State of Play – Last of Us Part 2 Preview Reactions and News

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So PlayStation has held another State of Play completely dedicated to Last of Us Part 2, this follows the very well received State of Play focusing on Ghost of Tsushima. Again, Sony have stressed that this State of Play is ONLY about the game and will not feature any news about the PS5 console….so after delay’s and leaks, its time for the final opportunity to sell fans on the sequel, which at this point I have to be honest and despite loving the first game, has yet to make me hit that preorder button!

My Reaction…

First I have to say I am really liking the deep dives into the games the last two State of Play, this new focused style from the developer teams themselves really help bring fans into the thinking behind the new elements that are showcased rather than just a short trailer or preview video, definitely something I hope PlayStation continue to do with their own first part studio titles going forward.

Story wise, this preview kept to only talking about what we already know from previous trailers which is we know that Part 2 picks up with Joel and Ellie having found a home with a human settlement and have some relative peace for a while until something tragic happens which then sends Ellie on a mission for vengeance and retribution, which if we are honest is all we need to know about the story before we get to play the full game and it was wise, especially after the recent supposed leaks of the plot, to focus completely on the new gameplay mechanics and this is where this State of Play had my attention.

Some of the elements of the original game such as crafting and cumbersome melee combat have all been refined for Part and I am so happy for this. Crafting has expanded to how you can customise weapons at work tables with a rifle shown to be fitted with a sniper scope which also served as a great way for Ellie to view the horizon for enemies when scouting a location. Crafting on the move has also been expanded but also sped up making it much faster for Ellie to craft things during combat for use such as throwables and even silencers for pistols. The speed at which you can now craft items keeps the fluidity of the combat far better now which is a great thing.

Speaking of the combat, I love how it has completely adapted to Ellie’s skills and quickness now with stealth a key component to her arsenal. But the way you can adapt your tactics on the fly such as going from being seen and in combat to quickly getting away and returning to stealth is a great use of Ellie’s smaller size and quickness. The preview concluded with an 8 minute gameplay demo which showed Ellie scouting an area before engaging in a fight with the MLF and it was impressive to see Ellie not only going from stealth to direct confrontation but to craft smoke bombs quickly to use as well as switching up different styles and weapon choices such as a silences pistol to bow and arrow to melee was just so fast and fluid and I got to admit, I do like the more action based encounters this suggests Ellie will have as she goes on her mission for revenge.

This State of Play gave insight into everything I was kind of wanting to know without spoilers, something that has had me avoid and pretty much mute any words linked to the game on social media in recent weeks. I like the sound of the story and the improvements to the crafting and combat systems are exactly what I needed to hear. The world Ellie explores is bigger and more diverse with seasonal weather not playing a factor and getting to ride a horse to help navigate the far larger areas just makes the whole world sound much bigger than the original. Not to mention how ‘The Infected’ still plays a factor in the world with new more deadly types bringing more threats to exploring than just Clickers who for me, were more annoying than imposing in the original.

I am definitely more excited to play The Last of Us Part 2 and this preview and deep dive actually has me considering buying it for launch instead of waiting as before this I got to admit, I was not feeling the need to buy and play day one despite loving the first game.

Visit Travel Vilain – inspired by Killing Eve

BBC America has announced the launch of Travel Vilaina new virtual travel and culture hub inspired by the network’s critically acclaimed and award-winning series Killing Eve, in partnership with Culture Trip. Travel Vilain takes users into the thrilling and glamorous world of Killing Eve through bespoke content, artwork and display media created by Culture Trip. At a time when we can’t travel the world, travelvilain.com aims to inspire users to stay obsessed with the cities they love—and get excited for future adventures.

