Today EA and DICE offered the smallest glimpse of Mirror’s Edge 2 at last year’s E3. This year, DICE is promising a grander look at the game, while also revealing the game’s new title. The game will be known as Mirror’s Edge Catalyst.
“Mirror’s Edge has always had a special place in the hearts of all of us at DICE,” senior producer Sara Jansson said on the Mirror’s Edge website. “The first game had a lot of promise. It was unlike anything else in terms of the gameplay and style — it had a unique soul. But as much as we loved that game, we knew it could be more. So that’s what we have set out to do as we introduce Mirror’s Edge to a new generation. “The team has spent a lot of time re-evaluating every aspect of the game and making it a new experience. This is not a sequel, this is not Mirror’s Edge 2. We have landed on a vision that honors the first game — pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith — but also brings a lot of great new, interesting gameplay and features to the experience for our players.”
Mirror’s Edge Catalyst was also confirmed for an E3 2015 appearance in that same blog post. EA has previously indicated a Q1 2016 release for Mirror’s Edge Catalyst. Look for more information to come during EA’s press conference this coming Monday.
Warner Bros. Interactive Entertainment today released the first trailer for LEGO Marvel’s Avengers, the first console videogame featuring characters and storylines from the Marvel’s The Avengers and the blockbuster sequel Marvel’s Avengers: Age of Ultron.
Play as Earth’s Mightiest Heroes in their quest to save the world while reliving some of the most amazing moments from the Marvel Cinematic Universe, including the famed Battle of New York between the Avengers and Super Villain Loki as seen in Marvel’s The Avengers.
Revolution Software proudly announces today that an enhanced version of Broken Sword 5 – The Serpent’s Curse will release worldwide for PlayStation 4 and the Xbox One, in Summer 2015.
Funded after a hugely successful Kickstarter campaign which reached its goal in just 13 days, Revolution is now working on bringing George and Nico’s latest adventure to next gen consoles. Digital versions will be published by Revolution through PlayStation Network and Xbox Games Store. Retail versions, which will include the game’s introduction as a graphic novel, will be distributed throughout Europe and EMEA by Ravenscourt.
“We are delighted to bring Broken Sword 5 to PS4 and Xbox One with enhancements over the other versions including additional animation and audio, a character gallery section and many console-specific enhancements. The Broken Sword games have a proud history on previous PlayStation and Xbox consoles. There is such a loyal following for the Broken Sword games, as demonstrated by the 15,000 fans who backed the original Kickstarter campaign it’s fantastic to now be able to bring the game to all those console owners who have requested that we write the game for their favourite platform” said Charles Cecil, Founder & CEO of Revolution Software.
Playing as intrepid American George Stobbart and sassy French journalist Nico Collard, players will find themselves on the trail of a stolen painting – and a murderous conspiracy. A conspiracy whose roots lie in mysteries older than the written word…
In this latest explosive episode in the iconic Broken Sword series, enhanced for PlayStation 4 and the Xbox One. Immerse yourself in the rich storyline and experience the very best in adventure gaming: from unique puzzles and deft subterfuge to cipher solving and time-honoured detective work.
Full English, German, French, Italian and Spanish speech, additionally with Russian and Polish subtitles
The newest campaign from Three, which introduces a new loveable character, called Jackson, to TV screens for the very first time is already proving a huge hit.
It has amassed over 1.2m in its first 48 hours online and sparked a frenzy on social media with people taking to Facebook to watch Jackson’s mission to #makeitright.
The new ad, which is set to East 17’s nineties hit, ‘It’s Alright’, stars Jackson, a purple puppet created by the world famous Jim Henson’s Creature Shop, renowned for inventing The Muppets.
Dejected, beaten down and damp, Jackson cuts a sorry figure in the big dark city as the story unfolds. But as he reaches his lowest ebb, Jackson remembers an old family mantra, and is suddenly transformed. Galvanised into action, he then spreads the song’s reassuring message to characters in all sorts of sticky situations.
Just like Jackson, Three is leading a movement for positive change The network is rallying the British public to take a stand and unite against network gripes – from high roaming costs to charging a premium for 4G. When stuff sucks, Three is pledging to #makeitright. It seems that Jackson is already leading the British public in his mission with 3,000 people using the #makeitright on twitter.
