New Multi-Platform Indie Title ‘Windbound’ Announced

Deep Silver has announced new indie IP Windbound will be available digitally on the PlayStation 4 , Xbox One, Nintendo Switch and PC on 28th August.
 
Created by Australian developer 5 Lives Studios, Windbound is a beautiful rogue-like 3rd-person survival adventure, fuelled by hunting, exploration and crafting. The player assumes the role of Kara who has been shipwrecked on an unknown land and must learn to adapt and survive, while solving the mysteries of a series of forgotten islands.

Shipwrecked alone on an uncharted island, explore, adapt and navigate the land and perilous seas to stay alive. As Kara, you are a warrior, caught at sea in a fierce storm, adrift from your tribe. Thrown from your boat, at the mercy of the turbulent waters, you are tossed on to the shores of the Forbidden Islands, a mysterious paradise. With no boat, no food or tools, just the will and skill to survive, uncover this beautiful island’s rich resources. Craft tools and weapons to hunt and defend yourself against nature itself with its wild and fantastical creatures.
 
Windbound takes the survival genre in a new direction, focusing on nomadic hunting and exploration, together with custom boat building and an immersive tactile sailing experience. The game provides endless replayability options thanks to the procedural world, dynamic wildlife and modular boat crafting.
 
5 Lives Studios was founded by five industry veterans who have worked on a wide variety of genres and properties. Their debut title, Satellite Reign, was funded by the most successful Australian video game Kickstarter campaign, raising more than $705,000 USD. It released in 2015 to positive reviews and was nominated for numerous awards.

For more information about Windbound, please visit one of the following official sites:

Journey to the Savage Planet Gets New ‘Hot Garbage’ DLC Next Week

505 Games and Typhoon Studios have expanded the weird and brightly colored world of comedic sci-fi exploration game Journey to the Savage Planet  with the reveal of the Hot Garbage expansion. Far from a heaping pile of flaming space debris, the ironically titled game expansion is making its debut on Xbox One and for PC from the Epic Games Store on Wednesday, April 15 for £7.99. The expansion was revealed to players for the first time on Microsoft’s Inside Xbox where the companies also announced Journey to the Savage Planet will debut for Xbox Game Pass subscribers on Thursday, April 9. The Hot Garbage expansion will debut for PlayStation 4 players soon.

Journey to the Savage Planet’s ‘Hot Garbage’ expansion rockets players to a new alien planet DL-C1 and tasks players with investigating reports of strange spikes in pollutants at Kindred Aerospace’s (voted 4th Best in Space) new interstellar waterfront resort. After discovering robotic representatives from Vyper Corp. (voted 2nd Best in Space) are using Kindred’s resort as a toxic waste dump, players will explore their way through more alien goo and report their findings back to corporate headquarters. Using the Kindred scanner to report their discoveries, players will unlock new upgrades to gear and abilities including lead boots for adventuring underwater, a specialized Kindred suit for traversing toxic areas, an unlimited stamina ability for endless sprinting and the power of flight (well, sort of). 

Doubling down on its cast of sarcastic robotic intelligence, the ‘Hot Garbage’ expansion in Journey to the Savage Planet introduces Kronus, a trash talking piece of Vyper Corp. property with a single mission to berate players throughout their adventure. The new area of this weird and wonderful world also brings new flora and fauna, including a goofy variation of the bird-like Puffer and a fleet of ‘harmless’ Vyper Corp. cleaning and flying security bots. After a long day of dumpster diving, return to the Javelin habitat to view a selection of new commercials for the galaxy’s hottest products and services the future has to offer. 

For more information about Journey to the Savage Planet, visit www.savageplanetgame.com and follow @PlaySavagePlanet on Facebook and @4thBestInSpace on Twitter.

SUIRYU Joins ONE PUNCH MAN: A HERO NOBODY KNOWS In First DLC Drop!

