Microsoft Creates Giant Slide to promote ‘fast and fun’ Windows 8 at Bluewater

Microsoft has started its UK marketing activity for its new Windows 8 operating system by installing a giant slide in the Bluewater shopping centre in Kent over the weekend of the 2nd to the 4th November. I was lucky to have time with my family to have a go on the slide.

The tech giant set up the slide over the weekend, giving shoppers an alternative to using the stairs and presenting Windows 8 as “fast and fun”.

Every slider had their picture taken as they went down the slide, receiving a print photo of themselves afterwards and a copy was sent to your mobile device for you. Their pictures were also shared on a giant LED screen, managed by digital outdoor media owner RAM Vision, in the shopping centre, as well as on Facebook and Twitter.

Yes me (Rockwell) on the slide just having a little fun to bring the kid back home.

 

Participants who tweeted a picture of themselves with the #fastandfun hashtag were entered into a competition to win prizes, including an HP tablet.

The campaign was conceived by Microsoft’s agency Jam, with Slice handling the experiential build.

The launch of Windows 8 is a major milestone for Microsoft, as it seeks to better compete with Apple and Google.

4G Mobile Auction Bidding to Start in January

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Bidding in the UK’s planned auction of spectrum for fourth generation (4G) mobile will get underway in January, with the new services expected to launch in summer 2013.
Ofcom will oversee the sale of the largest amount of spectrum in the British history, enabling more mobile operators to offer 4G services to consumers.

As more and more people use mobile devices connected to the internet every day, it is considered vital that the UK upgrades to a faster network technology.
4G offers speeds on smartphones and tablets comparable with home broadband connections. It is also more ideally suited to high-bandwidth data services, such as streaming high-quality video, watching live TV or downloading large files.


Ofcom expects that a typical 4G user will get a download speed of around 5-7 times faster than existing 3G networks. This means that a music album will take around 3 minutes to download on a 4G phone, compared to 20 minutes on 3G.
Existing 3G speeds are around 1Mbps, and the average 4G speed is around 6Mbps, although the network technology can go much higher depending on a number of variables, such as distance to the cell tower.
EE, the joint venture of Orange and T-Mobile, is already offering 4G mobile to consumers after repurposing its existing 1800MHz spectrum.
The company is retailing a number of 4G phones, such as the iPhone 5 and Samsung Galaxy S3, along with 4G contracts, although the service is only available currently in 11 cities (with plans to extend to 17 by the end of the year).

Ofcom will oversee the sale of the 800MHz spectrum that was previously used for analogue television in the UK, and the 2.6GHz band, so that other providers can get into the 4G market.
The new spectrum will be used to deliver superfast 4G mobile speeds to people in cities, towns and villages across the UK, with 98% coverage expected in 2014/15.
Ofcom has said that December 11, 2012, is the provisional deadline for the submission of applications and an initial deposit from prospective bidders, such as O2 and Vodafone.
The regulator will then qualify the applications to determine who will be permitted to take part in the auction, before the bidding begins in January 2013.
Bidding could take “a number of weeks” and it will be run online over software built specifically for the auction.
Winners will be handed 4G licences in February/March, and it is expected that new services will be launched in May/June.
Ofcom chief executive Ed Richards said: “Today marks an important shift from preparation to the delivery of the auction, which will see widespread 4G mobile services from a range of providers. “The entire industry is now focused on the auction itself, with a shared goal of delivering new and improved mobile services for consumers.” Ofcom has set the reserve price for the spectrum that is being auctioned at a combined today of £1.3 billion, although it is thought that the sale will actually bring in more than £4bn for the UK government.

A closer look at the HTC Windows Phone 8S

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Its been almost two weeks now since Microsoft officially announced Windows Phone 8. At the lunch event we got to look at some of the new hands. Here we take a look at the HTC Windows Phone 8S.

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This is the second Windows Phone 8 device from HTC. They are launching this at the same time as the Windows Phone 8X.

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There are multiple colours to choose from – I quite like the white one!