Culture Trip inspires people to go beyond their cultural boundaries and experience what makes a place, its people and culture special, unique and meaningful – with travel restricted right now, Culture Trip’s ‘Stay Safe, Stay Curious’ campaign offers content and virtual experiences to explore amazing places from comfortable spaces. In line with this mission, Travel Vilain enables fans of the TV series to journey into the world of Killing Eve with Eve, Villanelle, Carolyn, and Konstantin. Culture Trip’s exclusive, character-driven content and immersive articles for Travel Vilain put a spotlight on the series’ most gorgeous locations — Paris, London, Rome, and Moscow — with more cities joining the site down the line. It features hidden bars, stylish restaurants, unforgettable experiences, and more for every city, with plenty of Easter Eggs for superfans of the series, and anyone imagining future travel and aspirational dream destinations. 

The partnership also spans Culture Trip’s multiple online channels, reaching millions of users and connecting the brand with Killing Eve’s passionate fan base. Culture Trip’s website hosts an exclusive interview with Jamie Parson – the location scout for the latest season – in which he shares his behind-the-scenes perspective on tracking down hidden gems around the world for the TV series. In addition, Culture Trip’s newsletter and social media channels including Instagram, Facebook and Twitter will be used to share unique and entertaining insights around the series.

Win a Gioteck WX4 Premium Wired Controller

We’ve got two WX4 Premium Wired Controllers from Gioteck to give away.

Go Pro and swap the Joy-Con Controllers for a handheld Switch controller, providing you with even more gaming control than ever before. The ergonomic traditional pro-controller design lets you game for hours in comfort. The WX4 offers the ultimate in Pro Switch gaming control.

You can learn more from the GioTeck website.

How to enter to win

We have two WX4 Premium Wired Controllers to give away, simply enter below:

Win a Gioteck WX4 Premium Wired Controller

The contest closes at midnight on 12th June 2020.

This contest is only open to those in the UK – sorry!

Watch The Last of Us Part 2 ‘State of Play’ Tonight 9pm BST

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Following on from the Ghost of Tsushima State of Play, the focus now moves on to the biggest PlayStation title to end this generation of PlayStation 4, The Last of Us Part II:

This 25 minute preview will feature Neil Druckmann, Director of The Last of Us Part II, who will provide an extensive look at the gameplay, threats, and world of the game ahead of its release on 19th June on PS4. To end the preview, he’ll introduce a never-before-seen extended gameplay sequence to close out the show. 

As with the Ghost of Tsushima State of Play, Sony have made it very clear that this will not feature or reveal ANYTHING about the PlayStation 5….keeping fans waiting for news just that bit longer with the focus being on the game itself right now on PlayStation 4 and PS4 Pro.

Don’t miss the Twitch and YouTube broadcast tonight from 9pm BST / 10pm CEST

Review: HiRise Wireless Charger from Twelve South

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With Fathers Day just around the corner, we take a look at the HiRise Wireless from Twelve South.

Introducing HiRise Wireless, the newest member of our HiRise family. Never plug-in your phone again. Just set any Qi-enabled mobile phone on HiRise to begin charging. Our wireless charger delivers a gorgeous upright desktop stand for mobile phones, a wireless charging pad for AirPods and a USB-C portable wireless charger for travel – all in one beautiful chrome and leather package that’s half the size of other chargers.

  • Elegant chrome and leather stand holds phone upright and visible on your desk
  • HiRise Wireless transforms to a desktop charger for the latest AirPods
  • Remove Power Disc to create a portable wireless charging pad for travel
  • Fast wireless charging up to 10-watts, even through most phone cases 
  • Includes a 1.5-meter USB-C to USB-A removable power cable
  • Works with Qi wireless charging phones, including iPhone, Galaxy, and more

What’s in the box?

The box contains the wireless charger pad and stand, a cable and instructions.

A Closer Look

Final Thoughts

The HiRise Wireless Charger is small and compact which makes it easier to carry around with you if you need it. You can have the charging pad vertical in the stand with your phone on it or you can just use the charging pad outside the stand and have it laying flat. The advantage of using the stand is that you can see any messages you might get on your phone which you might miss when its laying flat.

