Anki Overdrive coming September

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Today, Anki has introduced a completely new version of its toy cars, and it’s called Anki Overdrive, coming out September this year. Not only does the second generation of Anki involve new cars, a new app and new gameplay mechanics, it will also now ditch the rollable mats and incorporate a brand new modular track system that lets players build their own custom race circuits.

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Expansion track packs and accessories vary between US $10.00 – $30.00 per pack. Anki OVERDRIVE is backwards compatible, allowing Anki DRIVE cars to race on the Anki OVERDRIVE modular tracks.

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An additional two expansion cars and eight expansion track packs will be available for purchase allowing for nearly limitless track construction. Adding one expansion track pack like the Speed Kit or Corner Kit can expand the Starter Kit from eight possible track configurations to more than 20.

Anki OVERDRIVE is battle-racing at its best where players control physical supercars via handheld mobile devices. Each supercar is upgradable with unique virtual weapons and gadgets, and packs a 50mhz computer and camera that recognizes player-customized courses. The cars are capable of using AI to fully control themselves on the track as they use diverse strategies to fight to the finish.

The game also lets players build their own battlefields for all-out vehicular mayhem. The track pieces easily snap together via magnetic connectors allowing players to create and race on their own customised courses instantly. The modular track pieces use special ink and optics technologies to embed information that the high-tech vehicles scan 500 times per second to understand their position and steer precisely on any track configuration.

Evolve launch trailer

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Evolve is out today, so what better way to celebrate than to post up the launch trailer. A player-controlled monster must evade a team of four uniquely-skilled playable hunters. Evolve and overpower as the monster or team up and out number as the hunters. Choose your side.

Evolve the 4v1 shooter in which four Hunters cooperatively fight to take down a single-player controlled Monster, is now available worldwide for Xbox One, PlayStation 4, and Windows PC. Evolve is a cooperative and competitive experience enjoyed online, as well as offline solo.

“2K and Turtle Rock Studios did a remarkable job delivering such a creative and ambitious game,” said Christoph Hartmann, president of 2K. “Evolve is an innovative and highly replayable experience that will define this console generation for years to come.”

Evolve features a wealth of content playable both online and offline, with three playable Monsters, 12 playable Hunters across four unique classes, four game modes, and 16 maps. Evolve also includes Evacuation, a unique experience that combines the full array of maps, modes, Hunters, and Monsters into a single dynamic campaign offering near-limitless variety. In Evacuation, players choose a side – Monster or Hunter – and play through a series of five matches, where the outcome of each match directly impacts the next, totaling over 800,000 possible gameplay combinations for ultimate replayability.

“Our philosophy is to build incredibly fun game experiences that we can’t find anywhere else, and we’ve achieved that with Evolve,” said Chris Ashton, co-founder and design director at Turtle Rock Studios. “After years of iteration and playing the game every day, Evolve is a polished and balanced experience for players to enjoy online, cooperatively with friends against AI, or completely alone offline.”

 

Moomins on the Riviera out 22nd May

Join the Moomins and friends old and new as they leave Moominvalley behind and head south in MOOMINS ON THE RIVIERA, which opens in cinemas nationwide through Vertigo on 22nd May.

Moomins Release Still

In search of adventures, the Moomins, Snorkmaiden and Little My set sail for the French Riviera. After a perilous journey, they reach their dream destination where Snorkmaiden is dazzled by the attentions of a playboy leaving Moomin consumed by jealousy. When Moominpappa befriends an aristocrat and adopts the name ‘de Moomin’, an exasperated Moominmamma retreats to the calm of their trusty old boat, to wait for her family to come to their senses and to remember their motto: “Live in peace, plant potatoes and dream.”

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Directed by Xavier Picard and produced by Hanna Hemilä, MOOMINS ON THE RIVIERA was created in a unique hand-drawn animation technique inspired by and based on Tove Jansson’s original comic strips. The feature celebrates the beloved characters in their original context and reflects their cross-generational and universal appeal, even 100 years after the birth of their creator, Jansson.

