept and brilliantly used it as the foundation and heart of this game and story. The opening see’s Batman in full action but blended with Alfred talking to an injured and scarred Bruce so we can see both realities of being the Batman as Bruce continues his one man crusade to wage war on the criminals of Gotham, but also how he deals with the life he has chosen and the impact it has on him when not diving off rooftops and beating up the bad guys.
Player choice is a huge gaming element in this game and for me, it really has an immediate impact on the story throughout episode one, so much so that you as the player really feel that each decision you make from a dialogue option to a key event choice folds the narrative and results around them. You will not only get to make the choices for Bruce Wayne in how he deals with the people around him but also in shaping the kind of Batman he is as well. Bruce must maintain his secret but how you shape his more public persona is just as integral as the decisions you will make as Batman and that is a very powerful story driving force. As Batman Bruce will learn the truth about certain people, but then he will be forced to interact with them in public, and how you choose to do that will shape how the people around Bruce will see him going forward.
As Batman, you will make choices in situations that will either help build the fear of him amongst criminals and alienate the Gotham City Police Department by being too violent when intimidating criminals for information or in combat situations where the level of brutality can take Batman very close to the line Alfred is so afraid he might cross one day, or you can be the Batman who maintains control at all times, working with the GCPD and Lieutenant Jim Gordon and reinforcing the relationship with them that is indeed the hero they need. This duality in player choice is really effective and allows the player to tailor their experience and the kind of hero Batman will be throughout the game and story.
Visually the game uses the same cell shading style as The Wolf Among Us and it brings Gotham and its people to life so effortlessly. What was a surprise was the new take on the most well known characters Telltale have created such as Harvey Dent being a very imposing stocky man compared to Bruce and Oswald Cobblepot, who is an athletic guy fully capable of handling himself in a fight which is a big departure from the usual short overweight portrayal of the character.
The usual quick time events and mini-games in Telltale games are used well for the combat side of the game, getting the timing right is key to prevent Batman taking a punch to the face or worse, and successful QTE button presses will build up the Bat-Action meter, which when full will allow you to execute a Bat-Tastic finishing move to the action. I did find that these QTE moments could be very unforgiving the first time you play through but as in previous games, you will not fail if you miss them in some instances but some combat scenarios can result in Batman being killed if you fail at a key moment, forcing you to replay that section.
The point and click element works well when the game explores the detective side of being Batman, when examining a crime scene to find clues to piece together what happened to a nice feature of Batman planning out the order of thugs to take out including deciding on how you will take them out. These lovely little touches really helps explore how Batman goes about things but rather than simply playing as Batman, you the player really feel involved in determining how the action plays out.
I have deliberately avoided talking about the story itself simply because for me it is one of the strongest opening episodes in any Telltale Game in quite some time and spoiling the story would be a disservice. It is very much on the graphic novel quality of story telling that provides players a really immersive experience on every level. Player choice effects how the story unfolds and does so in a way that will have the player rethinking the choices they make along the way rather than simply seeing the story unfold without your involvement. For the first chapter in this five episode story, the player gets a full appreciation for what Bruce is trying to accomplish as Batman, the price he is paying everyday he puts on the suit but also the influence Batman is having on the city of Gotham. It can be completed in just less than two hours but the two hours are full of great story content for any Batman or DC Comics fan to relish.
Batman: The Telltale Series is off to a flying start with episode one, it takes all the elements that make a great Telltale game but manages to refresh them just as much as they have taken the legend of Batman and gives it a new and intriguing feel which is no easy task. On completion I actually found myself wanting to spend more time as Bruce Wayne, looking at the consequences of his mission as well as just learning about the man himself which has always been a fascination for me with this character. I am impressed with just how well Telltale have began this story, and I am very eager to continue this adventure after episode one laid such tremendous groundwork.
This is shaping up to be potentially their finest work yet.
Team17 and Cambridge based independent dev duo Ghost Town Games are excited to announce that their couch co-op cooking game Overcooked is now available to download for Xbox One, PlayStation 4 and PC.
Overcooked’s Onion Kingdom is in danger and only the finest cooking can save it. Players will journey through 30 campaign levels featuring a whole host of unusual kitchens on their quest to become master chefs capable of conquering an ancient edible evil which plagues the land!
Traverse through the campaign solo or engage in classic, chaotic couch co-op for up to 4 players. You’ll have to cook a range of different dishes and work together in order to become the most effective and ultimate team! Once you’ve finished playing as a team, you can even go head to head in 9 versus competitive levels for either 2 or 4 players.
