SteelSeries is a company that guarantees excitement. Its top tech is incredible, and a match-winning edge is all but guaranteed. However, some of these awesome products can be considered costly. Consequently, it takes a lot of effort to bite the bullet and splurge the cash. Thankfully, the SteelSeries Easter surprise offers egg-cellent offers for a short period.
Whether you need earbuds, a gaming mouse, headphones, or a keyboard, this event has you covered. Up to 50% savings can be enjoyed (on specific lines), and selected earbuds can be engraved for free. Accordingly, there is something for every budget and taste.
Some of the deals during the SteelSeries Easter surprise.
Aerox 3 Custom.
The SteelSeries Aerox 3 Custom mouse is a lightweight gaming marvel, designed for speed and precision. Weighing just 59g, its perforated shell ensures effortless gameplay while maintaining durability. The customizable RGB lighting offers vibrant, dynamic patterns to match your gaming setup. With AquaBarrier™ technology, it’s protected against spills, dust, and debris, ensuring long-lasting performance.
The TrueMove Core optical sensor delivers pixel-perfect accuracy, while Golden Micro IP54 switches provide crisp clicks and enhanced durability. Tailor your mouse with options for body colour, cable type, and mouse feet, including ceramic for frictionless gliding.
The SteelSeries Arctis Nova Pro Wireless headset is a premium audio solution for gamers and audiophiles. Featuring **Active Noise Cancellation**, it eliminates distractions for immersive gameplay, while the hear-through mode lets you stay aware of your surroundings.
Its **Hi-Res capable drivers** deliver crystal-clear sound with deep bass and precise mids. The headset supports **360° Spatial Audio**, enhancing situational awareness in games. With dual USB connections and simultaneous 2.4GHz and Bluetooth, it seamlessly mixes game and mobile audio. Furthermore, the hot-swappable battery system ensures uninterrupted playtime. Finally, it’s designed for comfort and durability, and is perfect for extended gaming sessions or daily use.
The SteelSeries Apex Pro TKL (2023) keyboard is a compact powerhouse designed for gamers seeking precision and speed. Featuring OmniPoint 2.0 adjustable switches, it offers 40 levels of actuation, allowing you to customise keystrokes from feather-light touches to firm presses.
With Rapid Trigger technology, latency is minimised for faster response times. Moreover, the OLED Smart Display serves as a command centre for settings and updates. Its esports-ready tenkeyless design saves desk space while maintaining full functionality. Built with aircraft-grade aluminium, it ensures durability. Finally, the Apex Pro TKL combines cutting-edge technology and ergonomic design for an unparalleled gaming experience.
I’ve highlighted a small snippet of incredible deals available this Easter. SteelSeries wants you to have a cracking holiday, and these deals will top any chocolate egg. Accordingly, don’t delay and save money today.
(More information on SteelSeries can be found here!)
Chains of Freedom is a turn-based tactical RPG that plunges players into the heart of a bleak, dystopian vision of Eastern Europe. The game is set in a crumbling regime known only as “The Sovereignty,” a totalitarian state unraveling under the weight of a mysterious affliction called EDEN. This disease mutates the infected, causing grotesque crystalline growths and stripping away their humanity. You lead a hardened military squad tasked with confronting not only these dangerous mutations but also the tangled web of political and moral decay at the core of this broken world.
Mechanics necessary for the challenge
At its foundation, the gameplay revolves around tightly designed, grid-based combat encounters. Each encounter is a self-contained scenario where positioning, line of sight, and careful use of cover are crucial. Victory often hinges not on brute strength but on clever tactics—flanking enemies, setting up ambushes, or using elevation to your advantage. The enemies are brutal and varied, forcing you to adapt your approach from mission to mission.
What makes the combat stand out is how it’s interwoven with survival elements. Ammunition is scarce, health doesn’t regenerate between encounters, and careless aggression is frequently punished. This scarcity adds tension to every decision. Will you risk looting that abandoned house at the far end of the map, knowing it might hold the ammo you desperately need—or walk into an ambush and lose a squad member forever?
The game offers three difficulties which are indeed very different with not only varying health pools but also enemy variety. I personally went for the normal difficulty and I have to say I struggled at times. There are many mechanics the player can use to their advantage that are essential to keep restarts to a minimum. Between sneaking around, setting up ambushes, swapping and utilizing skill there are many ways to make encounters easier.
An OK story, beautifully presented
Narratively, Chains of Freedom leans hard into political paranoia and moral ambiguity. You’re not simply fighting monsters; you’re navigating a society on the brink of collapse. The EDEN infection may be the most visible threat, but beneath the surface are layers of corruption, lies, and betrayal. The narrative itself is nothing special with the familiar story beats we’ve seen so many times. It’s serves the point of driving the gameplay forward and the performance does it justice but certainly nothing unique.
Visually, the game uses a combination of detailed hand-drawn comic-style cutscenes and grim 3D environments. It’s not pushing technical boundaries, but it knows exactly what tone it’s aiming for. The decayed buildings, abandoned villages, and eerie caves are atmospheric and immersive. There’s a certain stark beauty in the ruined landscapes, and the enemy designs—especially the mutated infected—are grotesque in all the right ways. The art direction carries a consistent mood throughout, evoking a feeling of dread that stays with you even outside of combat.
Sound design plays a significant role in reinforcing that tension. The ambient audio—distant sirens, the crackle of radio static, infected groans. The best are the myriad of weapons all sound good and feel great to use. the meatiness of a shotgun never gets old.. The soundtrack is mostly minimalist, letting the environment speak for itself, though it occasionally surges during combat or story beats to good effect. Voice acting is solid, delivering just enough emotional nuance to ground the characters without becoming overly dramatic.
Criticism and conclusion
If there’s a criticism to be made, it’s that Chains of Freedom leaves little room for error. It’s very difficult to pull back from an encounter if the ambush it set up wrong. Or getting caught while sneaking which results in every enemy in the encounter opening fire while your team stands in the open. This is an issue because poor planning almost always results in a restart instead of a difficult fight.
Still, for fans of tactical strategy games with survival elements, Chains of Freedom is a compelling and thoughtful experience. It succeeds creating encounters that give players a sense of pride when finishing them with casualties. It also succeeds in making players think about resources and whether they’re worth the reward. It certainly succeeded in keeping me hooked throughout the whole journey.
Did you ever decide to do business with the top enterprise in the field, only to feel like you’re not a priority? After all, they have the biggest market share and the dominant position in the field. They act like they’re the best, so they’re not too concerned with the prospect of you leaving. After all, they have more clients than they can handle, and a spillover isn’t catastrophic.