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In this the UK version, Moomin is voiced by Russell Tovey (The Pirates! Band of Misfits, Being Human, Him and Her). Nathaniel Parker (Merlin, Stardust, The Chronicles of Narnia: The Voyage of the Dawn Treader) and Tracy Ann Oberman (EastEnders, Filth) play Moominpappa and Moominmamma respectively. Stephanie Winiecki plays Snorkmaiden and Little My is played by Ruth Gibson.

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The film is produced by Handle Productions Oy in Finland and Pictak Cie in France. Sophia Jansson, niece of Tove and daughter of Lars, who drew the later comic strips, is on board as associate producer.

Watch the DARK SOULS II: Scholar of the First Sin Trailer

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BANDAI NAMCO Games Europe released a new trailer titled the ‘Forlorn Hope’ for DARK SOULS II: Scholar of the First Sin, available 2nd April for the PlayStation 4, Xbox One, and STEAM for Direct X11 enabled PCs.

DARK SOULS II: Scholar of the First Sin new vision for DARK SOULS II will include updated graphics and performance, new enemy placement, increase in online players, additional gameplay enhancements, all three DLC missions released for DARK SOULS II (Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King), as well as all the new content found in the update mentioned before, currently available for DARK SOULS II players.

DARK SOULS II Scholar of the First Sin will also be available for Xbox 360, PlayStation 3, and digitally for PC DirectX 9 systems on April 2, 2015. 

 

Alien Isolation, Far Cry 4 lead BAFTA Games Awards 2015

The British Academy of Film and Television Arts (BAFTA) has today announced the nominations for the British Academy Games Awards in 2015. A total of 51 games have been recognised across 17 categories, showcasing the very best games of the past 12 months and highlighting an outstanding level of creative excellence from a broad range of UK and international development teams.

Alien: Isolation leads the way with six nominations across Audio Achievement, Best Game, British Game, Game Design, Game Innovation and Music.

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Far Cry 4 receives a nomination in each of the following five categories: Artistic Achievement, Game Design, Music, Story and Performer. Monument Valley also receives five nominations in Artistic Achievement, Best Game, British Game, Mobile & Handheld and Original Property.

Four games receive four nominations apiece: 80 Days is nominated for British Game, Game Innovation, Mobile & Handheld and Story; Destiny is nominated for Best Game, Game Design, Multiplayer and Persistent Game; Mario Kart 8 is recognised in Audio Achievement, Best Game, Family and Multiplayer; and Middle Earth: Shadow of Mordor picks up nominations in Best Game, Game Design, Game Innovation and Music.

The Banner Saga, Call of Duty: Advanced Warfare, Hearthstone: Heroes of Warcraft, Lumino City, Titanfall and The Vanishing of Ethan Carter all receive three nominations each, whilst Disney Fantasia: Music Evolved, Forza Horizon 2, Hitman GO, The Last of Us: Left Behind, Minecraft: Console Editions, Never Alone (Kisima Ingitchuna), The Sailor’s Dream, Threes, Valiant Hearts, The Walking Dead: Season 2 and The Wolf Among Us all have two nominations each.

Nominated in the Performer category are Adam Harrington (Bigby Wolf) in The Wolf Among Us, Ashley Johnson (Ellie) in The Last of Us: Left Behind, Kevin Spacey (Jonathan Irons) in Call of Duty: Advanced Warfare, Logan Cunningham (Transistor) in Transistor, Melissa Hutchinson (Clementine) in The Walking Dead: Season 2 and Troy Baker (Pagan Min) in Far Cry 4.

Other nominated games are Assassin’s Creed Unity, Broken Age, Counterspy, Dragon Age: Inquisition, Eve Online – Phoebe, FIFA 15, Football Manager 2015, Geometry Wars 3: Dimensions, Hohokum, Kalimba, The LEGO Movie Videogame, League of Legends, LittleBigPlanet 3, Madden NFL 15, OlliOlli, Runescape, Shovel Knight, Skylanders Trap Team, Sunset Overdrive, Trials Fusion, Twelve a Dozen, World of Tanks and World of Warcraft: Warlords of Draenor. 

Showcasing the very best in young games development and design talent, the BAFTA Ones To Watch Award in association with Dare to be Digital finalists are Chambara, Sagittarius and Don’t Walk: Run.

