The Hobbit: The Battle of the Five Armies teaser trailer

From Academy Award-winning filmmaker Peter Jackson comes “The Hobbit: The Battle of the Five Armies”, the third in a trilogy of films adapting the enduringly popular masterpiece The Hobbit, by J.R.R. Tolkien.

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“The Hobbit: The Battle of the Five Armies” brings to an epic conclusion the adventures of Bilbo Baggins, Thorin Oakenshield and the Company of Dwarves. Having reclaimed their homeland from the Dragon Smaug, the Company has unwittingly unleashed a deadly force into the world. Enraged, Smaug rains his fiery wrath down upon the defenseless men, women and children of Lake-town.

Obsessed above all else with his reclaimed treasure, Thorin sacrifices friendship and honour to hoard it as Bilbo’s frantic attempts to make him see reason drive the Hobbit towards a desperate and dangerous choice. But there are even greater dangers ahead. Unseen by any but the Wizard Gandalf, the great enemy Sauron has sent forth legions of Orcs in a stealth attack upon the Lonely Mountain.

As darkness converges on their escalating conflict, the races of Dwarves, Elves and Men must decide – unite or be destroyed. Bilbo finds himself fighting for his life and the lives of his friends in the epic Battle of the Five Armies, as the future of Middle-earth hangs in the balance.

“The Hobbit: The Battle of the Five Armies” is released in UK cinemas 12 December 2014.

Review: Sonic Jump Fever (iOS)


I was asked if I would be interested in reviewing Sonic Jump Fever. Enthusiastically, I bounded at the opportunity and said I’d love to. Always happy to give Sonic a shot, even with past discrepancies. Personally, I found Generations and Lost World pretty entertaining, for what they were. SEGA were finally turning things around for Sonic, and perhaps wanted to do the same for mobile devices.

Oh, but no. It didn’t take long to dawn on me this could not be a mere written review. This experience was going to need full documentation. So, without further ado, I give you the live and uncut first hour I spent with Sonic Jump Fever; SEGA’s latest free-to-play Sonic game on iOS:

Here we see the jumping off point of booting up the game – and yes, despite looking like a Las Vegas slot machine has thrown up on your iPhone, the first screenshot really is the “main menu”.

You can upgrade your character’s power up abilities, or add boosters to gain more rings, more points, or better bonus opportunities. Everything is looking peachy so far, if a little standard.


This is the “standard” timeline of a level in Sonic Jump Fever: Your character jumps automatically, and the goal of the entire game is to jump as high as you can before the time runs out. There’s also an option to double jump if you tap the screen while in the air.

Once in a while you’ll get a mega leap where you’re flung upwards Dragonball Z style to try and tilt your way to grab more coins. When you finally reach the end of the level/time limit you’ll hop into a hot air balloon and throw little animals up into the basket. Every time you miss an anonymous crowd will boo at your failure to rescue the cute little buggers.


You’re given a score for your ability to hold your phone in an upright position for 60 seconds, and now the real fun begins…

WELCOME TO THE ADVERTS! Now, before I get assaulted by all the Sonic fans, I’m aware that a free-to-play game is likely to have some adverts to subsidise the lack of upfront cost. These adverts at the end of completing a level, and a quick pop-up to let you know you can pay for boosters if you want, is reasonable. However, you haven’t seen anything yet.


Don’t worry if you felt £1.49 wasn’t a good enough bargain, because there are Red Star packs of all kinds available. Going all the way to a £69.99 value! That’s not just value, that’s “BEST VALUE!”.

Sonic Jump Fever understands, should you decide to pay £69.99 for Red Stars, that videogames can still be rather addictive at times. This is why there is an Energy Bar that only allows you to play your game so many times before having to pay more money, or leave your phone alone to go outside and do something equally trivial until it recharges.

After waiting, or paying for some of those Red Stars, you can leap right back into the action of… bouncing up to the top of the screen.


Seems I have discovered a Chao. This randomly popped up out of nowhere after I completed a level run.

Only get one free though, I tried to look for another one but it was asking me to pay Rings – because of course.


Oh! It did turn out to be useful. Seems this particular Chao makes more platforms appear from another dimension for me to spring from. I’ll admit it’s a partially useful… power up, I guess? Doesn’t really change the gameplay at all though.

Plus some more adverts. Lots of more adverts, even got an unskippable video this time! The roller-coaster fun ride of Sonic Jump Fever is really heating up now.


