Review: The Division 2

I really liked the first Division game from its setting to the story. Most of all I really enjoyed how Ubisoft supported the game post release, responding to criticism of lack of content and issues with end game quality of life issues throughout the three years since launch. DLC and changes to the gear system really showed how the developer team responded to player feedback and continued to work to improve the game even when many considered it only for the hardcore fanbase playing it. When Division 2 was announced I was intrigued to see how a sequel could be built around those three years of changes and support to the original game, bringing together everything they have learned and players liked but launching a fresh take on it all.

The events of the first game saw a bio-engineered virus known as “Green Death” deliberately spread on Black Friday by infected $20 bills and using the chaos of Black Friday to distribute that money all over the city of Manhattan. When Manhattan fell, a secret agency of sleeper operatives known simply as “The Division” was activated to try and restore order, agents who answer only to and by instruction of the US President. The Division 2 picks up seven months later and opens with some Division agents defending a civilian camp when all of a sudden, the SHD Network, the system that runs all the advanced Division technology and communications, goes down. In the midst of the panic, a Division distress call is received from Washington DC, which you the player, answer and head off to Washington to find out what has happened to the SHD Network and who sent the distress signal.

So much of playing the Division 2 is just so satisfying and it starts right form the moment you enter the capital and have to fight your way to reach the Base of Operations for the remaining JTF forces which just happens to be the iconic White House which is under attack on your arrival. Having a running gun battle as you push your way to this amazing building is rather thrilling which then is balanced when you arrive and can see the White House and grounds converted into a military compound which has the appearance that it has been under siege for some time. When you arrive and speak to the leading officer you learn that the Nation’s capital has fallen with the population having been evacuated following the outbreak of “Green Death” and the JTF forces close to defeat. Three factions are fighting for control of the city, the Hyenas, a faction made up of a mixture of several gangs who seek to take advantage of the chaos, the Outcasts, a group made up of the survivors of the various quarantine zones around the city who are seeking revenge on those they believe responsible for their imprisonment, and the True Sons, an organized group of former JTF personal, paramilitaries, and traitors who are led by rogue JTF officer Colonel Antwon Ridgeway, who seeks to gain full control over the entire capital.

So much of the Division 2 feels so familiar that stepping back into its world is still second nature after playing the original which in itself also highlights all the improvements made to the core systems which fans of the first asked for in feedback to help refine the first game meaning that straight away those tweaks take effect in this sequel. The most instant improvement for me is the change in setting with the first game being trapped in the whole “Christmas Time” and winter story setting of the first story just making everything really bold looking especially on your character having to always wear something very wintery clothing wise. Now months after that, the story and setting has moved close to a summery time so everything just feels brighter and more vibrant with greenery everywhere, some wildlife running around and more freedom in apparel options for your character right away. Visually everything just leaps out of the screen at you from the insane level of detail in doing with Watch Dogs and especially Assassin’s Creed series. Visuals are well complimented with the sound system which is simply incredible from the weapon effects and enemy dialogue but the weather system is so ridiculously good when a storm kicks in and the thunder, lightning and rain all come. The systems all come together to really energise ever encounters throughout.

The combat as I said is truly satisfying from the basic encounters of enemies on the streets as you explore to the challenging teams you face during the side and main story missions. Another improvement made to the first game that has now become standard is the enhanced enemy AI which means enemy will actively take cover, try to flank your position and use genuine tactics in a fight to both defend and attack you. Most times you will face up to at least 3 enemies and they come in different types from the basic soldier class to ones who will take some sort of steroids to boost their health before the charge at you to the more elite versions with heavy armour and heavy hitting weapons. They are even smart enough to attack your cover with grenades and Molotov cocktails to weaken your position. This is then ramped up when you tackle side missions and story missions where the environment also comes into play when deciding what tactics players use either playing solo or in a squad with friends or random players.

Now I played through all the way to the max player level 30 completely solo, and as I progressed, I did find the combat to be more and more challenging, forcing me to adapt to each situation but this game to a degree, is completely playable solo. I say to a degree because the game really prefers if you play it with others even through match making with random players and by doing so you can earn extra XP as a bonus and the difficulty will ramp up to reflect a team over solo players. Teaming up is really advised especially when it comes to a controversial feature of the original game that makes its return here, the Dark Zones.

