Here we take a closer look at the Photo Creator Instant Print Camera 2.0 from Canal Toys.
The innovative and trendy Photo Creator Instant Print Camera 2.0 is bursting with creativity and colour. With its front and selfie lens, snap the perfect 48MP photo or record a video in HD, then view it all on the 3” touchscreen.
Automatic exposure takes care of the settings, while the built-in flash and LED light ring helps every shot shine. Print over 100 high-quality photos out of the box with 4 colour print options. Personalise each photo with the included stickers and markers for added flair.
A 4GB Micro SD card is included, and memory can be expanded—so you can keep capturing, creating, and printing without limits!
Features
KIDS INSTANT PRINT CAMERA: Snap photos, shoot videos, and print instantly – all with one device!
PHOTO & VIDEO CAPTURE: Use the front or selfie lens to take XMP photos or HD videos, then preview on the 3” HD screen.
PRINT IN 4 COLOURS – Instantly print over 100 high-quality glossy photos with 4 colour options straight out of the box.
CUSTOMISE YOUR WAY: Decorate your prints with included stickers and markers for creative flair.
EXPANDABLE MEMORY: Comes with a 4GB Micro SD card and expandable memory to store even more memories.
What’s in the box?
The box contains the camera, a USB Cable, 100 Pictures to print, 4 Markers, a 4GB Micro SD Card, a Wrist Strap, a Sticker Sheet and a manual.
From birthday parties and school days to holiday snaps and everyday memories, the Instant Print Camera 2.0 makes it easier than ever for kids to preserve and personalise their world.
Never before has a kids’ camera combined this level of photo quality, video capability and instant colour printing, all in one device.
Whether they’re crafting a scrapbook, documenting a day out, or designing prints to share with friends, kids will love the hands-on creativity and independence the Photo Creator Instant Print Camera 2.0 offers.
The Photo Creator Instant Print Camera 2.0 from Canal Toys is available now priced around £69.99 from Smyths Toys, Argos and Amazon and it would make a great Christmas present!
I am a huge fan of reMarkable! This company care about its users and delivers quality products that’ll appeal to creative individuals, workers, and those who love to read. The reMarkable Paper Pro Move tablet is their latest device. I have reviewed the reMarkable 2 and the reMarkable Paper Pro. Both tablets were impressive, and I noted the huge jump in technology between the 2 and the Pro.
The latest edition leans heavily on the Paper Pro’s blueprint. However, it is its compact design and durable accessories that make it stand out from the crowd. I won’t say anything negative about its predecessors, but I am impressed by the compact and lightweight design of the reMarkable Paper Pro Move tablet. Though a smaller screen won’t work for everyone, I appreciated the versatility when compared to the other tablets.
What’s in the box of the reMarkable Paper Pro Move tablet?
The packaging has a traditional and premium appeal. Furthermore, it can be recycled.
The reMarkable Paper Pro Move tablet is sleek, attractive, and pleasant to handle. There are limited buttons and a magnetic area for your Marker Plus pen to be stored.
I was given the burgundy folio case. It has a magnetic rear portion and a security flap to keep your pen safe.
Write on the tablet with the Marker Plus Pen.
A USB-C cable is provided.
Spare nibs keep you writing for longer.
Learn the basics with the user manual.
Technical aspects.
This compact device is loaded with impressive tech! The 7.3″ Canvas Colour display offers pleasant colour contrast for your PDFs and writing. The result is easy-to-handle documents that retain their original impact. Moreover, you can highlight any errors before you send any documents to your colleagues or cast them on nearby devices.
The casting option is as simple as logging into a compatible device. Once this connection is established, you can share your screen with others to view. Effectively, this makes the reMarkable Paper Pro Move tablet an interactive whiteboard. I found this feature was particularly useful when crunching ideas or working through numbers. If you don’t have a screen to work from, you can email the work directly from the device.
The reMarkable Paper Pro Move tablet is a high-end eReader. Accordingly, you experience occasional screen lag and ghosting. I like this system, and the slowdown was almost negligible. Consequently, it has no impact on your work, reading, or creative edge.
Usability.
This device has approximately 2 weeks of battery life! The 2,334 mAh rechargeable battery never runs hot, and charging it is quick and painless. The long-life power is perfect if you need to work on long commutes or you need to cast your screen for extended periods. Thankfully, the clear icon highlights your battery life, and you are never caught short.
I’ve set up 3 devices and didn’t struggle. The tutorial and startup talk you through the steps, and if you have an existing account, your files and data sync without any stress or effort. This is great as you can shift the workload from one device to another without concern.
Working on a laptop, PC, or your phone is commonplace. However, the constant connection to the internet is distracting. Messages pinging on your screen and your phone vibrating are enough to drive you mad. Luckily, the reMarkable Paper Pro Move tablet removes those stresses. There are no push notifications or messaging systems. Subsequently, when you work with this tablet, it is you, your work, your thoughts, and nothing else!
If you are making notes that need to be in a typed form, this device can do that for you. As long as you are connected to the Wi-Fi, it’ll take the heavy lifting and convert everything for you. In fact, that is how I am writing this article. Every word has been jotted on the device, and I’m testing its accuracy throughout. I have to say it is impressive, as my writing is terrible, and the reMarkable Paper Pro Move tablet rarely gets things wrong.
