NBA 2K15 and WWE 2K15 Confirmed for Xbox One and PS4

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The next games in the NBA 2K and WWE 2K series will be released on Xbox One and PlayStation 4 it was confirmed last night during a Take-Two earnings call.

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Quotes from the earning call last night.

“During fiscal 2015, consumers can look forward to exciting next generation releases from our NBA 2K and WWE franchises as well as other unannounced titles that promise to raise the bar for excellence,” said Take-Two president Karl Slatoff.

“Our WWE franchise has quickly proven to be a successful addition to our portfolio,” added chairman and CEO Strauss Zelnick.

“Sales of WWE 2K14 have exceeded our expectations and the title is being supported with add-on content including a Season Pass featuring many of fan-favorite WWE superstars and legends.

“We believe there is a meaningful opportunity to grow this series by further leveraging 2K’s marketing power and development expertise.”

Scot Amos Breaks Down Tomb Raider: Definitive Edition

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Watch the video from Scot Amos executive producer breaks down the tech behind Tomb Raider: Definitive Edition, what makes the island of Yamatai next-gen.

If you got the new Tomb Raider: Definitive Edition which version of the game do you have the PlayStation 4 or the Xbox One please comment below.

AC4 Receives 2.3 Gb Update

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A new patch from Ubisoft for Assassins Creed V – Black Flag is coming for PC, PS3, PS4, Xbox 360 and Xbox One. It’s scheduled to go live on 11th February. But the PS4 patch has now gone live with a 2.3 Gb download, the update fixes a known bug for PS4 users with more than 100 friends on the PlayStation Network.

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Here’s the full list of fixes implemented in the new version of the game:
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Console Patchnotes:
USER INTERFACE & GRAPHIC FIXES

  • Fixed the situation where the prey had an empty multi-target screen when joining in progress
  • Fix on the situation where the players had invisible parts on their character.
  • Fixes on the HUD in the Manhunt mode
  • Fixed the situation where the target portrait displayed the pursuer instead of the target
  • Fixed the situation where the emblem overlaped the figurine mode in certain conditions
  • Fix on the aerial kill animation
  • Fix on the Accolades for the host
  • Fix on the “Ground finish” animations
  • Fix on the camera during the character selection
  • Fix on the Animus Hack and Minor Hack FXs
  • Fix on Booby Trap FX on chasebreakers

GAMEPLAY FIXES

  • Fixed the situation where the user could not kill or stun while both assassin and target were near a corner
  • Fixed the situation where the 1st sync-kill didn’t trigger in certain circumstances
  • Fixed the situation where character freezed for a brief moment before getting killed by an assassin hidden in a haystack
  • Fix on the daily boost
  • Fixed the situation where the timer remained stuck on Assassinate
  • Fixed the situation where the character customization was not saved after a reboot
  • Fixed the situation where some zones could not be captured from an inclined terrain
  • Fixed the situation where the teleport ability triggered a trail which pointed out the direction in which the target had teleported

WOLFPACK

  • Fix on the intro videos of the Wolfpack
  • We fixed the Wolfpack extra objectives.
  • Fix on the accolades in Wolfpack
  • Fixed inconsistencies on the score gauge in Wolfpack
  • Fixed the situation where the host of a wolfpack session would have been kicked out of the session if players were in a idle state

SOUND

  • Fixed the situation where double notification sound could be heard when submitting the Uplay account information
  • Fixed the situation where the respawn sound was played after a stun.
  • Fix on the HighWind sound on Plantation
  • Fix on the rain sound FX
  • Fix on the Animus Voice

OTHER FIXES

  • We fixed various issues pushing players into limited mode
  • Fixed issues causing crashes and freezes
  • Fix on the events playlist
  • Various fixes on the death cam
  • Various fixes on the menus
  • Various fixes on the contract system
  • Fix on the freerun
  • Fixes on the customization menu

Here is the release notes for the PC version of the game.

TU6 FIXES (February 4th)

  • We applied a fix for animation glitches
  • Fixed the doubled sound on the uplay login screen
  • Fixed an issue where the pad association was messed after a user signed out while experiencing a connection failure.
  • Fixed title reactivation system
  • Fixed various crash issues
  • Fixed various black screen issues

Gadget Show Live New Information Announced

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The Gadget Show Live the UK’s biggest consumer tech event returns to Birmingham NEC from April 9-13 bringing the very best in cutting-edge technology to gadget fans. More than 200 top tech companies will exhibit giving visitors the chance to see, try and buy thousands of futuristic products – from TVs, toys and tablets, to cameras, cars and consoles.