The original Dark Zone was a real annoyance for me in the first game as it served as the PvP mode for the game. It is an area filled with AI enemies but also other players. The aim is to explore and seek out to find high level loot which then must be extracted in order to access it in the main game world. To do this you must reach the extraction zone in that area, send up a flare to call in a helicopter to attach your loot to its rope in order for it to be carried away. Now once it has arrived you must then defend your position until it leaves from AI enemy but also other players. Other players can attack you and take whatever you have looted for yourselves if you fail to defend yourself until the chopper leaves. This can be highly addictive but very stressful as you can come up against lone players or full squads of players all trying to get the best loot possible from the DZ.

Now the first game’s attempt at this was met with heavy criticism by fans and myself included as it really just became a troll fest for other players and teams of players to simply grief the Dark Zone area by simply hanging around extraction points, usually high-level players as well, preying on anyone else in there to steal their loot for themselves. Now Ubisoft has made a deliberate attempt to tackle this issue in Division 2 by having three Dark Zone areas on the map and using the Destiny Crucible and Iron Banner approach to balancing players. Of the three zones, two will balance low level and high-level players to make it a more balanced encounter within the zone, nerfing the buffs and attributes of gear and weapons. But one zone, which is random, will be full on PvP where all weapon states and gear bonuses will count so players will have to be wary of their own level in order to judge the risk of being in there. I do welcome this as it makes the Dark Zone something players can dip their tows into without too much fear of being griefed but also allows for those at the post campaign stage which I will come to next, being able to put their hard earned and crafted loadouts to the test against other players.

The gear system has also been tweaked, and something I appreciate very much has continued from the improvement made to Division 1 in that now progress is fairly quick, and players can improve their weapons and gear very easily and it will run parallel to your player level as you move through the story campaign. Gear is vital in the Division as it comes with armour and perk bonuses and buffs the higher quality the item is and the higher your player level is, the more important it will be to start building your loadout to match the increasing difficulties of the missions and regions around Washington DC. The fact that almost every encounter and mission will reward you with different weapons and gear is so helpful as one of the issues I had with the first Division was the struggle to find gear and guns that I liked, but now it is constantly thrown at you so even the problem of having a favourite gun for example but then being a few or more levels above that gun so it looses effectiveness is less so as I often had a replacement higher quality version drop fairly quickly after hitting new player levels.

The map itself like the first game is split up into different regions making up the left and right side of the main base of operations being the White House. Each region will have a level to warn players of venturing in until they are of a suitable level in player and weapons and gear level. Each side of the White House will have a settlement, where the remaining good people of the city are taking refuge against the fighting. Your role will be to undertake missions to combat the factions fighting over the regions in order to help liberate that region but also to find resources and people needed to upgrade and improve each settlement which will then unlock new stores and features players can call on back at the White House. The added requirement of working for the settlements gives players a lot more stuff to play through as they will be asking to complete projects for the settlements which could be taking out certain enemies, completing story and side missions and some free roam activities such as supplying control points once taken back with food, water and resources they need to keep the control point running.

It took me a total of 65 hours playing solo in order to clear the map, improve all the settlements to the max and then to complete the main campaign, which is a hell of a lot playing solo. The max player level is 30 but that as well as completing the main campaign are just the start of things, as the post-game is where everything changes but I will not spoil the story part of that but will say once you do complete the campaign and reach level 30, your gear then becomes everything as Gear Score takes over from player level and depending on what you equip and then modify will all count towards your gear score, which in the post-game becomes the new difficulty for the world. How this comes into play feels very much like a new game plus mode of sorts and jump in challenge level of the post campaign world gives some idea of what the future of Division 2 will be.