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The 8S comes with a WVGA 800×480 4” screen and 4GB of onboard storage, which can be expanded.  The camera is a 5mp shooter.  This is a lower-end phone aimed more at budget-minded buyers. But don’t let put you off as its a very nice phone.

And here is the 8S with its big brother the 8X.

CDW - HTC 8S and 8X comparison

What do you think of it, and also of Windows Phone 8? Let us know by leaving a comment below.

A closer look at the HTC Windows Phone 8X

Its been almost two weeks now since Microsoft officially announced Windows Phone 8. At the lunch event we got to look at some of the new hands. Here we take a look at the HTC Windows Phone 8X.

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Capture your greatest moments with this ultra-wide-angle, front-facing camera – perfect for self-portraits and full-screen Skype calls. And if it’s dark outside, don’t worry. The built-in f2.0 lens, back-side illumination (BSI) and ImageChip ensure that photos turn out well in any light. Add exclusive Beats Audio and a brilliant display optimised for varied lighting and viewing angles, and you have a phone that’s bursting with life.

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And here is the Black one and the Blue one – personally I prefer the black, what about you?

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The HTC Windows Phone 8X is the flagship Windows 8 phone from HTC and it is a very nice device. The 8X has 16GB of onboard storage and does not have any kind of expandable storage option, which puts this device at a disadvantage vis-à-vis the Lumia 920 and the ATIV.  The screen is 4.3”, which is great, and the device carries a 720p resolution.  The camera is the same as on the related Android device and has a great reputation for quality.  The 8X also has an amplifier and Beats Audio to help with music performance.  The battery is not removable.

And here is the 8X with its baby brother the 8S.

CDW - HTC 8S and 8X comparison

What do you think of it, and also of Windows Phone 8? Let us know by leaving a comment below.

A closer look at the Nokia Lumia 920 Windows Phone 8

Its been almost two weeks now since Microsoft officially announced Windows Phone 8. At the lunch event we got to look at some of the new hands. Here we take a look at the Nokia Lumia 920.

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The Nokia Lumia 920 has PureView camera technology with Optical Image Stabilisation and a Carl Zeiss lens that captures blur-free pictures and videos – even if your hand is shaky or you’re in low-light conditions. Along with a PureMotion HD+ display and built-in wireless charging, it redefines your smartphone experience.

Specs

There is a charging stand available for the phone.

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And you will also be able to charge the phone by placing it on the charging pad.

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There are also a number of accessories for the phone available.

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And here is a closer look,

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One of the main drawers for me to this phone is the battery life – I would certainly be interested in seeing how it performs in the real world.

It was a very nice phone to handle, with a lovely screen and was very responsive.

And I loved the wireless charging pad – being able to leave the phone one the pad at night by the bed and have it charge would be great.

What do you think of it, and also of Windows Phone 8? Let us know by leaving a comment below.

A closer look at the Samsung ATIV S Windows Phone 8

Its been almost two weeks now since Microsoft officially announced Windows Phone 8. At the lunch event we got to look at some of the new hands. Here we take a look at the ATIV S from Samsung.

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  • Premium Windows Phone 8 experience
  • 7GB free storage with SkyDrive
  • 4.8″ HD Super AMOLED display
  • 1.5GHz dual-core processor
  • 8MP auto-focus camera and 1.9MP front VT camera
  • Dimensions: 137.2 x 70.5 x 8.7 mm (5.40 x 2.78 x 0.34 in)
  • Weight: 135 g (4.76 oz)
  • microSD card support up to 32 GB
  • Internal 16/32 GB storage, 1 GB RAM

The ATIV S has a physical Windows button on the bottom of the phone, along with a back and a search button.

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Here’s a quick look at Windows Phone 8 in action.

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And here is a closer look at the ATIV S itself:

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I have to say that I really like the ATIV S, and this is certainly the handset I would look at buying for my Windows Phone 8 experience.

Unfortunately the ATIV S has yet to be released and recent rumours suggest it won’t be available until some time in December, however I did see a display set up today in Phones4U and they seemed to think it was coming very soon.