Suiryu, a five-time champion of the Super Fight and a user of the Void Fist, joins the playable character roster in ONE PUNCH MAN: A HERO NOBODY KNOWS on April 9th!Suiryu is a young man who has immense strength, speed, reflexes and durability. During the Super Fight Tournament, Suiryu defeated two A-class heroes and displayed the strength and fighting abilities likened to an S-class Hero. Suiryu’s Void Fist focuses on maximizing damage output and keeping a consistent flow of damage, making him a formidable opponent!

ONE PUNCH MAN: A HERO NOBODY KNOWS is currently available for PlayStation 4, Xbox One and PC via STEAM.

For more information follow on:

Streets of Rage 4 New Trailer Reveals ‘Retro Characters and Music’

Publisher and co-developer Dotemu with co-developers Lizardcube and Guard Crush Games has announced that Streets of Rage 4 will be dishing out the knockouts with unlockable classic characters and music from Streets of Rage 1 & 2 for fully nostalgic brawls. Streets of Rage 4 will be released this spring for PC, PlayStation 4, Nintendo Switch, and Xbox One for $24.99, with the release date to be confirmed. 

Dotemu released an action-packed gameplay trailer which reveals some of Streets of Rage 4’s tributes to the original trilogy, including unlockable pixel art characters with movesets and abilities unique to their respective games; Streets of Rage’s fighters can call the cops for their special moves, while Streets of Rage 3’s characters can sprint and roll through environments. Catch Skate, Max, and all the throwback warriors making their glorious return by viewing the trailer here: 

These retro characters combine with Streets of Rage 4’s five hand-animated leading fighters to bring the total playable roster’s count to 17. For a full nostalgic trip, players can also switch to the series iconic original soundtrack, handing out beatdowns backed by tracks from Streets of Rage 1 and Streets of Rage 2. Taking down thugs with these timeless songs cranked up makes for an incredibly satisfying retro experience.
 
Streets of Rage 4 is the first entry to the mainline series in more than 25 years. The revival merges classic Streets of Rage elements with fresh directions for more combat possibilities, strikingly fluid hand-drawn art, and an inventive, distinct soundtrack led by Olivier Derivière which incorporates worldwide talent, including significant contributions from series composers Yūzō Koshiro and Motohiro Kawashima.
 
For the latest on Streets of Rage 4  head to www.streets4rage.com, check out www.facebook.com/StreetsofRage4, run up a combo between @Dotemu, @Lizardcube, and @Guard_Crush’s follow buttons on Twitter, or join on Discord: https://discord.gg/DvVq4yz.

EGX 2020 Confirmed for September 17-20

Today Gamer Network and ReedPOP have announced that EGX, the UK-based consumer, trade and careers event for video games, will now take place 17-20 September 2020 at London’s Excel center.

In a press release the announcement reads:

The team behind EGX is exceptionally proud of its partner ExCeL London for its leading role in supporting the UK in its fight against the spread of COVID-19 and becoming the first NHS Nightingale hospital in the country.  

We are working closely with ExCeL to ensure the health and safety of our fans, visitors and partners at EGX, providing a safe and exciting place to meet, discover and celebrate great games, and like all of you, we are following the circumstances at the venue very closely.   Our number one priority continues to be the health and safety of our exhibitors, attendees, industry partners and staff and as such, we will remain guided by the expert advice of the public health authorities.

David Lilley, Head of Events, UK, ReedPOP adds: “We are doing the best we can during this unprecedented time, looking to the future with hope while we work now with diligence, constantly monitoring the situation and following guidance from the UK government.  This is clearly a situation that will keep evolving and whilst we might not have all the answers right now, we will do all we can to keep everyone informed and updated when we do. In the meantime we would like to take the opportunity to thank all of our exhibitors and partners who continue to be incredibly supportive of EGX during these challenging times.” 

Our sales and customer service teams will be on hand to answer any questions, and you can find us on social media where we will also be sharing any important updates.

We look forward to welcoming you to EGX 2020 in September.  In the meantime, stay safe, stay inside and take care.