For the first time, the British Academy Games Awards will be hosted by actor  Rufus Hound and will take place on Thursday 12 March at Tobacco Dock, London, for the second year. On the night, the ceremony will be streamed live online at Twitch.tv. BAFTA’s website, www.bafta.org, will also feature red carpet highlights, photography and winners’ interviews, as well as dedicated coverage on its social networks including Facebook (/BAFTA), Twitter (@BAFTAGames / #BAFTAGames), and Tumblr.

BAFTA has a year-round programme of events and initiatives that support the games industry. It includes developer talks, games showcases, debates, scholarships and networking, as well as the flagship Games Lecture by an inspirational practitioner. BAFTA Young Game Designers (YGD) gives young people and educators unique insights into the games industry and access to the creative minds behind some of their favourite games.

Dying Light first DLC ‘Cuisine & Cargo’ is now live

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Have you been killing all the zombies in Dying Light? Then have a look at the Season Pass as the first bit of DLC is now live.

Techland revealed the release dates for all three content drops of the Season Pass for Dying Light.

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The first drop, titled ‘Cuisine & Cargo’, launches on 10th February for PC, Xbox One, and PlayStation 4 supplying players with two extremely challenging new missions.

Techland has promised to continue supporting Dying Light with new content for many months to come, including the release of ‘Ultimate Survivor Bundle’ in March and the May launch of ‘The Bozak Horde’ DLC.
The goal is to let players enjoy the game well after release with such drops and other free initiatives which are already in the works and will be announced very soon.”  – Adrian Ciszewski, Game Director.


The Season Pass consists of the following:

  • Cuisine & Cargo (February 10th) – Available exclusively as a part of the Season Pass offer, these two hardcore missions let players investigate buildings sealed off in the very first days of the outbreak. Explore the ominous corridors of once the most famous restaurant in Harran, and employ both stealth and combat to ransack a zombie-filled loading bay at the abandoned railroad yard.
  • Ultimate Survivor Bundle (March) – Players will receive seven unique in-game items that will bring fighting zombies to a whole new level. Grab three special outfits and four blueprints for over-the-top weapons to make your adventure in the quarantine zone even more fun.
  • The Bozak Horde (May) – The final Season Pass drop will deliver a new map and gameplay, playable in single-player and co-op. Go inside the Harran Stadium and test your combat know-how against relentless hordes of the Infected. Fight increasingly stronger enemy waves as you oppose a mysterious psychopath called Bozak.

The Xbox Games Store and get purchasing it now for £19.99/$19.99. Or you can go pick up the Cuisine & Cargo content by itself right now for £3.99.

PS4 players in Europe, Africa, Middle East, Asia and Australia will need to wait until 11th February to get your Zombie killing hands on it.

Mekazoo coming to PC, Xbox One and PS4 and the Wii U

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The Good Mood Creators will deliver fast-paced platformer action with beautiful graphics and captivating music with Mekazoo. This 2D platformer in a vibrant 3D world will be available for PC, Xbox One, PlayStation 4 and Wii U in Q4 2015.

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Players control up to five different mekanimals: the speedy armadillo, acrobatic frog, springy wallaby, sturdy panda and high-flying pelican.  Each character has its own skill, allowing them to access areas the others cannot.

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Mekazoo‘s emphasis is on free-flowing speedy gameplay.  The stylish mekanimals come in pairs, allowing gamers to switch which one they control at any given time.  In their quest to restore order to the mekasphere players must swing, boost, bounce, climb and fly their way through beautiful environments to defeat the insectoid army.

The game begins with the speedy armadillo awakening to discover his friends have been transformed into gigantic mekanimal bosses.  Upon defeat epic bosses return to their spunky selves and are unlocked as playable characters.  

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Players are immersed in a gorgeous 3D world and control the action from a side-scrolling perspective.  When the path the mekanimals travel takes a turn, the dynamic camera shifts with them, maintaining a side-view and providing new vantage points of the lush environments and detailed characters.  

Mekazoo is inspired by the platformer classics we spent every second with after school, like Super Mario World and Donkey Kong Country,” said Jarrett Slavin, creative director, The Good Mood Creators. “We are combining all the lessons learned from those masterpieces and the innovative ideas we’ve spent decades brainstorming to deliver the game we wish existed since we were kids.”

 

Daniel Radcliffe Q & A for What If?