 

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Launching at Gadget Show Live this year are the British Inventors Project, Innovation Theatre and Gadget Imaging Zone. Visitors can also enjoy
spending time in the ever-popular Future Tech Project, HUB Theatre, Kid’s Tech Arena, Game Zone, Combat Ops Live and Volkswagen Driving Experience, which are making a much-welcomed return for 2014. The Super Theatre will also take centre stage as the Gadget Show presenters will host three spectacular hour-long shows every day in the 4,500-seater auditorium.

Tickets are available to buy now at www.gadgetshowlive.net/birmingham/ . VIP tickets and Super Theatre front row tickets are already sold out. Super Theatre premium tickets are available on Wednesday only.

NEW FOR 2014: The British Inventors Project will profile and celebrate innovators and inventors in the UK. Exhibitors in the British Inventors Project will be home grown in the UK and will showcase exciting new products before they get to market.

NEW FOR 2014: The all-new Innovation Theatre will host presentations from inventors who will showcase their technological innovations and prototypes and demonstrate to the audience how they work and how they could change their lives.

NEW FOR 2014: The very latest in photographic technology will be available in the Gadget Imaging Zone, which covers not just cameras and accessories, but also smartphones and photo apps.

Stunning new gadget designs and devices – many still at concept stage and all of which have not yet made it on the high street – can also be discovered in the Future Tech Project.

The recent release of the Xbox One and the PlayStation 4 consoles has revitalised the videogames market and in the ever-popular Game Zone players can try out the latest next-gen titles, take part in multi-player tournaments and get interactive on the Game Zone stage hosted by Matt Littler and Darren Jeffries.

They can also take gaming to a whole new level in Combat Ops, the ultimate indoor authentic combat experience using sophisticated gaming guns. It launched at Gadget Show Live 2013 to an amazing response from visitors and the good news is, it’s back for 2014.

“Gadget Show Live will be unmissable this year,’’ said Event Director Sally Bent. “With technology impacting every area of our lives – changing the way we live, work and play – gadgets could not be more prevalent and we will have the widest variety of tech on show at the NEC in April.

“With VIP tickets sold out and Super Theatre tickets selling quickly, we strongly urge visitors to buy tickets as soon as possible to avoid disappointment. It promises to be a vibrant, exciting event with something for everyone in the whole family.”

Here are the Opening hours for the Gadget Show Live are as follows:

Wednesday 9th April      9:00-17:00
Thursday 10th April        9:00-17:00
Friday 11th April              9:00-18:00
Saturday 12th April         9:00-18:00
Sunday 13th April            9:00-18:00

Gadget Show Professional announcement

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Registration for Gadget Show Live Professional is now open at www.gadgetshowpro.com. Taking place at the NEC on Tuesday 8 April, Gadget Show Professional is the premier gadget and technology preview event for the trade, with exclusive UK first looks on hundreds of products. 6,000 industry professionals are expected to attend, an increase of around 20 per cent on 2013.

gadget show live professional

As the one-day curtain-raiser to the five-day Gadget Show Live consumer event, Gadget Show Professional is a unique opportunity for the trade to see, try and buy products in a business-focused environment before the doors are thrown open to the general public.

Over 250 suppliers will be displaying the very latest in tech gadgetry, including headline sponsor Microsoft, and JVC, Citroen, Pioneer, Fitbit and Garmin. There are also a number of specialist product areas within the show, including the Game Zone and Gadget Imaging Zone, allowing visitors with very precise interests to find relevant products quickly and easily.

Gadget Show Live Professional 2014 will host the launch of the British Inventors Project – home to a hand-picked selection of futuristic products from British innovators, none of which is yet available on the market. Ground breaking prototypes and design concepts will also be showcased in the Future Tech Zone, where next-gen technology will be sourced from the very best inventors both at home and abroad.

“2014 is already proving to be an exciting year for consumer technology,” said event director Sally Bent. “Anticipation and consumer demand is at an all-time high for wearable tech, for example, which will be just one of a wide range of genres well represented at the show this April. For anyone working in technology-related industries, a trip to Gadget Show Professional this spring is an unmissable date for the diary. As they say, miss it, miss out. It really is the only way to stay ahead of the curve and keep up to date with product launches planned for this year and way in to the future.”