Dave Dyson, CEO at Three, commented: “We want to entertain people with this advert, but also want to introduce a more serious message with the #MakeItRight campaign. Jackson might be a loveable puppet – but he was once downtrodden and treated unfairly – just like many mobile customers. At Three our purpose is to change that. We’re taking a stand to #MakeItRight by not charging our customers to use their phones abroad in even more destinations, for example”.
With the advert follows Jackson’s emotion-filled journey as he transforms from downtrodden puppet to that of revolutionary leader, raising his triumphant fist as a symbol to show anything is possible.
Jason Weber, Creative Supervisor of Jim Henson’s Creature Shop said: “Three came to us with a fun idea to create a puppet character that can express the way we all feel when things don’t go our way and then the exact opposite – the sheer exhilaration of believing anything is possible. Puppets are at their best when they emote familiar feelings or ideas that anyone can relate to and Jackson is definitely someone we can all connect with.”
The 90 second ad campaign that launched last Friday 5th June during Big Brother on Channel 5, with further scheduling throughout the weekend, including spots during 8 Out Of Ten Cats, Alan Carr Chatty Man and Emmerdale.
Last year Three’s 2014 viral advert #SingItKitty became a global hit, with more than 6 million hits on YouTube. The advert featured Starship’s power anthem, ‘We Built This City’, and turned a shared moment between a young girl and her adorably cute pet kitten into an epic journey that saw the duo belt out a powerful rendition of the song, whilst tearing up the cul-de-sac on a pink tricycle.
Today Microsoft has unveiled a new Xbox One 1TB console, with a new matte finish and more storage for your games and media which is exclusive to GAME in the UK for two weeks from 10th June (£349.99).
Also starting today, the £299.99 price on all standard Xbox One 500GB consoles will be permanent in the United Kingdom and select regions around the world.
Also included is the newly designed Xbox One Wireless Controller, and in select regions for a limited time, Halo : The Master Chief Collection.
The new Xbox One Wireless Controller now features a 3.5mm stereo jack that lets you plug a headset right into the controller. You’ll have the option to adjust headset volume, mic monitoring, and voice and game audio balance through the Settings menu on your console. In addition to audio improvements, Microsoft has also fine-tuned the bumpers and enabled wireless firmware updates on the updated controller which eliminates having to connect the controller via USB cable to receive updates.
You will be able to purchase the new controller as a standalone item in black from late summer, as well as a new camouflage design in silver and black with the Xbox One Special Edition Covert Forces Wireless Controller, which starts to ship to retailers from 16th June.
The new controller will also be available as a standalone item in black as well as a new camouflage design in silver and black.
Konami Digital Entertainment B.V. has announced it’s highly anticipated METAL GEAR SOLID V: THE PHANTOM PAIN title will be the subject of a Limited Edition PlayStation 4 Console Bundle on 1st September.
A special agreement between KONAMI and Sony Computer Entertainment Euro a division of Sony Computer Entertainment Inc., the branded console will be released concurrently with METAL GEAR SOLID V: THE PHANTOM PAIN. The bundle will include the PlayStation 4 with a 500GB hard disk drive and the Wireless Controller (DUALSHOCK 4), both in their special METAL GEAR SOLID V design, and the METAL GEAR SOLID V: THE PHANTOM PAIN DAY 1 EDITION software title for PS4. The bundle will be available in a limited quantity.
The PS4 system included in the bundle comes in a special deep red colour with gold line detail, inspired by the look of Snake’s ‘Bionic Arm’ in the game. The DUALSHOCK 4 Wireless Controller is a metallic grey colour, resembling the handgun held by Snake. Both the PS4 system and the DUALSHOCK 4 Wireless Controller feature the unit emblem of Diamond Dogs, a private military initiative led by Snake. The product also includes a METAL GEAR SOLID V: THE PHANTOM PAIN special theme for PS4
Warner Bros Games UK has teamed up with twenty of the most exciting contemporary artists and media celebrities to celebrate the launch of Batman: Arkham Knight with a new exhibition reimagining the Caped Crusader’s iconic Cape and Cowl headpiece, running at Kachette, Shoreditch, London, from Tuesday 23rd to Sunday 28th June, 2015.
