Ears On Review : LucidSound LS40 Gaming Headset

It’s time to review the LS40 Gaming Headset from LucidSound.

First announced at the E3 Electronic Expo earlier in the year, the LS40 is the first headset in the range to deliver surround sound audio, the feature most requested since LucidSound began shipping their debut headset, early in 2016.

Their flagship product brings DTS Headphone:X surround to the game for precise positional audio.

Features and Specifications

  • Wireless
  • Multiplatform
  • Engineered for Comfort
  • Tough, Lightweight Construction
  • Precisely Adjusted Tonal Balance
  • Revolutionary Control Scheme
  • Works with Your Phone
  • Dual Mics with Mic Monitoring

What’s in the box?

The box contains the headset, a manual, a travel bag, cables, detachable mic and adaptor.

A Closer Look

Final Thoughts

The LS40’s have a very solid feel to them and the look great. The ear cups use a memory foam to ensure comfort, especially if you are planning on having a very long gaming session. Even after a number of hours of wearing them they still felt very comfortable.

The ear cups themselves have all the controls on them, including the power button, volume controls and the ability to answer your phone calls (if you have it paired with your phone), change tracks if you are listening to music and even pause the tracks. Having everything situated on the headset itself is very useful.

There are two mics with the LS40 – the detachable boom mic and the built-in mic. The built-in mic is great for making phone calls and the sound quality is good, but you really wouldn’t want to use it for gaming chat. That’s where the detachable boom mic really comes into play. The quality of that mic is excellent and your speech will come across very clearly. And when you don’t want to use it you can easily detach it and store it away.

There is a built-in rechargeable battery that you charge using the USB cable in the box. The battery life is excellent – LucidSound claim you can get around 15 hours from a full charge, and they were not exaggerating! If the battery does happen to run out though you can still use the LS40s in passive mode.

The travel bag is a nice touch – it not only keeps the LS40 clean and the cables tidy, it also looks nice.

The LS40s are wireless, so once you have paired them with whatever device you plan on using them with you are good to go, and pairing them was very simple.

The LS40s provide 7.1 Surround Sound when used with a PlayStation 4, Xbox One or PC. They also use DTS Headphone: X for superior sound quality. And the sound quality is superior, especially when you use them on games that have been designed with surround sound or DTS in mind. You can literally hear footsteps when you walk around, or the sounds of bullets whizzing past you.

There are two modes for the surround sound – gaming surround and boosted surround. Both modes work very well and you will probably find you have a personal preference for one of the modes and are likely to stick with that.

The LS40s work with PlayStation 4, Xbox One, PC, Mac, PlayStation 3 and mobile devices.

If you want an awesome sounding wireless headset then look no further than the LS40 – you simply have to own them.

The LS40 Gaming Headset from LucidSound is available now priced around £179.99.

For more information, check out the LucidSound website.

Review : DatAshur Personal 2 USB Drive from iStorage

Here is our review of the DatAshur Personal 2 USB Drive from iStorage.

The iStorage datAshur Personal2 is the world’s most secure, easy to use and affordable USB 3.0 flash drive, employing PIN code access with military grade XTS-AES 256-bit hardware encryption. The datAshur Personal2 incorporates a rechargeable battery allowing the user to enter a 7-15 digit PIN onto the on-board keypad before connecting the drive to the USB port.

All data transferred to the datAshur Personal2 is encrypted in real-time with the built in hardware encryption engine and is protected from unauthorised access even if your datAshur Personal2 is lost or stolen. The datAshur Personal2 automatically locks when unplugged from the host computer or power to the USB port is turned off and can be set to timeout (lock) after a predetermined amount of time.

Specification

  • USB 3.0 Flash Drive
  • Capacities up to 64GB
  • FIPS PUB 197 certified
  • Bootable drive
  • XTS-AES 256- bit hardware encryption – no software required
  • OS & Platform independent

Who are iStorage?

From their website:

iStorage is the trusted global leader of PIN authenticated, hardware encrypted data storage devices, that include: USB Flash Drives, Hard Disk Drives, and Solid State Drive formats. We deliver the most innovative products to securely store and protect data to Military specified encryption levels, safeguarding your valuable business information whilst ensuring compliance to regulations and directives.