To celebrate the release of What If? on Blu-ray and DVD, we have a Q&A with Daniel Radcliffe.

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Daniel Radcliffe stars in the refreshingly hilarious WHAT IF?, where boy-meets-girl, but in this instance the girl already has a boyfriend. This Valentine’s Day, don’t miss the heart-warming comedy that takes on the classic romantic quandary of whether men and women can ever really be “just” friends, as WHAT IF? arrives on Blu-ray and DVD on 9th February 2015, courtesy of Entertainment One.

This uplifting story features stellar performances from Daniel Radcliffe (The Harry Potter Saga, Woman In Black) as medical school dropout and single man Wallace; Zoe Kazan (Ruby Sparks) as Wallace’s best friend Chantry; Rafe Spall (Life Of Pi, I Give It A Year) as Chantry’s long term boyfriend Ben; Adam Driver (Inside Llewyn Davis, Star Wars: The Force Awakens) as Wallace’s roommate Allan; and
Mackenzie Davis (That Awkward Moment) as Allan’s girlfriend Nicole.

WHAT IF? follows the life of Wallace (Radcliffe), a medical school dropout who has been repeatedly burned by bad relationships. So while everyone around him, including his roommate Allan (Driver) seems to be finding the perfect partner, Wallace decides to put his love life on hold. It is then that he meets Chantry (Kazan), an animator who lives with her long term boyfriend Ben (Spall).

Wallace and Chantry form an instant connection, striking up a close friendship. But there is no denying the chemistry between them, leading the pair to wonder: what if the love of your life is actually your best friend?

Q&A

Daniel Radcliffe has been acting since the age of 9, when he played the young David Copperfield opposite Maggie Smith in the BBC’s 1999 adaptation of the classic Dickens story.

But it was in 2001, when Radcliffe was cast as the titular boy wizard of HARRY POTTER AND THE PHILOSOPHER’S STONE that he became an internationally recognised movie star. Eight feature films, adapted from the seven novels by JK Rowling, were to follow, grossing more than $7bn at the global box office.

With roles in DECEMBER BOYS and MY BOY JACK Radcliffe proved he was no one-trick pony. But it was his 2007 turn on stage – in Thea Sharrock’s West End revival of Peter Shaffer’s play EQUUS – that established Radcliffe as a serious young actor. Then 17, Radcliffe earned rave reviews for his haunting turn as Alan Strang, a role that required him to disrobe. The actor was nominated for a Drama Desk award for Best Actor when the play transferred to Broadway in 2009.

Since the final chapter of HARRY POTTER was released, Radcliffe has shown an extraordinary range and talent for choosing diverse projects. His first post-POTTER role on the big screen was in James Watkins’s feature film adaptation of the classic ghost story THE WOMAN IN BLACK. With a script by Jane Goldman, Radcliffe’s performance helped THE WOMAN IN BLACK earn more than $125m globally.

Radcliffe brought three films to the 2013 Toronto International Film Festival. He starred as Allen Ginsberg in John Krokidas’s KILL YOUR DARLINGS; played the role of Ig in Alex Aja’s adaptation of Joe Hill’s HORNS; and starred opposite Zoe Kazan in WHAT IF, from Elan Mastai’s script and directed by Michael Dowse.

On stage, he starred in a revival of the musical hit HOW TO SUCCEED IN BUSINESS WITHOUT REALLY TRYING on Broadway, and played the title role in Martin McDonagh’s THE CRIPPLE OF INISHMAAN in the West End. He will reprise his role when the production relocates to Broadway in April 2014.

He has just completed work alongside James McAvoy in a retelling of the FRANKENSTEIN story. Ahead of the cinema release of WHAT IF, Radcliffe sits down to discuss the film.

What shape was WHAT IF in when you joined? Was Michael Dowse on board as director?

Michael was very much on board, and when I got the script it came with a letter from him saying why he wanted me to play the part and why he thought I’d be good for it. And then I read the script and we spoke shortly afterwards. I became attached because I absolutely wanted to do it.

Then it was just a matter of finding the girl to play Chantry. We needed somebody that, as well as being obviously very charming and funny, was also really, really smart, because her character is. And Zoe Kazan is one of the smartest people I’ve ever met – forget just actress or actor, she’s one of the brightest overall. So that made working with her really easy, because she just responds to any and everything you can give her.