At the same time, someone in the second or third place cannot afford to part with any of their clients, which is why everyone feels like they get preferential treatment.
The same thing goes for choosing an online casino. For instance, if, instead of just going to Bovada directly, you check out Techopedia’s review of Bovada casino alternatives, you might find that it has more appealing bonuses or conditions.
This is just one example, but there are more benefits to picking a top casino alternative than taking the obvious route. Here are some others.
Big-name casinos don’t really have to try. Their users have been around for years and, at this point, are practically glued to the interface. They know where everything is, they’ve built habits, and they probably have a favorite slot or card table. The casino doesn’t have to win them over anymore.
When someone’s been using the same platform for so long, change starts feeling like a hassle. Even if there’s a better deal somewhere else, the idea of learning a new layout or going through the sign-up process can feel like too much work. That’s where alternatives come in strong.
Smaller or newer casinos can’t just wait around for users to find them. They have to actively compete – and that means offering something extra. So, they throw in all sorts of welcome perks to pull you in. It’s not about generosity; it’s about standing out and getting attention.
One of the easiest ways to do that is through welcome bonuses. These can include deposit matches, free spins, or just no-deposit rewards. Whatever form they take, they’re built to make you stop and think, “Why wouldn’t I try this out?” It’s a simple tactic, but it works surprisingly well.
Better customer service
Support is one of the main ways smaller casinos try to leave an impression. You’re not just another number in a massive queue when you reach out with a question or problem. You’ll often get quicker replies and more human responses, which already sets the tone for a better experience.
You’re much more likely to speak to an actual person instead of a script-reading chatbot or some automated system that loops you around the hours. That alone makes you feel like your time matters. It doesn’t fix every issue instantly, but it makes the whole thing less frustrating.
Alternative casinos know that they can’t afford bad reviews. One user having a poor experience and venting about it online could seriously hurt their reputation. The same goes for customer service scams. That’s why they go above and beyond to ensure things get resolved quickly, fairly, and in a way that makes you want to stick around.
They rely more on word-of-mouth and customer satisfaction than the top-tier giants. If they don’t treat you well, they know you’ll bounce – and probably tell your friends why. So, they double down on being helpful and approachable, and honestly, that’s the kind of service most people are actually looking for.
Less competition in tournaments and promotions
In smaller casinos, you’re not fighting a crowd of thousands just to place on a leaderboard. There’s a lot less competition, which means your chances of winning or ranking well in tournaments are way better. It’s not just about luck – it’s about having more room to shine.
With fewer players involved, these tournaments feel a little more personal. You can actually track your position, see familiar names pop up, and get a sense of community. That kind of experience is rare when you’re buried in a massive platform with thousands of anonymous participants.
Alternative casinos often run niche or experimental promotions. Maybe it’s a slot tournament around a new game or a blackjack weekend with custom rules. These kinds of things don’t always get the spotlight on bigger sites, but here, they’re center stage – and that makes them way more fun.
You won’t get lost in a sea of users. Your participation matters more, and it feels that way, too. If you’ve ever joined a tournament on a massive platform and felt invisible, trying one of these smaller setups could be a refreshing change. Sometimes, it’s nice to play where people notice you.
Flexible withdrawal and deposit limits
Big-name casinos tend to stick to the rules when it comes to money. Minimum deposits, high withdrawal thresholds, or weird waiting periods can all be part of the deal. It’s not necessarily bad – it’s just not always convenient, especially if you’re not a big spender or high roller.
Alternatives usually cater to more flexible player types. Maybe you’re someone who likes to deposit small amounts and play casually. Or maybe you want to throw in a bigger deposit now and then without feeling restricted. Smaller casinos often have more wiggle room to accommodate that.
These platforms are trying to win you over. They can’t afford to turn people away just because they don’t fit a certain mold. So, they offer quicker withdrawals, smaller minimum deposits, and generally smoother transactions. It’s one of the easiest ways they can stand out without ever touching the gameplay.
Some of them go a step further by accepting newer or more obscure payment methods. Think lesser-known e-wallets, region-specific services, or newer cryptocurrencies. That kind of flexibility makes a huge difference, especially if you’ve ever struggled to find a platform that actually lets you use your preferred method.
More experimental and unique games
Big casinos tend to play it safe when it comes to game selection. They stick with what works – familiar slots, trusted developers, and games that have mass appeal. But smaller or alternative platforms are where you’ll find the weird stuff, and that’s often where all the fun is.
These casinos are more willing to take risks. They partner with newer studios and test out experimental ideas because they want to offer something the big guys don’t. Maybe it’s a game with unusual mechanics, or maybe the visuals are totally off the wall. Either way, it’s not just the same old thing.
They’re faster when it comes to bringing in fresh releases. You don’t have to wait for the top platforms to run internal testing or squeeze something new into their already packed lineup. Alternative sites always look for the next exciting title that might draw new players.
A game gets more love and attention when it does well on these smaller platforms. Updates come quicker, and feedback is actually taken into account. That kind of back-and-forth between developers and casinos just isn’t something you get when you’re playing on the biggest, most corporate sites.
Conclusion
Sticking with what’s familiar is easy, but that doesn’t mean it’s better. Top casino alternatives often work harder to keep players happy, offering more flexible features, better odds in promos, and customer service that actually listens. Also, they’re way more generous with bonuses and loyalty rewards.
Developed and published by Lioncode Games, Wild Keepers Rising is an action roguelike, Bullet Hell/Heaven Guardian Collector with a fun and engaging storyline.
It’s hard to find words when a game takes you by surprise. Low hopes is how I will describe my feelings going into Wild Keepers Rising. With the 2d on 3d cardboard graphics and complete under-the-radar presentation on the Steam page, it looked like just another citizen from Generic-ville. But then, I pressed play.
Fresh Squeeze, Old Fruit
Wild Keepers Rising is, first and foremost, a Vampire Survivors-… Clone? Like?
You control a character who attacks by themselves. XP is collected from downed enemies, and after a certain amount is collected, you get an upgrade. However, everything changed when the Guardians came to play.
If I am to summarise, Wild Keepers Rising is another Vampire Survivors-like Bullet Hell/Heaven game, but with two unique elements. It has an easy-to-follow, constantly progressing plot, and it has Guardians.
A Hero and his Keepers
The story of Wild Keepers Rising is about a world being swarmed by parasitic forces of evil. Insect and plant – like, these creatures are trying to destroy everything. These mindless monsters were once removed from the earth by the powerful beings called guardians, but are now back to exact their revenge.