Using life-sized replicas of Batman’s famous costume as a blank canvas, each artist and celebrity will produce their own unique interpretation of the Dark Knight’s attire.
Mandatory Credit: Photo by Tom Dymond/REX (4831120l) Please credit Tom Dymond/REX Shutterstock Please credit Tom Dymond/REX Shutterstock
Featuring celebrities from the worlds of TV, film, music and fashion, such as Jonathan Ross, Noel Clarke, Eliza Doolittle and Jodie Kidd and high profile artists such as Nancy Fouts, Lauren Baker, Hayden Kays, Inkie, Pam Glew, INSA, The Connor Brothers, Zeus, Matt Small, Jon Burgerman, Case, CRASH, Cyclops, Kid Acne, Logan Hicks and Pure Evil, the exhibition will run through the launch week of Batman: Arkham Knight.
Produced and curated by Moniker Projects, the Batman: Arkham Knight Cape & Cowl Exhibition will run at:
Kachette, 347 Old St., Shoreditch, London, EC1V 9LP (nearest stations Liverpool Street, Old Street & Shoreditch High Street)
From:
Tuesday 23 to Saturday 27 June – 11am to 9pm
Sunday 28 June – 11am to 5pm
Entry to the exhibition is free, with final entrance 30 minutes before the gallery closes.
Batman: Arkham Knight will be available from 23rd June 2015 on PlayStation 4, Xbox One and PC.
Lauren Baker – ‘Acid Rain’
Multidisciplinary artist Lauren Baker explores transitions between life, death and rebirth whilst delivering an aesthetic value that has seen her work featured in The V&A, Tate Modern and Tate Britain.
The corrosive Gotham rain falls upon the dark night. Batman is unmoved. Shrouded in darkness, he fights for the light.
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INSA – ‘High Heels And Low Lifes’
Globally renowned artist INSA has painted his work across the world, carved in ice in the Arctic, painted on mud huts in Africa and recently completed one of the biggest paintings on the planet photographed from space.
For Arkham Knight Cape & Cowl INSA has transformed Batman with his trademark INSA graffiti fetish pattern.
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The Connor Brothers – ‘Becoming Yourself’
The Connor Brothers’ work explores the concepts of truth and fiction, often blurring the line between the two.
‘Becoming Yourself’ is a modern take on the Memento Mori – even superheroes must accept their mortality.
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Zeus – ‘Batman Under Construction’
London artist Zeus has been drawing inspiration from urban culture to create dynamic, experimental compositions that have re-defined graffiti.
A megalithic monument for Gotham City is under construction to celebrate the cape crusader.
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Matt Small – ‘The city corrodes us all’
Matt Small’s artworks are inspired by the city and its people. The grit, the grime, the energy is what Small seeks to capture in the pieces that he creates.
‘The city corrodes us all’ depicts the Dark Knight as corroded and dilapidated. The corruption, criminality, the grime, the urban decay have finally become one with the Batman.
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Cyclops – “Somewhere on the Spectrum’
Cyclops is a London-based artist, working across a variety of media.
Somewhere on the Spectrum uses the idea that the colour black contains all other colours and represents this by adorning the normally iconic black mask with an optimistic rainbow.
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Nancy Fouts – ‘One for All, All for One’
Modern day surrealist and art prankster Nancy Fouts reinterpretations of inanimate objects tilts the original meaning of the object used on its head to such an extent that its original meaning becomes obsolete and a new significance is revealed.
For Batman: Arkham Knight Cape & Cowl Nancy Fouts has reconstructed Batman’s Cowl out of a collection of all people and all things. He is made of many pieces.
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Case – ‘Till Death Do Us Part’
Andreas von Chrzanowski aka CASE is a German graffiti artist and one of four members of the “Maclaim Crew”. Case is widely recognised as a pioneer in the art of spray-can photo-realistism.
The alliance between Batman and Bruce Wayne is life-long, they will be parted only by death.