How long did the search take?

I don’t think there would have been more than three months between me becoming attached and us getting ready to start filming. So it was quite a quick process with this one, and once Zoe had read it and loved it – and she just had RUBY SPARKS coming out – there was no need to look anywhere else, obviously. She was our girl.

The script was on the Black List of hot screenplays – when it came to you was it in the shape it is now? Was it tailored much?

It was pretty much in the same shape that it is now. The only differences were that, at one point, the latter part of the film that takes place in Ireland was supposed to take place in South America. But Ireland is very friendly to films, so we switched it to Ireland. Other than that, it was very much the same. Little changes in terms of dialogue were made, but there were no major story changes or anything like that.

The moment I knew I was going to do the script was on page two, when Wallace is correcting Chantry on her pronunciation of a word, and I was just like, “Ah, I’m that guy.” [laughs] I definitely responded to that a lot.

I responded to how clever it was and how much heart it had also. There’s always a danger in films like this that it can end up being 90 minutes of people being witty with each other, amounting to something a little bit soulless, and actually our film does have a huge amount of soul. I really think it’ll make you very happy. It’s a happy-making film when you leave it, which is a hard thing to do without resorting to cheap tricks.

Despite what happens between Chantry and Wallace, the film seems very clear that of course men and women can be friends. How do you think it strikes that balance?

That’s the thing about the film, because I think there are two separate issues. Because of this film, people have started asking me whether men and women can be friends. And of course the answer is yes. I’m friends with lots of women who I have no intentions to sleep with. There is also the question of whether men and women who are incredibly sexually attracted to each other can just be friends. That’s a much harder issue, and much more difficult to deal with. That’s the issue that is present in the film. I think it’s a very outmoded thing now – the idea that men and women can’t be friends. I think it’s fallen by the wayside now.

What were your first conversations with Michael like? Was it essential the two of you had chemistry?

Yes, and it was also about finding out what kind of film he wants to make. And that’s a hard thing to quantify or to talk about. Michael referenced a lot of other films. He was referencing movies like IT HAPPENED ONE NIGHT and WHEN HARRY MET SALLY. They were big touchstones for us, because it’s all about how the relationships are built through banter, and through actually being kind of insulting to one another at first, and taking the piss.

We also talked about the way he wanted to make the film. Michael said he wanted to film a lot of these scenes in wide shots and just let the audience watch the characters rather than cutting into close coverage. He stuck to this beautifully – because normally directors say things like this and then it all goes to hell once they see a cooler shot. He does that a lot in the film – it feels like he tries to stay in the wide for as long as possible – so that rather than telling you what you need to see of these characters, he’s just observing the story. That’s the joy of this film: you get to observe the very intimate beginnings of a relationship in a really fun way and you get to live them vicariously again through these character.

Wallace is a med school dropout, which plays nicely into the film. Rom-com jobs often seem plucked out of the air; was it nice to have that specificity for him?

[laughs] Well, I think, for Wallace you could probably pick a job out of the air for him, to be honest, but with Chantry I actually really love that she’s a woman in a film with a job, and you see her doing her job a lot. She’s not just a girl who turns up and has loads of time to go around worrying about men. She has a job, which she has to go to. It’s not the point of the movie, it’s just a fact of the movie, and I think Elan Mastai is a very good writer who takes those kinds of things into account. Elan, by the way, is the guy who is kissing my ex-girlfriend in the film.

That said, the med-school dropout thing brilliantly comes to the fore a couple of times when people sustain injuries that he is suddenly expected to deal with.

He causes quite a few of them.

Yeah, actually, he does! That’s one of my favourite moments in the film, because it’s generally such a wordy film, and then we treat ourselves to this moment of utter slapstick halfway through.

It’s a real Buster Keaton moment.

Yes, absolutely. And it’s one of those great jokes like Peter Sellers spinning the globe. You know what he’s going to do – you know he’s going to put his hand on it and fall over. It’s a similar joke; just before it happens you know exactly what’s going to happen, and then it does and you still laugh. They’re the best kind. Why else would you have them open the window if someone wasn’t going to fall through it? It’s a great moment.

Adam Driver is off to Star Wars next. Is it hard keeping a straight face during takes with him?