It works really well and is very easy to use – plug it in to power and place your phone on the pad – just make sure your phone is compatible.

The HiRise Wireless Charger from Twelve South is available now priced around £69.99.

You can learn more from the Twelve South website here.

Saints Row the Third Remastered Out Now!

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| Saints Row The Third Remastered is out now on Xbox One, the PlayStation 4 and PC.

Arguably the best Saints Row in the series, the game is now even more polished thanks to a complete overhaul expertly handled by Sperasoft; it has transformed environments, character models and visual effects, enhanced graphics and incorporated a new lighting engine. All weapons and cars have also been redesigned.

Revisiting Saints Row The Third gamers will find themselves yearning for a bygone era. Spark nostalgia and join the Saints gang in Steelport – remember Johnny Gat, Shaundi and Pierce? – on missions such as Tank Mayhem, Eye of the Tiger and Professor Genki for hours of raucous gameplay.

Originally released nine years ago on Xbox 360, PlayStation 3 and PC, this is the first time Saints Row has appeared on the current gen of consoles, opening up the notorious Saints series to a whole new gang of gamers. With multiple interwoven storylines, the game takes a different route depending on decisions made; seasoned Saints players may even find their storyline takes on a new arc, resulting in never seen before missions.  

Saints Row The Third Remastered gives you control of the Saints at the height of their power, and you live the life to show for it. This is your City. These are your rules. Remastered with enhanced graphics, Steelport the original city of sin, has never looked so good as it drowns in sex, drugs and guns.  

Years after taking Stilwater for their own, the Third Street Saints have evolved from street gang to household brand name, with Saints sneakers, Saints energy drinks and Johnny Gat bobblehead dolls all available at a store near you. The Saints are kings of Stilwater, but their celebrity status has not gone unnoticed. The Syndicate, a legendary criminal fraternity with pawns in play all over the globe, has turned its eye on the Saints and demands tribute.

Refusing to kneel to the Syndicate, you take the fight to Steelport, a once-proud metropolis reduced to a struggling city of sin under Syndicate control. Take a tank skydiving, call in a satellite-targeted airstrike on a Mexican wrestling gang, and fight against a highly-trained military force by your lonesome in the most outlandish gameplay scenarios ever seen. Featuring all three expansion mission packs and more than 30 pieces of DLC from the original version.

For more information on Saints Row The Third Remastered on Microsoft Xbox One, Sony PlayStation 4 and PC head over to www.saintsrow.com

For more information about the Saints Row universe, please visit one of the following official sites:

Review: Saints Row the Third Remastered

The Saints Row series will always have a special place in my heart for many reasons so when the surprise announcement came that one of my personal favourites in the series was to be re-released as a remastered game for current consoles just as this generation is preparing to make room for the next one made me smile. It gives a chance for fans of the original game to relive the chaos and mayhem that only Saints Row can deliver but also a chance to reintroduce this series to a new audience just in time for a new title in the series…possibly…. hopefully. But next to the smile I had revisiting this game, it also brought up a question that recently I have found myself pondering more and more, do remasters still have a place in a generation now getting used to successful remakes of our classic favourites?

Hard to think its been nine actual years since the original release of Saints Row the Third, a game that really changed a lot fans felt about the series as it embraced the zany arcade craziness over the top mayhem by moving the Saints to a new city and in what is pretty much a reboot of the world, puts the Saints at war with a much larger Syndicate of four crimes bosses who seize the opportunity to take everything from the Saints with their focus on movies and merchandise clouding their focus. It was a clever way to kick off a new chapter in this series and for me at the time it was a welcome one, with GTA becoming a march larger ‘real world’ experience whilst still a parody, it just did not offer the same co-op fun I could have with Saints Row.

