GamingReview: Petunia's Purgatory

Review: Petunia’s Purgatory

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Petunia’s Purgatory is a idle farming game that plays entirely at the bottom of your desktop. Developed by Dead Possum Games and published by Level Up Gaming, Petunia’s Purgatory was released on July 16th, 2026. This idle farming game blends together a creepy-cute scenario as you grow cursed crops to feed the Elder God living in the barn. As you progress, the Elder God’s demands grow in size and variety. Different sprites and buildings automate various tasks, and that becomes increasingly useful as the farm expands. Meanwhile, Petunia’s sanity levels may—or may not—need attention. As her sanity drops, different visual effects occur either on the farm or on the screen.

Petunia’s Purgatory is quite simple in gameplay which is perfect for a idle game. Most things run automatically, making it a pleasant desktop companion as you go about your day. I love the idea and aesthetics of blending a cute farming game with Eldritch horror. The various visual effects occurring as Petunia’s sanity drops are the shining feature. I’ve played my fair share of idle games but almost nothing when it comes to desktop companions. It was an interesting experience for me that I have some mixed feelings on, but overall I liked Petunia’s Purgatory. The things that are working well are positive enough to outweigh any negatives. It may not be a game I myself can get into, but that’s a matter of preference and my easily distracted nature. I can still happily recommend this one so let’s get into it.

As a Eldritch Farming Game…

Let me start off by singing my praises for Petunia’s Purgatory. I really love the concept and execution of blending a cute farming game with Eldritch horror. I love that the Eldritch horror isn’t some secret lurking under the soil (or is it?). It sits right alongside the farming, equally present and unapologetic. There’s a range of crops to grow, from flowers, typical farm crops with an Eldritch twist, to outright horrors. You can have fields of orange lily, veined tomato and pupilae (literal eyeballs) growing at the same time.

In the center of the farm is the barn. An ancient Elder God lurks inside the barn and demands Petunia to feed it. After you plant, water, and harvest a crop, it’s carried to the barn and earns you money. You then spend that money on new crops, planters, buildings, sprites, decorations, and even additional farm space. As you fulfill the Elder God’s demands, you eventually level up your farm. This earns you a double edged sword of higher and more varied demands from the Elder God as well as the resources to fulfill those demands. This is a great way to keep players invested. I’m glad it wasn’t just a sandbox where you can farm to your hearts content, though this is still possible as there is seemingly no penalty of not fulfilling demands. It is a patient God.

Crops require a planter in order to grow. Planters come in four different sizes, ranging from 1-1 to 4-4. Crops must be planted manually, but watering and harvesting are fully automated. Some plants will only produce a harvest once while others have multiple harvests. Some crops require blood and blood fields to plant in. You can gain this by sacrificing various critters that are lured to the barn with traps and similar tools. Beyond the blood requirement though, these crops function the same as regular crops.

However, some crops lower Petunia’s sanity when harvested. As Petunia’s sanity lowers, various visuals effects occur both on the farm itself or on the rest of the screen. Just as some examples of what may happen—At one point Petunia unexplainably grew massive on my farm. Another time, a black light seemed to shine on top of the barn with lines stretching out onto my screen. I’ve seen some people have their crops turn ghostly. Some had bugs and black dots or black tendrils surrounding their screens. I am sure there’s a variety of different visual effects that can occur as Petunia’s sanity slips. Planting and harvesting flowers can help increase her sanity levels, though it may be the more enjoyable option to keep it a bit imperfect. You can turn off visual effects in the settings.

With all of this in mind, Petunia has her work cut out for her. Petunia needs to rely on various sprites and buildings to help make the farm life easier. Sprites prove useful immediately as they perform various tasks to help with the farming work. Water sprites obviously help water the crops. Harvest sprites obviously help harvest crops and take them to the barn. Some sprites—like blood sprites and crafting sprites—are required to perform tasks such as sacrificing and crafting/cooking. Each sprite has a limited working area so strategic placement is beneficial to getting the most out of them.

Buildings also prove useful in making the farm life easier. As your farm expands, building new water sources and crop silos (connected to the barn) reduces travel times. Sacrificial altars, animal lures/traps, and specialized crafting stations become core tools for generating blood and fulfilling the Elder God’s requirements for prepared meals. At level 9 you unlock decorations for your farm.

As an Eldritch farming game, I really like Petunia’s Purgatory. The game executes its ideas well. It balances money, blood, and sanity so evenly that no single resource ever overwhelms the others. I grasped the mechanics quickly, and the game always made it clear what I needed to handle or prioritize. Yes, things become slightly more complicated as you unlock more and more crop variety, but I never felt overwhelmed. Clear and consistent demands from the Elder God gives players a reason to keep the game open and running on the desktop.

Naturally, the farm isn’t designed to run forever; after a while, you unlock four new scenarios to explore. These scenarios offer unique but simple challenges, such as Thirsty for Blood having increased blood costs or Dry Season requiring more water for crops to grow. In total, players can expect to spend 50-60 hours across the 5 scenarios, but the game is definitely play at your own pace. Again, the Elder God is a patient God.

