Puppeteer was announced to the world at Gamescom last year, and I recently had the chance to play it, and talk with it’s Creative Director, Gavin Moore.
Puppeteer is a brand new franchise developed exclusively for PlayStation 3 by SCE Japan Studio. Set in a magical puppeteer’s theatre, the game will introduce you to a strange and fantastic world, where the environment is constantly changing. Players will enjoy a rich, dark fairy-tale where surprises lurk around every corner.
One dark moonlit night, a young boy named Kutaro was carried away by the maleficent Moon Bear King to a black castle where the unlucky lad was transformed into a puppet.
Kutaro displeased the terrible tyrant, who devoured the boy’s wooden head and cast away his body.
But the headless hero was not alone, for he had discovered a very special pair of scissors to help him on his harrowing adventure to find his head, and his way home.
Gavin Moore is a Creative Director for Sony Computer Entertainments Japan Studio.
He has spent 20 years honing his craft in video games. Prior to joining Sony, Gavin cut his teeth as a pixel artist and animator at Mindscape, working on classic games machines such as the Amiga, SNES, Megadrive and original Gameboy. He joined SCEE in 1998, where he worked on the hugely successful The Getaway, which sold over 4 million units worldwide. Gavin currently lives and works in Japan, where he has spent the last 9 years immersing himself in Japanese culture and video game creation.
So over to Gavin:
Thank you to Gavin for taking the time to not only talk to me about Puppeteer, but also playing the game with me, which was a lot of fun.
I really enjoyed my time playing Puppeteer, so stay tuned for a preview soon.
Puppeteer will be released on the 11th September 2013 here in the UK and on the 10th September in North America.
What do you think of Puppeteer? Let us know by leaving a comment below.