What do you think of it, and also of Windows Phone 8? Let us know by leaving a comment below.

X-Dream Rocker Ultra Gaming Chair from BoysStuff

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Do you play a lot of video games? If so, you might want to look at the improved X-Dream Rocker Ultra Gaming Chair, after all, Christmas is coming.

X-Dream Rocker Ultra

Originally recommended by T3 last year, the new improved X-Dream Rocker Ultra Gaming Chair (RRP £299.95) is the best chair available for games, movies and music. The comfort of premium upholstery and headrest is now enhanced with black padded flip arms for total flexibility. High end features of wireless 2.1 surround sound, subwoofer and vibration motor get you close to the action as you hear every footstep, feel every crash, punch or gunshot. While the control panel lets you adjust the volume and vibration levels. Compatible with all major games consoles, TVs, Smartphones and MP3 players. X-Dream Rocker Ultra chairs are easy to set up and can be “chain” linked for a true theatrical experience.

The X-Dream Ultra Gaming Chair provides pure quality in all-round performance – by design it guarantees seated comfort and comprehensive multimedia surround sound experience.

The chair comes with a superb quality wireless 2.1 surround sound system. The chair incorporates a subwoofer and vibration motor so that you can truly immerse yourself in your chosen entertainment.

The chair is compatible with almost any device with an audio output. This includes all major games consoles, tv’s, smart phones and MP3 players.

The chairs control panel allows you to independently control the level of volume, base and vibration you wish to experience.

The chair has black padded flip arms designed for maximum comfort and flexibility.

The chairs are capable of being “chain” linked for that genuine theatre like experience.

The chair has a one year manufacturers guarantee.

Specifications:

  • Wireless 863 mhz audio
  • 2.1 Audio Surround System with 2 speakers
  • Vibration feedback and subwoofer
  • On stand with adjustable reclining function
  • Separately adjustable volume, vibration and bass
  • Fold up padded flip arms for manoeuvrability
  • Seat folds for storage
  • Multi-link player connection
  • UK (BS) adaptor included Output 9 volt, Input 110/240V
  • Internal Amplifier
  • 2 x Stereo, surround sound satellite speakers
  • Chair colour: Black with gray detailing.
  • Separately adjustable powered subwoofer (with excellent sound reproduction, vibratory lifelike bass, and a huge volume range, to enhance experience of gaming, music and movies)
  • Stand for additional height while sitting
  • It works with Xbox, Xbox 360, PS3, PS2, Nintendo gaming units and all major game platforms, including handheld units such as PSP and DS lites
  • It also will work with your TV, DVD, VHS, and stereo system, your MP3 and iPod player and your phone if it has a standard earphone jack.
  • Can also work with powered amps (up to 80 Watt)
  • Integrated wireless receiver
  • Breathable fabric and double foam – Comfort to the max!
  • Wireless adaptor included
  • RCA cable/wireless adaptor included
  • The unit connects through the audio out connection (or headset connection) on your TV so is compatible with HDMI and Scart, and all other units with an audio out connection.
  • Dimensions: when assembled – 105cm x 90cm x 68cm
  • Weight: 29kg

You can buy the X-Dream Rocker Ultra Gaming Chair from BoysStuff.

The Greatest Video Game Music 2 out now

The Greatest Video Game Music 2 played by the London Philharmonic Orchestra is out now and if you are a video game fan it’s a must have.

The Greatest Video Game Music 2

Performed by the world famous London Philharmonic Orchestra, The Greatest Video Game Music 2, features 17 brand new, classical orchestrations of some of video game’s most cherished musical themes. The album is a sequel to 2011’s hugely successful The Greatest Video Game Music, also recorded by the London Philharmonic Orchestra, which has sold almost 100,000 copies to date, making it the best selling video game music album of all time.