Saints Row the Third still has one of the most fun openings to a game and very quickly sets the tone for the rest of the game as the humour, action and soundtrack quickly blend together setting up the Saints before their inevitable fall from power. Right away you can see how the updated visuals and lighting engine have paid off with this remaster as character models and the city of Steel Port look better than ever. It took a while to get used to how current it looks but the city looks great at night and during the day with the new lighting engine really makes it worth while just moving around the city taking it all in especially if you are playing on the Xbox One X.

Whilst the new makeover looks great, the substance of the original game and its gameplay largely remains exactly the same as the original which has both good and bad results for this remaster. First is the good, and that comes in the superb character customisation which allows players to create their very own Saints character from the physical appearance right down to the choice in voice, Male option 3 has always been my go-to choice for example. All the weapons and vehicles are back and now all the DLC vehicles are also available from the beginning as well which might make it a little OP when the first vehicle you can free roam in happens to be a tank but there you, nothing about Saints Row is ever about playing it safe.

The aim is to take Steel Port over and return the Saints to glory whilst getting a little payback on the Syndicate who stole everything from you which requires not only completing a bunch of story missions and some issued by individual characters but also in seizing control of the different areas of the city currently under the control of the 4 Crime Bosses. Nothing has been altered from the original game and it plays exactly as it did but in the last nine years since the original release and seven years since Saints Row IV and though the gameplay is still fun, it feels old after nearly a decade of other games using different mechanics. But the humour is still a massive part of why the Saints Row series is just so fun to play and even more than GTA, it is fully self-aware of both the parody element to the game and the over the top nature to everything it tries to deliver and it pushes the very grown up themes along the way as well which has no better ambassador in the game than the Penetrator bat!

But sadly, along with all the good things that have been brought into 2020, the bugs and glitches have as well and is really a disappointing factor for this remaster. Bugs include button lag such as trying to grab an enemy as a human shield can often fail just as the action to get in a vehicle the normal way can take two or three attempts to complete. Hit detection can also feel off at times and often using the melee finishers can result in falling through the map which it did on more than a few occasions. The AI of your partner on some missions, especially any escort or ones that require you to protect them can be frustrating as I found at key moments they would just freeze, vanish or just be so completely dumb that they just stand there being shot which requires constant reviving. Having to replay whole checkpoints because the AI controlled character would fail to do what it took to progress is as annoying in 2020 as it was originally and I really hope it can be patched to improve it.

This is what brings me to the whole ‘Remaster vs Remake’ argument as yes remastering a game to make it work on current consoles with improved visuals is great for fans to replay or to introduce the series to a new possibly title in the future, but a remake has the advantage of being able to work out the problems of the original like bugs and glitches. Whilst this remaster captures the heart of the original game by taking care to be as truthful to it as possible, not taking the time to work out the bugs and problems such as the camera being so close over the shoulder that it felt like a misstep to modernise it a little by moving it a little further back.

Saints Row the Third Remastered is a great way to revisit a truly classic series that sadly missed out with a new entry this console generation and I hope this is something that might be addressed on the birth of the next generation coming this year. But the bugs take the shine of what is a fun game to play and I fully recommend grabbing a friend and playing this co-op as there is just so much fun to be had at a time when smiles and laughs in the world are few and far between at the moment. I loved returning to Steep Port and the Saints, it has a humour that appealed me all those years ago and this shows that there is still room for Saints Row in current gaming. This is unashamed crazy chaotic fun when everything works, but the frustration of the old issues still being present stick out like a sore thumb.

My best advice, set your vehicle radio station to The Mix and just have a fun time with a friend in the world of Saints Row!

Review: Infinite – Beyond The Mind

It truly feels like a breath of fresh air whenever a game such as Infinite – Beyond The Mind comes along. In an era where old school shooters are rare, this is the sort of game that has the potential to bring back fond memories for the older gamers out there.

Review: Gioteck TX50 Gaming Headset

Here is our review of the Gioteck TX50 Gaming Headset.

This is how Gioteck describe the TX50″

Remember When you bought once instead of three times?