For more information check out the  Official EGX Channels: Website | Twitter | Facebook | Newsletter

Inside Xbox April 07 Edition: All the News and Trailers

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Xbox surprised us with a new episode of ‘Inside Xbox’ with many hosts and guests working from home due to current world situation and it was….nice, nothing major was revealed in terms of the Xbox Series X but it did have some tasty tidbits of information for the next few months both in new games and entries to the Xbox Game Pass. 

Below you will find the news and the trailers as shown in the episode:

Grounded

Obsidian Entertainment revealed an all new story trailer for Grounded, their upcoming survival adventure game. On July 28th, go big or never go home. An Xbox Game Preview title built with community feedback and premiering on Xbox Game Pass for console and PC.

Xbox Series X

Jason Ronald, Xbox Series X’s Director of Program Manager, breaks down the technology Xbox Series X leverages to create the optimal balance of power and speed in console design.

Hotline Miami Collection

Hotline Miami Collection contains both legendary games in the neon-soaked, brutally-challenging Hotline Miami series from Dennaton Games. Out Right now for Xbox One

GEARS Tactics

Gears Tactics Design Director breaks down how Gears Tactics expands the Gears universe. Gears Tactics is the fast-paced, turn-based strategy game from one of the most-acclaimed video game franchises – Gears of War. Outnumbered and fighting for survival, recruit and command your squad to hunt down an evil mastermind who makes monsters.

Atomicrops – Reveal Trailer

Get ready to farm, marry, kill your way to post-apocalyptic glory in the wildest bullet hell farming sim ever known to bunditkind. Atomicrops is an action roguelite farming simulator. Armed with your hoe, a watering pail, and a fully automatic weapon, you must grow ultra-GMO crops to feed the local town… and make a hefty profit. Defend your land from the mutant pests and bandits that invade nightly to ravage your fields. Court and wed townsfolk to fight and farm by your side. Gather upgrades to increase yields, profit, and power. Befriend the local wildlife to help with the chores.

Yakuza KIWAMI – Game Pass Trailer

Yakuza Kiwami is coming soon to Xbox, Xbox Game Pass, and Windows 10. Players will soon have a chance to see where the legendary Yakuza series all began, in this ground-up remake of 2005’s Yakuza.

Journey to the Savage Planet: Coming to Xbox Game Pass, New DLC Revealed

Journey to the Savage Planet is coming to Xbox Game Pass, just as new DLC was revealed for the game although not clear if the DLC will also be with the Game Pass entry.

The Last Campfire

From the same team that brought us No Man’s Sky, Steven Burgess, Lead Designer on The Last Campfire, talks us through the motivations for making the game over the first few minutes of exclusive gameplay.

Sea of Thieves: Ships of Fortune Update

Finally Inside Xbox closed with a look at the next big content update for Sea of Thieves in ‘Ships of Fortune’. Revealing the brand new Sea of Thieves monthly update with the trading companies of Sea of Thieves needing your help as an Emissary! Also, CATS. – featuring the arena competitive mode, a new reputation system, and fancy new pirate emotes + cosmetics! 

My Thoughts…

This edition of Inside Xbox was nice, it was simple and straightforward with some new reveals such as release date for Grounded and new entries to the Xbox Game Pass. Considering that PlayStation chose to reveal the new controller for the PlayStation 5 console just before this edition went live, it was nice a nice connection with the Xbox community to give some news and things to look forward to.

After playing Grounded at X019 in November, I am very much looking forward to finally playing it fully this summer!

Sea of Thieves ‘Ships of Fortune’ Update Arriving April 22nd

The Ships of Fortune update arrives April 22nd and introduces new PvP Trading Company The Reaper’s Bones, the rewarding but risky Emissary system, an increased reputation cap for most Trading Companies, crew reviving, Arena 2.0 and, most im-paw-tantly, CATS! 🐱

Sea of Thieves is available now for Xbox One console, Windows 10 PC and soon on STEAM. It is also included in the Xbox Game Pass for console and PC.