The track listing is as follows:

· Assassin’s Creed: Revelations – Main Theme

· The Elder Scrolls V: Skyrim – Far Horizons

· The Legend of Zelda: Wind Waker – Dragon Roost Island

· Final Fantasy VII – One-Winged Angel

· Mass Effect 3 – A Future for the Krogan/An End Once And For All

· Halo – Never Forget/Peril

· Sonic the Hedgehog – A Symphonic Suite

· Chrono Trigger – Main Theme

· Luigi’s Mansion – Main Theme

· Kingdom Hearts – Fate of the Unknown

· Super Metroid – A Symphonic Poem

· Diablo III – Overture

· Batman: Arkham City – Main Theme

· Deus Ex: Human Revolution – Icarus Main Theme

· Fez – Adventure

· Portal – Still Alive

· Little Big Planet – Orb Of Dreamers (The Cosmic Imagisphere)

I have to say I haven’t played all of those games, in fact, if I have to be honest, I have only played half, but having listened to the music there are a few I will have to try!

This is a really good soundtrack to have playing in the background whether you are playing a game, or just relaxing. I have listened to it quite a few times now.

Have you listened to it yet? What is your favourite track? Let us know by leaving a comment below.

Review of the Samsung SSD 840 PRO

Last year we revived the Samsung SSD 830 series and it was our favourite SSD. Now a year later Samsung have released the 840 series and we have been testing the PRO model.

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Unrivaled Performance

Samsung’s SSD 840 PRO Series is a high-performance SSD, capable of delivering up to 100,000 IOPS Random Read Speed and 540MB/s Sequential Read Speed—an SSD of unrivaled high performance. Built with an advanced MDX controller, Samsung’s SSD delivers high speeds regardless of data type, unlike competing controllers that greatly favor compressible data.

Superior Reliability

As the world’s #1 DRAM, NAND Flash, and SSD supplier; Samsung SSDs are designed and built completely in-house. The Samsung SSD 840 Series is optimized for exceptional, sustained performance and unrivaled reliability through its specially-engineered wear-leveling and garbage collection algorithms backed by a generous 5-year limited warranty.

Performance Sustainability

The Samsung SSD 840 PRO Series provides the same excellent performance throughout its entire lifetime even under extremely heavy workloads. In fact, the sophisticated MDX controller is capable of maintaining peak performances under punishing conditions for more than twice as long the nearest competitor.

Business Friendly Features

The 840 SSD 840 PRO Series introduces three important hardware features for businesses: Worldwide Name (WWN), LED Indicator support, and AES 256-bit Full Disk Encryption (FDE). The first two features make it easier to integrate the 840 PRO SSD into server and storage systems while the AES Encryption helps safeguard data against attack. By encrypting all information on the disk at the hardware level, there is no detrimental effect on performance.
Plus, Samsung’s Magician software has been completely redesigned and includes several business-friendly features including Drive Health Status, Total Bytes Written (TBW), and Disk Scan & Error Reporting functionality. This allows IT managers to monitor drive health and plan hardware replacement cycles.

SSDs

Solid State Drives, or SSDs, are innovative data storage devices that deliver high performance, reliability, and quality by using NAND Flash memory instead of the magnetic disks used in traditional Hard Disk Drives (HDDs). SSDs provide very fast PC booting and application loading speeds and perform exceptionally well in multi-tasking environments – all while consuming less power, emitting very little heat, producing no noise, and offering outstanding stability compared to conventional HDDs.

Specifications

Specs

A Closer Look

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Using the 840 Series

The 840 Series SSD is easy to install and use. It comes with Samsung’s SSD Magician software (see Final Thoughts for more on this).

Magician

Performance Testing

Here is our usual suite of performance testing – all testing was conducted via a SATA III 6Gb connection.

The spec of the machine used to do the testing is as follows:

  • Windows 8 Pro, 64-bit version
  • 16GB RAM
  • Intel Core i7-2600K CPU @ 3.40GHz

Windows 8

This gave me a Primary hard disk rating of 8.1, which is the highest I have ever had this rating. The 830 series gave me a 7.7 rating.