Ultimate Ninja STORM Revolution – Tournament Mode Reveal

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NAMCO BANDAI GAMES Europe has released new info highlighting a brand new mode for NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution, available 2014 for the PlayStation 3 and Xbox 360.  The new assets showcase the upcoming four-ninja melee battles that players will be able to compete in against three CPU opponents in the all-new Ninja World Tournament mode.  These battles are won by collecting Battle Orbs gained by attacking opponents.  The character with the most Battle Orbs at the end of the match wins!

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The Ninja World Tournament welcomes ninjas from around the world to Festival Island where they will seek out a variety of melee brawls against multiple opponents.  Tournament entrants will be able to compete in tiered battles, working their way across the island to reach the S-ranked battles to be crowned the ultimate ninja.  Reports have surfaced that the mysterious Mecha-Naruto has been seen on Festival Island.

PlayStation 4 1.60 update out today to add wireless headset support

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Update

firmware 1.60 is now out to download

The next system software update for PlayStation 4 (version 1.60) will be released today 4th February , this will be bringing compatibility support to PS4 for the PULSE Wireless Stereo Headset (including the GTA V limited edition version) and the original Wireless Stereo Headset.

This means that you will now be able to use these wireless headsets on your PS4 and can experience 7.1 virtual surround sound and voice chat while playing your PS4 games.

ps4 wireless

Wireless Stereo Headset 2.0 for PS4 We’re also pleased to tell you about a new headset that is coming soon for PS4. The Wireless Stereo Headset 2.0 will be available from 10th February 2014 (market dependant) at £79.99/€89.99 SRP.

This new wireless headset for PS4 features stunning 7.1 virtual surround sound, as well as a crystal clear, noise-cancelling internal microphone for chatting to friends on Party, when playing online multiplayer.

The headset can be used at home using the USB wireless adaptor with your PS4, PS3, PC or Mac for up to 8 hours thanks to its rechargeable battery. You can also use the headset on the go with your PS Vita or with other mobile devices using the included 3.5mm stereo mini jack. With its foldable design the headset is ideal for travel and storage, so when you’re not using it, simply fold your headset up.

Has Disney Infinity 2 Release Date Been Leaked?

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A job posting from Avalanche Software the developers of Disney Infinity post a job post for a game tester. The job posting is for 4 to 5 months with a release date of the third quarter of 2014 so that give us all a idea of the release date period for the second game. But if you look at the console that you are familiarity with you noticed it is missing the original Wii.

Disney-Infinity-2 Mockup logo

Responsibilities
• Play and analyse video game to document bugs
• Generate test plans and test cases- not as much generating of test plans
• Weekly/Daily reporting on product bugs
• Coordinate and participate in test execution
• Develop quality assurance programs to meet established quality assurance standards
Basic Qualifications
• Strong written and verbal communication skills
• Strong organizational skills and ability to multi-task
• Anticipate, identify and articulate problem areas and develop preventative solutions
• Ability to work with cross-functional and cross-departmental employees and managers to seamlessly meet common goals
• High School Diploma or equivalent required
• Familiarity with Xbox 360, Xbox One, PS4, PS3, WiiU a plus

The Wall Street Journal recently claimed that a new version of Disney Infinity featuring Marvel and Star Wars characters may be in development.

First wave of content for the biggest Easter weekend at Insomnia 51

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Multiplay, organiser of the UK’s biggest gaming festivals, is pleased to announce the first wave of content for Insomnia51, taking place at Coventry’s Ricoh Arena April 18-21, 2014.

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Building on the success of Insomnia50, Multiplay’s first Insomnia festival of 2014 moves to Coventry’s Ricoh Arena, allowing more visitors than ever before to attend this coming Easter weekend. Tickets can be purchased now, at insomniagamingfestival.com.

Insomnia51 brings a wide variety of content from an array of talented and respected developers and publishers. With huge prize pools, Insomnia is still the best place for the biggest eSports tournaments in the UK, showcasing the greatest teams from across the globe and streamed live on Twitch.TV.

http://www.youtube.com/watch?v=SVPFPvpyy58

Insomnia will once again have a dedicated Minecraft Zone, featuring free to play tournaments and offering Minecraft fans the chance to meet their YouTube heroes.  The line-up so far includes: BeBopVox, FyreUK and Noxcrew with more special guests to be announced in the coming weeks.