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Other participating celebrities and artists include:
Jonathan Ross
Jonathan Ross OBE has had an illustrious broadcasting career spanning almost 20 years across British television and radio. Known affectionately as Wossy to fans, Jonathan is vocal about his passion for comic books, videogames and pop culture.
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Jodie Kidd
Jodie Kidd is an internationally acclaimed presenter and model. Having started her career modelling for the top fashion houses and luxury brands, Jodie has also had huge success off the catwalk on the race track, polo field and as a broadcaster, presenting The Classic Car Show and CNN Equestrian.
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Noel Clarke
Noel Clarke is a London based Actor, Producer and Director known for Star Trek Into Darkness (2013), Adulthood (2008) and Kidulthood (2006). Clarke most recently starred in ITV drama Chasing Shadows and produced, Directed & starred in the Universal picture ‘The Anomaly’
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Eliza Doolittle
Eliza Doolittle was born and raised in London and is a platinum-selling artist who has penned hits such as ‘Pack Up’ & ‘Skinny Genes’. Her collaboration with massive dance duo Disclosure delivered the garage anthem of that summer, ‘You & Me’, and she is now working on her third studio project.
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Pam Glew
Pam Glew is a contemporary British artist, known for her unique bleaching technique on vintage fabrics and flags.
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Hayden Kays
Hayden Kays is a painter, sculptor and printmaker. Kays is classically trained while being ruthlessly contemporary.
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CRASH
Growing up in NYC during the 60’s and fascinated by the Subway system, Crash’s style became a hybrid of Pop and the Graffiti style of the 70’s. Crash’s aesthetic bridged the gap from the street to the gallery scene of the early 80’s.
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Inkie
Bristol-bred, London-based graffiti king and inventor of Ink Nouveau paints his signature female forms and classic wildstyles in cities across the globe.
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Pure Evil
A child of contemporary London and San Francisco, Pure Evil is also a child of his times. A painter based in London’s East End and famous for his ‘nightmare series’ of crying ladies.
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Jon Burgerman
Internationally acclaimed New York-based British Artist, Jon Burgerman, is known for his iconic compositions and ‘doodles’, spreading his message of creativity and fun across the globe.
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Kid Acne
Kid Acne is an artist, illustrator, print-maker and MC. His work can be seen around the world in murals and gallery shows from LA to Azerbaijan and his inimitable style of illustration has adorned products for some of the world’s leading brands.
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Logan Hicks
Logan hicks is a NY-based painter who uses stencils to produce his work. His art is driven by an interest in the urban environment and how people interact within it.
Bethesda Softworks has today announced that its award-winning multiplayer roleplaying game, The Elder Scrolls Online: Tamriel Unlimited, is now available for Xbox One, and the PlayStation 4.
For the first time in history, players worldwide can now explore the legendary world of Tamriel with their friends on console. In the latest and biggest Elder Scrolls game ever created, players can embark on heroic single-player quests, explore the sprawling world of Tamriel with friends, or join forces with hundreds of others in player vs. player battles as they unravel the secrets of a persistent Tamriel.
“The team has created a great console multiplayer experience for fans of The Elder Scrolls,” said Matt Firor, game director of The Elder Scrolls Online: Tamriel Unlimited. “We can’t wait for this new group of players to jump in and explore the world of Tamriel with their friends.”
Players make a one-time purchase of the game and play, without restrictions, for as much as they like – without game subscription fees.Tamriel Unlimited is supported with special, optional downloadable content available for purchase and an in-game Crown Store for convenience and customization items. In addition, Bethesda offers ESO Plus to players who wish to pay a single monthly charge for a premium membership service, providing exclusive in-game bonuses, a monthly allotment of crowns to use in the store and access to all DLC game packs while a member.
The Elder Scrolls Online: Tamriel Unlimited is priced at £59.99.
Watch the first trailer for the new film out later this year starting Matt Damon called “The Martian” During a manned mission to Mars, Astronaut Mark Watney (Matt Damon) is presumed dead after a fierce storm and left behind by his crew.
