Ubisoft released a short documentary video exploring the recreation of the Stone Age that players will experience in Far Cry Primal.
What does it take to create a game set 10 000 years ago?
The creation of a brand new language, Wenja, based on the Proto-Indo-European language, was an essential part of the process to achieve the level of realism and authenticity the team wanted for the game.
Making a Far Cry game set during the Stone Age was a bold task for Ubisoft Montreal, and it was through the combined effort of the directors, animators, programmers, but also experts such as historians, anthropologists and linguistics, and even movement coaches, that allowed Ubisoft Montreal to give life to the Stone Age.
Far Cry Primal is available to own on 23rd February on the PlayStation 4 and Xbox One, and will be available on Windows PC on 1st March.