(I have forgotten the name of the main characters, so bear with me on this one.)
You have the choice between two characters, a boy with a sword or a girl with a bow. You do get a third option later on, an old man with the ability to provide buffs to allies, but he is useless.
Together, with the help of Guardians, you must destroy the enemies and take back the land…. So basic hero in a doomed world kind of stuff.
Let’s talk Guardians!
Guardians
Each guardian has a unique power, passive skill and special move that can help fight the enemies. For example, A cat that attacks with its claws can run fast and explode as a special move, killing a large portion of the enemies around the map.
You can have up to 4 guardians in a mission(one is randomly assigned each time you touch a summoning orb). When a guardian dies, they are taken out of battle for some time and respawn at the point of death. There are dozens of guardians and more unlock as you progress through the campaign.
A Quick Word on Vampire Survivors
The Vampire Survivors genre has proven itself to be incredibly addictive. Those short runs, constant upgrades, and chaotic enemy swarms make it hard to put down. But let’s be real: as fun as it is, it can get overwhelming, and worse, repetitive.
That’s where Wild Keepers Rising stands out. It takes the familiar loop we love and injects it with actual narrative momentum and a clever twist.
Guardians don’t just add variety in gameplay, they break up the monotony by giving each run a different strategic feel. That, with the addition of a progressing story and a world that feels like it’s worth saving, makes this more than just another survivor clone. It’s fresh, it’s engaging, and that’s exactly why Wild Keepers Rising works so well.
From Nowhere to My HeartKeepers
Wild Keepers Rising came out of nowhere and completely blindsided me in the best way possible. It’s a smart, stylish spin on the Vampire Survivors formula that cares about story and strategy. If you’ve burned out on bullet heaven clones but still crave that rush, this game is your next fix. Don’t sleep on it, play it!
Blue Prince is a difficult one for me to review, because a lot of my points about it are based on how it made me feel. It’s hard to explain. Have you ever booked a cottage for a holiday? Bear with me. You walk in and all the doors are closed. You might know the basic floorplan but when you grab a door handle, chances are you don’t know for sure what’s behind the door. There’s a little spark of mystery, at least until you open the door and find out that it’s just a bedroom. Exploring an unknown, yet comfortable space is an odd feeling.
It’s that feeling that Blue Prince evoked most strongly in me, with a dash of something sadder, but we’ll get to that later. Every door in Blue Prince leads to somewhere strange and, often, new. When you first start playing, you might ask the question, ‘is this really it?’. I can emphatically say that the answer is no. Despite the gentle gameplay loop, there are caverns of hidden depth. Truly, Blue Prince is a game that gives back the more you put in.
Architect’s Nightmare
On the surface, Blue Prince seems bizarrely simple. We play as Simon, a young lad whose uncle – the poshly named Herbert Sinclair – has passed away. In his will, he leaves Simon his giant mansion, with one twist: to keep it, Simon needs to find Room 46. The problem being, there are only 45 rooms in the mansion. I’m just glad we didn’t play as the people who had to try and execute this will. Anyway, Simon starts his quest to pick through what rooms he can find.
In terms of gameplay, if I were to compress it into a genre, I’d probably label it as ‘puzzle roguelike’. Every day, Simon goes into the entrance hall and is greeted with three doors. Interacting with one produces a ‘draft’; a set of three rooms to choose from. These rooms are broken down into broad categories. There are bedrooms, which restore energy; gardens; red rooms that inflict negative effects; hallways, and so on. An entire mansion chopped into bits and arranged at will, which resets each morning. Ever played Betrayal at House on the Hill? It feels a lot like that.
The basic route to Room 46 is broadly simple. Draft enough room types and you’ll get there. The depth comes through pretty much everything else. There are passcoded safes everywhere, for instance, as well as a variety of other puzzles that deepen the mystery. The key being that the clues are often in other rooms. It’s an excellent way of approaching puzzles from the perspective of a video game. The clues and puzzles may not appear in the same room, necessitating careful observation and, in my case, scribbling notes down like a madman. They just keep coming too. Each run uncovers new sets of puzzles. It’s excellent.
Searching For Answers
Let me give you one (veiled) example. On one of my later Blue Prince runs, I drafted a room full of statues. I could interact with the statues to put them in different states, but after poking around the room for ten minutes, I was out of ideas. Frustrated, I drafted another room and, idly glancing at the walls, found the solution. It had been staring at me for hours in previous runs. It’s very organic. Add to that the need to manage energy, as well as juggling keys and trying to avoid running into dead ends, and you often can’t dictate what puzzle you’ll solve when. You’ve got to embrace the whole, and keep moving.
Which I suppose ties in with the general themes of Blue Prince, at least as far as I interpreted it. Simon is a young kid – too young to be dealing with the things that have been put on him. I don’t want to spoil too much, but he doesn’t have a fantastic family life, and while his Uncle seemed fond of him, they didn’t seem close. The mansion, and its constant shifting rooms, feels like Simon picking through the past. At each turn he comes face-to-face with the eccentricities of his uncle and his own, sudden need for adulthood. Room 46 turns into an almost mystical challenge, that leads him through his family tree as much as through the house.
I could probably continue singing the praises of Blue Prince. Like it’s tendency to deliver powerful emotional blows on the tail of puzzle solving. But this is a review, so I must parade out the nitpicks. For one, as beautiful as the art (and music) is, the house rooms feel a touch sterile. Each type of room is in the exact same condition when drafted. I wanted little elements of Simon to break through, to shift things from his uncle. Also, while most puzzles are great, some rely on certain rooms being drafted next to each other. I have one puzzle solved in my notes, but I can’t actually solve it due to basic RNG, which isn’t great.
Blue Prince – Depth Of All Kinds
Blue Prince is best gone into with as little prior knowledge as possible. Which I guess makes this review redundant, but it’s true. The gradual unravelling of the layers is a key element. It’s very deliberately designed to make you underestimate it. My thinking ‘Is this really it?’ was perhaps deliberate, so that Blue Prince can laugh and shake its head. It’s not really it. Not by half. I suspect that attitude might turn people off, but I’m fifteen hours in and I’ve got a folder of screenshots, and a notebook of scribbles that all presumably fit in somewhere.
It remains a hard game to describe, though. You are just placing down room tiles, after all, while trying not to trap yourself. If it does interest you, my advice is twofold. First, if something looks a little out of place in a room, then for heaven’s sake, make a note of it. Secondly, don’t stop. Keep drafting new rooms, keep making new notes, keep starting new days. At some point it’ll click. Blue Prince truly understands the ‘game’ part of ‘puzzle game’, by presenting you with a beautiful mansion full of smart, out-of-the-way puzzles, and a depth that is truly staggering.
