Overnight at GDC, Xbox announced some new momentum figures for the [email protected] programme. As [email protected] heads into its fifth year, GDC is an awesome time to reflect on how far the program has come. Xbox has long been an innovator in supporting independent development – from the early days of Xbox Live Arcade to the work [email protected] does today.

• Almost 800 games launched from 477 studios around the world
• More than four billion hours of playing time on [email protected] games (that’s the equivalent of more than 450,0000 years!)
• More than $1,000,000,000 of revenue generated

At [email protected], our goal is to enable both creativity in independent development and also provide the tools and platform for creators to succeed and continue their work. With nearly 800 games released to date from 477 studios around the world, and close to 2800 studios with Xbox One dev kits in hand, we’re stoked that [email protected] continues to be the vibrant, global home for independent game development.

Since 2013, gamers have spent more than 4 billion hours, more than 450,000 years of time – playing [email protected] games and the program has generated more than one billion dollars in revenue on Xbox and Windows 10!

All of this tells us that [email protected] has become a proven program for independent developers to find both creative and commercial success.