The iStorage range of products are accredited across the range, include FIPS 197 (Advanced Encryption Standard, Computer Security Standard, Cryptography), FIPS 140-2 Level 2 (Tamper Evident, and seals), FIPS 140-2 Level 3 (Responding to attempts of a Physical attack), IP57 (Protected from limited dust ingress and water immersion up to 1M), CESG (National Technical Authority for Information Assurance), CCTM (Claims Tested Mark).

What’s in the box?

The box contains the drive and a quick start guide.

A Closer Look

You can even add laser etched text or a logo if you want to personalise the drive, something that could be very useful if you wanted to brand them for your company.

Using the Drive

When you want to use the drive, you press the Key button and wait for the locked padlock LED to be right, as shown below.

Then you press the buttons that correspond to the PIN number (within 10 seconds) and if that is successful the green unlocked LED will light up.

You then have 30 seconds to plug the drive into your computer.

Once connected the blue LED under the key button will light up and you are ready to use the drive.

Final Thoughts

The DatAshur is the same size as an average USB drive, with the only different being the front panel with the keypad and LEDs.

Using the drive is very simple – just enter your code and the drive is ready to use. When you have finished with the drive just remove it and it locks automatically.

One nice feature is the ability to have an Admin code on the drive, so if you forget your code you can use that one to gain access.

You may be wondering why the drive has a keypad and why you wouldn’t just use the keyboard on your computer to unlock the drive. It’s to stop keyloggers and brute force attacks from gaining access to the drive.

If you enter your code incorrectly 10 times in a row (for example if someone else is trying to guess your code) the user code is deleted. The only way to access the drive is to use the Admin code and reset the user code. If the Admin code is then entered incorrectly 10 times in a row that too is deleted and this time all the data on the drive is also deleted thus protecting whatever you stored on it, so you should feel safe in the knowledge that whatever happens your data is safe and secure.

If you need an encrypted portable USB drive then you might want to take a look at the DatAshur Personal 2 USB Drive from iStorage – frankly its a no brainer.

Available now in 8GB, 16GB, 32GB and 64GB, with prices starting at £39.

You can learn more about iStorage and their product range here.

Win a MAN DOWN Military Bundle

To celebrate the cinema release of MAN DOWN, we have a military bundle to give away.

In a savage post-apocalyptic America, U.S. Marine Gabriel Drummer (Shia LaBeouf, Fury), searches desperately for the whereabouts of his estranged son, Jonathan and wife, Natalie (Kate Mara, The Martian). Accompanied by his best friend Devin (Jai Courtney, Suicide Squad), a hardnosed marine whose natural instinct is to shoot first and ask questions later, the two intercept a survivor who carries vital information about the whereabouts of Gabriel’s family. As we revisit Garbriel’s traumatic past through a debrief with military counsellor Peyton (Gary Oldman, The Dark Knight), we are guided in unraveling the puzzle of his life and the origin of this war torn America.

Man Down stars Shia LaBeouf, Kate Mara, Jai Courtney and Gary Oldman. The film is directed by Dito Montiel, written by Adam G. Simon and Dito Montiel with music by Clint Mansell.

How to enter to win

We have a military style t-shirt, hat and water-can to give away, in fact we have two sets.

All you have to do to be in with a chance of winning is to enter below:

Win a MAN DOWN Military Bundle

The closing date is 12.00am on Sunday 16th April 2017. This contest is only open to those in the UK – sorry!

Signature Entertainment presents Man Down at Cinemas and on Digital from 31st March.

New poster and trailer for War for the Planet of the Apes released

Twentieth Century Fox has released a new trailer which was revealed at CinemaCon, alongside a brand new poster, for WAR FOR THE PLANET OF THE APES, in cinemas 14th July.

Starring Andy Serkis, Woody Harrelson and Steve Zahn and directed by Matt Reeves.
In War for the Planet of the Apes, the third chapter of the critically acclaimed blockbuster franchise, Caesar and his apes are forced into a deadly conflict with an army of humans led by a ruthless Colonel. After the apes suffer unimaginable losses, Caesar wrestles with his darker instincts and begins his own mythic quest to avenge his kind.