Build quality.
If you follow my reviews, you know I hate blue light. I often wear gaming glasses from GUNNAR to reduce fatigue, headaches, and other side effects. Thankfully, reMarkable has tackled this issue. This E-Ink device emits low levels of light radiance for a more comfortable user experience. On top of this, there is an adjustable reading light to improve the experience further. The outcome is reduced blue light and increased comfort.
The display is reMarkable’s ace card. However, I was blown away by the sleek case, well-positioned ports, and impressive folio case. Every element of the product is superbly built and designed for a premium experience. Additionally, the Marker Plus Pen is a joy to use. The nib and screen combine to imitate a pencil-on-paper writing style. Furthermore, there is an audible scratching that adds to the realism.
It is the size and lightweight nature of the reMarkable Paper Pro Move tablet that will appeal to many writers, journalists, and creative types. Sliding this tablet into your pocket or bag makes it much more versatile than its bigger brother. Though I love the large screen of the Paper Pro, this device is going to be perfect for interviews and meetings. Additionally, when I have plenty to carry, this will reduce my load.
Is the reMarkable Paper Pro Move tablet worth it?
Is the reMarkable Paper Pro Move tablet worth it? Of course it is! This device is perfect if you do not need a large screen. Moreover, it does everything that the Paper Pro does, but it is more convenient, and I love the design of the folio case. Furthermore, the lack of distractions and buttery smooth writing make it ideal for a peaceful and stress-free working environment. As such, it is a no-brainer, and I recommend buying it here!
(More information on reMarkable can be found here!)
(Full disclosure! A sample was provided for an unbiased and free review!)
I know we take our retro very seriously in these parts, but Beyond Sunset took it a little too far. The retro aspects are on point, and the melee combat system is fire, but the game plays like eye torture.
Developed by Metacorp/ Vaporware and published by Movie Games S.A., Beyond Sunset is a retro-inspired Boomer Shooter with a heavy focus on close combat.
No ifs or buts about it, Beyond Sunset gets a lot right, but makes it very hard, actually, to enjoy the game. Whether with a controller or Keyboard/Mouse, the game has a horrendous HUD and interface. But… beyond the mud, there is a real game.
Sunset on Combat
Boomer shooter through and through. The 2D on 3D aesthetic is strong with this one, but it is designed nicely enough not to cause any discomfort while playing.
Beyond Sunset has you jumping and shooting across many different maps.
Most enemies don’t take much damage before dying, so you only see attack sprites and death sprites. Even the enemies which take a while to die only seem to react once they are dead. Not an issue, I actually found it aesthetically pleasing.
That, however, is just the tip of the iceberg. The real enjoyment that can be extracted from this game is from the close combat. Beyond Sunset has a heavy focus on the main character’s Katana. One slice kills all and makes shooting moot.
I spent the majority of my time with Beyond Sunset parkouring to high perches and slicing the life out of these long-range bullies.
It was, in simple words, fun!
My issues with UI+more
The very first expression of Beyond Sunset comes from the HUD, and it nearly turned me off the whole game.
Static- style, overbearing and very hard to see when at full speed, the text on screen, combined with the pixel graphics, and constant prompts made me pukey on more than one occasion and even made me quit the game out of anger.
Another thing that annoyed me was the settings. Whether graphics, controller sensitivity, or just plain audio, the settings were filled with sliders and buttons with confusing descriptions and, for the most part, did absolutely nothing.
This may not sound like much, but when you spend ten whole minutes trying to figure out how to adjust sensitivity and nothing seems to work… It can frustrate you for the wrong reasons before the right reasons get the chance.
Final Sunset
Beyond Sunset is one of those games that leaves you conflicted. On one hand, it nails the retro boomer shooter DNA with tight levels, crunchy weapons, and a katana slash that never gets old. The parkour mixed with melee combat feels like the best version of an arcade daydream. It has the bones of something special.
But on the other hand, it drags itself down with design choices that make you question how much the devs want you to actually play it.
The HUD is a mess, the menus fight you every step of the way, and basic options feel broken or unfinished. For a game focused flow, being stopped dead in frustration by the UI is the real enemy here.
Alas, if you can stomach the eye strain and accept that half the systems work against you, a fun and frantic core is waiting to be discovered.
Beyond Sunset is proof that style and mechanics can shine through technical grime, but it’s also a reminder that first impressions matter. And hey… Maybe a few patches down the line will fix these little nibbles.
For now, it’s a game that deserves your curiosity but not your patience. A cult gem in the making that is just not quite ready for the spotlight.
DreamWorks Gabby’s Dollhouse: Ready to Party is the perfect game for young children. Adults, teenagers, and anyone in between will not like this game. It is vibrant, loud, simple, and stupidly repetitive, but this matters not. My 7-year-old adored every game and basic platform moment. Moreover, she loved helping her favourite characters.