After 65 hours there is normally a risk of game fatigue, something that certainly hit me with Anthem and reaching the end game of that game after around 50 hours. But with Division2 I was ready and chomping at the bit to continue to improve my gear score, continue to tackle the Dark Zones and to meet this new challenge that is triggered by completing the main campaign. I a constantly feeling that I can do better with my gear and in the gameplay and having a new enemy that is capable of not only using the same tricks as I have access to with the 8 player skills of Division technology that players have access too, but also in just keeping players on their toes in case they felt the were too strong at the end of the game. I just had that moment where I attempted one of the new activities in the post campaign world where I was literally killed in 30 seconds and just had a humble moment where I had to stop and just say to myself “right then….back to work!”

The Division 2 has certainly benefited from all the lessons Ubisoft has learned from the first game a well as other games as the influence of Ghost Recon: Wildlands and story telling style of Assassin’s Creed Odyssey and Origins can be felt whilst playing Division 2. All the systems feel refined and tuned to an extent that everything comes together really nicely. The game did launch with some technical issues with the breaking of the skill system on the first patch after the full release day of 15th March was an issue but it was quickly rectified with an emergency maintenance on Monday 18th. Now if Ubisoft can maintain the same new content both with the Year One Season Pass and the free content such as in AC Odyssey, the Division 2 will continue to offer new challenges in and around the game from story developments to PvP action with the Dark Zones and new Conflict mode.

I am eager to see what the future for this game will be, but Ubisoft experience in recent years of continuing to support their games with free and paid for content reassures me that they do have big plans for Division 2. You can really sink your teeth into this and whilst it is better with friends and some content will require teaming up, this can also be played solo as well whilst being amazing to play with friends as you all work together to complete the missions including the soon to be introduced eight player raids which already sound like something my clan will relish going forward.

Division 2 shows what can be achieved when player feedback and lessons learned can take a game series forward, and for me in a year where lootable shooters are a dime a dozen, Division 2 does enough to make it stand out against the rest and will certainly be a game that myself and friends will continue to return to week after week.

P18K: The Smartphone with the Most Powerful Battery on the Market is Now Available on IndieGoGo

Following on from the  P18K at the Mobile World Congress, Avenir Telecom is launching a global crowdfunding campaign on IndieGoGo. The smartphone packing an 18,000 mAh battery – the highest capacity ever seen on the market – is now available to pre-order.

The campaign, which will be online from March 20th to April 29th, is accessible via this link, with an Early Bird special discount of $150 for the first two hundred backers.

In response to the strong demand for this smartphone, Avenir Telecom has decided to launch an IndieGoGo campaign to allow everyone who wishes to order the P18K the opportunity to do so.

“The P18K is a unique smartphone we developed in response to consumer demand for phones with better battery life. We identified a real interest when we presented at the MWC, which is why we are launching the P18K first on IndieGoGo to assess whether there is market demand for this innovative smartphone” said Jean-Daniel Beurnier, CEO of Avenir Telecom.

“By choosing IndieGoGo, we enable consumers to order the P18K directly, regardless of where they are in the world and whether we have a distribution partner in their country. We set a goal of US$ 1,200,000 to launch the project, which corresponds to a pre-order of a little over 2,000 units” added Jean-Daniel Beurnier.

 

A Combination of Power and Innovation

With an 18,000 mAh battery, the P18K offers up to 50 days of battery life on standby, 100 hours of music and 48 hours of non-stop video, much to the delight of its users. It also includes a power bank function, allowing it to charge other devices such as smartphones, tablets or PCs.

The innovation does not stop there, since the P18K is also equipped with five cameras, including two front cameras mounted on a Pop-Up sliding rail. This feature ensures that portraits are consistently superb and allows full use of the 6.2-inch FHD+ screen for total immersion in the content being viewed.

Now Available on IndieGoGo with $150 off for the first 200 backers

The P18K is now available for pre-order on IndieGoGo until April 29. Retailing at $699, the P18K is offered at $599 on IndieGoGo. The first two hundred backers will benefit from an Early Bird special price of $549. It is also available in packs of two or three units

Review: Thimbleweed Park

Who remembers the heydays of the point-and-click adventure genre? The likes of Monkey Island brought joy to many puzzle fiends who eagerly awaited the release of the latest game in the genre. Those keen on playing a new one can do so by playing Thimbleweed Park.