Windows 8

HD Tune Pro

The average Read speed was 299.8 MB/s (the 830 scored 259.6 MB/s).

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The average Write speed was 265.3 MB/s (the 830 scored 246.9 MB/s).

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File benchmarking was as follows:

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CrystalDiskMark

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Samsung Magician

The Samsung Magician Software has an option that enables you to run some benchmarks and perform tweaks.

This is before:

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And after:

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What’s interesting to note is that my Read’s are faster, but my Seq. Write is slower afterwards.

Final Thoughts

The 840 PRO comes in three different sizes – 128GB, 256GB and 512GB. For this review we had the 256GB model.

The drive is fast, very fast and work’s very well indeed. There are a number of really great features with the drive too!

Unfortunately at the time of writing this review, Samsung had yet to release the updated version of their Magician software (at the time of writing they had just released version 3.2 which does support the 840 but not all of the features), meaning that certain features cannot yet be tested. Rest assured though, when version 4.0 is released (and it should be later this year) we will test it and let you know. I am eager to test out the full disk encryption (FDE) functionality.

I was very impressed to see that Samsung are pushing the reliability of the 840 as they did with the 830. My 830 was used constantly for over a year and I didn’t have a single problem with it.

Price wise, the 128GB starts around £120 and goes up from there.

It is also nice to see that the pricing is very similar depending on which kit you go for – so for only a few extra pounds you can get the cables and either the mounting brackets or spacer.

The warranty period on the series 840 PRO drives are 5 years, which in a most cases increases the warranty period by 2 years over it’s competitors, so well done Samsung!

So I cannot rate this SSD highly enough – it is fantastic! It is the best SSD I have ever tested and now is my main drive!

The Series 840 PRO SSD is available now.

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Learn more from the Samsung website

Hitman: Absolution – The Ultimate Assassin trailer

Square Enix has released a new trailer called Ultimate Assassin.

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“INTRODUCING: THE ULTIMATE ASSASSIN”, the stunning conclusion to the seven part INTRODUCING series. Do you have what it takes to walk in the shoes of Agent 47? Fearless, deadly and unstoppable – the Original Assassin is back!

Created entirely from original gameplay moments, INTRODUCING is dedicated to show the richness, depth and possibilities surrounding the living and breathing world of HITMAN: ABSOLUTION – powered by IO INTERACTIVE’S new proprietary  GLACIER 2 technology.

Here is the new trailer:

Hitman: Absolution is scheduled for release across North America, Europe and PAL territories on November 20, 2012 for the PlayStation 3, Xbox 360 and Windows PC.

Are you getting Hitman: Absolution? If so let us know by leaving a comment below.

Borderlands 2 coming this month to the Mac

Yep, you read that correctly – Borderlands 2 is coming to the Mac later this month.

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One really cool thing is that co-op multiplayer will be cross-platform so Mac owners can play with PC owners.

Your Mac will need a minimum spec as follows:

  • CPU Processor: Intel Quad Core
  • CPU Speed: 2.4 GHz
  • Memory: 4 GB RAM
  • Video Memory512MB

Borderlands 2 comes to the Mac on November 20th.

Are you going to buy it? Let us know by leaving a comment below.

Check out our review of Borderlands 2 here

Wreck It Ralph part of Sonic and the All-Stars Transformed

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In a few weeks time SEGA will be releasing Sonic and the All-Stars Transformed and SEGA have just announced that one of the characters in the game will be Wreck It Ralph.

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Sonic and the All-Stars cast line up on the starting grid once again to battle for supremacy in the ultimate race.  Compete across land, water and air in incredible transforming vehicles that change from cars to boats to planes mid-race.  Master your driving skills as you drift, barrel role and boost to overtake your rivals, or use your weapons tactically and unleash your All-Star move to gain the winning advantage.

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And here is the Wreck It Ralph trailer:

Sonic and the All-Stars Transformed will be available November 16th 2012 (PS3, X360, 3DS, Vita and PC) and November 30th 2012 (Wii U).