Adam Driver is one of the most hilarious improvisers I’ve ever met. I don’t have extensive comedy experience, but some of the lines he was throwing out take after take after take, it was a real struggle. One of the things I got better at on this film was just learning not to laugh on camera, because he would regularly say stuff that would make me want to go. My favourite one, and I think it’s in the movie, was when he’s watching old people play Bowls and he shouts at one of them, “You couldn’t find that stone if it was in your kidney.” [laughs] He’s amazing, and a really interesting guy, as well. He was in the marines, he runs a charity organisation and he’s just a very interesting, smart dude.

What’s Toronto like to work in?

I filmed two films in Canada last year – one in Toronto and one in Vancouver – and they were both just a pleasure to work on. Canadians are really friendly and really polite. They’re everything their international reputation says they will be. I had a great time there. I ate really badly – lots of poutine, which is chips in gravy, cheese and bacon. It was a really fun place to work.

Talking of eating badly, one of the highlights of the film is the Fool’s Gold sandwich. Did you try it?

Fool’s Gold was amazing. For anyone that doesn’t know, it’s a very large sandwich with a lot of peanut butter, jam and bacon inside it, and it is delicious. They obviously made some on set for the montage in which it’s being made in the movie. And I don’t understand why, but me and one other guy were excited to try it and everyone else was being very healthy and, frankly, gutless about it. Everyone should have tried it. It was lovely.

You also went to Dublin with the film?

I got to go across to Dublin, for one of shooting. I just got punched down some stairs and then had to run a bit. It was lovely to be there though – it’s always a pleasure to go to Ireland and Dublin’s a great city. Dublin has a brief cameo, but it really is shown beautifully in the film. This film uses the locations it has really well. That was a lovely shoot, and I got to work with the wonderful Oona Chaplin, who got to step over me and make sure I wasn’t dead. And get punched down stairs by Rafe Spall.

What If? is available on Blu-ray and DVD now, courtesy of Entertainment One.

Far Cry 4 Overrun new add on content is out now

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Today, Ubisoft has announced that Overrun, new add-on content for Far Cry 4, is now available for download on PlayStation 4, PlayStation 3, Xbox One and Xbox 360. The Windows PC version will be available 12th February.

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In this new content for Far Cry 4, as the ongoing war over Kyrat continues, players will embody the Rakshasa and the Golden Path to hold point-scoring locations in the battle map. Overrun includes:

 

  • New PvP mode: Throughout the match, three designated locations will activate with only one location active at a time. Both factions compete to control the active zone and score points. The more team members a faction has in the zone at a time, the more points they score. Overrun plays in two rounds, and scores are totalled to determine the overall match winner.

 

  • Four new maps: Maps have been specifically crafted to support the tactical yet frenetic gameplay of Overrun. Each map offers a perfect balance of power between the Rakshasa and the Golden Path.

 

  • New vehicle: To help even the score, the Golden Path have brought another vehicle into the mix. The iconic dune buggy is now playable in this new PvP mode, giving the Golden Path a combination of speed and power to help dominate the fields of Overrun!

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Overrun is available as part of the Far Cry 4 Season Pass or can be purchased separately. The Season Pass includes Overrun as well as The Syringe, Escape from Durgesh Prison, the Hurk Deluxe Pack, already available, and Valley of the Yetis, available soon.

The Map Editor is Buffing Up for Co-Op

The Far Cry 4 Map Editor is getting bigger and now allows all maps created to be playable in co-op. This highly anticipated feature will allow players to enjoy the Far Cry 4 co-op experience in their own custom environments.

The Map Editor is an incredibly powerful tool that lets players create, play and share their own unique challenges. Using assets from the world of Far Cry 4, players will be able to add everything, from vehicles to elephants to AI soldiers or weapons and even a golden effigy of Pagan Min. Today players can become developers and let the world experience their vision.

 

Ready your mind ready for Nelulous

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PC gamers will find their time consumed by a black hole of brain-teasing quests and hilarious quotes when sci-fi physics-based puzzler Nebulous releases in Q2 2015.  Namazu Studios also plans to launch the game on PS4 and Oculus Rift in at a later date.

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GDC Play 2015 attendees can get an early look and demo the game at booth PL 202.