Community is a huge part of Insomnia, and this year is no different, with evening activities including live music, casino night, and the world famous pub quiz. However, Insomnia51 is also about showing you the latest and greatest games and merchandise in the exhibition hall and will feature incredible games, like Rust, Starbound, and DayZ. It’ll also feature some of your favourite developers and YouTube stars in an expanded Panel schedule, running throughout the weekend.

“After an incredible 2013, we spent a lot of time talking about what we could do more of, and how we can improve our customers experience. The first stage in taking Insomnia to the next level is the move to the Ricoh Arena, but there’s so much more to come,” Said Craig Fletcher, CEO & Founder of Multiplay.

“We’ll be announcing more exclusive content in the coming weeks, and we’ve got some big surprises to share. Don’t miss out on what will be the biggest year in the history of Insomnia festivals.”

Insomnia51 takes place at the Ricoh Arena over Easter Bank Holiday weekend, Friday, April 18th to Monday, April 21st 2014.

Tickets are available online at  insomniagamingfestival.com

Review: Rekoil: Liberator on Xbox 360

Before we begin I must state that I don’t have any allegiances towards Call of Duty, Battlefield, Halo and any other First Person Shooting games out there. I like them all individually, some featuring modes that I prefer over the others and hearing an arcade FPS game was coming out on the Xbox 360 got me pretty excited. I’ve day dreamed numerous times about what would exactly be needed for an arcade shooter to survive in this already triple A shooter heavy market.

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You’ll need:
Something Fun, explosions and guns usually does the trick, you’d need Replayability, usually a formula of wanting to better yourself in the next round usually done with unlockables that rewards the player for hard work, and finally you’d need Balancing, having a heavier weapon makes you less mobile and vice versa to force players to approach a situation with different tactics.

Rekoil, now available to buy on the marketplace, attempts to include these points listed but it isn’t executed in a successful way. Instead you’re left with a broken FPS with a price tag that asks for way too much, and by too much I mean it should be free to download. On paper everything about Rekoil sounds good, ‘7 different game modes’, ‘40 different weapons’, even the screen shots look amazing (which I’m sure isn’t from the same version or even the same
format that’s out now). So why does this game fall at so many hurdles?

Graphics

Going back to the previous point about the screen shots looking “amazing”, I did a little digging around and even came across pre-released in-game footage which too looks better than the version that’s available to buy for the 360. I find anything along these lines as terribly misleading as you’re shown something that promises what your experience could look like. Instead, we’re giving a game that looks pretty average to be polite and resembles character textures from Goldeneye back in the 90s on the Nintendo 64. Trying to be nice and
saying this is only an arcade title and that we shouldn’t expect too much from such a release is something I’d usually defend a game with but from the time other older arcade games look much better rules out this excuse.

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What is it that we look for in regards to graphics in a FPS? Since the current big shooters out there have already set a high standard on the brink of photorealistic environments it’s understandable that smaller companies might not have the resources to achieve this. By standard we look for high res textures, believable character models and weapons with a nice shine or rustic looking matte.

Rekoil’s weapons for a start just about resemble the real life model it’s based on. It wasn’t satisfying to wield the guns that all felt the same within each class. The levels themselves didn’t look smooth and felt unfinished. I know this game is supposed to be a FPS in a raw form and focuses on the gameplay but for 2014 this simply would not do.

Music and Sound Effects

There is a single soundtrack that plays through the menu of the game which whilst joining games glitches by doubling up becoming an intense mash up of unnecessary noise. The short track itself was just about bearable bordering on torture with every loop it does when unsuccessfully finding games to join due to the unpopulated lobbies. Ok, music within games isn’t a needed thing but when used correctly, like in film and TV, can set a mood and/or intensify a situation.

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Rekoil features nothing during the matches at all which creates a strange eerie silence whereas other shooters out there have an ambience track which has become the norm. The in-game sound effects are another issue that draws you out of any immersion you might have somehow found yourself in. From the weapons firing sounding just incorrect and dropping sound altogether to grenades not making a sound if not in your proximity, Rekoil single handily lets down what years of development in immersive sound effects have strived towards. If the sound and atmosphere were spot on then the graphics and gameplay would at
least be excusable.

