GamingReview: Necromunda: Underhive Wars

Review: Necromunda: Underhive Wars

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The game, Necromunda: Underhive Wars is something that really is unique, original, and honestly isn’t really something I’d play. Honestly, I don’t want to say anything bad about a game as it’s not how the game plays, the genre, or the design. I just feel a bit lost in what needs to be done. Maybe I can blame it on that I’m not a big tactical, strategy-style gamer. Yet, I don’t mind giving it a shot every once in a while.

I feel that this game just lost me from the very start. It’s a bit confusing, especially for first-time players. I’ve tried to realize what I need to do to control the team members while playing. It was crazy trying to hunt down the buttons on the controller to figure what does what. Nevertheless, I just got lost each round and did anything I could at least do, like move somewhere to get out of the way. That didn’t really help me and possibly why I ruined many of my turns. Never getting me closer or helping me dominate the other side. Also why I’ve lost and was defeated on my first run of the game.

The entire mapping of the controls is what I am wishing I could see clearly in the pause menu option. Yet it’s not something I’m finding. However, most of the buttons are labeled on the screen what you can do, but I felt a bit lost still. Not that I don’t know how to put it together, or understand what I can use.

It was when trying to know if I can do other things like moving my teammates and possibly jump over objects, which I’ve always disliked when playing a game. That actually made me feel a bit limited with the movement I can make. It even took me some closer look to notice in areas you can press the letter A to climb over a block of things in my path.

Additionally, I know there was a map viewing, another thing that took me a while to figure out, and yet I still felt limited in the location we are battling in. Again, just being lost and unsure what or where to go next, well it made me uncertain if I wanted to keep trying to play. On the other hand, the weapons and design of the game are no problem, nothing but well-done art. As well as the background scene around. So nothing wrong or bad to report there. Yet, even the design of the game can’t help how I feel.

Each time I tried playing, I just really can’t seem to find myself getting into it as much. Maybe a break will be a good thing then give it another go. Of course, It’s gonna take time to actually understand the controls and what I can do or how far I can go before I can’t. I just wish it was a little different, with a tutorial on how to use or choose different features before throwing the player into the game, expecting it to be a piece of cake.

Don’t get me wrong, I did enjoy that it starts off with women as the players in the game. Two to be exact, defeating two similar ones on the other side. Yet, it still doesn’t help when I can’t understand my role or what is being asked of me when I need to move wherein the game or how to defeat and use a weapon correctly. It just doesn’t suit me as a game I’d play right now.

Lastly, I like to say that I’m so sorry Necromunda, you were well designed graphically and have an excellent camera controlling the action. Perfect view of everything going on. However, it’s just not as fun as many other games because I can’t figure it out as easily or find myself getting entertained or captivated by the story.

SUMMARY

+ Great Design and Visual Appeal
- Difficult Controlling
- Uneasy To Understand Rightaway
- Confusing Map

(Reviewed on Xbox One)
Natosha M
Natosha M
If it's a game filled with action, adventure, challenges, and a great story, you best believe it; I want to play it! I'm always excited to try something classic or original when it comes to a videogame.

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+ Great Design and Visual Appeal<br> - Difficult Controlling<br> - Uneasy To Understand Rightaway<br> - Confusing Map<br><br> (Reviewed on Xbox One)Review: Necromunda: Underhive Wars