Turtle Beach announces the Turtle Beach Battle Buds for Nitendo Switch/PS4/Xbox One/PC

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Turtle Beach today announced that the Turtle Beach Battle Buds – a high-performance in-ear headset designed for gamers on the go – is now available internationally.

The Battle Buds’ standout feature is the removable high-sensitivity boom microphone which delivers crystal-clear in-game chat with other players. When not gaming, the boom mic can be easily detached, and the inline mic can be used for taking calls and chatting on the go.

Additionally, Battle Buds have 10mm speakers that deliver full-range sound, as well as a standard 3.5mm connection to ensure compatibility with nearly all mobile devices, Nintendo Switch, Xbox One, PS4, and PC.

Battle Buds arrive with two colour combinations – bright white with teal accents, or sleek black with silver accents, and are available today at www.turtlebeach.com for just £24.99.

“The Battle Buds use our renowned mic technology to deliver a great multiplayer chat experience, just in a smaller, more portable package created for gamers playing on Nintendo Switch and mobile devices,” said Juergen Stark, CEO, Turtle Beach. “Battle Buds sound great whether gaming or listening to music, and both mics pick up your voice loud and clear, whether you’re coordinating with your squad to ensure you get the next win, or on a call with a friend talking about your next match.”

Turtle Beach Battle Buds in-ear gaming headset include:

CRYSTAL-CLEAR CHAT – A removable high-sensitivity, unidirectional boom mic picks up your voice loud and clear when your squad needs you most. Additionally, the built-in inline mic is great for taking calls on the go.

LIGHTWEIGHT COMFORT – Three sizes of interchangeable ear-tips with stabilizers ensure a great fit so you can use for hours in complete comfort.

MULTIFUNCTION INLINE CONTROLLER – The inline controller puts Master Volume, Mic Mute, and a Multifunction Button (for supported devices) at your fingertips.

HIGH-QUALITY 10MM SPEAKERS – 10mm speakers produce crisp highs and thundering lows.

MULTIPLATFORM COMPATIBILITY – Designed for Nintendo Switch and mobile gaming, and also works great with Xbox One, PS4, and PCs with a 3.5mm jack.

Turtle Beach announces the New Recon 70 for the PS4/Xbox One and Nintendo Switch

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Turtle Beach has today unveiled the all-new Recon 70 – the latest series of powerful and affordable wired gaming headsets, and the successor to the Turtle Beach’s Recon 50.

The Recon 70 is built to give gamers the advantage they need on any battlefield, on any platform. Available for £29.99, the Recon 70 delivers high-quality game audio through powerful 40mm over-ear speakers and features Turtle Beach’s signature high-sensitivity flip-to-mute mic.

The Recon 70’s lightweight design includes a padded and adjustable headband, while synthetic leather-wrapped ear cushions provide unmatched comfort so players can focus on the match and secure that win.
The Recon 70 for Nintendo Switch, with its signature red accents, is available now at www.turtlebeach.com and at participating retailers in North America. Additionally, black and white models of the Recon 70 for Xbox One and PlayStation 4 will be available in North America starting May 1, 2019, with pre-orders available now at www.turtlebeach.com.

Also available on May 1, 2019 will be a midnight red version of the Recon 70 for PS4.

In Europe, the Recon 70 for Xbox One, PS4 and Nintendo Switch is available now at Argos in the UK, with broader availability in participating European territories set for April 1, 2019.

In Europe, the midnight red version of the Recon 70 will be for the Nintendo Switch and will launch at retail at the end of May 2019. Pre-orders for these models also available now on www.turtlebeach.com.

“The Recon 50 has been the best-selling wired gaming headset in the U.S. and Canada for the past two years1, and the all-new Recon 70 builds upon its predecessor with a refined design and our great flip-to-mute mic, all for the same £29.99 price,” said Juergen Stark, CEO, Turtle Beach. “The Recon 70 is also available in more colour options and is compatible with all gaming systems, so we believe we’ll see the Recon 70 continue the Recon 50’s trend of ‘best-seller’ with enough time in the market.”