But Watney has survived and finds himself stranded and alone on the hostile planet. With only meager supplies, Watney must draw upon his ingenuity, wit and spirit to subsist and find a way to signal to Earth that he is alive.
Millions of miles away, NASA and a team of international scientists work tirelessly to bring “the Martian” home, while his crewmates concurrently plot a daring, if not impossible, rescue mission. As these stories of incredible bravery unfold, the world comes together to root for Watney’s safe return.
Based on a best-selling novel, and helmed by master director Ridley Scott, THE MARTIAN features a star studded cast that includes Jessica Chastain, Kristen Wiig, Kate Mara, Michael Pena, Jeff Daniels, Chiwetel Ejiofor, and Donald Glover.
Today EA has released the first teaser trailer for next year’s Plants vs Zombies Garden Warfare 2, this confirms that the game will be revealed during Microsoft’s E3 press conference next Monday 15th June.
Are you looking forward to the new Plants Vs Zombies Garden Warfare 2, please comment below.
HEXBUG toys have long since been a hit with the kids, and now they are set to entertain our feline friends with the new HEXBUG Cat Toy range.
HEXBUG nano Robotic Cat Toy
Introducing the playfully energetic HEXBUG nano Robotic Cat Toy! When turned on, this robot’s realistic behaviour will fool many cats and even some humans into thinking it’s a real bug. The adventurous critter scampers and scurries around using vibration technology, as its soft and colourful furry-tail drags behind – calling the attention of nearby cats.
Possessing an uncanny sense of balance, the HEXBUG nano Robotic Cat Toy can navigate around objects, find its way out of corners and flip over from its back to its feet in an attempt to escape its captor!
The HEXBUG nano Robotic Cat Toy retails for £4.99.
HEXBUG Mouse Robotic Cat Toy
Get your paws on the HEXBUG Mouse Robotic Cat Toy. This furry feline friend is equipped with cute, playful pink ears and whiskers. When turned on, its soft rubber tail wiggles back and forth as it scampers and scurries along, calling the attention of nearby cats.
Powered by interactive smart toy technology, this industrious critter exhibits realistic random movement, starting, stopping and pausing just like a real mouse! It can navigate around objects, find its way out of corners and flip over from its back to its feet in an attempt to escape its captor.
This pet-activated robotic toy plays an engaging game of cat-and-mouse, lying dormant and waking up with the swat of a paw. There are two different modes of operation – “paw mode” designed for the more docile cat, and “chase mode” designed for more active cats or kittens.
The HEXBUG Mouse Robotic Cat Toy retails for £9.99.
HEXBUG nano Robotic Cat Toy and HEXBUG Mouse Robotic Cat Toy are available now from Red5 and www.hexbug.com and are sure to be a hit with your little feline friend.
To celebrate the release of Supernatural: The Complete Ninth Season on Blu-ray and DVD, we are giving away three sets on Blu-ray.
The action-packed hit show Supernatural brings the ultimate battle between heaven and hell to a stunning conclusion in the ninth season available on DVD and Blu-ray™ from June 8th.
Supernatural: The Complete Ninth Season contains all 23 gripping episodes from Season Nine and is packed with over four hours of bonus content – including featurettes, commentaries, a Comic-Con panel, and a gag reel. Fans that purchase the Blu-ray™ will also have access to a Digital HD copy of all 23 episodes.
How do you deal with a fallout of heavenly proportions? With the angelic Host’s descent to Earth, Sam and Dean now face a world inhabited by thousands of powerful beings, each with its own chaotic agenda. Before tackling the threat of the “loose nukes” roaming the globe, the Winchesters engage in their most personal conflict yet. Meanwhile, Castiel finds he’s more vulnerable – and yet capable of more humanity – than ever. As the threat escalates, a way must be found to reopen the gates of Heaven and head off a demon insurrection in Hell. Throughout, darkness leaves its mark on Dean: has he finally crossed the line to protect his family? The excitement of the Complete Season 9 is positively cataclysmic.
