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Today Dice and EA have released DICE new Battlefield 4 patches for the PC and Xbox One versions of the game. Also DICE plans to roll out the first part of the pre game lobby feature ‘Platoons’ on Tomorrow 27th, February. But unlike many of the modern multiplayer shooters which feature pre game lobby systems, but will Battlefield 4 offers no way for players to group up in-game before joining matches, making it difficult for friends to stick together. Dice and EA hoping the Platoons will fix the problem with group of friends play Battlefield 4 together.
Feb 25 PC game update notes
- Fix for the so called “sound loop crash” issue that caused the game to freeze
- Fix for an issue that sometimes prevented players from shooting while in the gunner position of a vehicle
- Fix for the headshot icon appearing incorrectly at non-headshot deaths, such as suicide or dying of an explosion
- General stability improvements
Mantle
- General stability and performance improvements
- Fix for an issue that caused the sky/fog to be either too bright or too dark when Mantle was used
- Added on-screen video memory utilization statistics with “Render.DrawScreenInfo”
Feb 25 Xbox One game update notes
- Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
- Fix for a crash that could occur when signing out as an active user
- Fix for missing sound in Team/Squad Deathmatch
- Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
- Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
- Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
- Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts, causing the players to feel that they died too quickly.
- Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
- Fix for an issue where long IDs wouldn’t scroll on dog tags
- Fix for missing grass physics in terrain
- Fix for an issue that would appear if a 10 users party would join a game with 8 available slots, leaving 2 of the players stuck on the loading screen
- Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning
- Fix for a MAV exploit that let players reach various out-of-map locations