With today’s longer and longer gaming sessions becoming the new normal, the need for superior audio, crystal-clear communication, and lightweight comfort is larger than ever, and the Recon 70 delivers it all.

Key features include:

LIGHTWEIGHT COMFORT
A lightweight headset design ensures complete comfort during those hours-long gaming sessions featuring a padded headband and ear cushions.

FLIP-UP MIC
Turtle Beach’s renowned high-sensitivity mic picks up your voice loud and clear to ensure your commands are always heard. Previously available on higher-end headset models, the mic can be flipped up out of the way to mute when not in use, and blends into the headset’s design.

HIGH-QUALITY 40MM SPEAKERS
Superior 40mm over-ear speakers deliver amazing game sound so you hear every crisp high and thundering low.

PREMIUM EAR CUSHIONS
Synthetic leather-wrapped ear cushions provide added comfort, improved bass response and better noise-isolation.

MULTIPLATFORM COMPATIBILITY
Designed for the Nintendo Switch and also works great with Xbox One, PS4 Pro & PS4, PC, and mobile devices with a 3.5mm connection.

ID@Xbox Releases for March 11th – 15th 2019

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Each week a number of new ID@Xbox titles are released. Here is the roundup of the releases for this week.

Ghost of a Tale

You are Tilo, a courageous minstrel mouse on a perilous quest to find his family. Using stealth and cunning you’ll explore the towers and dungeons of Dwindling Heights Keep, navigating its dangers and discovering its secrets.

Blood Waves

Hardcore and bloody shooter where you will have to repel the attacks of the living dead using the destroying traps, defensive barricades and also weapon of close and long-range combat.

Destroy zombies, get the cash and prepare yourself for the next wave. During the break you can buy necessary weapon, place the traps and defensive barricades, repair the traps survived in the previous wave. And of course, don’t forget to check the stock of bullets and restore your health.

See you next week for another round-up of the new ID@Xbox releases.

Super Dragon Ball Heroes World Mission Trailer

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Here is the brand new trailer, unveiling further gameplay details about the upcoming title SUPER DRAGON BALL HEROES WORLD MISSION.

The trailer introduces the various main modes contained in the game, including:

  • Story Mode – Featuring an original story with all-new protagonists.
  • Arcade Mode – Featuring a number of challenges for players to test their skills.
  • Network Battle – Allowing players to face their friends or compete against players from across the world.
  • Creation Mode – Where players can create their own unique cards and missions.

SUPER DRAGON BALL HEROES WORLD MISSION is a card battle game featuring fighters from across all the Dragon Ball universes, transformations never before seen, and a brand-new character designed by Toyotarou, the illustrator of the manga Dragon Ball Super.

SUPER DRAGON BALL HEROES WORLD MISSION will be available for the Nintendo Switch and PC Digital on Friday 5th April 2019.

HUAWEI P smart+ 2019 with triple len cameras

Huawei, has today announced the launch of HUAWEI P smart+ 2019, featuring an all new AI-enhanced triple lens camera and stunning FullView display with a Dewdrop notch.

The HUAWEI P smart Series was first launched in 2017 to offer young consumers beautifully designed, high quality smartphones at an affordable price. The latest HUAWEI P smart+ 2019 continues to build upon its predecessors, offering an upgraded camera, premium user-experience and sleek aesthetic design.

“Young consumers look for two things when buying a smartphone: a great camera and great value,” said Walter Ji, President of Consumer Business Group, Huawei. “This is why we’ve added our famous AI-enhanced triple lens camera to the HUAWEI P smart+ 2019 to give young consumers the opportunity to take brilliant photos and videos, without the price tag of our flagship devices. This launch is the next step in our vision to bring innovative products to everyone in the world.”

AI-Enhanced Triple Camera

As the leader in smartphone photography, Huawei ensures that its powerful camera technology is featured across its entire smartphone portfolio. Equipped with a new 24MP rear triple camera, the HUAWEI P smart+ 2019 allows for incredible wide-angle photography and beautiful bokeh effects when taking portraits. The lenses have focal lengths of 27mm for standard photos and 17mm for wide-angle, while the new third lens is used exclusively for bokeh.