For more information check out:

The DualSense Contoller for PlayStation 5 Revealed

In yet another randomly revealed look at something PS5 related, Sony chose last night to reveal the brand new wireless controller for the PlayStation 5, this is the ‘DualSense’ controller:

The Official PlayStation Blog introduces the concept behind the new look DualSense controller for the PS5 but my first reaction to it from a purely cosmetic point is that it does look more in line with the Xbox One controller in terms of the curved and larger size of the DualSense, the biggest departure from the classic PS One controller that both the PS3 and PS4 controllers very much stuck too whilst adding new tech. I really like the white and more curved design to the controller but not a fan of the basic black, I personally would have gone for a more blue design but now curious if the white is a hint at the actual colour scheme of the launch PS5 console, but it does have the look that different colour schemes could be used for it going forward into the PS5 life cycle.

So technical specs, it is interesting to learn that the DualSense will have a built in microphone array to allow for party and game chat without the use of a headset, a natural evolution from the speaker only array the DualShock 4 had, a natural upgrade I think though people maybe far too used to the quality of a true gaming headset to use it, it does add some functionality to it as a controller. 

The share button is gone, something I found to be a revolutionary addition at the launch of the PS4 and something that Microsoft have only now seen fit to “copy” into the new Xbox Wireless controller with the new generation. Replacing the Share button is the “Create” button, which will still access the natural DVR functions of the PS5, a feature we will have to wait to be explained further at a later date.

The lightbar has also been moved from the standard on top of the DualShock 4 controller and now you can see the lights on the sides of the touch pad which for me makes it look a lot better, giving it a visual pop rather than not being able to see the additional lights at all. 

Overall I do rather like the look of the DualSense and its features feel like a natural step forward from the PS4 DualShock 4 controller, it will be interesting to see now we know what the controller looks like, if the PS5 console itself follows the same two toned and curved style when Sony finally do reveal how it looks, which will no doubt be some random tweet at some random time and not 30 minutes before an episode of ‘Inside Xbox’ from Microsoft. Will leave this with the closing remarks made by Jim Ryan, President & CEO, Sony Interactive Entertainment:

“DualSense marks a radical departure from our previous controller offerings and captures just how strongly we feel about making a generational leap with PS5. The new controller, along with the many innovative features in PS5, will be transformative for games – continuing our mission at PlayStation to push the boundaries of play, now and in the future. To the PlayStation community, I truly want to thank you for sharing this exciting journey with us as we head toward PS5’s launch in Holiday 2020. We look forward to sharing more information about PS5, including the console design, in the coming months.” 

Review: Persona 5 Royal

I was very late in coming to the Persona series, it was almost a year after release that the original Persona 5 landed in my lap and PS4 but I was immediately hooked by it. The visuals, the music and the gameplay won me over like nothing else has really since the original Final Fantasy VII changed everything I knew about gaming. I found it challenging and rewarding and it was a huge time sink for me just as it was. Now we have, well what we have is not quite a GOTY version but instead, it is the original game tweaked by player feedback but with additional content making the temptation to do it all over again absolutely captivating. Persona 5 Royal is here…but could it actually improve on the original?

For those who are not aware of Persona 5’s story, you play the role of ‘Joker’ a young man who paid a heavy price for stepping in to prevent a woman being assaulted. Due to causing the assailant injury, he was sued, causing him to get a criminal record and expelled from school leading to him being sent to a new city to go to a new school whilst being placed on probation for that year meaning should he get in any form of trouble at all, he would be sent to juvenile prison.  The story follows that one year away as Joker makes new friends and some enemies along the way but the fun part comes in the form of Joker and then the friends he makes at school, discovering that they have the unique ability to change the ‘hearts’ of the evil and corrupt people around them by entering the physical manifestation of their dark desires, called Palaces, and defeat them there.

To aid them, this team of ‘Phantom Thieves’ are aided by Personas, which are physical manifestations of a person’s psyche and subconscious used for combat within the Metaverse of which the Palaces belong. What makes Joker stand out is that he has the very rare ability to take the persona from his enemies as well as the ability to merge persona’s together to create new and stronger Persona with the ability to change between them in battle where other Phantom Thieves can only have one. This was one side to the gameplay that I came to love in the original Persona 5, and just one of the examples of the absolute time sink this title is.