Gameplay

The gameplay, backbone to what usually makes or breaks a game’s experience was playable but wasn’t fun or daring. Similar to what you’d find in the more eSports orientated games an non-customisable class system is present and the weapons are strictly locked these set classes. Choosing the Assault class lets you play an all rounded character that deals with mid to long range fire fights whereas the Rocket class is slower in movement, longer reload times but bigger area of effect damage. The balancing here is the only thing spot on and limiting
people to these loadouts is pretty much as old school as it gets. What I found out that wasn’t fun or daring is the sense of achievement as very little skill is required when a majority of the kills I got were random and very hit or miss.

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Many gunfights featured my opponent and I running towards each other and whoever started to unload their gun into the other first didn’t always win the shootout thus promoting me to not try harder next time. And on the flip side getting a long distance one hit kill with a supposedly short ranged shotgun seemed like I was cheating at times.

The weapon stats are detailed in which guns where better for which situations but I found having the base standard Assault class with the AK47 worked well, worked as sniper at long range achieving random hip-fired headshots and torn enemies apart at close range like a shotgun, broken and pointless. I’m a big fan of having a health bar in any game as opposed to the step-out-of-battle-andrecuperate-your-health-like-nothing-even-happened type of health system that is in almost every title. Rekoil does have a health bar but what’s the point of having one when there’s no health packs to replenish what you’ve lost? This quickly became my biggest issue with the game especially when there’s an achievement for getting a 15-kill streak in a single round.

Miscellaneous

Somewhere amongst the description of the game you’ll find out there’s some kind of story shoehorned in about a world devastated by a pandemic but if this game is online multiplayer only and doesn’t explain what exactly went on then was it really needed? Who are the Minute Men and the Dark Water teams? Why are they fighting each other? Do we actually care? And if there’s a story how do you explain the random maps from city-based exteriors and a subway to a sawmill and a bizarre Wild West village? I’d love to find out how they relate
even though the layout per playable maps wasn’t too bad themselves, perhaps the only decent bit of design in this entire game.

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Several things that’ll need revising would be the spawning system. You can die and respawn in the heat of a battle in some game modes, sometimes unfairly behind your enemies which causes unbalanced fights that are all based on the luck of the spawning draw. There’s been times I’ve come back in with only my knife equipped rather than my primary gun, and this happening with a poor spawning system puts you at a disadvantage as you flail your melee knife attacks toward someone gunning you down.

Verdict

Rekoil: Liberator is available at the insultingly steep price of £11.99, which as mentioned earlier should just be free as it’s clearly not a completed game for the Xbox 360. I’ve taken into account that it’s trying to be the basic FPS experience with no perks, kill streaks and fancy decorations but as it wasn’t executed correctly I’d recommend everyone to stay away from this game. It was hard enough trying to find available games to play online as it was rarely populated with players. Anyone that doesn’t own this game is better off without it. Rekoil doesn’t even fall into the guilty pleasure category of gaming and I’d be happy
never to speak of its name again.

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Have you played it? Were we too harsh? Let us know what you think by leaving a comment below.

Out this week for Nintendo from Animal Hospital demo to NES Golf

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Out this week for Nintendo is Animal Hosptial Demo from Bigben Interactive for the 3DS. Also out is Hidden Expedition Titanic via the eShop DSiWare (£7.19/€7.99) and My Farm (PIP Media) for the Wii U (£7.19/€7.99) via the eShop, Last one for this week is NES Open Tournament Golf from Nintendo for the Wii U via the eShop (£3.49/€4.99).

Nintendo

 

 

Win RUSH on Blu-ray and a James Hunt signed Zippo lighter

With the film RUSH just having been released on Blu-ray and DVD, we have a great new competition for you to not only win a copy of RUSH, but to also win a James Hunt signed Zippo lighter.

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Set against the sexy, glamorous golden age of Formula 1 racing in the 1970s, RUSH is based on the true story of one of competitive sport’s great rivalries as the charismatic English driver James Hunt (Hemsworth) competes against the methodical and brilliant Niki Lauda (Brühl) to be top dog in a world where one wrong decision can ultimately lead to death. Focusing on the astonishing and now legendary 1976 Formula 1 season, RUSH throws the two drivers’ personal styles into stark relief as both put their all into winning in a world that doesn’t allow for margins of error.