The 8MP (F2.0) front camera features AI backlight imaging technology which recognises up to eight scenes, such as blue skies and snow conditions, and optimises the capture in real-time to deliver a single, professional looking shot. HUAWEI AI in the rear camera can recognise up to 22 scenes, as well as enhance the image quality of long exposure shots and photos taken in difficult lighting conditions, including the night time.

Sophisticated Design: Bigger and Smarter

The HUAWEI P smart+ 2019 features the HUAWEI Dewdrop Display, a minimal, unobtrusive notch that houses the front camera. Combined with a 6.21 inch FullView screen, users can expect a vibrant and crystal clear viewing experience at a resolution of 2340×1080 (FHD+).

As people spend more time on their smartphones, the new HUAWEI P smart+ 2019 includes split-screen mode for multitasking across applications. The handset is also designed with new gesture navigation, giving users simple and easy to use commands at their fingertips.

Smooth User Experience

The HUAWEI P smart+ 2019 runs on the latest EMUI 9.0 operating system which brings maximum speed and power efficiency to Huawei’s smartphone hardware. Machine learning is also used to intelligently learn app usage habits and predict user behavior which helps improve overall operating efficiency and prolongs battery life.

The Intelligent and Powerful Partner

For the first time ever, the HUAWEI P smart+ 2019 will now support HiVision, one of the new features of EMUI 9.0. HiVision leverages the AI capability of the device to deliver several functionalities, including real-time AI translation, AI object information search, QR Code scan, and AI object identification shopping.

The Kirin 710 ensures a smooth, natural system response, immersive gaming performance and excellent power efficiency. Manufactured with the 12nm process technology, the proven Octa-core A73 chipset features a CPU clock speed of up to 2.2GHz.

In addition, the large 3400mAh battery provides all-day battery life for everyday use.

Availability

The HUAWEI P smart+ 2019 will be available in Midnight Black and Starlight Blue colour variants, with a large memory of 64GB. Availability in the UK will start today on 15th March 2019.

Huawei Mate X has received the world’s first 5G CE certificate, awarded by TÜV Rheinland

HUAWEI Mate X receives the world’s first 5G CE certificate awarded by TÜV Rheinland, a global leader in independent inspection services, which indicates the smartphone has smoothly passed the rigorous test and evaluation and become the world’s first 5G smartphone approved by the Notify Body of the European Union.

Bruce Lee, Vice President of Handset Business of Huawei Consumer Business Group said at the awarding ceremony, “Compared with the previous generation of communication technology and products, 5G technology and product forms are more complex. 5G certification testing standards and equipment still rely on continuous improvement. It is an unprecedented challenge to evaluate 5G smartphones. Through the collaboration of Huawei and TÜV Rheinland teams, the two sides have made significant breakthroughs in many key certification technologies. In the future, Huawei will continue to work with TÜV Rheinland to work together on the research of communication product certification technology and promote the scale of 5G terminals for commercial use.”

Mr. Stefan Kischka congratulated Huawei and said: “I’m glad that TÜV Rheinland has witnessed Huawei’s global 5G technological strength, which is exciting news for both industry and consumers. TÜV Rheinland has been working hard in the field of wireless communication technology for many years. We look forward to continuing to work closely with Huawei to create, promote and witness a new era of 5G.

As Huawei’s first 5G smartphone, HUAWEI Mate X is equipped with Huawei’s most sophisticated technology and patents. The HUAWEI Mate X runs on the Balong 5000 chipset, which is the world’s first multi-mode 5G SoC with 7nm process, being able to support 2G, 3G, 4G and 5G with a single chip; Balong 5000 is the first to achieve the industry’s benchmark in 5G peak download rate, offering 4.6Gbps in Sub-6GHz (low frequency band, 5G main frequency band); Balong 5000 is the world’s first chipset to support SA and NSA simultaneously, with the ability to adapt to different hardware requirements and formats for users and telecom operators, making the HUAWEI Mate X the true 5G smartphone. In addition, Huawei integrates four sets of 5G antennas with many cutting-edge technologies in the thin folding body of HUAWEI Mate X. 5G signal transmission is smooth, strong and stable, and is completely ready for embracing the challenge of mass data transmission in 5G era.