This is the TX50 and with this product we are focusing everything on you… 

Robust, tactile, comfortable and the best components we can lay our hands on!

We can bang on about alacantra cushioning, perforated steel cups, rubberised finish all over, 50mm drivers!!! etc etc.

Lets just say… Your not gonna get a better quality headset in this price bracket!

Features

  • ALL OVER TACTILE RUBBER FINISH
  • 50MM HIGH IMPACT DRIVERS
  • ROBUST BUILD QUALITY
  • ALACANTRA CUSHIONING
  • PUSH/PULL INSTANT MUTE

What’s in the box?

The box contains the headset and a manual.

A Closer Look

Final Thoughts

The headset is fairly basic to look at, but don’t let that fool you – it has everything you need in a budget headset. The ear cushions and headband are comfortable for extending gaming sessions and the headset can be adjusted for better comfort.

The sound quality is good, about what you would expect for this price range and the mic works very well. It’s not removable but you can move it out of the way when you are not using it.

The headset controls are on the cable and are easy to use with an instant mute feature too. The cable itself does feel a little flimsy though so make sure you don’t catch it on anything!

The Gioteck TX50 is a great budget headset and so it’s definitely worth a closer look at.

The Gioteck TX50 Gaming Headset is available now priced around £29.99.

You can learn more from the Gioteck website.https://www.gioteck.com/tx50/

‘Friendships’ Returning to Mortal Kombat 11: Aftermath Expansion!

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Warner Bros. Interactive Entertainment and NetherRealm Studios have released a new Mortal Kombat 11 trailer spotlighting the return of the popular 90’s Friendships feature allowing players to take down their opponents with a hint of kindess. The new video shows off various fighters performing their own lighthearted finishing move, from Jade bursting open a festive, candy-filled piñata with her staff and Liu Kang disco dancing on an illuminated LED floor, to Sindel toasting with a glass of wine and Jax treating players to a jazz saxophone session, along with plenty of other surprising Friendships for players to discover.
 
Friendships will be available on 26 May as part of a FREE content update for all Mortal Kombat 11 players, in conjunction with the digital-first release of the new Mortal Kombat 11: Aftermath expansion. The free update will also give players access to Stage Fatalities and the new Dead Pool, Soul Chamber, Kronika’s Keep and RetroKade Stages.

New players can join the fight with the Mortal Kombat 11: Aftermath Kollection, including Mortal Kombat 11 along with all content from Mortal Kombat 11: Aftermath and the previously released Kombat Pack. The Mortal Kombat 11: Aftermath Kollection will be available digitally on 26 May and can be pre-ordered now* for  £49.99 / €59.99 (SRP) with digital preorders offering immediate access to Mortal Kombat 11 and the Kombat Pack upon purchase. The physical version will be available this June in the Americas only. 
 
Those who have already purchased Mortal Kombat 11 can preorder the Mortal Kombat 11 Aftermath expansion now, which includes the franchise-first story expansion, three new playable characters (Fujin, Sheeva and RoboCop), three character skin packs (incl. three skins each) to be released over time and the “Thanks a Million” Johnny Cage skin, all for £34.99 / €39.99 (SRP).
 
Players can also preoder the Mortal Kombat 11: Aftermath + Kombat Pack Bundle for £39.99 / €49.99 (SRP).
 
All preorders will receive the Eternal Klash Skin Pack at launch, featuring three new character skin variants – “Unbound Rage” Scorpion inspired by Mortal Kombat (2011), “Son of Arctika” Sub-Zero inspired by Mortal Kombat: Deception and “Kori Power” Frost, a Klassic version of the Lin Kuei warrior.
 
To learn more about Mortal Kombat 11, please visit www.mortalkombat.com or join the community conversation on Facebook (MortalKombat), Instagram (@MortalKombat), Twitter (@MortalKombat), Twitch (NetherRealm), YouTube (Mortal Kombat), Discord (MortalKombat) or Reddit (MortalKombat).