As the journey finally brings them face to face, Caesar and the Colonel are pitted against each other in an epic battle that will determine the fate of both their species and the future of the planet.

Exclusive Interview with Philip Winchester for Chicago Justice

I had the pleasure of interviewing Philip Winchester in London for the launch of his new TV show Chicago Justice. We talk about Chicago Justice, Strike Back, his accent and more.

Chicago Justice starts this Thursday at 9pm on the Universal Channel in the UK.

CHICAGO JUSTICE — Season: 1 — Pictured: (l-r) Jon Seda as Antonio Dawson, Joelle Carter as Laura Nagel, Philip Winchester as Peter Stone, Monica Barbaro as Anna Valdez, Carl Weathers as Mark Jeffries — (Photo by: Chris Haston/NBC)

First trailer for Marvel’s Guardians of the Galaxy: The Telltale Series

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Here is the first ever trailer for Marvel’s Guardians of the Galaxy: The Telltale Series, which is set to premiere the first of five episodes on 18th April for $4.99 or equivalent on PlayStation 4, Xbox One, Windows PC, and Mac, as well as available to download on the App Store and Google Play.

The series will also be available as a special ‘Season Pass Disc’ on May 2nd at retailers across North America for $29.99, and on 5th May at retailers elsewhere across the globe.

The special ‘Season Pass Disc’ will include Episode One: Tangled Up in Blue, and will grant access to download the subsequent four episodes via online updates as they are released in the coming months of 2017.

Marvel’s Guardians of the Galaxy: The Telltale Series is a brand new story of the universe’s unlikeliest heroes: Star-Lord, Gamora, Drax, Rocket, and Groot. In the wake of an epic battle, the Guardians discover an artifact of unspeakable power. Each of them has a reason to desire this relic, as does a ruthless enemy who is the last of her kind, and who will stop at nothing to tear it from their hands.

From Earth to the Milano to Knowhere and beyond, and set to the beat of awesome music, you wear the rocket-powered boots of Star-Lord in an original Guardians adventure, where your decisions and actions drive the story you experience.

The series will feature a star-studded cast of voice talent, including Scott Porter (Friday Night Lights, The Walking Dead: The Telltale Series) as Star-Lord, Emily O’Brien (The Young and the Restless, Middle Earth: Shadow of Mordor) as Gamora, Nolan North (the Uncharted series, Pretty Little Liars) as Rocket, Brandon Paul Eells (Watch Dogs) as Drax, and Adam Harrington (The Wolf Among Us, League of Legends) as Groot.

Launch trailer for Destiny 2 coming to PC/PS4 and Xbox One

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Yes it’s that time for the launch trailer for Destiny 2 coming to PC for the first time also with Xbox One and PS4 out 8th September 2017.

Humanity’s last safe city has fallen to an overwhelming invasion force led by Ghaul, the imposing commander of the brutal Red Legion. He has stripped the city’s Guardians of their power, and forced the survivors to flee. You will venture to mysterious, unexplored worlds of our solar system to discover an arsenal of weapons and devastating new combat abilities. To defeat the Red Legion and confront Ghaul, you must reunite humanity’s scattered heroes, stand together, and fight back to reclaim our home.

It’s Good to Be Bad – Injustice 2 trailer Features Super-Villains

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Warner Bros. Interactive Entertainment and DC Entertainment today unveiled a new Injustice 2 trailer; It’s Good to Be Bad, showing some of the DC Universe’s baddest Super-Villains, from Gorilla Grodd to Bane. Players can get a glimpse of the fighting styles for some of the biggest Injustice 2 bad guys, and how they wreak havoc on their opponents.

https://www.youtube.com/watch?v=3XmYYDUt-H0&feature=youtu.be

The game will be available for PlayStation 4 and Xbox One in the UK on the 19th May.