Tempopo is an absolute joy to play. The intricate puzzles, colourful worlds, and wholesome audio are captivating. Moreover, the lack of violence and danger ensures that younger gamers can enjoy every minute. Though some of the stages are challenging, the developer has included helpful hints to keep you going.
This colourful puzzle title was developed by Witch Beam and published by The Cult Games. It is a single-player game that uses a free-moving camera. This is essential as many of the puzzles require 3d investigation. This shifting perspective is easy to work with, and the gameplay flows nicely as a consequence.
Tempopo is delightfully cute.
Music raises your spirits and brings light to the darkest of situations. However, when Hana’s musical flowers are scattered across floating islands, all hell breaks loose. Her musical garden falls quiet, and control and order are no longer.
Thankfully, Hana has the ability to explore each island and rescue her beloved flowers. Furthermore, with the help of the Tempopo, she can solve every problem and bring music and life back to the magical garden.
Simple mechanics.
Tempopo’s core gameplay is broken down across 3 modes. Puzzle mode, adventure mode, and challenge mode are there to be beaten. Each option uses the same mechanics. However, adventure mode is aimed towards a younger audience. Most players will focus their energy on the puzzle mode. Yet the crème de la crème will test their grey matter with the cruel challenge mode.
Each map hosts a handful of flowers hidden behind obstacles. Moreover, there are occasionally monsters to avoid and loads of chasms to leap. Thankfully, tools are provided to overcome each of these problems. The Tempopo’s can be turned into blocks, smash through cubes, fly, turn on the spot, push obstacles, and more.
During each stage, you are given the right number of tools to complete the task. Accordingly, you must place the instructions correctly and watch the magic unfold. If you get it right, the creatures will create new paths and move obstacles as they collect every flower on offer. If you get it wrong, they’ll be eaten by the monsters or fall from each floating island.
Tempopo looks great.
Failure is all but guaranteed. However, this shouldn’t put you off. This beautiful game is a pleasure to look at, and playing it is a relaxing experience. The pastel colours and interesting stage design were wonderful. What’s more, the action only progresses when you conduct the creatures. Subsequently, there is no time pressure, and you can take as long as you like.
The audio is where Tempopo shines. BAFTA award-winning composer Jeff Van Dyck ploughs energy and feeling into every note and sound effect. The result is a glorious world that feels alive and special. I adore the music and the sense of movement. Though some puzzles were particularly challenging, each song brought a smile to my face.
Brilliantly accessible.
The developer has an inclusive mindset that guarantees an accessible approach. Whether it is helpful hints, a child-friendly mode, or special controller assistance, Tempopo has it all. Alongside this, the controls are easy to master, and the free-moving camera assists further.
The puzzle mode is loaded with levels. Subsequently, there is plenty to do. However, if this isn’t enough, there are roughly 60 more challenging stages to complete. These harder options will test the most competent puzzle fans and push you to return for more.
Tempopo is a fantastic indie game.
If you want to experience a beautiful and challenging puzzle game that bends and tests you throughout, this is the title for you. The music is stunning; each small world will make you think outside the box. Moreover, the lack of time pressure helps you to enjoy every moment. Accordingly, it is a fantastic indie game, and I recommend buying it here! Can you recover every magical flower? Explore the floating islands, overcome each obstacle, and get the garden singing in tune.
Sandisk has launched the SanDisk Extreme Portable SSD for PlayStation5 Console and PC, giving gamers expanded storage, faster transfer speeds, and greater protection to securely carry their games wherever they go. This powerful SSD is available in 1TB for £101.99 and 2TB for £150.99 from shop.sandisk.com.
To meet the demands of gaming’s high-fidelity visuals and performance needs, Sandisk created this variation of the SanDisk Extreme Portable SSD to provide PlayStation enthusiasts with effortless storage space for their entire library of games, all in an officially licensed, portable form factor made to match your PlayStation gear.
The SanDisk Extreme Portable SSD for PlayStation 5 Console and PC allows PlayStation gamers to:
Take Back Time – With enhanced read speeds up to 1000MB/s, gamers can quickly transfer games from external SSD archive to their PlayStation 5 internal storage.
Expand Their PlayStation 5 Library – Players can expand their space for the size of the newest and greatest PlayStation 5 titles, allowing them to store more games without having to delete old ones.
Game Directly on PC – For PlayStation PC games only, players can store their game library and play directly off this high-speed SSD when connected to PC.
Play Fearlessly – This SSD has an IP65 rating and up to 3-meter drop protection.
Caligo is a bizarre game that explores rebirth, death, loss, love, and practically everything else. Though its acting is wooden and pretty woeful, the imagery is great, and the short levels ensure you never get tired. However, its simple mechanics and lack of goals will annoy players who do not love a slow-paced walking sim.
This game was developed by Krealit and published by Sometimes You. It is a single-player title loaded with incredible music and stunning scenery. However, the odd plot and strange acting will make you scowl. The developer has created something extremely unusual and occasionally dark, and I’m not sure if it will appeal to a wider audience.
Caligo tells a twisted tale.
Waking with no memory of yourself or where you are is confusing. If you then chuck in a strange world and a weird individual, things take a turn for the worse. Caligo delivers this idea at every step. Each person you encounter is a piece of a very bizarre puzzle. Moreover, each segment of dialogue slots together and slowly makes sense. This slow-burner approach leaves gamers guessing. Yet, once you hit the finale, it all becomes abundantly clear.
The story will not win any awards, but I like the storytelling and the script. Additionally, each setting has a hidden message that highlights mankind’s plights and shortcomings. This emotional journey is fascinating, even though it is told strangely.
Simple mechanics.
Each level takes the protagonist on a journey. The people, locations, and emotions are part of his memory. Yet, he has blocked most of it out and requires a helping hand to realise the meaning. As you search each area, you find hidden parchment with simple images scrawled upon it. Each reflects a key moment in that chapter, but you are not penalised if you miss them.
As Caligo flits from one memory to another, you will struggle to keep up. Furthermore, none of the scenes seem connected, and this was a little jarring. Had the story made more obvious connections, I think the action would have been more meaningful and easier to follow.
Caligo looks great.
Though Caligo isn’t well polished, I love the OTT settings and the surreal nature of each chapter. The lack of polish should annoy me, but I think it looks great, regardless. The developer has used striking colours and daunting imagery to smash its ideas home. This approach makes up for the rough edges and the somewhat disconnected gameplay.