Stay out the Water and Watch the Maneater Launch Trailer!

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Maneater, the open-water, action-RPG where you play as a shark is launching soon on Friday, May 22 for PS4, Xbox One, and PC via the Epic Games Store – and later this year for Nintendo Switch. To celebrate the game’s fin-ished state, we wanted to share an advanced copy of the Maneater launch trailer!

Experience the ultimate power fantasy as the apex predator of the seas – a terrifying SHARK! Maneater is a single player, open world action RPG (ShaRkPG) where YOU are the shark. Starting as a small shark pup you are tasked with surviving the harsh world while eating your way up the ecosystem. To do this you will explore a large and varied open world encountering diverse enemies – both human and wildlife. Find the right resources and you can grow and evolve far beyond what nature intended, allowing the player to tailor the shark to their play style.

This is fortunate, because to get revenge on the cruel fisherman that dismembered you will take evolving into a massive shark, an apex predator of legends. Eat. Explore. Evolve.

Play through a full narrative, story-based campaign narrated by Chris Parnell (Saturday Night Live, 30 Rock, Rick and Morty) and set against the backdrop of a reality TV show. Diverse, Compelling Combat – Battle fierce wildlife including other apex predators or fight against various types of human hunters ranging from town drunks all the way up to the Coast Guard. Evolve Into a Legend – Feed on humans and wildlife to grow your shark, and find shark loot to evolve your shark down multiple possible paths. Explore the Gulf with 7 large regions including bayous of the gulf coast, resort beaches, industrial docks, the open ocean and more. Experience a living world with a full day/night cycle.

Maneater is launching soon on May 22 for $39.99 / €39.99 / £34.99, For more details on Maneater, please visit the official website – and follow the developers at Tripwire Interactive on Twitter, Facebook, YouTube, Twitch.tv, and Instagram.

Review: HyperX Cloud Flight S Headset

Here’s the review of the HyperX Cloud Flight S Headset.

The HyperX Cloud Flight S gives you an impressive 30 hours of long-lasting wireless gaming freedom. It’s the first free-standing Qi-charging wireless gaming headset, giving you the convenience of both wireless charging and 2.4GHz wireless audio connectivity. Activate HyperX custom-tuned virtual 7.1 surround sound and unlock an extra level of immersion from your audio entertainment with a touch of your earcup. Adjust the balance of game and chat volume easily by pressing the onboard controls, bypassing all those system menus. If you want to further tune things to your wishes, you can customize the intuitive earcup controls with easy-to-use HyperX NGENUITY software.

Cloud Flight S features HyperX’s signature comfort thanks to extra plush memory foam and breathable leatherette. It’s built with durable steel sliders to help absorb some of the wear and tear of daily use. The flexible, detachable microphone is Discord and TeamSpeak certified and features an LED mic mute indicator and mic monitoring functionality. It also has 90° rotating earcups, so you can rest the headset comfortably around your neck, and their innovative locking design keeps the headset stable as it charges.

Features

  • Gaming-grade wireless with long-lasting battery life
  • Qi Certified for wireless charging
  • HyperX custom-tuned 7.1 surround sound
  • Game and chat audio balance
  • Signature HyperX comfort and durability
  • Detachable microphone with LED mute indicator
  • Customizable onboard controls
  • 90° rotating earcups

What’s in the box?

The box contains the headset, some instructions, a cable, mic and adaptor.

A Closer Look

Final Thoughts

The HyperX Cloud Flight S Headset is all black and looks very professional.

Wearing the headset for extended periods of time is very comfortable, the ear cushions are memory foam which adds to the comfort along with the breathable material they are made out of. The ear cups can actually be rotated so that you can have the headset around your neck if you want.

The headset provides around 30 hours of use out of a full charge, although it’s worth charging up between sessions (or at least every now and again) to ensure it doesn’t run out (although given the 30 hours of usage you are likely to be ok).