As an Idle Desktop Companion…

For me, this is where my mixed feelings begin. Let me start off by saying that I’m the type that gets distracted easily. It was difficult for me to treat this game as an idle desktop companion and occasionally ignore it as I did other things. Anytime I played the game, I sat there and focused on it with maybe a video on Youtube in the background. There is an option for focus mode which if turned on doubles the amount of time it takes for crops to grow. This is useful for if you really need to focus on something else—though personally I feel like turning focus mode on would mean I am intending to focus on the game, but that’s just wording. If you think that you would be able to play Petunia’s Purgatory as an idle desktop companion, then your experience may differ from my own.

In my opinion, what defines a good idle game are two things—automation and time. Almost all farm actions—watering, harvesting, sacrificing, and crafting—run automatically. The only farming task the game leaves to me is planting, and unfortunately, that single manual chore had a big impact on my overall enjoyment. The constant need to replant crops is a bit tedious, especially when the farm begins to expand. Of course if you aren’t like me and willing to just let the farm be empty for a bit while you work on other things, then this isn’t an issue. The problem also eases with later crops because they can be harvested several times before you have to replant them. Even so, I kept wishing the game would automate planting as well. Perhaps players could dedicate a field to one crop and it will auto-purchase and plant when needed.

Personally, I wouldn’t mind if there was an option to speed things up. I get it—it’s an idle game, so it’s meant to take time. Perhaps I’m a little less patient than the Elder God and wanting to fulfill the demands a bit faster, especially when the demands grow in size. It takes quite a long time to fulfill a demand of 50 of the same crop without planting it in every field I have.

I might be just splitting hairs but the gameplay is missing one or two things for me to fully enjoy it as either an idle game or as something I would focus on playing. I also know that sitting there and focusing on the game would feel like a long and boring process. Besides the visual effects when sanity drops, the gameplay isn’t something I’d consider compelling even for a farming game. Surprise, surprise—the idle desktop companion is designed to be ignored and left running in the background. However, the tedious requirement to replant every crop at different intervals will certainly distract me from my other tasks unless I decide to leave things empty and only check back periodically. This is probably just a personal thing, but the lack of full automation feels like a huge miss.

The last thing I’d like to discuss is the game as a desktop companion. It isn’t a huge deal, but I felt that the sizing of the game on the desktop was a bit awkward. By default, the game is pretty small. I don’t wear glasses nor have any issues seeing, but even I was struggling to make things out as the entire farm stretches across the bottom of the screen. You can zoom in (or out making the game even smaller) which will increase the size, but the only size that had the visual clarity I wanted took up too much of the screen. The entire farm is not visible, but you are able to scroll side to side to view it. I wish this could be on the default size—the visual clarity of being zoomed in without having to take up much of my desktop.

The Elder God Awaits…Patiently

Overall, though I love the concept and visuals of Petunia’s Purgatory and want to fully enjoy the game, I unfortunately don’t think its one that I will leave running in the background. However, I am aware that my negatives are really just personal preference. When I have important things to do (such as writing reviews), I can’t have distractions. An idle desktop companion—despite its nature and the focus mode option—would absolutely distract me. On the flip side though, paying more focus on the game isn’t the most fun thing to do. Replanting crops after every harvest drags on, turning the process into a long, boring chore. Overall, not a game for me but I am giving it a decent score for what it is.

However, for those of you who can and/or already do enjoy idle desktop companions, then I can happily recommend this one! The game’s concept, aesthetics, and visual effects are genuinely strong. If it automated the repetitive re‑planting, I’d be far more likely to come back to it. I’d love to just let things run fully automated and get the occasional visual effect on the rest of my screen. It would be a plus if I could have more visual clarity on a smaller size as well as the potential option to speed things up. I yearn to serve the Elder God my creepy crops and I hope that you can get the enjoyment out of it that I wish I could.

Thank you for reading and don’t let Petunia go insane!

SUMMARY

Petunia's Purgatory is a creepy-cute idle farming desktop companion. Developed by Dead Possum Games and published by Level Up Gaming, Petunia's Purgatory blends a cute farming game with the creepy aesthetics of Eldritch horror. An ancient Elder God lurks within the barn and demands Petunia to feed it a variety of creepy crops. Petunia will (or will not) need to keep her sanity filled, otherwise strange visual effects occur on the farm and desktop. Most farming tasks are automated, and with the help of various sprites and buildings, Petunia's Purgatory can run idle on the desktop as you focus on other tasks. Personally, not a game I can get into, but definitely a recommendation if you think that you could!

+Cute farming game blended with creepy Eldritch horror. Love the aesthetics
+Balance of money, blood and Petunia's sanity levels is done well. Not one system feels more important than the other
+Visual effects that occur as Petunia's sanity slips are great and varied
+Most things are automated

-Planting is not automated. Becomes tedious if you are focusing on the game
-Wish there was an option to speed things up
-Size on desktop is a bit awkward. I want visual clarity without it taking up too much of the screen

Price - 7.19 € - Worth the price given the overall content, as long as you plan to play as an idle desktop companion instead of something to focus on

(A code was provided to be reviewed on PC)
Cody Monfredi
Cody Monfredi
Lifelong gamer with a passion for characters, stories and side quests. My favorite games are those that reward exploration, have immense lore, and allows me to put on silly outfits. Please don't be afraid to reach out if you'd like to talk business, video games or anything else! You can reach me on Linkdeln, discord, or at cmonfredi1@gmail.com!

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