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Namazu’s game puts players in the space boots of intrepid astronaut Commander Dash Johnson, as he explores the cosmos.  Things quickly go awry when Commander Johnson is sucked into a wormhole filled with giant maze-like puzzles.  Gamers are provided plenty of laughs as they listen to the hero’s exclamations of pain and insults as the player discovers how to complete a stage. 

Nebulous is not a title players can rocket through.  Gamers’ wits will be tested as they must strategize to navigate puzzles filled with gravity changes and deadly traps.   

Stages begin with Commander Johnson suspended above a certain point in the level and obstacles between that starting point and the exit.  To help the astronaut advance to the next puzzle, players can set gravity changing machines, platforms, half and quarter pipes, bouncy tentacle brains, conveyor belts and more.  Once players believe they have everything in place to help Commander Johnson escape, they let him loose and see where gravity takes him.

“The team at Namazu has worked on some amazing titles over the years, but it has always been someone else’s game and not our own vision,” Keith Hudnall, technical director, Namazu Studios, said.  “Nebulous is the game we have been dreaming of for years.  We can’t wait for gamers to have as much fun playing it as we do.”


Nebulous was inspired by the PC series The Incredible Machine, the art of Rube Goldberg and the board game classic Mouse Trap.

 

Resident Evil becomes fastest selling digital title

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Resident Evil has become Capcom’s fastest selling digital title in history across North America and Europe. The title which launched on 20th January has also broken the record for the biggest selling day one digital title on the PlayStation Network.

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Capcom’s Producer on the title, Yoshiaki Hirabayashi, commented “It’s been great to see so many positive comments from fans that have enjoyed this new release. The team here at Capcom Japan have worked hard to bring the game to the latest generation of consoles and we are thrilled at this news on its performance.”

The critically acclaimed survival horror masterpiece continues to garner high praise in its recent remastered version. Originally released in 1996, Resident Evil was then “remade” in 2002 from the ground up. Both fans of the franchise who want a trip down memory lane and those who have yet to experience the game that coined the term survival horror for the gaming world will appreciate this definitive re-visit of that iconic 2002 Resident Evil title. The new remastered version includes various updates including visuals, sound, new Very Easy Mode, and options for control and aspect ratio.

Skylanders Trap Team partners with Crayola

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Today Activision announced new products from partners General Mills and Crayola that will bring new Skylanders experiences to fans. Starting this month, fans in North America can start their mornings by playing an interactive version of the popular Skylanders Skystones mini-game via specially-marked Big G cereal boxes. Portal Masters also can be on the lookout for Skylanders Trap Team Crayola Color Alive!

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Starter Packs in April that will allow kids to bring their coloring to life. Additionally, new Valentine’s Day and springtime Skylanders Trap Team toys also have been unveiled in anticipation of New York Toy Fair.

“We’re excited to extend our relationships with General Mills and Crayola for yet another year,” said Ashley Maidy, vice president of global licensing and partnerships at Activision Publishing, Inc. “Both brands are category leaders and have long been a mainstay for kids around the world. We believe these partnerships match the affinity our fans express for the Skylanders franchise.”

Beginning February 14, General Mills will bring the fan-favorite Skylanders Skystones game to select Big G cereal boxes, marking Activision’s first entry into the cereal category. Available at participating retailers across North America, fans will find Skylanders Skystones packs inside boxes of Honey Nut Cheerios, Cinnamon Toast Crunch, Reese’s Puffs, Trix, Lucky Charms and more while supplies last. There are four sets of Skylanders Skystones to collect, and each set contains 10 cards, two of which are ultra-powerful “boss” villain cards that will unlock exclusive content in the free Skylanders Collection Vault™ app. Skylanders Skystones is a popular head-to-head mini-game found in Skylanders Trap Team and other previous Skylanders games.

“As one of the most popular kids videogame franchises in the world, Skylanders was an obvious choice as a partner for Big G interactive cereal boxes,” said Lisa Kessel, manager of Big G. “We are thrilled to have the opportunity to partner with Activision to bring Skylanders Skystones cards to the breakfast table, adding even more fun to the cereals that fans already know and love.”