Thank you, SEGA! Refilling my Energy Bar for free meant I got (/had) to keep playing this session.

There’s also a daily spin function (because of course there is) which largely gives you utterly pointless items, at least in my experience. The screenshot above was my first win, and the subsequent three wins following it. Maybe I’m merely extremely lucky, but it felt like being trapped in a perpetual loop of winning £1 on a £1 scratchcard.


Figured out the tiny little video-clip symbol means you can watch an advert to earn stuff. Like more spins. So I got to watch another advert. To earn another spin. To potentially win more spins.

Yes, I’m aware by this point you’re probably bored out of your skull – image how I feel.


WHOA! WAIT! HOLD THE PHONE!… Am… Am I playing the same level over and over again?!

I’m no idiot, I noticed the jungle style was on every level play through, but the layouts are near identical! It’s the same god damn pattern. Play the one level, win around 100 coins, see another god damn bloody advert, and do it all again until your energy runs out. The pattern never changes.


Got a new highscore. Nothing is achieved from this, aside from a leaderboard with nobody. Felt it was worth mentioning because it’s honestly the most exciting thing that’s happened in the last 10 minutes.

Had a thought. The Energy Bar has a video-clip symbol. Does this mean I can sit here watching adverts to earn more energy to play the game for longer? Then watch more adverts?


YES! YES IT DOES! Oh joy of joys.


More adverts. More highscores as I’ve damn near memorised this level now. Even more adverts…


Oh my glob… Did… Did I unlock Sonic?! FINALLY! Everybody take note, rejoice in the streets, because after nearly 40 minutes of playing SONIC JUMP FEVER I have been able to find SONIC in this SONIC game.


It was all totally worth the effort. The repetitive levels, the boosters, the adverts, now I get to… play the same level again but with a Sonic-skinned character? REALLY?! Oh for the love of all that is unholy.

And no, Sonic Jump Fever, I will not rate your greedy, advert-ridden game right now because you’re hoping that I’m still riding that Sonic high. Nor will I pay £2.49 to play the same pissing boring level 6 more times. Seriously, £2.49 to refill an energy meter? Who buys these things? Who gives money to acts this shameless?


Up to Level 6 now, profile-wise. Keep running low on Rings though, because they keep limiting my Energy Bar and I can only gain around 8-100 RIngs per run. Guess I’m watching some more adverts to get the 100 Ring bonus on the “main menu”. Wonder if I can do this indefinitely…


… So far so good…


… It concerns me this appears to still be working…


… I’m earning more Rings sitting here watching this craptastic adverts than I was playing the game. Faster too, because this process doesn’t involve depleting a sodding Energy Bar – and then watching adverts to refill thee Energy Bar.


… Okay, I’m stopping here. Been sat watching these tedious videos for nearly 5 minutes now. On the plus side, now have a very upgraded Tails. Time for some more gameplay!


Holy shit, everybody. Free baby dragons. Want one. I would name them ChiliBreath.


It’s getting to the point where the adverts in between levels are making other games seem more appealing than the one I’m currently playing.

I need to state, by the way: These screenshots are all taken separately. When you see a screenshot of my chosen character standing waiting for the level to begin, or an advert, they’re all taken at different times. It just happens to be the same damn thing every time.


CoinDozer?! You’re losing me here, Sonic Jump Fever. These adverts are starting to get far less appealing.

At this point I’m reviewing the adverts as much as I am the game itself, because they get as much screen time.


DinoHunter sounds pretty fun. I was actually Tweeting about wanting a dinosaur hunting game quite recently.

This was the highest highscore I’ve been able to grab too. No idea how. Helped to level me up to Level 7 though. Sure do hope Level 7 gameplay improves the title. We can ride this wave all night then. We’ll be able to keep this live coverage all the way until we complete the entire game – together!


… I quit.

Dishonored and Crimson Dragon Coming to Games for Gold

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Today Microsoft has announced its Xbox LIVE Game with Gold for August.
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Those with an Xbox One will be able to pick up Crimson Dragon and Strike Suit Zero on 1st August, while Xbox 360 owners will get access to MotoCross Madness. With Dishonored will be added on 16th August.