This platform adventure game was developed by Infinigon Games and published by Outright Games. It is a single-player and 2-player couch cooperative experience. We didn’t try the couch coop as my youngest is super stubborn. Instead, I watched her tackle every quest and unlock every mini-game on offer. There were moments where I had to help, but these we few and far between. Instead, she marched on, giggling as the lively and safe world unfolded before her.
DreamWorks Gabby’s Dollhouse: Ready to Party has a limited plot.
The plot of DreamWorks Gabby’s Dollhouse: Ready to Party is limited at best. The dollhouse is throwing a party and everyone is invited. However, they are missing some key components. This is where Gabby and her friends come to the fore. They must travel to magical worlds and complete an array of tasks. Steal a crown, earn a sceptre, create some music, and so forth. It is all rudimentary, but wow, is it vibrant!
As you explore each world, you will find boxes and simple tasks. Moving shapes to complete puzzles, overcoming basic platforming moves, and throwing switches are par for the course. Additionally, there are numerous mini-games to purchase and unlock. The in-game currency of cat coins can be found everywhere. Subsequently, there is no grind, and your kids can unlock everything with ease.
Mini-games.
Each of the mini-games is scored out of 3 stars. If you fail to get the maximum score, it doesn’t matter. Either move on or try again. You are rewarded with some cat coins or a costume if you achieve the top score. The games consist of a range of basic skill-based tasks. Hoopla, button bashing, bowling, driving, flying, and so on can be enjoyed.
As you unlock each game, you may return to it as many times as you wish. My daughter loved the painting and returned repeatedly to make new and fun images. The balance of adventure, platform, and mini-game elements was just right. Moreover, the difficulty setting is perfect for younger players.
DreamWorks Gabby’s Dollhouse: Ready to Party is unbelievably vibrant.
Though DreamWorks Gabby’s Dollhouse: Ready to Party can not be considered next-gen, it is pleasant to look at. The level design is interesting, and I loved the vibrant colour palette. Additionally, the cinematic is smooth and pleasant to the eye. Though there were some minor texture issues, this doesn’t impact the gameplay.
The audio is as loud as the game is colourful. The characters all sound familiar, and the acting is of a good standard. Furthermore, most of the exploration and mini-games are accompanied by an upbeat soundtrack. This was a great choice as it prevented the game from feeling flat.
Simple controls.
DreamWorks Gabby’s Dollhouse: Ready to Party is ridiculously simple to play. Helpful tutorials tell you what to do, and you are rarely left guessing. The exploration elements were straightforward, and arrows and cutscenes help to guide the way.
Replay value is good if you love the franchise and simple tasks. Though you can return to play each mini-game as much as you wish, the exploration and platforming elements do not change. However, my daughter hasn’t put it down yet, so longevity seems to be a key factor for its intended audience.
DreamWorks Gabby’s Dollhouse: Ready to Party is great for younger children.
This will not appeal to a large audience. Yet, younger children will cherish the colourful worlds, fun characters, and enjoyable mini-games. Furthermore, there is a sense of freedom as they tackle every job by themselves. Accordingly, it is great for younger children, and I recommend buying it here! Can you make the party go with a bang? Visit every world, find every item, and make the dollhouse come to life!
That’s really the big question. And, frankly, nobody really knows the answer.
However, we’re here to have a punt at it and see what might be dropping the prices so much.
Carrier Promotions
One of the reasons is simply carrier promotions. A lot of the big brands advertise their cheapest plans as a way to support their branding and become known as the best brands in the space.
This tactic means that the headline figures can be incredible. A lot of people are paying less for their phones than they did fifteen years ago, despite all the inflation that’s happened since then.
What’s more, the amount of minutes and texts that are available on a lot of these plans is unlimited. That means that most people can use their phones all the time, except for the internet.
Many of the cheapest prepaid phone plans also exist because they are being run by virtual networks, which have a fundamentally different business model. They don’t own their own cell towers and infrastructure. Instead, they piggyback on what’s already out there, adding their own brand name when it suits them.
This approach also leads to lower mobile phone costs. That’s because there is intense competition to see who can lower their prices the most and negotiate the best terms with the underlying carriers.
This process began in earnest a few years ago and has continued ever since. A lot of brands simply accepted it because it became so popular.
Forever Plans
Also, the rise of forever plans has also led to lower costs. These simply continue indefinitely and aren’t connected to any physical device. Usually, that’s bought separately.
For example, if you’re on one of these forever plans, you commit to paying the carrier indefinitely. In return, you get far better terms of service and lower pricing.
Another trend related to this last one is the shift toward prepaid and flexible pricing models. The idea is to boost annual turnover by allowing individual consumers to dip in and out of contracts, as and when they need them.
What’s nice about these approaches is that there aren’t any legal restrictions in the background, and users who don’t pay won’t ruin their credit score. Usually, it’s just a matter of paying a small upfront fee and then you can cancel at any point after that, a bit like Netflix.
Sometimes, the very cheapest options have limited data. But that’s soon corrected by opting for the next tier up.
Fewer Perks
Lastly, the cheapest flexible plans usually come with fewer perks. For example, you might not get a streaming service bundle, which is something you get with a lot of standard phone contracts.
You might also have to put up with limited customer service.