Now I put over 100 hours into the original Persona 5, so much of it being the grind to level up to buy accessories, weapons and evolving new Persona to meet the challenge of the Palace I was tackling. What this new Royal edition of the game does thankfully, is to tweak those original system in order to improve that original experience for both veteran players and newcomers and I fully welcome this decision. The adjustments will make an impact from everything from activities outside of Palaces to how combat within the Palaces work as well with re-balancing of enemy Persona as well as your own to how their skills work to something as simple as making the Gun system something you can actually rely on in combat with ammo refilling after each encounter.

One of the revamps I came to appreciate the most is in with the Mementos world which is where you can spend a lot of time doing side missions which in the original took up a lot of time and often gave very little reward for the time you spent there. In Royal, it has been adjusted to give you more rewards making it a far more satisfying place to visit with the grind to improve your levels and Persona feeling far more engaging than in the original especially with the inclusion of a brand-new character named Jose who you can now trade Memento items with for better quality ones and ways to boost money and XP. When I originally ran through Persona 5 I always found Mementos to be an area I would try to just get through as much as possible and once I hit the wall where I could not farm to improve my Persona any further I would avoid it. With the improvements in Royal its now a place to focus on to gain the extra edge outside of the main story Palaces and it helps to prepare you for the end game far more than it originally had for me.

If the quality of life improvements and additions were not enough in themselves to improve the experience playing Persona 5 than the added content is really the icing on the cake. These come in the forms of new areas in the Palaces to explore as well as mechanics making it far more rewarding to explore before the final boss encounter than before. I love Joker’s new grapple ability which enables more exploration of those new areas as well, unlocking new secret areas. You now have more time to do side events now that the constant “go to bed” restriction at night has been relaxed enabling you to do far more with your day outside of school such as socialising with your friends which strengthens your relationship with them. I never understood why Morgana was always so quick to end your day limiting what you could actually get to do so having that frustration removed opens up so much for the game.

Next you have the brand-new character in Kasumi Yoshizawa, who like Joker is also a new student at Shujin Academy on a scholarship and is an accomplished gymnast. There is an entirely new semester and story arc to play in the game with my only criticism being the placement of this towards the end of the story, being new and fresh I would have preferred to have had this much earlier or even half way to keep the freshness of this edition as someone who played the original, newcomers will probably never notice but it would have been more impact earlier in the story. But the story is very clever in that she is actually introduced to the player in the updated opening section to the story as you play as Joker trying to escape from the police and suddenly runs into Kasumi in her Phantom Thief form and they have a brief teaming up teasing what will happen much later in the story, but it was a clever way to introduce her to veteran and new players alike.

The immediate answer to the question of does it improve on the original…is yes. Persona 5 Royal manages to improve on the original enough to give veteran players a reason to come back and new players the definitive experience you would expect from a re-release or GOTY version of the game. The new opening video and prologue action is your gateway into everything that is new in Royal and the adjustments and quality of life updates are most welcome for a game I have happily already recommended to friends unsure of the JRPG genre and turn based combat that was off putting in series like Final Fantasy to them.

The visuals are so vibrant and just pop out of your TV even on the basic PS4 but are enhanced further if you have a PS4 Pro, the cut scenes are so well animated you are literally transported into an anime film. The gameplay is one of the finest modern examples of classic JRPG elements but truly brought to life in such a flamboyant way that it is just so satisfying especially with all the improvements removing many of the elements that frustrated me about the grinding which now are far more rewarding when you put the effort into building your characters up and evolving Persona to help in battle. The changes are impactful and if you have played the original Persona 5 you will notice even more just how much they change the gameplay for the better. The new character is a great addition to the mix but I do feel the new story arc would have benefitted from being woven into the original story far earlier than it has been.