Disney Infinity 2.0 Announces Green Goblin, Ronan and Loki

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At last weekend San Diego Comic Con,  John Vignocchi revealed three new playable characters for Disney Infinity Marvel Super Heroes (2.0 Edition). All three villains will be released in the second wave of figures after launch of the game.

https://www.youtube.com/watch?v=MEpM67QFslg

~ Green Goblin: Armed with Pumpkin Bombs, the brilliantly nefarious Goblin uses his Electro Shock Gauntlet to dispatch opponents handily in the world of Spider-Man. Super human strength, spectacular super jumps and the ability to charge his bombs into more powerful bolas all make him a villainous force to be reckoned with for both symbiotes and Super Heroes alike.

Ronan: Wielding the Universal Weapon, the ruthless Ronan the Accuser is an unstoppable force in both the Guardians of the Galaxy universe and in the Toy Box mode. Cloaking, energy blasts and super human strength are all part of the powerful arsenal at Ronan’s disposal as he vies to become the mightiest villain in the galaxy.

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~ Loki: The God of Mischief is at your command when you play as Loki in Disney Infinity 2.0: Marvel Super Heroes. Whether hassling Thor and Hulk in the Avengers Play Set or exploring the treasures found in the Toy Box mode, Loki’s sure to have a few tricks up his sleeve. From defeating his opponents with a powerful scepter to projecting decoy versions that bewilder even the cleverest of heroes, Loki is the villain you’ll love to hate. Creating mischief has never been so fun!

Disney Infinity 2.0 Marvel Super Heroes is out 18th September in the Middle East and Europe and the 19th for the UK. With the 23rd September for North America. Out for PS3 and PS4 and Xbox One and Xbox 360 and the Wii U.

LEGO Batman 3 Reveals Cast and Characters

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At this year’s San Diego Comic-Con, LEGO Batman 3: Beyond Gotham took revellers on an out-of-this-world adventure, complete with star-studded appearances and galactic new reveals, including a groovy new 1960’s Batman mode voiced by none other than legendary actor, Adam West.

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To celebrate Adam West’s return as 1960’s Batman in LEGO Batman 3: Beyond Gotham, Warner Bros. Interactive Entertainment and TT Games are excited to release a new behind-the-scenes trailer featuring the talented cast, including Adam West, Troy Baker, Laura Bailey, Travis Willingham and more.

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LEGO Batman 3: Beyond Gotham Comic-Con trailer, plus exciting new playable characters from the DC Comics Universe, including Adam West, Arkillo, Blue Beetle, Booster Gold, Hawkman, Krypto, Mr. Mxyzptlk and more!

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Krypto the dog

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Batcow

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Jokers illumination Suit

LEGO Batman  3: Beyond Gotham is slated to release this autumn on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, PS Vita, Wii U, 3DS  and PC.

 

SDCC 2014 : Bones Season 10 sneak peak and panel

This week at the San Diego Comic-Con, there was a panel and 10th season sneak peak for Bones.

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Here is the season 10 sneak peak:

http://youtu.be/rEUKQ8rzkxk

And here is David Boreanaz and Emily Deschanel as they tease the upcoming tenth season and Emily’s upcoming directorial debut:

http://youtu.be/uiqpPc0XyHk

Do you watch Bones? Let us know by leaving a comment below.

And don’t forget our interview with Bones star Tamara Taylor from the London Comic-Con:

Watch the Guardians of the Galaxy UK Press Conference

Yesterday in London, the press conference for Guardians of the Galaxy took place, and we were there – you can watch it now!

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Marvel’s “Guardians of the Galaxy,” which first appeared in comic books in Marvel Super-Heroes, Issue #18 (Jan. 1969), stars Chris Pratt, Zoe Saldana, Dave Bautista, featuring Vin Diesel as the voice of Groot, Bradley Cooper as the voice of Rocket, Lee Pace, Michael Rooker, Karen Gillan,Djimon Hounsou, with John C. Reilly, Glenn Close as Nova Prime Rael Nand Benicio del Toro as The Collector.

Here is the press conference, sorry about the wobbly camera work in the first few minutes:

James Gunn is the director of the film with Kevin Feige producing, and Louis D’Esposito, Victoria Alonso, Jeremy Latcham, Alan Fine and Stan Lee serve as executive producers. The story is by Nicole Perlman and James Gunn, with screenplay by James Gunn. Marvel’s “Guardians of the Galaxy” releases in UK cinemas on July 31, 2014.

Watch the overhauled Cinematics for ‘HALO 2 Anniversary’

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At the developer panel at San Diego Comic-Con, 343 Industries Community Manager Andy ‘Bravo’ Dudynsky, Franchise Development Director Frank O’Connor and Senior Producer Dennis Ries joined Certain Affinity President Max Hoberman and Blur Studios’ Franck Balson to reveal new details for one of this year’s most anticipated games – Halo: The Master Chief Collection.

