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Microsoft and Central Saint Martins Partner to Reveal PC Hardware Designs of the Future

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5. The Semaphone – Masami Lavault

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Designed to overcome the barriers to creating intimacy between two people in a virtual space, the Semaphone comes as a pair of shell–like devices linked via the internet. The Semaphone is designed to be carried around the home and continuously record a person’s movements. The shell also delicately shines according to the movements of the other, with different light rhythms signifying diverse statuses.

6. Digipost – Yuhan Wan

Desigh students from Central St Martins with their shortlisted designs.Design students from Central St Martins with their shortlisted designs.

Lots of people stick notes on or around their monitor. Some products can’t be replaced by a digital one because they exist for different uses, for example the paper ‘to-do’ lists. This device offers a real writing pad set on the surface of a pressure sensitive touch pad. When writing on the paper, the sensor underneath will capture the information and save a digital copy.

7. Double – Liliana Carvalho

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Double is a wireless dual navigation mouse device, designed to teach older generations to use computers. Each user uses one hand, working together to learn and practice the skills needed to operate within the digital world.

8. Drag Fun – Easy Reader – Caijun Yang

Cai Jun Yang1

Drag Fun is an intelligent reader for visually impaired people which turns any printed book into a physical Braille and sound book. The product automatically analyses the layout of a book and includes an elastic scanning belt which allows it to scan books of all sizes.

9. Switch – Lucie Barouillet

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A central hub connected wirelessly to all devices in the home that can be controlled by parents to limit the time children spend using technological devices.

10. Syringe USB – Chun-Ling Wu

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This concept is designed to display the digital capacity of a USB stick by using a simple movement which visualizes the upload process in a physical and intuitive way. The design is inspired by the motion of a syringe which follows an input and output action.

11. Ambient Games Capsule – Alexandra Sidorenko

Desigh students from Central St Martins with their shortlisted designs.Design students from Central St Martins with their shortlisted designs.

This concept is based on creating an immersive environment during game-play whilst reflecting the game in the real world. The glass ball will create an emotional sphere which transforms the users environment by projecting images into the real world.

12. Social Media Dice – Rahul Boggaram

Desigh students from Central St Martins with their shortlisted designs.Design students from Central St Martins with their shortlisted designs.

This concept is designed to keep you digitally connected. The Social Media Dice enables you to share content digitally by using physical gestures that allow you to simplify and socialize your content.

So let me ask you this…. which of the above would you chose?

Andrew Edney
Andrew Edney
I am the owner and editor of this site. I have been interested in gadgets and tech since I was a little kid. I have also written a number of books on various tech subjects. I also blogged for The Huffington Post and for FHM. And I am honoured to have been a Microsoft MVP since January 2008, including as an Xbox MVP until 2023.

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