Persona 5 Royal is the best example and version of Persona 5 you can play right now, and if you have never tried the series before, this is the version to go for and if you are a veteran, there is enough here to make a return worthwhile. At this time where people are searching for a game to occupy them well this is easily a 100hour plus game that has found the balance between grinding and rewarding for the time you put into it. Often a GOTY can just be the original experience with all the DLC added in and it can be fine, but what has been accomplished with Persona 5 Royal is taking what was one of my favourite JRPG gaming experiences and fixed the issues I had with it and added new elements that simply made me love it all the more.

Next Inside Xbox Happening Today

Yesterday the people over at Xbox announced that the next edition of ‘Inside Xbox’ would happen today on April 7th at 10pm BST. Inside Xbox is packed full of news and trailers for up and coming Xbox titles as well as possibly some new Xbox Series X and Xbox Game Pass news:

I am personally looking forward to seeing and hearing more about ‘Grounded’, after playing the demo at X019 back in November, definitely a title on my radar!

Saints Row The Third: Remastered Set of May Release

Nine years after its original release, Deep Silver has announced that Saints Row The Third has been completely remastered and will release on Xbox One, , the PlayStation 4  and PC on 22 May 22nd 2020.

Every weapon has been remodelled, every car has been redesigned and a vast proportion of the city has been re-textured; Saints Row The Third has received a full makeover. With around 4,000 assets reworked, the complete update has been expertly handled by Sperasoft. It has transformed environments, character models and visual effects, enhanced graphics and incorporated a new lighting engine.

In addition, all three expansion mission packs and more than 30 pieces of DLC from the original version have been  remastered and are included in the package for hours of additional gleeful gameplay. The remastered edition will inspire new gamers and original fans to revisit the reworked city of Steelport and revel in the glorious world of the Saints.

Saints Row The Third Remastered gives you control of the Saints at the height of their power, and you live the life to show for it. This is your City. These are your rules. Remastered with enhanced graphics, Steelport the original city of sin, has never looked so good as it drowns in sex, drugs and guns.  

Years after taking Stilwater for their own, the Third Street Saints have evolved from street gang to household brand name, with Saints sneakers, Saints energy drinks and Johnny Gat bobblehead dolls all available at a store near you. The Saints are kings of Stilwater, but their celebrity status has not gone unnoticed. The Syndicate, a legendary criminal fraternity with pawns in play all over the globe, has turned its eye on the Saints and demands tribute.

Refusing to kneel to the Syndicate, you take the fight to Steelport, a once-proud metropolis reduced to a struggling city of sin under Syndicate control. Take a tank skydiving, call in a satellite-targeted airstrike on a Mexican wrestling gang, and fight against a highly-trained military force by your lonesome in the most outlandish gameplay scenarios ever seen.

Key Features:

The Full Package, Remastered – With enhanced graphics, improved lighting, reworked environments, and visual effects, Steelport and The Third Street Saints have never looked so good.  

City of Sin – Disrupt and dismantle the Syndicate stranglehold on weapons, cybercrime, and criminal rackets.  Discover the secrets of Steelport, where there is action on every street corner, for better or, more likely, worse.

Weapons of Crass Destruction – It’s one thing to defeat your enemies.  It’s another to humiliate them.  Hover jets, human cannonball cars and outrageous melee weapons are all part of the fun.

Crazy Character Customisation – Create the most outlandish characters ever seen, from washed-up celebrities to maskless ninja pirates.  Inside every sinner, there is a Saint.  Who will you become?

Over The Top Co-op – Fly solo or play online with a homie. Give freefall skydiving a try, landing in your partner’s flaming pickup as you make a desperate run toward a heavily armed Syndicate base.  Steelport is always more fun with a friend.

All DLC included – All three expansion mission packs and more than 30 pieces of DLC from the original version.

For More information:

Pre-Loading for Final Fantasy VII Remake Starts Today

With just one week  to go until the launch of  FINAL FANTASY VII REMAKE, SQUARE ENIX is making the digital pre-load available starting today on the PlayStation Store to ensure that players are ready to jump straight in to the streets of Midgar when the game releases worldwide on April 10.
 
“We know that due to the COVID-19 pandemic and many people having to stay at home, some of you may be experiencing extra pressure on your internet bandwidth. We wanted to give all our fans some extra time to download the game,” said the game’s producer, Yoshinori Kitase.
 
