JustAxe is not a Roguelike, Metroid-Vania or Rage bait but a 2d puzzle platformer with simple combat and a handful of interesting ideas that fail to deliver. (Loaded Sentence Alert!)
I was really looking forward to this one. The trailer looked promising, the art style looked cosy and even though I am not a big fan of characters with many eyes, I still found the enemies of this game very cleverly designed.
It is obvious that Supergalactiс Gamedev has put a lot of effort into achieving the theme and gameplay style of JustAxe. Still, I cannot shake the feeling that hands were held back in many development instances.
JustAxe me next time
The entire game of JustAxe revolves around your Axe. This is made clear right from the start when the character first leaves her home, and it remains the basis of the plot throughout the playthrough.
At its core, the game is simple: there’s a platform to jump across and an axe to hit enemies with. You unlock a dash later, along with other weapons like a whip, but that’s not what I want to discuss. Besides, if you’re interested in those details, go play the game when it comes out. I don’t want to spoil anything.
What I do want to detail are the game’s unique ideas.
Ideas:
I found myself excited by its potential multiple times during my playthrough only to be disappointed in the end.
First, you can chop down trees. On the surface, this is an interesting way to integrate the world into the gameplay and emphasise the game’s title, JustAxe. Sadly, you can only cut down specific trees that appear occasionally. What could have been a nice gameplay feature turned into nothing more than a blockade, serving only to slow down the game.
Another idea was the ability to latch onto walls with your axe, requiring precise alignment with the next ledge to jump onto it. In a world where most games have a simple wall jump system, this could have been a unique and challenging way to incorporate wall climbing. However, like the trees, this feature is limited to very specific locations marked by rough yellow patches on the walls.
The whip can be used as a hook shot to swing from ledge to ledge. Again, the same issue arises with limited use. Giant floating rings appear at certain points, and you must endure a clunky hooking system to progress.
It seems every problem this 2d platformer has stems from the same department: the gameplay loop. Every time the game introduces something new, it fades into the background due to its limited use. I can see the potential improvement in having more trees to chop and using them to kill enemies or using the hook shot like in Just Cause 2, or having more strategic traversal with the wall-climbing axe.
Despite these issues, JustAxe still manages to be enjoyable at times. This is largely due to the story behind the axing around.
JustAxe me the story
The time is “the distant future” and we are in the once quaint small town of New Soviets. Yup! It is a town in a forest behind the mountains. A really sweet place to live. or… it used to be.
Things took a turn when creatures from another world invaded the village, placing everyone under their dictatorship rule.
I know what you are thinking and you’re right, JustAxe is taking inspiration from a real tragedy… Yup. Princess Peach’s hostile rule over the Mushroom Kingdom. I mean we all see what the motivation is behind the Toads’ undying devotion to her.
let’s get back on track.
Two sisters, whose names I don’t believe were revealed, were living alone in this village. They had enough of the constant raids of these invaders and decided to move deeper into the village. This plan worked for a while but soon the invaders came back.
Eventually, the girls ran out of things to give and the invaders showed no mercy. They separated the sisters, taking one with them as payment. The other sister is our MC who spends the night alone and in tears.
In the morning, a flying pixie-like creature visits her and delivers a letter. The letter is from a sender whose name seems to have burned off the letter(the cause being the pixie itself) The letter tells her that she can save her sister but she needs to go and get her. She picks up an axe and gets to it.
The rest of the game is our chase to find our sister with more letters and cutscenes furthering the plot as we go.
I don’t want to spoil any further but hear me out. I will be the first to say that I am not a big fan of the gameplay but this silly little plot makes it all worth it.
Enough Fight, Let’s Talk!
It does feel refreshing to play a game not trying to be anything too random or weird. This is a basic 2d platformer with simple mechanics and simple methods of progression. By itself, it is just an average 2d platformer but that story makes it a must play.
How conflicting!
What I am trying to say is that you should play this game with an open heart and you will walk away with a smile and some satisfaction. JustAxe, in my books, is a game I recommend.
Go play it!






















