Highlighting the stunning Xbox One visuals of Halo: The Master Chief Collection, the panel showcased the completely re-mastered campaign of Halo 2: Anniversary and revealed an all-new re-imagined competitive multiplayer map in the fan-favorite of “Zanzibar.”

“Zanzibar” joins the multiplayer maps of “Ascension” and “Coagulation” as the third of six re-imagined Halo 2 multiplayer maps found in Halo: The Master Chief Collection. The next map will be revealed this August at gamescom.

Comic-Con attendees were also treated to a first-look at a trailer featuring the overhauled Halo 2: Anniversary cut-scenes

Lords of the Fallen Day One Edition announced as Harkyn

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Square Enix, in association with CI Games is pleased to announce the Day One Edition of Lords of the Fallen, a challenging next-gen Action-RPG due for release on 31st October 2014.

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Gamers who pre-order are guaranteed the Day One Edition, and will gain access to exclusive story DLC, additional weapons and the official soundtrack to accompany Lords of The Fallen while stocks last.

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The Monk’s Decipher DLC offers more single player action, uncovering hidden secrets throughout the three worlds Harkyn explores in Lords of the Fallen, while the Demonic Weapons pack includes three devastating new weapons.

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Lords of the Fallen will be available on Xbox One, the PlayStation 4, and PC on 31st October.

Middle-earth: Shadow of Mordor Announces Earlier Release Date

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Warner Bros. Interactive Entertainment has today announced that Middle-earth: Shadow of Mordor, will be available in the UK on 3rd October 2014 for PlayStation 4, Xbox One, PlayStation 3,  Xbox 360 and PC.

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Based on hearing fans’ excitement over the latest chronicle in Middle-earth, WBIE will release the action game earlier than originally planned at all participating retailers. In the game, players will experience the depth of the Nemesis System, where every enemy is unique, differentiated by their appearance, personality, strengths and weaknesses. These enemies are shaped by their encounters with the player to create personal archenemies who are unique to every gameplay session.

Middle-earth: Shadow of Mordor delivers a vibrant game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron’s return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance.

LEGO Batman 3 San Diego Comic-Con Trailer

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Prepare yourself for an out-of-this world adventure at San Diego Comic-Con with the action-packed LEGO Batman 3: Beyond Gotham Comic-Con trailer. See Batman and your other favourite DC Comics heroes and villains like you’ve never seen them before as they blast off into space in this year’s ultimate super hero video game for all ages.

Lego Batman 3 is coming out this Autumn for the Xbox 360, Xbox One, PlayStation Vita, PlayStation 3, PlayStation 4, PC, Wii U, or 3DS.

Skylanders Brings Premium Toy Line “Eon’s Elite”

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Activision has not been sitting back at this years San Diego Comic Con that it will launch Skylanders Eon’s Elite, this will be a new premium toy line featuring eight new collectible figurines of the franchise’s most beloved heroes.

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The line will launch with two figurines, Spyro and Chop Chop, with the remaining six Eon’s Elite figures to be picked from the roster of the game that started it all, the original 2011 Skylanders: Spyro’s Adventure. In the lore of the Skylanders universe, these eight heroes have been selected for their “undaunted courage and commitment” in defending the Skylands for immortalization in special metallic figures with new decorations and a gold base.

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“Eon’s Elite represents the most iconic characters from the original Skylanders game that started it all,” said Josh Taub, senior vice president of product marketing at Activision Publishing. “These eight toys are not only premium quality but also honor the characters’ strength, courage and commitment. We’re excited to extend our fans’ collections with this new line.”

The Eon’s Elite figures will also be up to three times more powerful in-game than the typical Skylanders, with the biggest stat boost in the games to date.

They will be available in limited quantities through GameStop and EB Games in North America, Australia and New Zealand and at select retailers in Europe.

Halo: Nightfall gets first trailer

Yesterday 343 Industries showed off at San Diego Comic Con, to offer a little look at the Ridley Scott-produced Halo: Nightfall. The first trailer for the mini-series released today, revealing some of the new cast members and offering a glimpse into the story set to take place between Halo 4 and next year’s Halo 5: Guardians.

Jameson Locke is an Office of Naval Intelligence agent at the center of a biological attack. An element has been discovered, one which can solely kill humans. The ONI is sent into a pocket reserve in order to destroy it before a rogue faction plunges in and mines it for themselves. Their journey leads them to an ancient artifact, culminating in a climactic clash for survival. Get to know Agent Locke now, beacuse 343 is promising that he’ll play a major role in Halo 5.

