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Here are the release notes for the newest update for the Call of Duty – Black Ops 2 on the Xbox 360.
| Game Update Notes: Apr. 10, 2013 |
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Feature Improvements
- Added Prestige Level Calling Cards for each Prestige Level.
- Players will now control the last Scorestreak called when calling in multiple remote controllable Scorestreaks.
- Updated the League Lobbies to display Team Rank next to each Team Member’s name.
- Added Suicide and Team Killed Penalties to the Game Rules/Spawn Settings Menu for Custom Games.
- Added a feature to kick players if they suicide too often in a game.
Multiplayer Issues Addressed
- Fixed an issue reported by the community where the Lodestar view remains on-screen if the VTOL Warship is destroyed after being previously kicked from the VTOL due to friendly fire.
- Updated Menus to combat exploits reported by the community.
- Addressed a persistent Counter UAV issue that occurred during host migrations.
- Fixed an issue reported by the community where the player was not earning any progress for the Chopper Hunter Field Specialist challenge.
- Fixed an issue reported by the community where C4 was doing no damage to enemies if blown up the moment it attached to a surface.
- Addressed an issue reported by the community with activating Prestige on a weapon not removing attachments from that weapon in other class sets.
- Prestige Master icon can now be seen as the ‘next Prestige’ when players reach the max Prestige Level.
- Resolved an issue with the Orbital VSAT Scorestreak losing time during the host migration count down.
- Resolved a collision issue on Grind which caused the player to become stuck on the vert ramp.
- Fixed an issue where players were able to place a turret while under the big rig in Aftermath.
- Addressed a couple of issues with the Sentry Gun and AGR Scorestreak tablets remaining open when the player transitions to the Scorestreak while it is being destroyed.
- The Attachments menu in the After Action Report now indicates the XP a player earns from leveling up a weapon.
- Resolved an issue where players would lose control of Sentry Guns if they take control of it while it is being destroyed.
- Fixed an issue with Turret and Guardian placement within certain objects in Aftermath.
- Improved performance in Theater when a player Previews a Clip over and over again while their Clips in the Timeline Editor are maxed out.
- Fixed an issue with the environment disappearing when dying and spectating the water in Carrier.
- The music now plays for everyone during the Final Killcam.
- Addressed an issue on PlayStation 3 where the Listen In toggle, while CODcasting, was listening to all whether it was toggled on or not.
- Fixed an issue in Theater where the camera viewed under the map while watching players that had not spawned in.
- Resolved an issue with the AGR icon only appearing on the mini-map when it was firing both the machine gun and rockets at the same time.
- Resolved an issue with the Victory/Defeat screen not accurately displaying the amount of XP a player had earned in Objective based game modes on Combat Training.
- Addressed multiple issues with reloading the War Machine Scorestreak.
- Adjusted the Scoreboard columns when CODcasting Free For All to display points in the first column instead of player score.
- Fixed an issue with the HUD pushing off the screen when CODcasting in Theater during a round transition.
- Resolved an issue in Theater where Party Leaders could not render videos while players joined the lobby.
- Addressed an issue with the Chat Notification not appearing on the in-game screen for players who were speaking in Party Chat.
- Fixed an animation issue for the Combat Knife when holding aim down sight and pressing the melee attack button.
- Resolved an inconsistency in the Emblem Editor with the way emblems were being displayed between profiles.
- Resolved an issue in the Player Channel where deleted screenshots and edited films were appearing as an error when viewed by another player.
- Addressed an issue in the League Play slide menu where the Career Wins stat was not updating for previous seasons when the player had not yet been placed.
- Fixed an issue with the Game Settings Update prompt getting cut off when choosing to update after the idle screen fade out.
- Resolved an issue with the gondolas on Downhill continuing to move during a host migration.
- Fixed an issue with the Emblems on Playercards viewed from the in-game Scoreboard showing corruption.
- Addressed an issue in Search and Destroy where players would sometimes spawn into the next round with their secondary weapon.
- Resolved an endless loading prompt to connect to Twitch when attempting to unlink and re-link accounts with no login information.
- Fixed a Twitch/Twitter menu issue where some fields were still accessible while connecting to Twitch/Twitter.
- Resolved a UI issue with rapidly using Like and Dislike on user-generated content.
- Fixed an issue with the equipped DLC reticle displaying the wrong preview reticle when going from a DLC reticle to any other reticle equipped on another weapon.
- Addressed the Hellstorm Missile boost button prompt not updating correctly for some controller button layouts.
- Addressed multiple menu layering issues.
- Fixed an issue with the laser effect not appearing in-game on a Laser Sight if the player spams the Switch Weapons button.
- Addressed an issue with the mini-map overlapping the objective text when a CODcaster has the control panel open.
- Resolved an issue with the Bacon and Dia De Muertos DLC camos not appearing on enemy weapons when the player is using a weapon that has the Millimeter Scanner attachment equipped.
- Fix for League Season History and League Leaderboard UI errors.
- Fixed an issue in CODtv paging logic where we were losing one item every time we page back from page 3 to 2.
Gameplay Balancing
- Adjusted Hijacked engine room Hardpoint zone to extend to ladders.
- Lightning Strike Radar will not reactivate after round change if it has been used in a previous round.
- Global enemy spawn influencers adjusted.
- Adjusted objective spawn influencers in Capture the Flag.
Zombies Issues Addressed
- Fixed a UI Error that occurred on Turned.
- Resolved various bugs around the Die Rise map.