We recently got a preview and some hands-on with the Wii U version, more on that soon.

So what do you think, is it a game you are going to buy?

Aliens Invade! Review of XCOM:Enemy Unknown from Firaxis and 2K

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Every now and then the need to think a little more that just the current few seconds of excitement takes hold. Luckily for those of us who feel this way Firaxis and 2K games have come to our aid with XCOM:Enemy Unknown! And they brought some visitors…

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XCOM puts the player in charge of a group of the worlds most elite soldiers tasked with defending the planet against an alien invasion.

Tutorial

The first choice you are presented with is in which region the XCOM base will be set up, with each area providing a different starting bonus. Later in the game more of these bonuses can be acquired but the starting bonus is very important to the development of your XCOM base.

However, before you get to see your base you are launched into the tutorial mission. The tutorial is in-depth enough to teach all the basics you will be using in battles but avoids becoming tedious. After learning how the cover, movement and attack systems work the player is returned to the XCOM base. But the tutorial doesn’t end there, oh no.

The tutorial actually goes on for quite some time after this first mission and aims to show all the aspects of constructing a successful XCOM base. While this tutorial is pretty good and does cover all the points needed to play the game successfully, it is hindered by my love of the punishment only a strategy game can provide.

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Figuring out what mistakes I have made myself and learning from those mistakes is both a frustrating and satisfying experience and I think it a shame to miss out on. I decided to return to the main menu to start a new game. The tutorial is an integral part of the game and it is done well, I just wanted to spread my wings a little sooner.

Non-combat

After this you are very quickly thrust into the game and begin building up your base. During the non-combat phase every action takes a certain amount of days to complete. Going to “Mission Control” and scanning for activity progresses the date, but also brings up various combat activities. Essentially you cannot build the base up without activating more missions.

This creates a great sense of struggle at all times. It seems you are never quite comfortable with what you can achieve before hordes of aliens invade a city or a UFO needs shooting down by your vastly inferior air-craft. After pretty much every activity the soldiers or planes you use will be at least out of action for a few days if not KIA or shot-down. When two combat missions turn up in a row and you best soldier is still recuperating this creates quite a problem. This is far and away the best thing about XCOM, you actually feel like aliens are invading rather than politely waiting until you have researched the correct equipment or trained up your soldiers.

On top of this the XCOM project is overseen by a council with members from all the global super-powers who provide funding, if you do a good job. Each region has a panic level at all times and if the panic level gets too high the region withdraws from the XCOM project and you lose any funding that may have brought! The panic levels are reduced by building satellites and performing missions when they arise. So, we better get in there!

Combat

The combat is challenging even on the standard difficulty but does get easier as the game progresses. The AI is on the ball and not particularly forgiving. You won’t really get away with any mistakes, or “hope he doesn’t see that move” moments. Which is good. The enemy types are also impressively diverse sporting different visual appearances and accompanying abilities. This keeps the battles fresh even near the end of the game.

Despite the great enemy design, they aren’t present until you find them. The map has a shroud which is removed as your soldiers move from cover to cover. Moving cautiously and making sure not to leave anyone unprotected your squad slowly uncovers the map. Once you’re close enough to an enemy one phase ends and another begins. Your phase of “find the alien” stops and the aliens begin they’re phase of “kill, ambush or flank all the carefully positioned troops which no longer matters because we get a free go anyway”.

I don’t like this phase.

I wasn’t overly fond of “find the alien” but the second phase really became an issue. Providing their free go doesn’t completely ruin the last hour you spent taking great care to bring everyone back alive you will probably have to move soldiers to ensure their lack of death in the next round.

It also struck me that the accuracy of the most elite soldiers the entire planet has to offer was pretty bad. The hit percentages just seemed slightly less than I expected at what I consider a reasonable range.

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It seems a shame that one the most important parts of a tactical game isn’t present, the setup. The free go the enemy gets whenever you discover them is a real problem, rendering your strategic setup and caution before you know where the enemy is useless. If your soldiers could just detect or hit the enemy at slightly longer range or the enemy didn’t get a free movement phase this would all be solved. This tempted me to reload a lot to save lives and ensure mission success. However, this was a mistake.