Overcooked features:
28 standard campaign levels plus an additional introductory level and final boss to conquer!
Local co-op play for 1 to 4 players across all campaign levels!
9 versus levels to go head to head locally with either 2 or 4 players
A range of different and unusual kitchens to play across with different recipes to master, cook soup, burritos, burgers and fish and chips
14 different chefs to play as!
Split pad controls! Play with two people sharing the same controller
11 achievements to cook up
Overcooked is now available to download for Xbox One via the Xbox Games Store, PlayStation 4 via the PlayStation Store and for PC via Steam for just £12.99 / $16.99 / €15,99.
It’s rare to get the chance to play a new point-and-click title these days. Which is why it’s fantastic to see The Book of Unwritten Tales 2 being released on the Nintendo Wii U.
Today Samsung has officially launched the much leaked Samsung Galaxy Note 7 at the event in London and New York and Rio, the Note 7 will feature Android 6.0.1 operating system, embellished with TouchWiz overlay, also the Samsung Note 7 will have a Super AMOLED screen with curved side edges measuring 5.7 inches diagonally for a resolution of 2560x1A processor with eight cores clocked at 2.3GHz with 4GB RAM support, a Dual Pixel camera of 12 megapixels (f / 1.7) with optical stabilizer that can capture video format UHD, a front camera of 5 megapixels, a reversible USB type-C.
An authentication system by reading fingerprint scanner coupled with Iris, is powered by a 3500mAh battery and embeds 64GB of internal storage which can be expanded using a microSD card (256GB +).
– Fast battery charging
– Qi/PMA wireless charging (market dependent)
– ANT+ support
– S-Voice natural language commands and dictation
– MP4/DivX/XviD/WMV/H.264 player
– MP3/WAV/WMA/eAAC+/FLAC player
– Photo/video editor
– Document editor
Battery
Non-removable Li-Po 3500 mAh battery
With the Samsung Note 7 uses the 2.3GHz quad-core Exynos 8890SoC Global while the USA gets the Qualcomm Snapdragon 820, backed up with 4GB of RAM. The Samsung S7 is among the fastest handsets around, and it’s hard to imagine the Samsung Note 7.
The Samsung Galaxy Note 7 showing off the Water resistant’s
The camera sensor is the same as the Samsung Galaxy S7’s, some say it takes some of the best photos currently possible on a sma
The Samsung Note 7 has a 3,500mAh battery.
The Samsung Galaxy Note 7 will launch on 19th August in the U.S. with pre-orders starting on tomorrow the 3rd August. Those who purchase the phone in the U.S. will be able to pick a bonus gift: either the Gear Fit 2 or a 256GB microSD card. The Note 7 will be available in Black Onyx, Silver Titanium and Coral Blue and Gold when it launches .
With preorders starting in Europe on 16th August and launches on the 2nd September with just three colours Black Onyx and Coral Blue but Silver Titanium for Europe is coming out.
With the base model of 64GB starting at £749 you can add up to 256GB via a MicroSD card.
Telltale Games, in partnership with Warner Bros. Interactive Entertainment, has today released the season premiere episode of BATMAN – The Telltale Series, now available for download.
BATMAN – The Telltale Series Episode One: Realm of Shadows makes its worldwide debut digitally today on PC from the Telltale Online Store, Steam, and other digital distribution services; on the PlayStation Network for PlayStation 4, and on the Xbox Games Store for Xbox One. The premiere episode will also be available later this week on Mac from the Telltale Online Store, Steam, and other digital distribution services; later this month on the PlayStation Network for PlayStation 3, and on the Xbox Games Store for Xbox 360, and the week of 13th September for compatible iOS devices via the App Store, and for compatible Android-based devices via Google Play and the Amazon Appstore.
The series will also be available to purchase at retailers for a MSRP of $29.99 USD or equivalent starting Sept. 13 in North America as a special “Season Pass Disc,” which will include the first of five episodes in the season, and will grant access to the subsequent four episodes as they become available for download via online updates. The series will then be available to purchase at retailers across Europe beginning 16th September.
“Creating an entirely original story surrounding the man behind the mask and challenging players to take on the role of Bruce Wayne just as much as the mythic Batman has resulted in one of our most sophisticated Telltale series yet,” said Kevin Bruner, CEO, Co-Founder of Telltale Games. “Our game will explore all aspects of Bruce’s life, from his tense encounters in public with Gotham City’s most notorious criminals by day, to his thrilling chases across the rooftops at night, players will think twice about their choices and consequences in a city that’s always watching the actions of its most famous billionaire.”