The music is where it shines! The soundtrack blends drama, sorrow, and misery in one beautiful soundscape. Each level has a unique feeling that matches the odd theme you experience. Moreover, the sound effects are good, if not a little forgettable. Sadly, the acting is the weak link, and you will chuckle as each person delivers their lines.
Simple controls.
A walking simulator with limited goals was never going to test me. Thankfully, the rudimentary design works well, and the pace is sufficient. Had the chapters been any larger, I’d have hated the slow approach.
There are 2 possible endings and a handful of chapters to enjoy. Subsequently, this is extremely short with almost no replay value. Luckily, it is affordable, and the first playthrough is good enough for you to come back again.
Caligo tries something new.
The bizarre twists and turns work well. Though I didn’t appreciate being kept in the dark, I like how everything comes together at the end. Caligo tries something new and just about gets away with it. Accordingly, this is a decent walking sim, and I recommend buying it here! Can you piece together your memories and find your purpose? Explore each chapter, find the clues, and understand the meaning of your existence.
Leikir Studio’s Synergy may at first glance look like another entry in the well-tread city-building genre, but spend a few hours with it and you’ll discover a game that both honors the genre’s traditions and thoughtfully redefines them. It’s a beautifully rendered, mechanically rich experience that goes beyond the standard loop of gathering resources and expanding territory. Instead, Synergy asks you to slow down, look closer, and learn — not just about your citizens and their needs, but about the very world they inhabit.
Great mechanics boosting an already great game
At its core, Synergy does follow the beats fans of city builders will recognize: construct buildings, balance food and housing, keep your people healthy and productive. But its most distinctive mechanic — studying — sets it apart in a significant way. This isn’t a game where you simply click through a tech tree and watch numbers go up. Instead, you’re building a city on a completely alien world, and that means nothing is known. Every plant, rock, and mineral has to be carefully researched. What does this purple shrub do? Why is this strange rock formation killing the vegetation around it? How can we harvest this plant without causing its population to collapse?
This approach to research brings an unexpected depth and sense of responsibility to your decisions. Harvesting too aggressively or ignorantly can lead to the extinction of a useful plant species, severely impacting your supply chains. Some plant species or minerals may hinder other species’ growth, meaning you might need to plan around — or even remove — certain invasive fauna to ensure your agricultural districts thrive. It’s a brilliant mechanic that not only reinforces the game’s themes of sustainability and adaptation but also creates a satisfying gameplay loop that constantly pushes you to explore and understand.
You’re not alone, in a good way
Studying doesn’t stop at your immediate surroundings either. To accompany your researchers in the city, you can also send out expeditions to investigate new regions. These trips are more than just fast travel events — they require careful planning. You must ensure the group has enough supplies to survive the trip, while still leaving enough capacity to carry back whatever they find — relics, resources, ancient tablets, as well as establishing trade routes with nearby settlements. These expeditions are an exciting way to break up the slower pace of city life and bring a sense of adventure to the game’s otherwise grounded rhythm.
Visually stunning
The visual presentation of Synergy deserves special mention. The hand-drawn art style is absolutely stunning — every building, every plant, every map element looks like it was lifted from a Moebius comic or a classic science fiction illustrated novel. The world feels organic and otherworldly, yet lived-in and thoughtful. There’s a peaceful serenity to it all, even when things start to get hectic. The UI is clean and non-intrusive, and the sound design — from the ambient environmental sounds to the tranquil soundtrack — ties the entire aesthetic together beautifully.
That said, this gorgeous visual direction does come with one minor compromise: you can’t rotate around your city. In most 3D city builders, the ability to rotate the camera is essential for planning and navigation. Here, due to the 2D nature of the art and how each element is drawn to fit a specific perspective, the camera is locked. While this decision is completely understandable given the style, it can sometimes be frustrating when you’re trying to place buildings just so, or when taller structures obscure smaller ones behind them. It’s a small price to pay, though, for the unique visual charm Synergy delivers.
My conclusion
All in all, Synergy is a breath of fresh air in the city-building genre. It doesn’t try to reinvent the wheel entirely, but the way it rethinks environmental interaction and research injects a surprising amount of life into the experience. It’s not just about expanding — it’s about learning, respecting, and coexisting with your environment. The sense of discovery and stewardship that comes from studying the land around you is unlike anything else in the genre right now. If you’re a fan of city builders and looking for something that challenges you to think differently about how you manage your resources and surroundings, Synergy is absolutely worth your time.
Bionic Bay is one of those rare platformers that immediately captivates not with words or exposition, but through pure atmosphere, smart design, and a deep sense of place. Developed by indie studio Mureena, the game drops you into a hauntingly beautiful dystopian world, and trusts you to figure out the rest. From its opening moments, Bionic Bay establishes itself as a visual and mechanical standout in the genre.
A beautifully eerie atmosphere
The first thing that hits you is the art style—striking, moody, and full of texture. The environments are a fusion of organic decay and machine ruin, like rusted tech part of a living being. Lighting plays a massive role in setting the tone. Subtle glows, dynamic shadows, and radiant flares create this eerie stillness that both unsettles and mesmerizes. What’s even better is that the game knows when to give you space. Between sequences of tight, on-point platforming, Bionic Bay lets you breathe—often placing you in scenic, quiet moments where you can just soak in the backdrop. These moments aren’t just visual flourishes; they’re emotional punctuation.
Incredibly memorable puzzles
Mechanically, the game is deceptively simple. You’re not handed a massive toolkit or flashy powers. The standout mechanic is the “swap” ability, letting you switch places with designated objects in the environment. It sounds straightforward, and it is—but the level of creativity in how the game uses this is just outstanding. Each new environment doesn’t just introduce new challenges—it teaches you new ways to see the ability. The pacing is absolutely nailed. Nothing feels forced or out of place. It’s one of those games where the learning curve feels invisible, like you’re discovering rather than being taught.
What surprised me most was just how clever the platforming puzzles are. They don’t just test reflexes; they engage your brain without ever becoming frustrating. The physics-based nature of movement adds another layer to it all—momentum matters, and positioning becomes key. Yet nothing ever feels unfair. There’s a natural rhythm to how difficulty ramps up, and the game is careful not to overstay its welcome in any one idea.
It was difficult to find a fault
As for complaints, I have very few—and they’re nitpicks more than real issues. One has to do with the checkpoint system. While it’s generous (which can be a good thing), it’s sometimes a little too forgiving. In a few spots, I found myself brute-forcing a solution just to experiment, and my lifeless body would trigger a checkpoint… effectively bypassing the puzzle altogether. It’s a rare issue, but when it happens, it slightly undercuts the satisfaction of solving a well-crafted section.