Rebellion, the world-famous independent multimedia studio, is pleased to announce the soundtrack to acclaimed survival action game, Atomfall, is releasing on vinyl for the first time in collaboration with SPACELAB9, the collector-centric vinyl imprint revered for transforming cult media into tangible art. Experience the chilling aftermath of the Windscale nuclear disaster with the Atomfall: Original Game Soundtrack LP.
Pre-orders are now open for the limited-edition vinyl at SPACELAB9.com and select retail partners.
Exclusive colored vinyl variants are also coming soon to the Rebellion Shop—strictly limited, once they’re gone, they’re quarantined for good.
Packaged in a gatefold sleeve featuring bespoke game art, this limited-edition vinyl album brings the thrills of Atomfall to your turntable, capturing the sonic paranoia of Britain’s post-nuclear landscape in a format built for those who crave immersion beyond the screen.
Collector Highlights:
Exclusive colored vinyl variants, each curated for visual impact and thematic resonance
Housed in a gatefold sleeve featuring bespoke propaganda art and in-game iconography
Includes a printed insert with liner notes featuring behind-the-scenes commentary from Ben Fisher, Head of Design at Rebellion
Created by composer Graham Gatheral, Audio Director at Rebellion, each track pulses with electronic textures and unsettling rhythms to evoke the essence of abandoned villages, overgrown woods and hidden bunkers that litter Britain’s ravaged rural landscape. Blending sci-fi intensity with folk-horror suspense and Cold War paranoia, Gatheral’s pulse-pounding soundtrack takes you on a perilous journey through the Quarantine Zone. From the eerie stillness of “The Wyndham Way” to the chaotic urgency of “Containment Breach,” each track evokes a world where survival is uncertain, and silence is never safe.
Graham Gatheral, Audio Director at Rebellion Games, comments: “We’re so excited to bring theAtomfall original game soundtrack to vinyl. Drawing inspiration from classic BBC sci-fi and the shadow of 50s paranoia, this album captures the essence of Atomfall to create a soundscape that is eerily familiar yet completely alien. The music drifts from disquieting pastoral tones into a world fractured by autocratic automatons, unexplained possession and the pull of unearthly forces.”
Atomfall marks the first of several upcoming collaborations between SPACELAB9 and Rebellion. As part of SPACELAB9’s ongoing commitment to preserving iconic game scores on vinyl, Atomfall joins a catalog that includes Fallout®, Skyrim®, and The Witcher 3®. Each release is crafted with collectors in mind—from archival-quality audio to immersive packaging that extends the game’s universe beyond the screen.
Having surpassed an impressive 2.5 million players since its release on Marcy 27, 2025, Atomfall has received critical acclaim. The game earned Best Innovation at the 2025 NYX Game Awards and Best In‑Game Accessibility at Develop: Star Awards 2025.
As someone who’s been around Pandora and beyond since Borderlands 2 (which, let’s be honest, still wears the crown), I went back to the first Borderlands and played every entry in the series on release. Borderlands 4 feels like a breath of fresh air, it’s both a continuation and what I’d call a soft reboot, and it nails the balance between old-school charm and modern refinements.
The new cast of Vault Hunters
The four new Vault Hunters are one of the strongest rosters in the series. Each feels unique, versatile, and worth investing in. To be honest this time round I had the hardest time to decide on my starting Vault Hunter.
Vex – The Siren – Hybrid DPS / summoner: good at both solo (since you have minions helping) and co-op. The element switching + minions give room to adapt. If you like being somewhat versatile and not just a straight damage-dealer, Vex is strong. She is the least experienced Siren in the series and it shows with the sense of exploring her powers with her.
Rafa – The Exo-Soldier– Rafa is fast, versatile. Good for run-and-gun, switching between ranged & melee depending on situation. Probably the most straightforward for players who like aggression, speed, and switching modes. But easily my least favourite in terms of writing, Rafa’s dialog can become quite unbearable.
Amon – The ForgeKnight – Tank / front-liner, good in melee, durable. Lots of options to switch between doing damage and absorbing / mitigating it. Best for players who like being in the thick of fight, controlling space via shields / melee, protecting allies or forcing enemies to come to you. Potentially my favourite writing, his calming, strong voice really contradicts his completely out of pocket comments.
Harlow – The Gravitar – Crowd control specialist. She seems designed for dealing with groups, positioning, manipulating the battlefield, and supporting co-op allies (overshields, etc.). Probably less “brute force” than Amon, more about finesse, controlling space, and leveraging status effects / entanglement. Harlow is my starting Vault Hunter and I enjoyed every aspect of her arsenal and writing. wacky nerdy comments and abilities decimate the battlefield made me very happy with my choice.
The Writing
One of the biggest improvements with Borderlands 4 is just how much better the writing is. Where Borderlands 3 struggled with pacing and often leaned too hard into forced humor, this entry dials things back with a story that’s more serious, focused, and easy to follow. That doesn’t mean it’s humourless, there are still plenty of absurd characters, sharp one-liners, and wild scenarios. But the comedy now feels like seasoning rather than the whole dish.