Talking of charging, the headset can be charged using a Qi-charging mat and can even be charged free-standing!

The sound quality is very good, and there is a custom-tuned 7.1 surround sound option too. You can even use the HyperX NGENUITY software for additional customisation.

All the controls are on the headset itself, including volume controls and the ability to easily balance both the chat and game volumes at the touch of a button. The controls are also fully customisable so you can set them up however you want and whatever works best for you.

The microphone is detachable so you can remove it completely if you want to play without chat and it won’t get in your way and it is easily moved position wise to whatever position best suits you. There is a mute indicator near the tip of the microphone that shows the status of the mic so you don’t say something when you think you are muted.

Overall this is a very high quality comfortable headset that has the unique ability to be charged via a QI-charging mat and provides excellent audio quality – well worth a listen if you get a chance.

The HyperX Cloud Flight S Headset is available now priced around £149.99.

You can learn more from the HyperX website.

Review: Hatsune Miku: Project DIVA Mega Mix

It’s only logical that Sega would eventually release a new entry for the popular Hatsune Miku franchise on the highly successful Nintendo Switch hardware. It may have taken a couple of years for this to happen, but new entry Hatsune Miku: Project DIVA Mega Mix is out now on the Nintendo Switch.

Mythic Quest: Quarantine Brings Ensemble Cast Together for New Instalment Filmed Remotely on iPhone

“Mythic Quest: Quarantine” is a new, half-hour installment that finds the team behind the biggest multiplayer video game of all-time tasked with working from home. Poppy (Charlotte Nicdao) and Ian (Rob McElhenney) struggle with solitude, while Brad (Danny Pudi) and David (David Hornsby) start a charitable competition. Assistant Jo (Jessie Ennis) tries to explain video-conferencing to C.W. (F. Murray Abraham) with mixed results. To produce the episode, the cast and crew worked remotely in multiple locations across the country.

“Mythic Quest: Quarantine” is written by star, co-creator and executive producer Rob McElhenney, co-creator and executive producer Megan Ganz and executive producer and star David Hornsby; and, reunites the ensemble cast including McElhenney, Academy Award-winner F. Murray Abraham, Charlotte Nicdao, Danny Pudi, Imani Hakim, Ashly Burch, David Hornsby, Craig Mazin, Naomi Ekperigin, Caitlin McGee, Jessie Ennis and Humphrey Ker. 

“Lots of workplaces are figuring out this whole working-from-home thing, and the gaming industry is no different. Virtual meetings are a new and special kind of hell, so I think people will relate,” said Rob McElhenney. “Yes we’ve all had low points, but there have also been incredible moments of triumph and we wanted to celebrate that.

“We needed to shoot this episode fast without sacrificing quality. Thankfully, we’re living in a time when everyone’s got a camera in their pocket. Having an iPhone coupled with the ingenuity of our crew, allowed us to make this unique piece of television in just days. We hope people enjoy it as much as we enjoyed making it.” 

Co-created by Rob McElhenney, Charlie Day, and Megan Ganz, “Mythic Quest: Raven’s Banquet” follows a team of video game developers as they navigate the challenges of running a popular video game. The complete first season is now streaming globally on Apple TV+, and has already been picked up for a second season. Since its premiere, the comedy has been hailed by critics as “funny, heartfelt, clever, fast-paced, and unexpected” anchored by “one of comedy’s best new casts” and recognized as “one of the best new shows of 2020.”

“Mythic Quest: Raven’s Banquet” is executive produced by McElhenney and Day under their RCG banner; Michael Rotenberg and Nicholas Frenkel on behalf of 3Arts; and Jason Altman, Danielle Kreinik and Gérard Guillemot, for Ubisoft Film & Television. David Hornsby (“It’s Always Sunny in Philadelphia”) and Megan Ganz (“Modern Family,” “It’s Always Sunny in Philadelphia”) also executive produce. The series is produced by Lionsgate, 3 Arts Entertainment and Ubisoft.