The second critique is more of a heads-up: the multiplayer mode, while a cool addition, is better saved for after you’ve finished the main story. It includes speedrun challenges and leaderboard segments that are, in essence, slices of the actual story levels. Jumping in too early can spoil some of the environmental reveals or clever platforming moments. It’s not a huge issue, but it did take a bit of the magic away seeing a late-game level before I’d earned my way there. So yeah—play the story first, then dive into multiplayer.
My conclussion
Overall though, Bionic Bay is a triumph. It’s a masterclass in environmental storytelling, minimalist design, and mechanically rich platforming. It respects your time, rewards your curiosity, and most importantly, it feels incredible to play. Whether you’re here for the art, the puzzles, or just the vibes, there’s something truly special about this game. For fans of Inside, Black The Fall, or Planet of Lana, this is an easy recommendation—but even if you’re new to the genre, Bionic Bay is a great place to start.
Taxi Life – Delivery Driver is the latest DLC for Taxi Life – A City Driving Simulator. This is a game I covered last year, and I gave it a healthy 7.5/10. Accordingly, when the DLC was announced, I was interested to see if the developer had adjusted any core mechanics or sorted out the repetitive gameplay issues. In short, the answer is no to both questions. However, the action is still fun, and the delivery quests are an enjoyable addition to the base game.
Simteract developed, and Nacon published this driving simulation experience. Moreover, it is a single-player driving game that can be enjoyed from several perspectives. Unlike some of its peers, you cannot leave your vehicle. Though this is somewhat restrictive, it doesn’t detract from the core gameplay.
Taxi Life – Delivery Driver allows the action to do the talking.
Like many of its peers, Taxi Life – Delivery Driver does not have a plot. Instead, a basic business model and a requirement to manage your business stand at the fore. This may frustrate story-happy gamers, but it’s a simple approach that allows you to focus on the goal at hand.
Unlike the base game, you do not have to worry about transporting passengers from point A to B. Instead, you visit a warehouse with your new pickup truck to deliver parcels like an Amazon driver. Your truck can stuff 8 boxes across the seats and none in the pickup bed. This was strange, but who lets small details get in the way of an otherwise fun game?
Drive like a champion.
Illegal driving is frowned upon. No one likes a dangerous driver, and Taxi Life – Delivery Driver ensures that you abide by the law of the land. Speeding, crashing, and driving the wrong way up a road will get you fined! Yet, the odd naughty action can be amusing and cutting corners and hoping not to get caught are par for the course.
As you undertake every delivery mission, you must follow your GPS and deliver your goods in a timely fashion. You will be given fragile and normal boxes, and you’ll be judged on their condition on arrival. The better the job, the higher the score. The higher the score, the more money you earn. Consequently, being careful and abiding by the law are essential if you wish to earn the most money.
Taxi Life – Delivery Driver looks nice.
Driving across Barcelona is a beautiful experience. The roads feel alive, and I like the sense of depth and the vast road network. Though there are a few rendering issues and the cars occasionally look blocky, the developer has done a great job. I experienced some glitches, but there was nothing to worry about.
The audio is realistic, and though I tended to ignore passengers, there was some nice acting whenever you interacted. Moreover, the cars sound good, and I enjoyed sounding my horn more than I should have.
Twitchy controls.
Understanding the fundamentals was easy. There is a driving school, and this gets you up to speed in no time. However, the controls are somewhat sensitive and navigating the narrow streets can be problematic. Add in the stop-start nature of NPC cars and roundabouts, and it is a recipe for disaster. This is something that needs to be addressed, as it reduces realism considerably.
Taxi Life – Delivery Driver is repetitive. Once you’ve completed one delivery mission, you’ve completed them all. Yet, there is a roster of cars you can buy, and there is a business model to work through. It’s just a shame that these elements don’t dominate proceedings, as it would have enhanced replay value and longevity.
Taxi Life – Delivery Driver is a great addition.
This isn’t going to be mind-blowing DLC that gets everyone talking. However, if you own the base game, it is a nice add-on that enhances the core mechanics. Moreover, the business elements are good, and Barcelona is pleasant to explore. Accordingly, I like it, and I recommend buying it here! Can you run a successful delivery company? Jump in your pickup, head to the warehouse, and don’t damage those parcels.
Following its PC launch three years, IXION makes its way to consoles. Is this space colonising simulator worth your time? Or should it be jettisoned into outer space for good?
So Long, Sweet Earth
Space, the final frontier. Gamers have loved and marvelled at this setting for decades, imagining the endless possibilities this genre and environment has to offer, but IXION attempts to shake up the formula. Developed by Bulwark Studios and published by Kasedo Games, IXION is billed as a city building simulation game but overall I think it’s truly more of a survival game and this is clearly evident in its narrative. Set in the year 2049, you are the commander and operator of the mobile space station Tiqqun, which was crafted and created by the DOLOS corporation. Whilst testing a new interstellar travel system, the engine in the Tiqqun malfunctions and unbeknownst to the crew and the ship, results in the devastation and destruction of earth itself. Upon returning, the crew discovers the aftermath and sets in motion the main events of the story: it’s time to find ourselves a new hospitable home.
Set across a prologue and six subsequent chapters, the story of IXION is a bit of a mess. Far too often you are introduced to intriguing characters and situations, only for them to be killed off suddenly and bizarrely, which often made me question my own decision making. It works in some aspects, such as highlighting the trials and tribulations the colony is undergoing and the overall fight for survival, but in spite of this, it just felt muddled. It’s an interesting and thought-provoking adventure which needed a little more polish; too often, the game throws the mysterious DOLOS company as key to the core of the tale yet doesn’t elaborate enough to give you a full understanding. Too many subplots go unanswered and the ending felt bizarrely incomplete, leading to real frustration for me.
There is more than enough to capture your imagination but it struggles to fully achieve a smooth landing in a tale of humanity’s survival and struggle in unforeseen circumstances. Speaking of humanity, the tone of the game is relentlessly depressing. It is as if Bulwark Studios felt the need to remind everyone at every corner that humanity is a vastly flawed civilisation. Overly evil characters or organisations seem to appear at every corner and it feels overwhelming at times. Overall, I can really appreciate the developers putting in a lot of effort to add a structure and story for a simulation game like this, but it just feels at odds with itself at times and leads far too many plots and narratives left open. A true mixed bag.