Difficulty

Iron Man mode disables manual saving and loading and provides you with just one auto save that the game handles without remorse. This means if you lose a squad member or make a mistake you have no choice but to keep playing or start the campaign again!

Impossible difficulty reduces starting cash and the amount of scientists and engineers you receive. It also gives the aliens huge health increases and frankly inhuman accuracy. The AI completely destroyed me mercilessly and repeatedly and laughed at any thought I had of myself as a strategically minded gamer, which is great!

Whilst I only recommend Iron Man mode in conjunction with Impossible difficulty for those who truly hate themselves, Iron Man mode itself is a great idea and the game made much more sense with it enabled. Rather than being a perfectionist and reloading more often than I should have it forced me to live with mistakes and accept XCOM members deaths as an inevitable part of the struggle.

Audio & Visual

The soundtrack is pretty good with some nice rousing fanfares when preparing your squad for launch and some piano that would be at home in the original Resident Evil game when an alien is discovered in combat. The weapons also sound pretty chunky with good punches of base when a weapon is fired or a grenade explodes. The voice acting feels a little rigid but is way better than I would expect in this kind of game.

The graphics are nice and environments and textures are great, with enough lighting and fog effects to create a decent atmosphere.

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Unfortunately for me I played the PS3 version of XCOM. I constantly felt like this game should be played on a PC not because of the lack of a keyboard and mouse but because of the horrific frame rate when more than just my squad could be seen on screen. Particularly later in the game when more enemies are present the game can grind almost to a halt. The frame rate issues can make it difficult to move your squad to the correct spot and while there weren’t a huge amount of full lock ups when they happen they set you back quite a bit of time. Hopefully at some point a patch can fix these problems.

Conclusion

A great tutorial, fantastic combat, in-depth non-combat game play, and reasonable audio and visuals are hindered from being truly great by performance issues and having to play “find the alien”. Despite these problems the sense of struggle and the difficulty Firaxis have created in XCOM allow it to become a must have strategy title.

XCOM is available now on XBOX 360, PS3 and PC and is definitely a must play for any strategy fan (although I recommend the PC version if possible).

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StableBit DrivePool for Windows Home Server 2011 Beta 1.2.1.7123 released

There has been another beta build from CoveCube! StableBit DrivePool development marches on – now its version 1.2.1.7123.

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Here is how CoveCube describes this application:

  • Combine all your hard drives into one big storage pool (except the system drive with the OS).
  • Add and remove drives from the pool at any time without re-partitioning or manually moving folders.
  • Create duplicated folders on the storage drive pool that are protected against single drive failure. If a drive fails on which a duplicated file was stored, the contents of that file will remain readable even without the drive.
  • All your data is stored in standard NTFS files. You can always access your files even if the Windows Home Server completely crashes or this add-in can’t be used.

This beta version’s change log:

  • Folder duplication changes will now only perform a background duplication pass over that folder instead or the entire pool (in most cases).
  • Retired DrivePool’s folder size tracking. Folder sizes are now all reported using Windows Search.
    Folder sizes are not used by DrivePool for anything internally, they are only reported to the user.
  • [D] Implemented a 100% kernel mode file size tracking solution. It’s even faster than the old one and is directly synchronized with the file system.
    – Full pool access even while re-measuring. Size modifications are kept track of.
    – Keeps track of file size changes directly in the kernel with no user mode services involved.
    – Saves pool part file sizes in the pool parts themselves, so sizes will even migrate between OS re-installs.
    – Synchronized with background duplication (when changing the duplication level of a folder).
    – Synchronized with re-balancing.
    – Will need to re-measure the pool:
    – After removing a disk.
    – After accidentally unplugging a disk while the system is running.
  • [D] Retired hybrid kernel / user-mode real-time file size tracking.
Download the latest beta version from here