“Telltale Games is renowned for its unique style of interactive storytelling, which is a great match for the incredibly iconic character of Batman,” said David Haddad, President, Warner Bros. Interactive Entertainment. “We are excited to further expand our partnership with Telltale to bring fans an entirely new way to experience the many layers of Bruce Wayne’s story.”
The series also marks the first ever unique, local multiplayer options for a Telltale game with the all-new Crowd Play feature. Revealed at the game’s sneak preview during San Diego Comic-Con, Crowd Play allows game owners to invite a group of players to vote on story decisions and give feedback from their mobile devices using any web browser connected online when following along with the lead player on a main screen. The feature is designed to allow 2-24 or more players to enjoy episodes together in their living rooms, and will also accommodate much larger crowds and audiences of over 1,000 at special upcoming live events in theatres organized by Telltale.
Crowd Play will allow for a new and instantly accessible way for players to enjoy Telltale entertainment together as a group, creating an experience that continues to break new ground in the space between games and interactive cinematic storytelling.
Today, Ubisoft has announced that the Underground expansion for Tom Clancy’s The Division is now available on PlayStation4. Underground is available with the Season Pass or can be purchased separately for £11.99.
In the Underground expansion, agents must fight a war on two fronts. Below the streets of New York, enemy factions are regrouping and preparing a large-scale attack. Players will confront these threats with up to three friends as they explore randomly generated dungeons comprised of subways, tunnels and sewers, and recover powerful loot. While in Hell’s Kitchen, the Dragon’s Nest Incursion offers the biggest challenge to date, where the Cleaners are developing a devastating new weapon and have set their sights on the Base of Operations as their first target.
Additional Expansion I: Underground Feature
New Gear Sets
B.L.I.N.D. – Control the battlefield with an improved Pulse skill and flashbangs with this hybrid gear set.
DeadEYE – Dictate long-range engagements with powerful critical strikes or accurate headshots.
FireCrest – Set enemies ablaze with this offensive gear set.
Reclaimer – Boost the entire group with this ultimate support set.
Super Meat Boy has finally been released on the Nintendo Wii U after being out on other systems for a rather long time. Was it worth waiting for its arrival on a Nintendo console?
Here is the review of the Moto G4 and the Moto G Plus, as the new Moto G for this year are nearly the same this will be a two in one review. The main difference between the phone are the Moto G4 doesn’t come with a turbo charger for quick charging, but the Moto G4 does work with the turbo charger. The Moto G4 Plus does could with the turbo charger, the Moto G4 has a 13MP camera, f/2.0 lens while the Moto G4 Plus has a 16MP, f/2.0 lens, phase detection, laser autofocus.
The price of the Moto G4 starts at £169 for 16GB with 2GB of RAM (camera 13 MP / 5 MP)and the Moto G4 Plus starts from £229 with 16GB and 2GB of RAM (camera 16 MP / 5 MP).
Retail box of the Moto G4 Plus
The package follows the same lines as seen in previous generations.It is rectangular, with the device’s photo at the top and is home to little more than the space needed for all accessories.
Speaking on them, you will find here a USB data cable, up to 12 volt charger jack and recharge the phone battery in a short time (15 minutes charge gives you 6 hours of normal phone use), finally, instructions manuals.
Front screen of the Moto G4 PlusFront screen of the Moto G4
Design
Much has changed here, if you have a Moto G third generation or earlier.It is bigger, the screen has grown to 5.5 inches working in Full HD resolution and it occupies a significantly large area of the smartphone – reaches 71.2% of the front fill.Could be higher if not for the bizarre presence of a fingerprint reader (Moto G4 Plus) the Moto G4 doesn’t have a fingerprint scanner, which appears to be out of the cell design pattern and functions just like print reader.He is not home screen button, but it makes the virtual screen buttons appear when you are in full screen which is very good.
The body was less ergonomic than previous versions, the rear is more smooth, straight and thin (7.9 mm are only) disturbs the comfort.Growing up, the footprint it was less comfortable and the side further help in time to slip out of hand he slipped a few times with me.
On/Off button and volume control on the right side of the Moto G4 / Moto G4 Plus
On the sides you find the alloy buttons / off and volume control in different textures (which helps in time to identify the button when the phone is in your pocket, for example), and down, is a micro USB input.