First look at the poster for Kingsman – The Golden Circle

Here is the first look at the poster for Kingsman – The Golden Circle coming to the cinema this September, for me I can’t wait for this film as I loved the first one.

“Kingsman: The Secret Service” introduced the world to Kingsman – an independent, international intelligence agency operating at the highest level of discretion, whose ultimate goal is to keep the world safe. In “Kingsman: The Golden Circle,” our heroes face a new challenge. When their headquarters are destroyed and the world is held hostage, their journey leads them to the discovery of an allied spy organization in the US called Statesman, dating back to the day they were both founded. In a new adventure that tests their agents’ strength and wits to the limit, these two elite secret organizations band together to defeat a ruthless common enemy, in order to save the world, something that’s becoming a bit of a habit for Eggsy…

Ghost In The Shell out today starring Scarlett Johansson

Out today in cinema is Ghost In The Shell starring Scarlett Johansson in IMAX, 3D & 2D cinemas from today (30th March).

In the near future, Major (Scarlett Johansson) is the first of her kind:  A human saved from a terrible crash, who is cyber-enhanced to be a perfect soldier devoted to stopping the world’s most dangerous criminals.    When terrorism reaches a new level that includes the ability to hack into people’s minds and control them, Major is uniquely qualified to stop it.   As she prepares to face a new enemy, Major discovers that she has been lied to:  her life was not saved, it was stolen.

She will stop at nothing to recover her past, find out who did this to her and stop them before they do it to others.

Based on the internationally acclaimed Japanese Manga, “The Ghost in the Shell.”

Review: MASS Effect Andromeda

It has been five years since the climatic and controversial conclusion to the original MASS Effect trilogy, a series that shaped sci-fi RPGs in that generation. It is a series that means a hell of a lot to a whole bunch of gamers so when news came about the next chapter in the series, fans were both excited and worried. MASS Effect: Andromeda released to very mixed reviews and rather low scores but I kept my pre-order in the hopes that perhaps it was not as bad as was being said, I mean hell, I actually liked the original ending to MASS Effect 3 so….

 

Right off the back I have to say I have a lot of issues with MASS Effect: Andromeda, and I mean a lot. There are two words that I will often use when describing my thoughts about this game, two words that pretty much sum up all my complaints and all my frustrations with this game as a fan of the original series and as a gamer. Those two words are said with honesty and in truth but with a little resentment and sadness. The two words are simply…half arsed.

The first annoyance came in the opening five minutes as a text wall on screen tries to set the scene for how this adventure began. We are told that the races of the Milky Way have decided to go further exploring the universe and after long range scans of the Andromeda system has identified potential habitable planets for colonisation. The plan is to send a huge ship called the Nexus which will serve as a Citadel of sorts with each race sending an Ark of their people who will all meet up after the 600 year journey to reach Andromeda led by the Pathfinder Initiative and Pathfinders, individuals responsible for seeking out worlds to for the races to settle on. All sounds rather lovely and sci-fi doesn’t it?

But here is my problem, the decision to go to Andromeda, all of a sudden, was the perfect opportunity to tie it into the original trilogy canon. Events here are set between those of MASS Effect 2 and 3, at a point where Commander Sheppard is warning about the incoming Reaper invasion to wipe out all life in the Milky Way. Now if the Andromeda Initiative had been tied to that in as much as someone believed what Sheppard was saying and decided to prevent the extinction of all the races by colonizing another galaxy like Andromeda then it would be all the MASS Effect to start off this new journey. But no, they simply decided to just go ahead and do it for the sake of exploration. So immediately, in just five minutes I was already disappointed and concerned…thanks to a wall of text.

So let’s talk about the elephant in the room, the bugs. For a game that has been in development for five years with a huge budget, ME Andromeda has released with quite frankly far too many bugs and issues for it to be either ignored or forgiven. The main concern is that with character animations and at first I started playing as the default Scott Ryder and the first few hours were all fine. But when I started the game again using the default Sarah Ryder character, straight away there were issues. How or why Bioware ignored such glaring problems with the default Sarah character model for animation with particular issue in dialogue sections is truly baffling. Her face looks like a face mask used in Bo Selecta, cheeks and nose just block any attempt to show emotion to the degree that it becomes farcical. I advised friends to create their own Sarah Ryder instead, and despite the very limited features of the creation suite, you are able to change the facial features enough to eliminate the issues and have a much better time but again, how this got through pre release testing is just the first sign of an ongoing issue with this game.