Visually stunning, hugely entertainingly and almost unbearably tense, RUSH is Ron Howard’s latest masterpiece and a blistering thriller in its own right regardless irrespective of an interest in motor sports. So fasten your seatbelt, brace for the green light and get ready to experience a RUSH like no other.

We have teamed up with StudioCanal to offer one lucky winner a Blu-ray copy of RUSH and a James Hunt signed Zippo lighter, and 4 runners-up with win a lighter.

How to enter to win

Via the site

So all you have to do to win RUSH on Blu-ray and a James Hunt signed Zippo lighter is to click on the Contact Us link here or at the top of the page and tell us your favourite Formula 1 driver – simple!

Via Twitter

Just retweet the message below, and make sure you are following @aedney on Twitter:

Usual contest rules apply, and the winners will be selected at random. This contest is open only to those in the UK – sorry! You can enter as many times you as you like, but only one entry per day will be counted.

The contest closes Sunday 9th February, so good luck.

Rush is available to download and is out on Blu-ray and DVD now courtesy of StudioCanal.

World of Warplanes – Supermarine Type 224 and 300 gold for free

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We’ve teamed up with Wargaming.net and World of Warplanes to give you the chance to get a Supermarine Type 224 and 300 gold for free.

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The Supermarine Type 224 was an inverted gull-wing monoplane fighter aircraft designed by R.J. Mitchell at Supermarine in response to Air Ministry Specification F.7/30, which sought a fighter for introduction to succeed the Gloster Gauntlet. It was powered by the Rolls-Royce Goshawk engine, which used an experimental evaporative cooling system, and problems with this combined with its disappointing performance led to it being rejected, a contract for production aircraft eventually going to the Gloster Gladiator. It is nevertheless notable because R.J. Mitchell learnt lessons from its failure that were to contribute greatly to his success with the Supermarine Spitfire.

Here you can watch the Type 224 in action:

http://www.youtube.com/watch?v=hGBnH3GO6fA

To learn more about World of Warplanes, and to start playing, click here.

If you want to fly the Supermarine Type 224 (which you can’t buy in the game) and get 300 gold, just click below for you code:

[keys id=118251]

And thank you to Wargaming.net and World of Warplanes for the codes.

Review of the Samsung SSD 840 EVO mSATA

Last year we reviewed the Samsung SSD 840 PRO SSD and it was our favourite SSD. Now less than a year later Samsung have released the 840 EVO series and we have been testing the 1TB mSATA model.

CDW Review Samsung 840EVO mSATA SSD - 6

Samsung has announced the entry-level SSD ‘840 EVO’ line-up with significantly higher sequential write performance. Utilizing the industry’s most compact 10nm-class 128Gb high-performance NAND, Samsung proprietary controller and Turbo Write drive, the Samsung SSD 840 EVO boasts superior performance. The Samsung SSD 840 EVO also has flexible product supply capacity, making it the most competitive device on the market today.

Compared with the 250GB 840 Series SSD, the highest selling capacity of the 840 lineup, the new 250GB 840 EVO now delivers 520MB/s sequential write speed – making it more than 2 times faster than last generation. In the case of 120GB model, the 840 EVO achieves 410MB/s sequential write speed, which is approximately 3 times as fast as that of the 120GB 840 Series SSD.

For the 1TB 840 EVO SSD, the sequential read/write performance has reached 540MB/s and 520MB/s. Furthermore, both the random read and write performance have achieved the highest level, reaching 98,000 IOPS (Input Output Operations Per Second) and 90,000 IOPS, respectively.

The Samsung SSD 840 EVO introduces two important features for data security: hardware-based AES 256bit Full Disk Encryption (FDE) and PSID. Hardware-based AES Encryption helps safeguard data against attack by encrypting all information on the disk at the hardware level, which means there is no detrimental effect on performance.

When you forget your SSD security password, PSID protects your data on the drive by executing a cryptographic erase which returns the drive to its factory status, preventing any unauthorized access to your data.

 

SSDs

Solid State Drives, or SSDs, are innovative data storage devices that deliver high performance, reliability, and quality by using NAND Flash memory instead of the magnetic disks used in traditional Hard Disk Drives (HDDs). SSDs provide very fast PC booting and application loading speeds and perform exceptionally well in multi-tasking environments – all while consuming less power, emitting very little heat, producing no noise, and offering outstanding stability compared to conventional HDDs.

