Fillit is an extremely simple game that offers countless hours of fun with an extremely simplistic concept. Published and developed by 11sheep, Fillit runs for 7.99 USD on steam and is more than a generous price for the countless hour’s players will get from the game.
Fillit markets itself as a game inspired by things such as Xonix and Volfied, tasking players with the job of trying to navigate a dot across the map while trying to capture as much of the space as possible. This is done when a line is drawn from one wall to another and can even be used to redirect the path of the enemies, letting players formulate different approaches to getting higher scores. There is no story mode to focus on so the best way to look at the game is through the lens of something to pass the time by. I went from mindlessly going through levels to really trying to get a higher score than my previous attempts. As players progress through the stages, the game introduces new obstacles and enemies to hinder the players’ progress. With 96 levels for players to progress through in the single player mode, there is a lot to be done if there is nothing in your steam library that is catching the players attention at the moment. This is a good way to pass the time without having to get too involved in a convoluted story or complex battle system which can trap players for hours.
For those looking for a multiplayer experience Fillit offers both competitive and cooperative modes for couch co-op fun. The competitive mode pits two players against one another in a race to see who can clear most of the board while still navigating the enemies on screen and collecting the stars scattered about to help boost their score. If competition is out of the question, there is a together mode with over 40 levels of co-op fun to be had.
Overall, Fillit has a simple look and even simpler gameplay that will suck players in for what feels like an unknown amount of time while they try to finish a level. Every time I revisited the game to get screen shots or find out more from the game, time flew by while my little puck danced and dodged around enemy attacks. The vibrant colors and fluid controls really helps bring everything together and this is one of those games that would be great as apart of a bundle or to catch on sale. 11sheep really managed to create a game that will grab the players attention and not let go until they find themselves say “oh but just one more level and I’ll be done”. In a world where games are always trying to chase a new fad and latch on to them for dear life, it is refreshing to play something on the simpler side of things.