Problems in animation of characters such as how default Scott Ryder walks like he is in dire need of a hip operation, how enemies can spawn and simply not move at all even if you are attacking them, having NPC’s and enemies at times spawning and standing in mid-air and the comical animation of some of the wildlife who at times either moon walk around or slide with no movement animation at all, just show that whatever testing was done was not enough and it is clear at someone point someone either at the top of EA or Bioware simply said “enough, get it boxed and get is shipped”. Now Bioware have come out and said that they are looking into addressing the issues in future updates but put frankly, the fact this game released in the state it is in is an insult to the MASS Effect fans and to the work of the original team behind the first trilogy of games and cannot be ignored.

Visually this game looks no better than MASS Effect 3 despite it using a new engine. It genuinely looks and feels like an Xbox 360 title than that of the current Xbox One. The contrast of going from the amazing and beautiful Horizon Zero Dawn to this feels like a downgrade. It just doesn’t have the same visual impact I was hoping for after a five year wait. The planets you visit simply follow the Star Wars formula of creating planets, with EOS the desert planet, Voeld the ice planet and Havarl the tropical jungle planet being the first you explore and its just a little meh. Facial and movement animations aside and the planets all seem to share the same wildlife as well despite their different environments, so encountering the same creatures just feels bland and repetitive with so little effort into taking the time to make each world different other than the weather.

So does ME Andromeda have any good points? Well yes, it does for me at least. I am really enjoying the story although it can be said it has just lifted the whole mysterious ancient alien race from the original games here. Upon reaching Andromeda the crew discover that things have changed during their 600 year cryo sleep journey, and that the very planets considered ready for them are far from ready now. To colonize each world you must first make it viable for an outpost, and luckily each world has Remnant technology from an ancient race that the Pathfinder is able to use in order to regulate the planet’s eco-system enough to allow for an outpost. Each planet will also offer hours of gameplay content in the form of side quests and objectives that through completing will help increase the viability of the planet.

When I say hours of gameplay, I really mean hours of gameplay. At time of writing I am currently at 60 hours of game time and only 54% of the game completed. The sheer amount of side missions that the game throws at you at every opportunity can be overwhelmingly and not all the missions are fun. A lot of them are multi travel point fetch quests that will take you to different planets where you do something as little as scanning something or talking to a person, whilst others can be multi point missions on the same world. From clearing enemy camps, scanning rocks and plants, tracking a person down across a galaxy or activating the ancient Remnant tech, the amount of things you are asked to do as Pathfinder range from exciting action to tedious “wait you want me, the one responsible for finding Gold Planets for our races to populate so we do not starve and die to go 200 metres over there to talk to that guy and come back and tell you what he said” can feel massively like over padding and filler which again is made worse by the number of bugs that constantly pop up on your travels that will have you shaking your head in wonder at why they spend less time testing and correcting issues than they did creating pointless fetch missions for the player to rinse and repeat.

Now a lot of what I have experienced and written about so far is alarming and worrying to many MASS Effect fans, and it should be. But there are also very enjoyable things about this game which just makes the frustration about the problems all the more heart breaking. I really am enjoying the main story as it unfolds, it has all the sci-fi wonder and exploration I liked about the first games. I like the dialogue and personality of Scott Ryder, who can be funny and lighthearted with his encounters giving him far more personality than the original Sheppard. I really like the new combat system which does away with the restrictive one path of powers and abilities and instead gives more freedom to pick and choose what powers and skills they want to use and on the fly as well, meaning even in the middle of a battle you can change your skill set as long as that ability has been unlocked.