In addition, SQUARE ENIX unveiled its Final Trailer from Japan, giving fans a glimpse into memorable narrative moments revealing familiar faces, new characters and epic scenes from late in the game.

FINAL FANTASY VII REMAKE will be available for the PlayStation 4 on April 10, 2020.
 
The FINAL FANTASY VII REMAKE Demo is now available to PlayStation 4 system owners across the globe, allowing players to experience the opening chapter from the game. Those who download the demo before May 11, 2020 will also receive an exclusive PlayStation 4 system theme when the full game launches. To download the demo now, visit: https://sqex.link/FF7RDemo.
 
Related Links:
FINAL FANTASY VII REMAKE Demo: https://sqex.link/FF7RDemo
Official Website: www.ffvii-remake.com
Facebook: https://www.facebook.com/finalfantasyvii
Twitter: https://twitter.com/finalfantasyvii
Instagram: https://www.instagram.com/finalfantasyvii/
YouTube: https://www.youtube.com/finalfantasy

BAFTA Games Awards 2020 – The Winners

The BAFTA Game Award show is usually a highlight of the gaming year with a very glitzy event but due to current world events, this year’s award show was actually held online with the brilliant Dara O’Briain, who has hosted the show an amazing ten times, hosting the event again but from his “spare room”, which was a little strange at first but full credit going to Dara who really found his pace after getting used to talking to himself through a webcam, the beer also helped.

The acceptance speeches were actually more refreshing with recorded at home speeches although the developer teams could not come together to accept the award and some going to great lengths to make it as fun as possible. Surprise speech came from Hideo Kojima who accepted his BAFTA Fellowship but gave an emotional speech of how he had kept the creation of Kojima Productions a secret from his mother to stop her worrying but who sadly passed away before seeing the success of Death Stranding.

Here are all the award winners, in order of announcement during the show.

Best Original Property: Outer Wilds
Runners-up: Baba Is You, Control, Death Stranding, Disco Elysium, Untitled Goose Game

Best Music: Disco Elysium
Runners-up: Control, Death Stranding, Outer Wilds, The Legend of Zelda: Link’s Awakening, Wattam

Best Evolving Game: Path of Exile
Runners-up: Apex Legends, Destiny 2, Final Fantasy XIV: Shadowbringers, Fortnite, No Man’s Sky Beyond

Best Debut Game: Disco Elysium
Runners-up: Ape Out, Death Stranding, Katana ZERO, Knights and Bikes, Manifold Garden

Best Family Game: Untitled Goose Game
Runners-up: Concrete Genie, Knights and Bikes, Luigi’s Mansion 3, Vacation Simulator, Wattam

Best Game Design: Outer Wilds
Runners-up: Baba Is You, Control, Disco Elysium, Sekiro: Shadows Die Twice, Wattam

EE Mobile Game of the Year (public vote): Call of Duty: Mobile
Runners-up: Assemble With Care, Dead Man’s Phone, Pokémon Go, Tangle Tower, What the Golf?

Best Animation: Luigi’s Mansion 3
Runners-up: Call of Duty: Modern Warfare, Control, Death Stranding, Sayonara Wild Hearts, Sekiro: Shadows Die Twice

Best Narrative: Disco Elysium
Runners-up: Control, Life Is Strange 2 (Episodes 2-5), Outer Wilds, Star Wars Jedi: Fallen Order, The Outer Worlds

Artistic Achievement: Sayonara Wild Hearts
Runners-up: Concrete Genie, Control, Death Stranding, Disco Elysium, Knights and Bikes

Bafta Fellowship: Hideo Kojima

British Game: Observation
Runners-up: DiRT Rally 2.0, Heaven’s Vault, Knights and Bikes, Planet Zoo, Total War: Three Kingdoms

Audio Achievement: Ape Out
Runners-up: Call of Duty: Modern Warfare, Control, Death Stranding, Star Wars Jedi: Fallen Order, Untitled Goose Game