TÜV Rheinland is responsible for the whole process of CE certification of Huawei 5G smartphones. CE certification is a necessary quality requirement of European Union on importing and selling products. It is also a mandatory identification to enter the European market. Commodities with CE certification indicate that they meet a series of directives such as wireless, safety, electromagnetic compatibility, health, environmental protection and consumer protection.

HUAWEI Mate X, which has passed the CE certification test this time, strictly abides by the rules and regulations during the whole development process no matter in device selection or design and development. Within the declared specifications, its radio frequency (RF), electromagnetic compatibility (EMC), safety and SAR, and other aspects can all meet the strict certification standards of CE.

The acquisition of the world’s first 5G CE certificate for the smartphone has laid a solid foundation for the large-scale commercial use of 5G mobile phones in the future, and once again highlighted the leadership position of Huawei on 5G. Huawei will continue to actively promote the mature development of 5G industry and provide consumers with real 5G experience and services.

Marvel Studios Avengers: Endgame new trailer and new poster

The grave course of events set in motion by Thanos that wiped out half the universe and fractured the Avengers ranks compels the remaining Avengers to take one final stand in Marvel Studios’ grand conclusion to twenty-two films, “Avengers: Endgame.” are you ready for the Ultimate Endgame.

Kevin Feige produces “Avengers: Endgame,” and Anthony and Joe Russo are the directors. Louis D’Esposito, Victoria Alonso, Michael Grillo, Trinh Tran, Jon Favreau and Stan Lee are the executive producers, and Christopher Markus & Stephen McFeely wrote the screenplay.

Out 25th April in the UK and the 26th April in the US.

Win Bohemian Rhapsody on 4K Ultra HD Blu-ray

To celebrate the release of Bohemian Rhapsody on DVD, 4K Ultra HD and Blu-ray™, we have a 4K Ultra HD copy to give away.

Celebrate the iconic and heart pounding music of Queen and Freddie Mercury with the highest-grossing biopic of all-time when Bohemian Rhapsody comes to Digital Download 16th February and on 4K Ultra HD, Blu-ray™ and DVD 4th March. Fans can experience the story behind band and the making of “Bohemian Rhapsody,” the #1 streamed song of the 20th century and other favourites like “We Will Rock You,” “Somebody to Love,” “We are the Champions” and more, for a music adventure that will make you laugh, sing, dance and cry.

Bohemian Rhapsody is an enthralling celebration of Queen, their music, and their extraordinary lead singer  Freddie Mercury (Malek), who defied stereotypes and convention to become one of history’s most beloved entertainers. Following Queen’s meteoric rise, their revolutionary sound and Freddie’s solo career, the film also chronicles the band’s reunion, and one of the greatest performances in rock history.

For the first time, fans can experience a truly one-of-a-kind music movie event with the complete “Live Aid” Movie Performance featuring two never-before-seen songs (“Crazy Little Thing Called Love” and “We Will Rock You) packed into a 22-minute collective experience recreating the original event. In addition, on Blu-ray & Digital, fans will get a look behind the making of the film including interviews with Queen, the cast and creative team.

How to enter to win

We have a copy of Bohemian Rhapsody on 4K Ultra HD to give away.

For your chance to win simply enter below:

Win Bohemian Rhapsody on 4K Ultra HD Blu-ray

The closing date is 12.00am on 28th March 2019.

This contest is only open to those in the UK – sorry!

Review: Coffee Crisis

Those old enough to have owned the likes of the Mega Drive/Genesis will no doubt have many fond memories of playing games like Streets of Rage. Fortunately there are still developers who cater to these players and perhaps new ones by releasing games such as Coffee Crisis. The game has even seen a physical release for the Mega Drive/Genesis.