Build, Harvest, Survive And Rotate
Unfortunately, gameplay in IXION, like the narrative, also represents a mixed bag. Billed as a space simulation and construction title, the game plays as veterans of simulation game would expect. The standard top down camera for simulation games is used here, but with a twist. IXION allows you to control the station from three viewpoints: Internal view, External view and the Planetary System Map. Each viewpoint has different tasks and requirements on offer for the player, which adds great variety and helps to keep the game fresh. Whether you are constructing buildings for your colony, researching new technology to help overcome unforeseen threats or buildings ships to travel and explore different planets, everything you want in a space sim is here for you. It’s just unfortunate how chaotic and frustrating the game can be.
The prologue both helps and hinder the experience from the start for the player. I was thrust into a situation with not much information and far too little advice or explanation as to how the basic controls work. It’s a very daunting task for a newcomer to not feel completely overwhelmed by the start and this could really put players off within a very short space of time. However, the prologue does succeed in making one key point very clear- gaining the trust of the citizens and maintaining that trust is the most crucial goal if want to succeed in IXION. Citizens need food, water, shelter and entertainment in order to sustain a positive trust meter in the game and this can prove to be exceedingly frustrating and troublesome as you delve further and further into the campaign.
Construction is also a key element of the core gameplay loop, as you look to build apartments and complexes through the gathering of resources. If you are familiar with simulation games, this is all standard procedure and does nothing to elevate or innovate the formula. The game has a massive dependence on the use of radial wheels which thankfully feel responsive and straightforward to navigate and control. The planetary map system offers great experiences in sending probes and watching your ships travel to uncharted planets but overall, feels underdeveloped and could have been more polished. There is a very fine balance in the gameplay in difficulty where one second you feel as though you’ve mastered the ship, only for a game over screen to appear. This is not for the faint-hearted and for players looking for a real challenge, IXION is for you. It’s a game where you really need to think carefully and thoughtfully about each action you take and the consequences that could follow.
Going Down With The Ship
From a visual standpoint, IXION succeeds. The Tiqqun looks beautiful rotating in space and truly stands out as a unique design in a sea of sci-fi games. Interiors and buildings are nicely designed and look sleek and the excellent lighting makes them stand out even more. Everything looks and feels like it could have been taken from a classic sci-fi film or novel and I can truly appreciate the art style the team at Bulwark were going for. The UI is solid and simple enough to not be an eye sore for players but there are some downsides to the text and images in IXION. When certain narrative events appear or begin, they are shown through text vignettes or images but I found them to be quite ugly and they stood out in all the wrong ways. Overall, the visuals and presentation in IXION succeed in showcasing a unique and alternate sci-fi style and on console it’s one of the better looking simulation games available.
Unfortunately and sadly, audio in IXION is a true mess. Far too often I would be confused as to where the sound had disappeared to in the game. The basic sounds and sights of construction are present, but out of nowhere, there can be almost deadly silence. It’s truly bizarre and I would hope this is a bug only experienced by me and one that can be fixed. The sounds of the ships taking off or landing sound great but again there are too few. The voice acting on display is also quite bizarre; it’s as if the cast had been told to throw out any emotion and act as coldly and heartlessly as they can. This takes away any real empathy or sympathy for these characters. I was also profoundly disappointed with the musical score. The lack of variety on offer kills any chance this score had as it regurgitates four tracks over and over and over again. Get the picture? It’s a bland set of synth space tracks which are truly forgettable. As someone who yearns for memorable scores in gaming, this is a true failure.
Verdict
To sum up, IXION both fascinated and ultimately truly frustrated me. It’s a mixture of a plot that does nothing to further the sci-fi genre, other than showcase how at odds it is in its portrayal of earth and characters. Then there is a gameplay design that at times works well but then out of nowhere spirals into a frustrating convoluted mess. I wanted to love this game and the visuals tried to lull me into a false sense of security but sadly, the terrible audio and bland musical score helped rip me straight out of that. Some simulation veterans will find some fun but overall, it’s a true shame and a tale of what could have been. Back to earth!
In a genre teeming with survival games set in oceans, forests, and alien planets, Forever Skies carves out a unique identity by setting its story far above the Earth—among the rusted spires and crumbling remains of a planet long since smothered in toxic dust. Earth has fallen to ecological collapse, and humanity has retreated to space. Generations later, you return as a lone scientist with a mission: to understand what happened, to recover what was lost, and, perhaps, to find a cure. Alone or with friends.
But you’re not descending into a world full of people or guidance. You come back alone, and that isolation is felt. It’s in the empty corridors of ruined buildings, the howling winds beyond the hull of your airship, and the quiet that stretches out between destinations. Forever Skies doesn’t just simulate survival—it embodies solitude, wonder, and vulnerability in a setting that’s both breath-taking and unnerving.
A Ship That Becomes a Home
At the heart of Forever Skies is a concept that immediately sets it apart: a fully customizable flying airship that serves as your base, your lab, and your lifeline. You begin with the bare minimum—a cockpit, a balloon, and a dream. But with every journey into the ruins, every cache of resources found, your ship grows. You add research stations, gardening plots, power modules, decorations—each upgrade unfolding a new layer of depth and personal attachment.
This is not just about upgrading gear or stockpiling loot. The airship becomes a deeply personal space. Its modular design lets you choose form and function, with every extension serving as a reflection of your playstyle. Whether you prioritize self-sufficiency, exploration, or aesthetics, your ship will grow with you. It never feels static—it’s a living, floating representation of progress and perseverance. One of my favourite moments was finding an old, worn poster that I could bring back to my ship. Over several hours I found myself surrounded in posters that reminded me of the ruins I explored to get them, a small touch and yet it made me so happy to be a feature.
Exploration with Weight—Literal and Emotional
Where other games might focus on horizontal movement or undersea diving, Forever Skies demands vertical thinking. You’re constantly ascending towers, descending into ruins, and leaping across the void. The physicality of exploration is one of the game’s defining traits. There’s a real, visceral tension every time you leap from your airship to a distant ledge, knowing that a misstep could mean a plummet into the toxic haze below.
And the world isn’t empty. New threats have emerged in the sky, including airborne predators that can attack your ship if you’re not careful. The first time a warning takes you attention off the cockpit as a creature closes in on your home, it’s a chilling moment—a quick glimpse at the fact you may not be alone, but not in the comforting sense.
Despite its beauty, the game never lets you feel fully safe. The ruins are weathered, the ‘dust’ is thick and suffocating, and the atmosphere is deadlier the lower you go. For players used to the pressure of deep water, Forever Skies offers an familiar kind of anxiety.