Best Multiplayer Game: Apex Legends
Runners-up: Borderlands 3, Call of Duty: Modern Warfare, Luigi’s Mansion 3, Tick Tock: A Tale for Two, Tom Clancy’s The Division 2

Game Beyond Entertainment: Kind Words (lo-fi chill beats to write to)
Runners-up: Civilization VI: Gathering Storm, Death Stranding, Life Is Strange 2 (Episodes 2-5), Neo Cab, Ring Fit Adventure

Best Performer in a Supporting Role: Martti Suosalo (Ahti, Control)
Runners-up: Jolene Andersen (Karen Reynolds, Life Is Strange 2), Sarah Bartholomew (Lucy Rose Jones/Cassidy, Life Is Strange 2), Troy Baker (Higgs Monaghan, Death Stranding), Lea Seydoux (Fragile, Death Stranding), Ayisha Issa (Félicité “Fliss” DuBois, The Dark Pictures Anthology: Man of Medan).

Technical Achievement: Death Stranding
Runners-up: A Plague Tale: Innocence, Call of Duty: Modern Warfare, Control, Metro Exodus, Sekiro: Shadows Die Twice

Best Performer in a Leading Role: Gonzalo Martin (Sean Diaz, Life is Strange 2)
Runners-up: Laura Bailey (Kait Diaz, Gears 5), Courtney Hope (Jesse Faden, Control), Logan Marshall-Green (David Smith, Telling Lies), Barry Sloane (Captain John Price, Call of Duty: Modern Warfare), Norman Reedus (Sam Porter Bridges, Death Stranding)

Best Game winner: Outer Wilds
Runners-up: Control, Disco Elysium, Luigi’s Mansion 3, Sekiro: Shadows Die Twice, Untitled Goose Game

For more information on the BAFTA Game Awards, check out the official site here

APEX Legends ‘The Old Ways’ Event Begins April 7th

Beginning April 7, Respawn will invite Apex Legends players to follow Bloodhound’s trail in the upcoming “The Old Ways” Lore Event. One of the greatest game hunters the Frontier has ever seen, Bloodhound, will receive their own Town Takeover on World’s Edge, where players will need to battle ferocious Prowlers for their chance at high-tier loot. Exclusive cosmetics will be available to players that complete the Old Ways Event’s daily challenges with even more The Old Ways-themed items available through the Direct Purchase Shop. The Old Ways event runs through April 21.

Learn more about Bloodhound’s path from small village to the Apex Arena in the latest installment of the Stories from the Outlands, “The Old Ways” trailer here: 

Below is a quick recap of all the activities players can look forward to:

  • Duos & Kings Canyon – Starting on April 7, Duos will be permanently added to the game alongside Trios, along with a permanent map rotation that gives players the ability to play Duos or Trios on Kings Canyon and World’s Edge.
  • Town Takeover – Bloodhound’s Trials – An enclosed area in the northwest portion of World’s Edge, Bloodhound’s Trials boasts a large population of prowlers. Teams can battle against a hoard of prowlers to claim high-tier loot as a reward. But players must beware of the most dangerous game: fellow Legends scavenging goods for themselves. Exploring the enclosure with a certain hunter on your side will be most rewarding.
  • The Old Ways Exclusive Event Prize Track – With The Old Ways event, Respawn is delivering an all-new prize track with rewards inspired by the latest Stories from the Outlands: The Old Ways digital short. Similar to past events, players will be able to earn up to 1000 points per challenge set and the challenge set will refresh at a daily rate.
  • Direct Purchase Shop – Event-exclusive legendary and rare skins inspired by the aesthetics and themes of The Old Ways digital short will be available in the shop. The Old Ways Event also marks the return of the Legendary Hunt Skins. All 8 of the original Legendary Hunt Skins will be on offer for direct purchase in addition to 2 recolored variants of the Wraith and R-301 skins that were exclusive to battle pass owners.

APEX Legends is free to play and is available now for Xbox One, PlayStation 4 and PC.

For More information check out the the full blog post can be found here.