Additionally, special Crayola edition of the Skylanders Trap Team Starter Pack will be available on store shelves in early April 2015. The limited edition packaging will feature unique black and white line art of Skylanders characters for Portal Masters to color using Crayola’s Magic Crayons included in the Starter Pack. Fans can then watch the characters come alive on their smartphones or tablets using Crayola’s new Color Alive! 4D Experience augmented reality technology.

This limited Starter Pack will be exclusively available at Toys”R”Us for the suggested retail price of $74.99 (no UK information) on Xbox 360, Wii, Wii U, PlayStation 3 and select iPad, Kindle Fire and Android tablets (no version for PS4 or Xbox One).

“We are thrilled to expand our partnership with Activision and bring the hugely popular Skylanders characters into the new, innovative Crayola Color Alive! franchise,” said Warren Schorr, vice president of licensing at Crayola. “Activision shares the same passion as Crayola to bring creative experiences to kids around the world, and with Skylanders as one of the premiere titles in Color Alive!, kids can have limitless fun customizing their favorite characters and bringing them to life.”

Fans also can enjoy their Skylanders characters in a new way with Crayola’s Color Alive! Skylanders coloring book, available now for a limited time on store shelves nationwide. Children can activate the special Crayola 4D Experience through the Color Alive! app by aiming their mobile phone or tablet camera at the coloring page to bring their unique Skylanders drawings to life. The included Magic Crayon transforms coloring by activating special effects through drawing on the page in real-time. Kids also can interact and take photos with the coloring book characters. The Color Alive! app is available on iPad, Android and Windows smartphones and tablets, as well as iPod® Touch.

In addition to the exciting new offerings from General Mills and Crayola, Activision is bringing several special edition toys to the Skylanders Trap Team roster. Just in time for Valentine’s Day, Love Potion Pop Fizz – a wild-and-crazy, potion-brewing hero from Skylands – is available now and features a limited edition design both in-game and on the toy.

First Look: Skylanders Earth Trap and more

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Here is the first look at the Skylanders Easter Earth trap and the first official look at Power Punch Pet-Vac and Eggsellent Weeruptor!

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Parents looking for the perfect toys to include in Easter baskets can get their hands on the springtime editions of fully playable, pocket-sized Skylanders Minis toys, Power Punch Pet-Vac and Eggsellent Weeruptor. This year, Pet-Vac is aiming to break the all-time Skylander record for number of eggs collected, while Eggsellent Weeruptor has disguised himself as a candy-coated egg, having been chosen as the mascot in the Skylands Annual Dragon Egg Hunt. Lastly, Portal Masters can now use the new limited edition Earth Trap, inspired by the Easter Bunny, to trap Skylands’ most notorious villains.

Evolve to get 3GB One day Patch

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Turtle Beach Studio, Evolve is to get a day one patch, making load times faster and adding tweaks to hunters and monsters ready for the launch tomorrow (10th February).

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Developer Turtle Rock has posted the details.

Balancing Tweaks
We already noted this in an interview with Turtle Rock’s Chris Ashton, but we are constantly adjusting things in the background so that every Hunter and every Monster is finely tuned. What we learned about what’s being done to Wraith alone was eye-opening. A lot of the data gathered from the Big Alpha and Open Beta weekends helped us make these tweaks.

Game and Level Loading Optimizations
As we strive to push the engine and cram as much as possible into your Evolve experience, we’re also working are to optimize performance on your system. These improvements range from load times to improving matchmaking and network bandwidth optimizations.

General Bug Fixes
During the Big Alpha and Open Beta periods we asked you – our community – for your help and feedback. We are addressing bugs found during our tests and we have you to thank for making Evolve that much stronger with this patch.
New Elite Skins
After the Big Alpha, we wanted to rework the Elite skins for Hunters and Monsters based on feedback we got from the community. The results of those requests are right here in this patch. We’ve updated or outright replaced the assets that were already in the game. All you need to do to unlock them: earn them.
Connectivity to the Evolve Hunters Quest App
With this patch adds connectivity to work with Evolve Hunters Quest. Turtle Beach Studio recently unveiled the game / companion app for Evolve. In one respect, it’s a fun Match-3 puzzle combat game. But it also has ties into the main console game through the my2K servers. Earn experience and watch overhead match replays through the app. Best of all, it’s free for iOS, Android and Windows Phone.