Collecting armour and weapons is simple with new modifications used to boost their attributes and the more you level up as a character the higher grade weapons and armour sets you can find. Researching your own weapons and armour from blueprints secured by scanning items allows players to craft their own versions with the opportunity to add special features during the crafting process to improve the finished item.  Combat can range from taking out small groups of enemies to big battles that keep you on your toes throughout. I like the new cast of squad mates and their loyalty missions are a great reward for following their mission paths. Exploring the Remnant technology sites and vaults feels different enough from the Prothean side to the original games.

I have not hated all that ME Andromeda has to offer and there is certainly enough in ME Andromeda to keep original fans happy and sink their teeth into. The MP side follows the same horde mode style of MASS Effect 3 and whilst it doesn’t do anything new in that regard, it also suffers from the same half arsed problem of the main game in terms of bugs which builds the frustration even more. I am angry as a fan of the original trilogy that Andromeda has released in the state it is currently in, and the odd bug or glitch could be forgiven for a game as large as this is but too many feel as though Bioware were aware but someone higher up simply told them to get it boxed and get it released. That attitude does a disservice to the original games and the fans and quite frankly feels insulting. With more problems than positives, I would say to anyone considering picking this up to either wait for a price drop or wait to see what Bioware do to address the many issues it has.

Like millions of fans, I wanted and hoped to be blown away by ME Andromeda, but the joy of having a brand new galaxy to explore and relationships with new characters to forge and build as I want is hampered by the many glaring problems the game has and that is a crying shame. It may be over 600 years between the story of the last trilogy and this new adventure, but the attitude to the development of this game is enough to make even a Krogan cry!

Samsung officially announces the S8 and the S8+

Today Samsung officially announced the Samsung S8 and S8+ at the event in New York and London.

Again this year there are two variant for the Samsung flagship line up, the Galaxy S8 is the smaller of the two variant and can be termed the direct successor to the Galaxy S7 and S7 Edge. The Samsung S8 has a 5.8-inches (Super) AMOLED display with a resolution of 2960 x 1440 (WQHD+).

This resolution is user adjustable, with the S8 will be able to switch from the above resolution to either FHD+ (2280 x 1080) or HD+ (1480 x 720). The Samsung Galaxy S8 will have a single 12MP sensor on the rear and an 8MP sensor in front, the home button is built into the screen of the device (invisible Home Button).

There will be two memory configurations: a 4GB RAM + 64GB model and a 6GB RAM + 128GB model. Both models can be expanded via a MicroSD card slot that accepts up to 256GB cards.

Samsung has equipped the S8 with a 3000mAh battery and pre-installed the phone with Android 7.0 Nougat. The phone weighs 152g and has a dimension of 148.9×68.1×8.0 (mm).

Video Credit SuperSaf

Quick Specs of the Samsung Galaxy S8 are

  • Body: 148.9 x 68.1 x 8.0mm, 152g
  • Screen: 5.8” Super AMOLED, 1,440 x 2960px resolution (586ppi)
  • Memory: 4GB RAM + 64GB storage; 6GB RAM + 128GB storage; microSD slot
  • OS: Android 7.0 Nougat
  • Battery: 3,000mAh with fast Charging both on wired and wireless

Quick look at the specs of the bigger brother of the S8 is the Samsung S8+ specs are

  • Body: 159.5 x 73.4 x 8.1mm, 173g
  • Screen: 6.2” Super AMOLED, 1,440 x 2,960px resolution (531ppi)
  • Memory: 4GB RAM + 64GB storage; 6GB RAM + 128GB storage; microSD slot
  • OS: Android 7.0 Nougat
  • Battery: 3,500mAh with fast Charging both on wired and wireless

Both phone will have

  • 12MP Dual Pixel rear camera with LED Flash, f/1.7 aperture
  • 18.5:9 aspect ratio
  • 8MP front-facing camera, f/1.7 aperture
  • 3.5mm headphone jack
  • Heart rate sensor, Fingerprint sensor, Iris scanner, Barometer
  • IP68 ratings water and dust resistance, IP68 standards to ensure that it is water resistant. Now, you can use your smartphone in wet environments.
  • Bluetooth Dual audio in which you can Stream audio from one smartphone to up to two Bluetooth headsets or speakers simultaneously. You can adjust the volume levels for each device independently, allowing users to listen comfortably.
  • 4G VoLTE, Wi-Fi 802.11ac, Bluetooth 4.2 LE, GPS with GLONASS, USB 2.0, NFC

The Galaxy S8+ sports the same resolution as the above Samsung Galaxy S8 but gets a larger 6.2-inch display. It is powered by the same 2.4GHz processor and comes with same memory configuration mentioned above. The S8+ will have a single 12MP sensor on the rear and an 8MP sensor in front.