Halo: Nightfall is set to arrive in November and will be included as part of Halo: The Master Chief Collection.

AKG launches 2014 AKG Inspired Awards

AKG has launched  the first AKG Inspired Awards, designed to showcase Europe’s talent and their creative sparks. The competition celebrates the power of inspiration, asking creatives to display the process that turned their inspiration into an amazing idea.

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The overall winner of the AKG Inspired Awards will receive a €5000 Grant in addition to the production of their own design Y Series shell. Four runners up will receive a €1000 Grant. Each of the five winners will also be given creative input into future AKG headphones.

Open to all creatives, whether a photographer, a designer or a music producer – entrants can submit a combination of video, imagery or text to display how they took an inspiration and turned it into something great.

Entrants work will be viewed and judged by a panel of influential experts, including UK designer Lauren Davies, Swedish musician Julia Spada and German graphic designer Knut Maierhofer.

David Kohn, head judge at the AKG Inspired Awards, says: “The AKG Inspired Awards is a great opportunity to gain support and recognition for groundbreaking creative projects across Europe. From music to architecture, from inspired blogging to alchemy; the judging panel are hoping to discover exceptional new work.”

“AKG has been helping creative souls find their inspiration through music for more than 65 years, and this award is the natural extension of this”, says Dorothee de Backer, Product Marketing Director, HARMAN , “The same sound that allows artists and producers hear their songs in great detail, also kick-starts the imagination for designers, photographers, street artists and illustrators. The AKG Inspired Awards allows AKG to recognise creativity across Europe and continue to work with inspirational designers to produce inspirational headphones.”

To enter the competition, visit the Share Your Inspiration page and tell us your story. Closing date for entries is 15th August 2014. Good luck!

Judges Info:

David Kohn

David Kohn is a London-based award winning architect, who runs David Kohn Architects, working across the fields of architecture and urbanism.

David studied architecture at the University of Cambridge and at Columbia University, New York as a Fulbright Scholar. He worked at Caruso St John Architects before establishing David Kohn Architects in 2007. The company has gone on to work on projects for Sotheby’s and the London Southbank Centre.

The practice has built a reputation for its design, winning World Interior of the Year in 2013 and RIBA, D&AD, Designs of the Year, New London and Condé Nast awards in 2012. In 2010 the practice was named ‘One-Off House Architect of the Year’ and in 2009 ‘Young Architect of the Year’.

Knut Maierhofer

In 1984, Knut Maierhofer founded KMS TEAM, a leading company for brand strategy, brand design and brand communication.

Precision and functionality are the hallmarks of Knut Maierhofer’s work. Through clear and timeless design, he creates fascinating and appealing visual systems that bring the personalities of brands and companies to life and make them sustainable. With over 30 years of experience, Knut Maierhofer is cognizant of the importance of a responsible, evolutionary development of brands and companies.

However, design also calls for courage and a radical approach. Knut Maierhofer has received numerous international awards for his focused and consistent design.

Julia Spada

Julia Spada is an acclaimed songwriter, recording artist and producer. Sweden’s biggest music radio channel named Julia the “Number 1 Breakthrough Artist of 2014”, and awarded her “Best Song of 2013”. She’s written and performed numerous features – among them “The Ocean” with fellow Swede “Saturday, Monday”.

Romain Colin

Based in Paris, France, Romain Colin founded Fubiz.net in 2005. The site offers news and inspiration to millions of designers, art directors, producers, and creative agencies around the world.

Lauren Davies

Lauren Davies is an award winning designer and founder of London-based studio Heka. In 2012, whilst studying on the MA Design Products course at the Royal College of Art, the Observer Magazine named her as one of the design ”stars of the future”. She graduated in 2013 and has since been nominated for Designs of the Year 2014 at the Design Museum in London.

Lauren’s background in illustration, art direction and set design is visible in her work. With a sustainable ethos and a passion for plants, food, colour, science and the intricate mysteries of nature, Lauren has a poetic approach to design.

Encouraging the user to find a more magical way of approaching our daily rituals, she highlights the hidden potential for creativity within everyday life and empowers people to explore their senses, forge a strong connection with materials and processes and find joy through experimentation and playfulness.

Competition Terms and Conditions:

http://inspired.AKG.com/terms-and-conditions