Review: Power A Enhanced ‘Cosmos Nebula’ Wired Xbox One Controller

All gamers will dread that moment that their prize gaming controller fails or breaks which in my case just happens to be the right bumper on the Xbox One wireless controller failing on me twice now on two different ‘Ocean Shadow’ LE Controllers. The most recent time was actually LIVE on stream as I was playing Devil May Cry 5 when the bumper button failed on me yet again. Reality means I could not afford to drop another £50 on a new controller but also needed to continue gaming. The only option, to opt for the far cheaper wired controller which a good friend purchased as a gift for me and I was completely taken by surprise by just how good the Power A Enhanced Wired controller actually is!

The first thing I need to say is just how gorgeous the ‘Cosmos Nebula’ version of the controller is as it moves from metallic blue to purple as you move the controller, it has a really great visual impact as the light hits it, making it a very good-looking controller indeed. Next is just how light this officially licensed from Microsoft controller is, it looks and performs no different from the standard wireless controller except that the battery compartment is removed as well as the wireless components.

 

Instead this is a wired controller, that must be plugged into the console directly, which is not a problem really as it comes with a sturdy 3M cable which can plug into the front of the Xbox One S/X console’s USB ports or on the left side if you have the original Xbox One console. When plugged in, the controller’s central Guide button does not light up, but instead has a white LED dot just under it to show that it is powered up and connected. Being so light and connected to the console itself gave me real nostalgia vibes of how I used to play on the PS2 and original Xbox console back in the day with wired controllers but despite being so light, this is still a very solid and well-built controller in your hands.So let’s take a look at the Key Features of this controller:

  • Advanced Gaming Buttons
  • Unique Cosmos Nebula design
  • Officially licensed for Xbox One
  • Dual rumble motors3.5mm stereo headset jack
  • Removable 9.8ft (3m) USB cable
  • 2-year limited warranty

The surprise came with the advanced and programmable buttons that sit just on the hand grips on the back of the controller. By pressing the middle button on the back, the LED on the controller will flash to indicate that it is now in ‘Assign’ mode. Simply press the button you would like to assign to either of the advanced gaming buttons on the grips then the ‘AG’ button you want to use and then the LED light will stop to show it has been programmed. The memory will also hold this assignment even if the controller is not powered and to reset you simply repeat the above by holding the middle button, wait for the LED light to flash then press the original button that you wanted to remap and its done.

This is quite a handy feature to have and all buttons can be assigned including the Right or Left stick clicks, so to have it on a controller that is the cheapest option to have is very unique. That said, due to the nature of this being a cheap alternative, I did find that the guide button was a little clunky to use, with it often bringing up the power console down option instead of simply bringing up the guide bar as is the D-Pad. But these are simply niggles and overall this is a very well made controller with astonishingly good rumble packs inside, so good that I had to turn down the vibration setting whilst playing Anthem due to the impact the rumbling was having on my hands, no doubt due to the lighter weight of the controller compared to the standard Wireless one.

The Power A Enhanced Wired Controller also comes in different styles and colours and prices range accordingly with the cheapest I found being just £18.99 to the highest being £24.99 at most retailers. This controller really makes a great back up controller if like me, your main controller happens to fail on you and being so cheap I would recommend it if you have a younger gamer who may not be able to handle the heavier wireless controller or just to protect your precious controller from being dropped or mishandled by a younger gamer (or if you happen to know a very rageful FIFA playing gamer).

Final Thoughts

Though I will be putting my pennies aside to pick up a new wireless controller, this will certainly do the job until then and most definitely will serve as a great back up. But this controller looks and feels so good that honestly, I am in no rush to replace it just yet and actually considering grabbing another one as an extra backup. Being connected to the console is not as much of a nuisance as you might expect with the 3M cable offering enough distance for me, but this will depend on how your console is placed to where you sit.

This is a controller definitely worth considering with great performance across all the game genres I play and at a price point and build quality that just cannot be ignored and will work on Xbox One consoles and Windows 10 PC.

For more information on the controller and retailers check the official site here: Power A

Review: Double Cross

There are a lot of sci-fi stories in media that cover such concepts as time travelling and hopping between dimensions. However, it’s rare to see such a story play out from the point of view of someone who works for an agency attempting to control something like travel between dimensions. This is exactly what happens during the events of Double Cross.