A Story Told Through Silence and Scars
One of the most impressive evolutions since Early Access is how Forever Skies handles its narrative. Rather than relying on heavy exposition or constant dialogue, it trusts the player to pay attention. The story is etched into data logs, carved into derelict structures, and hinted at in the very design of the world.
This minimalist approach works in the game’s favour. You’re not being dragged through someone else’s story—you’re uncovering a shattered history and piecing it together yourself. And as you research the past and adapt to the present, the question lingers: is there a future to be found?
Amidst the desolation, there is a moment of warmth. At a certain point in your journey, you gain a small, charming companion. It not much, but its presence changes everything. The sense of loneliness dulls just enough to make space for reflection. In solo play especially, this companion serves as a gentle reminder that you’re still human—that even here, at the edge of the world, connection matters.
From Early Access to Full Potential
Players who were part of the Early Access period will find that Forever Skies has expanded significantly. The crafting systems are deeper, the biomes more varied, and the threats more dynamic. Most importantly, the narrative has matured from background lore into something with momentum and emotional weight.
The developers at Far From Home have clearly listened to feedback. Performance improvements, new systems like disease research and ship power management, and added narrative content all contribute to a version of the game that feels complete—not just technically, but emotionally.
Final Verdict
Forever Skies stands as a bold and elegant entry into the survival genre. It doesn’t try to compete with the fast-paced chaos of PvP survival or the crowded silly co-op experiences of similar titles. Instead, it offers something quieter, deeper, and more reflective: a solitary journey through beauty and ruin, driven by discovery and sustained by curiosity.
It’s a game that trusts you to take it slow, to get lost, and to find meaning in the silence. For those who love exploration, customizable bases, and stories told through the environment rather than exposition, this is a game that deserves your time.
The Apex Pro Mini Gen 3 keyboard is the latest small-form-factor peripheral from SteelSeries. This compact beast has it all! Consequently, it is going to be a huge hit with casual and professional gamers. ESports fanatics have trusted SteelSeries for years, and I can see why. Years of gaming experience and a stunning eye for detail ensure that every product ticks every box!
This tiny device packs a mind-blowing level of tech into its mini 60% form factor casing. However, it doesn’t undermine performance as macros and other shortcut tools allow you to maximise inputs. Alongside this, you enjoy fully customisable RGB, reduced latency, and Omnipoint 3.0 Hall Effect switches. Accordingly, gamers can enjoy the world’s fastest keyboard without swamping their valuable gaming real estate.
What’s in the box of the Apex Pro Mini Gen 3 keyboard?
The packaging is strong, recyclable, and filled with key selling points.
The Apex Pro Mini Gen 3 keyboard is available in 1 colour. The simple black finish may disappoint. However, the vibrant RGB ensures that this device stands out from the crowd.
A keycap puller is hidden under the keyboard.
Power the device with the braided USB-C cable.
Learn the fundamentals with the quick-start guide.
Technical aspects.
The Apex Pro Mini Gen 3 keyboard is a wired-only device. Now, this may disappoint, but it shouldn’t. Instead of worrying about latency issues and battery life, you can focus on the game ahead. Additionally, you’ll enjoy razor-sharp inputs that never let you down. Yes, a cable can be a little messy, but the supplied braided cable looks great and can be easily removed if needed.
This keyboard comes with all the bells and whistles! Rapid Trigger, Protection Mode, Rapid Tap, and GG Quickset. Additionally, the free-to-download software allows gamers to customise their device to their liking. Subsequently, you can alter the actuation distance, lighting, and gaming profile with ease.
The Omnipoint 3.0 Hall Effect switches deliver a match-winning edge. With variable actuation distance and a featherlight touch, these switches will propel you up any leaderboard. Gamers may choose between 0.1mm and 4.0mm actuation for a personalised experience.
Features.
SteelSeries is pushing hard to keep ahead of its peers. The introduction of the aforementioned input modes and GG Quickset sets this device apart from its competition. Furthermore, if you love to play fast-paced and challenging games, the Apex range of keyboards will help you lead the charge.
Rapid Tap is the perfect tool for FPS fans. 5 customisable inputs allow you to prioritise the last pressed key in a pair for instantaneous results. Counter-strafing, peeking, or slide cancelling are some of the examples of how this tech works.
Rapid Trigger complements Rapid Tap with devastating consequences. This deadly tool removes latency from a selected input for instant results. Your selected key is activated as soon as you press or release it. Though I’m not a competitive gamer, I was blown away by this incredible tech pairing.
More features.
2-in-1 action keys are the perfect tool to reduce fatigue and maximise space. This small form factor keyboard is the perfect platform to test this spectacular feature. You may choose to walk with a deft touch of the key and run once it is fully activated. Alternatively, you may crouch and then move to a prone position if you love to snipe. Either way, you reduce hand movement and focus on the goals in front of you.
Finally, Protection Mode. Fat fingers and smashing keys are the bane of any gamer’s life. Accordingly, reducing the sensitivity of unnecessary surrounding keys can only be a good thing, right? Thankfully, this amazing feature can be altered with ease and improve your gaming experience exponentially.
Build quality.
The Apex Pro Mini Gen 3 keyboard is a high-end gaming peripheral. Consequently, exceptional build quality has to be a high priority. Fortunately, SteelSeries hasn’t let themselves down. Every aspect of this device is market-leading. The double-shot PBT keycaps are durable and comfortable to use. Moreover, they’ll resist scratching, staining, and that horrible glossy shine from oil and other dirt.
On top of this, new stabilisers deliver a secure typing platform. You’ll no longer experience key wobble, and every input feels deliberate and true. Though you’ll enjoy the wonderful, clacky mechanical sound, triple-layer sound dampening reduces the harsh clicks without undermining the familiar sound profile.
Finally, dynamic RGB customisation allows you to create the set-up of your dreams. 16.8 million colour options await, and gamers will not tire of the reactive and interesting profiles they can create.
Is the Apex Pro Mini Gen 3 keyboard worth it?
SteelSeries does not disappoint with its latest Apex series. Though the Apex Pro Mini Gen 3 keyboard doesn’t utilise wireless connectivity, this is a minor shortcoming. Every other aspect makes up for the wired-only approach, and I believe gamers will adore the vibrant RGB, the customisable profiles, and the spectacular gaming features. Furthermore, the robust build quality ensures this device will last a lifetime. Accordingly, it is fantastic, and I recommend buying it here!
(More information on SteelSeries can be found here!)
(Full disclosure! A sample was provided for an unbiased and free review!)