Supernatural stars Jared Padalecki (Friday the 13th, Gilmore Girls) and Jensen Ackles (Smallville, My Bloody Valentine) as Sam and Dean Winchester, in addition to Misha Collins (24, Girl Interrupted) as Castiel. Created by Eric Kripke (Revolution), the ninth season of the hit series was executive produced by Robert Singer (Lois & Clark: The New Adventures of Superman), Jeremy Carver (Being Human), Phil Sgriccia (Smallville), McG (Terminator Salvation) and Adam Glass (Cold Case).
With Blu-ray’s unsurpassed picture and sound, Supernatural: The Complete Ninth Season will be released in 1080p Full HD Video with DTS-HD Master Audio for English 5.1.
Supernatural: The Complete Ninth Season is priced at £39.99 RRP on DVD and £49.99 RRP on Blu-ray.
How to enter to win
We have three sets of Supernatural: The Complete Ninth Season on Blu-ray to give away:
Geralt has been through a lot during his past outings many moons ago; it’s a wonder he’s not a quivering wreck at the hands of some of the monstrous beasts he’s come up against. Especially so when you consider that he’s popped enough potions to tranquilize many a galloping steed. Either way, he’s back in CD Projekt RED’s, The Witcher 3: Wild Hunt, let’s jump in.
Straight off the bat, you’re treated to the inevitably awesome opening cutscene involving armies, murderous psycho birds and plenty of CGI goodness. After this, you’ll go through the usual tutorial section where the game explains how to use your vast array of tools in both offensive and defensive manners; it’s not long before you’re thrown in at the deep end and let loose upon the land.
That’s not the weapon you need out right now…
Following what could have been a perfectly avoidable ruckus in a bar, the game lets you roam far and wide in what I once considered to be a fairly large open map. I was wholly mistaken as once you progress further in the main storyline missions; you’ll get access to regions that literally dwarf the starting area many times over. It does however make a good starting point, as there are of course many side quests to take on at your leisure, as well as points of interest dotted about the map which are often more than worth your time to explore and discover. Ranging from quests, to hidden loot caches to free ability points, it’s no secret that it pays greatly to explore.
This unfortunately brings me to my first negative issue regarding the game, being that the main narrative held little interest to me in comparison to simply wandering the lush lands by foot or hoof. Exploring every nook and cranny in an RPG is often what piques my interest and gets my immersion levels up. Needless to say, it wasn’t long before my only goal was to see how far I could push forwards before the ever increasing levels of the enemies forced me back, tail firmly between my legs. The frankly incredible ambience of the game was tantamount to this experience however. I’ve certainly seen my fair share of games, but few compare to the visual experience you’ll encounter here. The hyperbole is true. Trees do actually bend and sway in the wind, sunlight will flicker and dance between branches, and packs of wolves will roam and hunt the wildlife. The weather and day/night cycle effects are gloriously fantastic.
Yes the lighting can often look this spectacular
Outside of the graphics, the almost intimidating map size and the inordinate amount of quests, how does the game actually play though? For a start, the combat system requires quite tactical thought and is most certainly unforgiving of mistakes. However much it may look like one, this isn’t your typical Western RPG. Fights are hard; you need preparation, knowledge of the enemy type, what it’s susceptible to and more importantly, patience. If you approach The Witcher 3 as though it were a button mashing frenzy, you’ll be seeing your fair share of (unfortunately) lengthy load times. There’s a quick strike, a heavy strike, five ‘spells’, bombs, a handheld crossbow that is only really useful in select scenarios, a dodge, block and a roll. Each of these needs mastering in of themselves, as nothing is every truly instant in the game. A quick attack may require the dextrous Geralt to spin closer to the enemy to get within range, whilst in the meantime; something unpleasant has already jumped on your face.
Mastering the combat in this game is challenging, enemies that are in a group of four or more are likely going kill you over and over again until you learn their patterns and make full use of your equipment and abilities. Learning which enemies you can block and which you should employ your dodge or roll against is also a matter of trial and improvement, but the largest advantage you have against your beastly foes are your Signs. Each of the five are unlocked from the start, but are of course in their most basic form. Igni pretty much does what you imagine; it tends to sets things on fire, occasionally with a burning effect that pretty much guarantees a victory against lesser enemies. Aard is a general pushback move that can help you gain a little space, sometimes even stunning or knocking your opponents over. Axii is a personal favourite of mine, essentially letting you stop the enemy in their tracks; plus later on you can gain the ability to turn them against their allies too. Quen pops a protective bubble around yourself that can absorb a hit, and Yrden is an area of effect glyph that slows enemies inside its radius. If you’re not using these in pretty much every fight, then you’re making unnecessarily hard work for yourself.
