Carbine Studio’s has released details of their business model for Wildstar, so if you want to play, you need to read this.
Upon purchasing WildStar through a retail outlet or digital download, players will receive 30 days free game time, plus three guest passes to give to friends for a week of galactic adventure. Players can then either opt to pay a standard monthly subscription, purchase a Game Time card, or use gold earned in-game to purchase C.R.E.D.D. from other players and avoid paying a subscription fee altogether.
C.R.E.D.D. (also known as a Certificate of Research, Exploration, Destruction and Development) is an in-game item that can be redeemed for game time. Players can sell C.R.E.D.D. to each other for gold in-game through each server’s Commodities Exchange at a rate established by the player community. C.R.E.D.D. can also be purchased for real money online at www.WildStar-Online.com. This model provides players multiple options for access to play – through a traditional MMO subscription or a ’play to pay’ approach.
At a recent event I had the opportunity to play some of Carbine Studio’s new sci-fi MMO Wildstar. I also had the chance to talk with Stephan Frost, the game director:
Wildstar will be released on the PC soon, and there will be a beta , so watch this space.
You can learn more about Wildstar and sign up for the beta on their website.
What do you think of Wildstar? Let us know by leaving a comment below.