That said, Borderlands 4 truly shines in its side quests. These aren’t throwaway errands or simple fetch missions; they’re often multi-part arcs with their own twists, memorable characters, and emotional payoffs. Some are laugh-out-loud funny, others surprisingly heartfelt, and a few even dip into darker tones. What’s great is how naturally these quests weave into the world, they don’t feel like distractions, they feel like essential pieces of the Kairos.
The character writing for NPCs and Vault Hunters alike has also improved. Each of the four Vault Hunters has a distinct personality and voice that come through in dialogue, making them feel more alive than ever with NPC’s actually reacting wiht unique dialog depending on who you’re playing with. Banter during missions, callbacks to series history, and interactions with quest-givers all help flesh out who they are beyond their skill trees.
The Gunplay
The gunplay continues to get better and better through out the series with weapons feeling punchy and impactful. Loot drops are far more rewarding this time around. Legendaries are harder to come by, which makes finally getting one feel meaningful again. Grinding bosses with friends actually feels like hunting for treasure instead of picking through piles of throwaway gear.
My favorite new addition is the gun parts mechanic. Each manufacturer’s parts can slot into weapons, creating absurdly fun combos. My personal highlight? A Jacobs base weapon rolling ricocheting explosive Torgue bullets that also apply Maliwan status effects. Builds like that keep the loot grind fresh and addicting. It also means that perfect blue SMG can be far better than a Legendary one.
I played mostly solo but jumped into co-op with friends on PC, and crossplay was smooth overall. Frame drops happened when we all went full “Michael Bay” with explosion-heavy builds, but it never became unplayable. A few crashes popped up, though in fairness, some of that felt like the game struggling to keep up with us pushing it to extremes.
My Conclusion
Borderlands 4 isn’t just a return to form, it feels like the natural evolution of the series. A solid story, best-in-class side quests, rewarding loot, and some of the most creative Vault Hunter designs yet make this entry stand tall. It manages to respect the chaotic fun that defined the earlier games while laying down a stronger, more focused foundation for the future.
For long time fans like me, this is the Borderlands we’ve been waiting for since 2.
Hasbro Pulse is celebrating Transformers Day with a powerful lineup of Studio Seriesreveals that bring together icons from across the Transformers movie universe and the Transformers One animated film. From classic G1 nostalgia to modern cinematic showdowns, these new launches are ready to roll out into fan collections worldwide.
Here we take a closer look at Transformers Age of the Primes Titan Class The Thirteen Star Optimus Prime.
Unite your favourite characters from across the world of Transformers robots into your collection with the Transformers Age of the Primes Titan Class Star Optimus Prime action figure!
This 38 cm The Thirteen Star Optimus Prime action figure features 3-in-1 conversion between robot, truck, and battle station modes.
Includes Micromaster Autobot Hot Rod figure, MT-13 Microtrailer, tread unit, cannon blaster, shoulder blasters, ammo clip, swivel turret that becomes a blaster, Zodiac orb, and blast effects accessories.
The Thirteen Star Optimus Prime figure is inspired by the Transformers universe and features articulated head, arms, and legs for awesome action poses. Transformers: Age of the Primes opens up the world of the Primes, the very first bots in Transformers mythology, a pantheon of Thirteen beings, each with a unique ability and personality. Collect different characters to create your ideal Age of the Primes lineup.
Transformers Age of the Primes Titan Class The Thirteen Star Optimus Prime is available now priced around £159.99 and much more is available now on Hasbro Pulse. These would make awesome Christmas presents for the Transformers fan in your family!
Hasbro Pulse have created a song around this year’s theme of “Activate your Alt Mode” which you can listen to on Spotify or iTunes.
Hasbro Pulse is celebrating Transformers Day with a powerful lineup of Studio Seriesreveals that bring together icons from across the Transformers movie universe and the Transformers One animated film. From classic G1 nostalgia to modern cinematic showdowns, these new launches are ready to roll out into fan collections worldwide.
Here we take a closer look at Transformers Age of the Primes Deluxe Class The Thirteen Alchemist Prime.
Unite your favourite characters from across the world of Transformers robots into your collection with the Transformers Age of the Primes Deluxe Class The Thirteen Alchemist Prime action figure!
This 5.5-inch The Thirteen Alchemist Prime action figure converts between robot and Cybertronian armored car modes in 17 steps. Includes a 2-piece Lenses Artifact accessory.
The Thirteen Alchemist Prime figure is inspired by the character from the Transformers universe and features articulated head, arms, and legs for awesome action poses. Transformers: Age of the Primes opens up the world of the Primes, the very first bots in Transformers mythology, a pantheon of Thirteen beings, each with a unique ability and personality.
Every battle, every bot, and every power in the Transformers universe can be traced back to one of The Thirteen. Collect and combine different characters to create your ideal Age of the Primes lineup.
Transformers Age of the Primes Deluxe Class The Thirteen Alchemist Prime is available now priced around £24.99 and much more is available now on Hasbro Pulse. These would make awesome Christmas presents for the Transformers fan in your family!
Hasbro Pulse have created a song around this year’s theme of “Activate your Alt Mode” which you can listen to on Spotify or iTunes.