Specifications (the same for the mSATA)

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Using the 840 EVO Series

The 840 EVO Series SSD is easy to install and use. It comes with Samsung’s SSD Magician software (see Final Thoughts for more on this).

Magician eliminates the confusion and uncertainties of SSD management, making it simple for users to maximize the performance and lifetime of their Samsung SSD. In addition to its performance optimization features, Magician (from the version 4.2) also provides 840 EVO users the option to enable RAPID mode (Real-time Accelerated Processing of Input-output Data) – an innovative performance enhancement that processes data on a system level by using free DRAM memory as a cache. Once enabled in Magician, RAPID mode provides an overall PC performance boost (see later for more details).

Data Migration (Cloning your old drive)

If you want to use the 840 EVO as your system drive you can either install a clean version of Windows, followed by all your software, or you can use the Samsung Data Migration software (if you purchased one of the kits – see later for more details).

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The software is simple to use, you just install it and run it from within Windows.

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Then you connect up the 840 EVO, and select the source drive (in my case it was the 840 PRO from last year) and then select the 840 EVO as the destination drive.

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After accepting the various warnings about not being able to get your data back if you select the wrong destination you just sit back and wait. As you can see, I cloned a 238.5GB drive in just over 23 minutes, and it worked perfectly.

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Performance Testing

Here is our usual suite of performance testing – all testing was conducted via a SATA III 6Gb connection.

The spec of the machine used to do the testing is as follows:

  • Windows 8 Pro, 64-bit version
  • 16GB RAM
  • Intel Core i7-2600K CPU @ 3.40GHz

Windows 8

This gave me a Primary hard disk rating of 8.1, which is the highest I have ever had this rating.

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HD Tune Pro

The average Read speed was 371.3 MB/s (the 840 PRO scored 299.8 MB/s).

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The average Write speed was 348.8 MB/s (the 840 PRO scored 265.3 MB/s).

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File benchmarking was as follows:

CDW-Review-of-the-Samsung-840-EVO-SS[16]

CrystalDiskMark

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RAPID Mode

RAPID (Real-time Accelerated Processing of I/O Data) Mode is an innovative performance enhancement tool which processes data on the system level by utilizing free DRAM memory as cache. RAPID Mode was designed to increase the overall performance of PC, combining fastest SSD available in the market and the most advanced storage management algorithm in Magician 4.2.

RAPID Mode analyses a user’s application and data usage, optimizes the I/O for Samsung SSDs accordingly, and eliminates system performance bottlenecks.

In order to deliver the fastest and the most reliable user experience, RAPID Mode focuses on improving the random performance with low queue depth and small size data. When frequently used data (hot data) is recognized, RAPID Mode can also enhance the sequential performance as well. However, improvement on sequential performance can vary depending on user scenarios.

Enabling RAPID Mode is very simple – just launch Samsung Magician, click on RAPID Mode and then click Enable – very simple!

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Because of the way RAPID Mode works it will take a while before it really shows results, and as such I can’t comment in this review if it really makes a difference, but in a few months I will take a look again.

A Closer Look

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Final Thoughts

The Samsung SSD 840 EVO line-up is available in five capacities: 120GB, 250GB, 500GB, 750GB, and 1TB, as well as in mSATA. For this review we had the 1TB mSATA model.

The drive is fast, very fast and work’s very well indeed. In fact it is the fastest SSD I  have ever tried. There are a number of really great features with the drive too!

At the time of writing this review, Samsung had yet to release the final version of their Magician software, so the review was completed using a beta of version 4.2 but I didn’t have any problems with it at all.

I didn’t test out the full disk encryption (FDE) functionality as the motherboard I was using didn’t support it.

RAPID Mode is an interesting addition, and time will tell if it actually brings any benefit, but I certainly like the idea of it.

If you want an easier life and you want to keep all your software and settings I recommend going for one of the upgrade kits with the Data Migration software on – it is quick and works perfectly.

The warranty period on the series 840 EVO drives are 3 years in case you were wondering, but hopefully you will never need it! I have been using Samsung SSD’s for a few years now and so far I haven’t had a single problem with one.

So I cannot rate this SSD highly enough – it is fantastic! It is the best SSD I have ever tested and now is my main drive!

Prices start from £86.99 for the 120GB SSD all the way up to £509.99 for the 1TB model and should be available from today.

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To learn more, visit the Samsung 840 EVO website.