With the Galaxy S8+ having a larger screen means the S8+ deserves a bigger battery and it gets compensated with an extra 500mAh (3500mAh). The Galaxy S8+ is heavier with a weight of 173g and measures 159.5×73.4×8.1 (mm). It runs Android 7.0 Nougat as well and comes with the same accessories. It will also be available in gold, blue, and black.

Both phones with have with Samsung calls Infinity Display

  • Always On display – View various information, such as a clock or calendar, even when the screen is off.
  • Multi window – You can run two apps simultaneously without changing the screen. If you use the snap window feature, you can select an area and pin it to the top of the screen and use other apps or features in the lower window.
  • Edge screen – With various Edge panels, you can access frequently used features quickly and easily. You can also capture an area of content and share it with others.

In the UK pre-orders will open tomorrow (30th March) until the 20th April then pre-orders will start to be shipped the 21st April, the Samsung Galaxy S8 will launch on the 28th April in UK and Europe. In the UK, the Galaxy S8 will retail at £689 and the Galaxy S8+ will retail at £779.

There are five colours, Midnight Black and Orchid Grey and Arctic Silver, Coral Blue, Maple Gold, But the UK will only get Midnight Black Orchid Grey and Arctic Silver, maybe the other colours will be released later on as special editions.

Both the Galaxy S8 and the S8+ will be available from Vodafone, Three O2, EE in the UK.

 

Beam Streaming and more coming to Xbox One today

Today Xbox has announced that has released another big update to the Xbox One, that will begin rolling out to the Xbox One community today.

With this update, Xbox One gamers will be able to enjoy the following new features:
• The ability to stream Xbox gameplay directly from the Guide with Beam
• Utilise the Beam viewing app which lets you watch, chat, and interact with your favourite streamers in near real-time
• Experience a faster, more intuitive Home and Guide, experience new multitasking scenarios and manage your family’s gameplay with new screen time limits, updated for today’s digital family
• A new Copilot feature, which allows two controllers to act as if they were one. This will help make Xbox One more inviting to gamers who can benefit from playing along with another person, more fun for families by adding cooperative controls for any game, and easier for players who need unique configurations to play.
• The Blu-ray disc player on Xbox One now supports bitstream passthrough, which allows your receiver to decode audio natively. All bitstream formats are supported, including newer ones like Dolby Atmos and DTS:X. This feature will light up later next week.

In addition to releasing these new features to the console, we also announced the 11th April release date for the Windows 10 Creators Update, bringing new features for PC gamers such as Game Mode, and seamless Beam streaming directly from the Game bar to Windows 10.

 

LEGO City Undercover newest trailer just hit for PS4/Xbox One/PC and Nintendo Switch

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Warner Bros. Interactive Entertainment and TT Games today released a new trailer for LEGO CITY Undercover highlighting the vast array of vehicles available to commandeer by land, sea and sky.

In LEGO CITY, every vehicle on the street can be used to cruise around the open-world! With more than 100 types to choose from, play as super-cop Chase McCain and get behind the wheel of sports cars, motorcycles, helicopters and more to help track down corrupt criminals or just take a leisurely ride through the city.

LEGO CITY Undercover features more than 20 unique districts to investigate, filled with car thieves to bust, vehicles to navigate, mischievous aliens to capture, hilarious movie references to discover, lost pigs to rescue and of course, hundreds of collectibles. Bringing together witty, original storytelling with signature LEGO humour, this open-world adventure creates a fun-filled experience for players of all ages.

LEGO CITY Undercover is released in the UK on the 7th of April 2017 for the PlayStation 4, Xbox One, Nintendo Switch and PC for the first time.