Hasbro Pulse is celebrating Transformers Day with a powerful lineup of Studio Seriesreveals that bring together icons from across the Transformers movie universe and the Transformers One animated film. From classic G1 nostalgia to modern cinematic showdowns, these new launches are ready to roll out into fan collections worldwide.
Here we take a closer look at Transformers Age of the Primes Voyager Class The Thirteen Prima Prime.
Unite your favourite characters from across the world of Transformers robots into your collection with the Transformers Age of the Primes Voyager Class The Thirteen Prima Prime action figure!
This 17.5 cm The Thirteen Prima Prime action figure converts between robot and Cybertronian truck modes in 20 steps. Includes Star Saber Sword and Matrix of Leadership accessories.
The Thirteen Prima Prime figure is inspired by the character from the Transformers universe and features articulated head, arms, and legs for awesome action poses. Transformers: Age of the Primes opens up the world of the Primes, the very first bots in T
ransformers mythology, a pantheon of Thirteen beings, each with a unique ability and personality. Every battle, every bot, and every power in the Transformers universe can be traced back to one of The Thirteen. Collect and combine different characters to create your ideal Age of the Primes lineup.
Transformers Age of the Primes Voyager Class The Thirteen Prima Prime is available now priced around £34.99 and much more is available now on Hasbro Pulse. These would make awesome Christmas presents for the Transformers fan in your family!
Hasbro Pulse have created a song around this year’s theme of “Activate your Alt Mode” which you can listen to on Spotify or iTunes.
Hasbro Pulse is celebrating Transformers Day with a powerful lineup of Studio Seriesreveals that bring together icons from across the Transformers movie universe and the Transformers One animated film. From classic G1 nostalgia to modern cinematic showdowns, these new launches are ready to roll out into fan collections worldwide.
Here we take a closer look at Transformers Age of the Primes Deluxe Class The Thirteen Solus Prime.
Unite your favourite characters from across the world of Transformers robots into your collection with the Transformers Age of the Primes Deluxe Class The Thirteen Solus Prime action figure!
This 14 cm The Thirteen Solus Prime action figure converts between robot and Cybertronian armoured car modes in 28 steps. Includes a Forge of Solus Prime Artifact hammer accessory that attaches to the figure.
The Thirteen Solus Prime figure is inspired by the character from the Transformers universe and features articulated head, arms and legs for amazing action poses. Transformers: Age of the Primes opens up the world of the Primes, the very first bots in Transformers mythology, a pantheon of Thirteen beings, each with a unique ability and personality.
Every battle, every bot and every power in the Transformers universe can be traced back to one of The Thirteen. Collect and combine different Transformers figures to create your ideal Age of the Primes line-up.
Transformers Age of the Primes Deluxe Class The Thirteen Solus Prime is available now priced around £24.99 and much more is available now on Hasbro Pulse. These would make awesome Christmas presents for the Transformers fan in your family!
Hasbro Pulse have created a song around this year’s theme of “Activate your Alt Mode” which you can listen to on Spotify or iTunes.
Mario Kart has long reigned supreme in the kart racing world but now a challenger appears in the form of Sonic Racing: CrossWorlds. Can this Sonic spin off make some waves in this genre? Or does it come crashing off the track?
Chaotic Addictive, CrossWorld Racing
The Sonic franchise has tried multiple times to get into the racing genre, with All Stars Racing being the most recent attempt to break Nintendo’s stranglehold on the genre. These attempts have been mixed, to say the least, but now, as Sega try to break the mould with Sonic Racing: CrossWorlds, they have decided imitation is the best form of flattery. This game takes a lot of what Mario Kart does best but brings it back to the roots of kart racing, with superb results. The newest trailer for the game doesn’t even try to hide the fact they are aiming to recreate Mario Kart’s success and boy, have they ever! Sonic Racing: CrossWorlds is a fantastic fun thrill ride of a racing game with a vast amount of content at launch.
With the release of Mario Kart World, CrossWorlds acts as the perfect alternative option if you are seeking a pure kart racing experience. The game launches with a grand prix mode, a race park mode and time trial mode alongside online and private multiplayer modes. The grand prix mode serves as your main campaign, so to speak, although there is absolutely no story there whatsoever. However, you’re not here for that, you’re here to race. With over 24 four tracks spread across the eight grand prix there is more than enough to tickle your fancy. The main selling point of this game is the implementation of multiple tracks in the same race and this is achieved to perfection. It is an absolute joy at the finish line to see the portal illuminate the screen, transporting you into another world.
Sonic Racing: CrossWorlds_20250914194316
The time trial mode serves as a personal test, as you try to master each track. This is as addictive as it is frustrating, as you desperately try to eke out as much speed from your vehicle as you can. The racing park mode is also a great addition, allowing you to play against any of the 23 racers that are available at launch. These park modes range from team based coin collecting games to extreme rules modes where all the worst power ups are available and then some. What makes these modes so unique is the ability to select a rival and challenge them. Whether you want to challenge Sonic, Shadow or Dr Eggman himself, this adds a new layer of personal challenge with players, which I found totally and utterly addictive. At the time of this review, I had only managed to find a few online games but these were an absolute blast and I suspect upon launch, the online modes will be vastly populated. It’s also wonderful to see that crossplay is available across all platforms immediately upon launch.