This isn’t as rare a scene as you might hope
The slow, almost fastidious pace to the combat manifests itself in some slightly tedious ways whilst exploring however. There are a lot of loot-able containers in the world and seeing them in plain sight can be quite difficult due to their often innocuous appearances. Plain crates on the ground that you would ignore in any other game can often hold rare materials and upgrade parts for example. Your ‘Witcher senses’ can detect them whilst holding down a button, highlighting interactable’s with a yellow hue. Yet it also muddies the screen and alters your field of view, making it an annoyance to use whenever you wish to check out a room. That’s not quite the end of the story either, I found myself constantly having difficulties either picking herbs or generally scavenging due to the inertia and momentum of your character. This wouldn’t be an issue normally, but the radius for searching an object seems to be abnormally small and only appears when Geralt himself is looking at it, not just the camera. It’s a relatively small annoyance, but it did happen constantly throughout my playthrough.
The relaxed pace of the game will certainly surprise some in regards to upgrading and levelling up too. You gain experience very slowly in the game; with some quests giving as little as 10XP upon completion, considering you need 1000XP to level up, you shouldn’t be expecting to be shooting through the levels. Gear upgrades come at a leisurely pace too, I once owned the same tunic for over 6 hours of game time, normally this isn’t so much of a problem, save for when you look like a ‘wacky bard’ of course…
Kill it with fire!
For those who’ve not played the previous Witcher titles, you’ll not need to dredge through countless wiki pages to catch up. The game does a good job of keeping the lore intact too for those who’re privy to it; some characters also make a reappearance that’ll please fans of the series. What the game doesn’t do a fantastic job of explaining however, is your inventory management. Once you’ve expertly brewed a potion, provided you have alcohol in your inventory, it will apparently be automatically be replenished when you rest. Now aside from not being able to see any alcohol anywhere in my inventory, when I rested, sure enough my supplies got restocked. Does this mean I can discard my screens worth of alchemic components? I’m not entirely sure, it looks a mess in my inventory, one which kicks up a severe case of OCD, but so long as I try to not look at it too much, I can just about get by.
The Witcher 3: Wild Hunt is a sprawling metropolis of a game, to see everything it has to offer, you’ll be investing around 100 hours of play time. Combined with its deep yet accessible combat system, stunning day/night cycle and subsequent weather effects, you can easily lose an afternoon just via wandering. It lets itself down in terms of the main plot, what with each mission revolving around helping someone find information in exchange for ‘Yes she passed through here a while back’. And there are most certainly annoyances with scavenging, foraging and getting cross eyed due to your Witcher senses too. A little more assistance from the game in regards to what you should and shouldn’t sell would go far, as well as making the inventory screen a touch more responsive and organisable. The Witcher 3 is by no means an easy game; even on the normal difficulty you’ll find yourself at the behest of many a foe. Yet through patience, utilising everything at your disposal and most importantly, learning from your mistakes, you’ll find it very difficult to turn off.
At a recent behind closed doors event with Disney, we got to see, and play some of the new Disney Infinity 3.0 game.
In this video we show off some of the new Star Wars Rise Against the Empire Play Set captured from the PS4 version of the game.
Star Wars Rise Against the Empire will take players on galaxy-spanning missions with legendary Jedi Luke Skywalker, Rebel leader Princess Leia Organa, heroic smuggler Han Solo and his trusty co-pilot Chewbacca to help defeat Darth Vader and overthrow the evil Galactic Empire.
Non-stop, action-packed adventure awaits players as they explore open world planets like Tatooine on foot or on a Bantha, take down AT-AT walkers aboard a snowspeeder on Hoth, out-maneuver stormtroopers on a speeder bike on Endor, and partake in epic space battles in an X-wing starfighter to destroy the Death Star.