Upwards continues the input for headphones and back is one of the biggest differences in the design of this model: the camera is now placed inside a piece of apparatus of the body is black, with a laser to help focus speed and LEDs to flash are now together in a round shape.He missed the speaker?Yeah, he’s the speaker that is used for calls.The quality of it, even though mono, is very nice and helps involvement volume – after all, he is always facing you and is not drowned out by hand.
When you open the back cover, which is quite soft and greatly helps in shock absorption when the device falls to the ground, you are faced with two entries for carrier chip and a space for microSD cards, which can be up to 256 GB.The battery is also here and has load 3.000mAh.
Performance
Lenovo took the hand of Motorola and brought inside, but fortunately did not touch on how the company worked its software.Things here are still very similar to what already existed in other Moto G, which means that you find the Google Now Launcher running with a very small handful of added applications and functions from a single widget added by the manufacturer and that displays the watch, from the day of the week and the current temperature.Android flat wheel, light and loose in version 6.0.1 already factory.The experience is almost the same as a Nexus, but changes only in some and very good pre-installed apps.The list includes gestures to turn on the flashlight (rear LEDs) to swing the phone, activate the camera when you rotate your device as you accelerate a motorcycle, with the Moto application presence, which manages it all and still add Moto function screen, which displays notifications in low brightness on the display while it is off.You can even customize this feature and add a time so that the screen is not calling to display notifications, which saves the night battery after all, you are asleep and do not need to know that someone sent an e-mail in the morning, right ?
There is a huge relief to the overall performance of the device to not deliver a list of useless applications, such as two browsers, contact managers, duplicate music players and even the photo gallery has been removed, to be just spectacular application Photos, Google.Managing all this, with firepower off, we have a Qualcomm MSM8952 Snapdragon 617 that runs four Cortex-A53 cores at 1.5 GHz and four at 1.2 GHz with 2 GB of RAM and 16 GB of internal memory, which releases approximately 8.7 GB for the user.
At all times I used the phone, I felt that the screen transition animations and other effects of the device did not suffer with some apps open in the background.Even when I was listening to music via streaming with Google Music open in the background, along with a few tabs Chrome there and also giving a general timeline on Facebook, nothing choked or caught.It may appear to be little hardware, but for everyday it is even higher than expected for an intermediary.
Gameplay
For graphics, and invariably games we have a Adreno 405 running under the hood, which together with the processor and RAM, can deliver reasonable performance for heavy graphics games in their maximum.I tested Asphalt 8, Dead Trigger 2 and Mortal Kombat X, not locked at any time.At times, especially in Mortal Kombat, the fluidity of the game was noticeably just below 25 fps.
Camera
For the first time in the Moto G line up, Lenovo decided to take a revamped interface in that the camera has.It ceased to be minimalist and received a beautiful bathroom store, The first change you notice is the addition of buttons as the trigger, others to HDR, timer and flash, with one that is quite confusing and that is in the upper right corner .He no name or legend, hidden forms of shooting that also have no caption.
Here you can choose between manual mode (which is the camera with a “+” icon), timelapse (which is the icon of “play”), panorama (this is easy to guess) and videos.
In manual mode you basically have the same interface as seen in Lumias and the controls are on the top screen.Simply tap the arrow that is beside them and to all the commands of these controls appear.It’s easy to swipe and adjust each camera speaking, we have a great marriage of good sensor with good lens and the result is one of the most balanced I’ve ever seen in this category.
Moto G4 Plus PhotoMoto G4 Photo
As you can see the Moto G4 Plus show more detail in the face for the soldier.
The colours are reproduced with good quality and without aberrations, there is a nice contrast to the HDR work with off and post-processing is fast enough for you not to be required to hold their breath for not shake the picture.
The focus laser helps in time to expedite this work and the noise in photos in low light is within the expected range for those who do not have a top line.
Strong Points
Camera with great results
back cover absorbs impacts
Speaker is powerful
Performance slightly above expectations
Down Points
Price is not positive
slightly slippery body
no NFC
So over all a good phone but is let down with the lack of NFC for android play, and the price is just a little high for what you get.
With the 2016 Rio Olympic Games starting this Summer it’s only natural that a new entry in the Mario & Sonic sports franchise is also out around the same time. Although the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games has been out for a few weeks, the Nintendo Wii U version has only recently been released.