Overall, whilst there is no story on offer here, most players aren’t playing this game for that; they’re playing for the tracks, the tournaments and the races themselves and I am so happy to say that Sonic Racing: CrossWorlds has delivered. It comes with a huge amount of content at launch, with even more promised in the from of post launch content and crossover characters like SpongeBob and Joker from Persona.
Sonic Racing: CrossWorlds_20250912213058
Imitation yet Innovation
If you have ever played a kart racing game, you’ll feel right at home here. There are all the usual gimmicks here on display: drift around corners to accumulate boost, collect power ups to attack enemies and all the usual boost pads and jump sections are also here. Collecting coins and gaining a hundred of them gives you a speed boost. You’re probably reading this thinking this is exactly like your bog standard kart game and it is, but it feels so fluid and wonderful. Racing around the tracks feels so immersive and exhilarating. Performing tricks during massive jumps is so addictive. Punching through the portal into a brand new world for a new lap feels truly breath taking.
This is all taken to another level with the difficulty options included at launch. Driving the difficulty up to Super Sonic Speed is a true challenge and made me end up with some true white knuckle moments. Throwing projectiles and using abilities feels as satisfying as ever. There are some great visual indicators regarding boost, speed and incoming threats as well. The one complaint I have towards the base gameplay loop is the unforgiving nature of the coin system. Ever so slightly bumping a tight bend or corner, or even grazing the paint of another racer results in coins lost and whilst the coins are handed out a plenty, it’s still vastly frustrating. The lack of a true tutorial and too few accessibility options is a big disappointment but hopefully the latter can be addressed in post launch content.
Sonic Racing: CrossWorlds_20250913173915
Suprising Developments
I expected a lot of the same when it came to Sonic Racing: CrossWorlds but there were some additions that blew me away. The kart customisation is the best on offer in kart racing games. Period. The system is so much deeper and more complex than I anticipated. There are literally hundreds of different machine parts which affect speed, boosting, power and handling on offer. Some are specific to each category, which makes picking the right kart a thought provoking challenge. Thankfully, unlike previous Sonic racing titles, characters are not locked to one specific type of kart. I have spent hours trying to craft and create the ultimate racing machine – never did I expect this game to have such a wonderful customisation system!
Similarly, the gadget system is simply phenomenal. When first playing the game you start with only a few gadget spots available but by completing tournaments and winning races, you can upgrade your gadget plate to allow up to six different gadgets. These gadgets range from attribute boosts, to specific power increases or coin boost upgrades. There are a vast amount of gadgets for you to choose from and it’s so much fun experimenting with different upgrades to see how they help or hinder you on the track. For what most people may view as a basic kart racing game, the surprising amount of depth on display is great to see.
Gorgeous But At A Cost
Sonic Racing: CrossWorlds is a gorgeous looking game but it hurts the gameplay to some extent. Every world is vibrant and colourful and drop dead beautiful, from a dinosaur inhabited world to a pirate themed world. The different areas exploding onto your screen when you punch through a portal are something to behold and I could watch them all day. The lighting and the colour pallets in each world are wonderfully varied and mixed. It would also be remiss of me to not mention the water effects on some of the tracks which look stunning. The problem with some of the visuals, however, lies in the tracks themselves. As some tracks are so chaotic with colour and detail, it actively harms the racing experience. It can be far too distracting, resulting in a power up hitting you that you had no idea was coming. It’s a minor gripe but one that can sour the experience on some tracks. That being said, this is still a beautiful looking game, with every character looking phenomenal and dripping in detail. The Halloween track needs to be experienced with as little as knowledge about it as possible; it’s just mesmerizing.
Unfortunately, the sound design and soundtrack end up being a real mixed bag. The sound design is solid enough without ever standing out above the crowd. It’s robust and does its job, with power ups booming in and out of ear shot, engines roaring and boosts igniting. The real problem lies with the soundtrack. The main theme, ‘Cross The Worlds’ composed by Takahiro Kai is good enough as the main theme but it never really hit the heights I wanted. It sounds and feels relatively generic, whilst some of the track music is so monotonous it’s hard to remember much of it. It’s a disappointing effort that hopefully can be remedied with further tracks and songs being added to the game.
Verdict
When Mario Kart World decided to go in the direction it chose, Sega must have been rubbing their hands together. Sonic Racing: CrossWorlds is your quintessential kart racing game with great content and a unique and interesting gimmick in the form of the CrossWorlds. What appears to be a very simple kart racing game has far more depth and difficulty than meets the eye, with a plethora of modes, tracks, racers and upgrades. Granted, there are some minor gripes with the tracks sometimes feeling overwhelming, and some punishingly unfair moments. Still, if you are looking for a classic kart racing game with fun mechanics and great online and local co-op gameplay, then this is for you! Sonic is back and with a bang!
I love a franchise-specific product. For example, I’ve recently looked at the Borderlands 4, Ripper glasses. The Signature level glasses were comfortable, stylish, and oozed franchise-inspired elements. Today, I’m focusing my attention on the Epic performance level Fallout Vault 33 glasses.
A stylish option that won’t appeal to everyone. However, if you love steampunk and aggressive angular design, these will be right up your street! The gunmetal finish and slim frame are attractive. Moreover, the patented lens technology delivers game-changing benefits.
Improved reactions, reduced fatigue, and increased productivity are some of the benefits. On top of this, you’ll enjoy fewer technology-related headaches as dry and itchy eyes become yesterday’s problem.
What’s in the box of the Fallout Vault 33 glasses?
The packaging is understated but recyclable.
The Fallout Vault 33 glasses will drive franchise fans crazy. Easter eggs and a striking style await investors.
The hard metal case is secure and the perfect tool for Fallout lovers.
A soft case and microfiber cloth are provided.
Technical aspects.
GUNNAR has 3 performance levels: Signature, Epic, and Legendary. The Fallout Vault 33 glasses sit smack bang in the middle. The result is improved building materials and a smudge-resistant layer for your amber, clear, or sunglass lens. If you opt for the amber choice, you’ll have 100% UV and 65% blue light protection: the sunglasses deliver 90% blue light and the clear version 35%.
Alongside this, you can order prescription lenses at checkout. -5 to +5 can be ordered as standard. No matter which one you select, you’ll enjoy an oleophobic coating. This helps reduce glare and unwanted smudge marks.
Health benefits.
Though I adore the unusual style and the incredible accessories, it is the health benefits that appeal to me most. Reducing fatigue headaches when slogging away at my computer appeals. No matter if you are stuck to your phone, TV, monitor, or tablet, the Fallout Vault 33 glasses will improve your work and gaming lifestyle.
The patented lenses prevent your eyes from drying out. Additionally, every blocked blue light ray improves your fatigue levels. The outcome is a refreshed worker who can comfortably work for longer. Alternatively, you’ll feel sharper as you tackle global players in your favourite FPS.
Build quality.
Durable hinges, advanced polycarbonate lenses, and integrated hybrid frame materials make this product stand out. Moreover, the interesting design, pleasant colourway, and amazing accessories will impress. The hard and soft cases capture the image of the game perfectly. Additionally, the microfiber cloth is a collector’s piece in its own right.
The retro-futuristic square frames may not be everyone’s cup of tea. However, lovers of this style will rock the look with ease. Everything about this pair of glasses is impressive! The accessories are colourful and fun, and the glasses are strong, comfortable, and perfect if you have a distinct style.
Are the Fallout Vault 33 glasses worth it?
GUNNAR creates eye-catching and memorable products every year. However, this is one of my favourites. I love the retro design and the gunmetal finish. Additionally, the accessories are amazing. If you then consider the impressive health and performance benefits, you’d be silly not to invest!
DUCK: Dangerous Ultimate Cartridge Kidnapper has a glorious retro edge. Furthermore, it is devilishly naughty as each game is designed to test and trick you. However, it is badly flawed as you cannot surpass the second chapter. Sadly, this leaves you frustrated and missing around 80% of the games.
This mini-game title was developed by Duck Team and published by Valkyrie Interactive LLP. It is both a single-player and a couch cooperative title. I didn’t test the latter option, but I imagine it would be fantastic if the game weren’t broken.
DUCK: Dangerous Ultimate Cartridge Kidnapper tells a silly story.
Discovering a mystery game will entice any hardcore gamer to become giddy. This is exactly what happens when a duck finds a 100-in-1 gaming cartridge. Unfortunately, it is a trick by an evil spirit, and the duck must complete every game to escape the curse.
Sadly, my duck never found freedom as the game continually crashed. A 3D maze where keys must be found caused the action to hang and crash to the dashboard. This was infuriating as I lost my progress, cool, and desire to keep playing.
It was great when it worked.
When it works, DUCK: Dangerous Ultimate Cartridge Kidnapper is fantastic. The mini-games are silly and enjoyable. Moreover, they are challenging and will make you bite your lip in rage. You’ll test your reactions and button-bashing ways. Moreover, games of luck and memory will push you all the way.
The approach is delightfully basic, lending it an old-school edge. Though it won’t win awards for depth, I liked the NES-style action.
DUCK: Dangerous Ultimate Cartridge Kidnapper is rough around the edges.
Retro games have vibrant colours and ugly graphics. DUCK: Dangerous Ultimate Cartridge Kidnapper delivers this and much more. The cutscenes are amusing, and the handheld console framing gives off nostalgic vibes. Although it is dated by design, the animation is smooth, and it was great to watch.
The audio is loud, uncomfortable, and brilliantly synth. It captures every retro element, and I applaud the developer for their soundtrack and sound effects. However, it is a shame that they didn’t focus on getting the game right in the first place.
Clear controls.
Every mini-game requires a different control setup. Luckily, a clear tutorial and the option to practice are available. This helps you master each silly game.
Due to bugs and crashing, replay value and longevity are nonexistent. If they iron out the problems, this game could reach cult status. Sadly, that won’t happen!
DUCK: Dangerous Ultimate Cartridge Kidnapper should be avoided.
The odd bug can be forgiven, but game-breaking issues can not. Crashing to the dashboard is unforgivable, and this should never have made it to market. Accordingly, it should be avoided at all costs. However, if you want more information, it can be found here!