This review has been scrapped and rewritten three times as everytime I sat down to put my views on paper, I found myself going back to Clash 2, hoping that there would be something else this turn based strategy game could give me, just enough to sway my mind but the result was always the same… Clash 2 has to be one of the most boring games I have ever played!
A struggle to Enjoy
Oxford dictionary describes disappointment as sadness or displeasure caused by the non-fulfilment of one’s hopes or expectations. I would describe disappointment as the main gameplay loop of Clash 2.

From the onset you are shown a really promising and fun-looking concept. Roam the map collecting resources to upgrade aspects of your base so that you may have access to better soldiers for your party. Then take your party of stacked soldiers and one commander and fight scattered enemies around the map for more loot which will then allow you to upgrade your base, which will then give you better soldiers. So on and so forth, till you achieve the final goal which is usually to defeat a certain enemy or reach a certain indicated point on the map.
The combat of this turn based strategy game itself is a simple turn based system not different from that of Fire emblem. Here you will be stacked up(max 8) against the enemy team and the fight goes on till one team runs out of members. If a soldier dies they remain dead and if your main character dies, game over. So remember to keep saving. There is an auto-save but I found it too random to trust.
This is a basic gameplay loop for the turn based strategy game and one you will be on for the whole duration of your game.
I know what you are thinking, “This sounds alright, how is it boring?” but listion and I will tell you about the tedious horror that awaits.
The game begins with players having access to their main character, who may or may not already have a team assembled. From there you are told to run around to gather gold. This in itself brings out the first glaring choice; You can only walk a few steps before you can no longer walk for the turn.
Meaning just to get enough gold to even think about starting the game, you will spend over 4 uneventful turns, each taking a sweet time to load up. Then with the gold, you click on your base, here you can grab either basic characters that would be as useful to you as cardboard cutouts or you can make upgrades such as hospital or smith or whatever.
You can stack only 6 tasks at once, assuming you have the gold to do this. For each upgrade, you will have to wait one turn. Once you have the upgrades done and you are 7 turns in, now we can proceed with gameplay.(Each character you make, takes one turn each to summon as well and they take up the same spot as the upgrades)
Oh, it gets worse!
With a team ready, you head for enemies.

So 6 turns later and every weather in the game experienced, you reach your enemy. Not the enemy you need to defeat to progress the story or win the game… No no no! A random enemy standing around for you to kill and there will be dozens of these everywhere and you need to get into combat with most of them to get the resources you need.
It made me laugh when I went to fight my first enemy and the game showcased quite boldly that you can just automate the result. Like in any sane world would I consider the preceding gameplay to have been something I would want to focus on.
When you get into the fight, you are taken into a small grid based map with rarely any terrain. From here the game works just as would something like a Fire Emblem(without any of the actual personality or attachment to the characters, of course.)
In itself the combat is fine but when you have to do it over and over and over and over again…. You start to consider pushing that shiny ‘Automate’ button.
That got me thinking; what is there in this game? Like what’s the reason behind its existence? It clearly does not have much in its base building or loot gathering elements and the combat, although passable, soon becomes just as tedious and monotonous as everything else.
There must be an online multiplayer, right? And this story mode(more on that in a bit) is just some glorified tutorial…… Nope! The game has no online modes, there is the same PC multiplayer though so I called a friend……
Worse With Friends

Starting the multiplayer was quite simple. Go to skirmish. Pick the colour of your flag, the battle style of you main commander character(magic, archer, swordsman) and your faction.(more on that later) Then you have to pick a team number even though you can only have 2 teams.
From there we access the most useless menu. Here the game asks you to make settings: choose a map and choose weather.
Hover your mouse over ‘choose a map’ and you get the text: “More maps coming soon” (Wow! Can’t wait for that DLC)
Go to the weather and the game asks you, in detail, how you want the weather. Despite the fact, that the damned thing keeps changing by itself regardless.
Once inside you will find that the slow paced gameplay does not get any better in multiplayer. They decided to place both characters on opposite ends of the map with both players trapped by a dozen enemies. These enemies must be defeated to progress.
It took us over 1 hour to get to each other and the final fight took less than 2 minutes. Then all one had to do was walk over to the enemy base and take it as their own.(which was insanely tedious)
The tale of cliché

The story of Clash 2 is a clash between two religious factions. The Heathens; a tribalistic people who worship nature, more accurately a sort of Avatar-esque great tree. The others are The Purians; a more aggressive type of people who believe in more modern day stuff.
The game comes with 2 story lines, either play as the Heathens or the Purians.
Without spoiling much, you can see this difference in the way both sides name their locations and characters. For example: with the Heathens having a sacred site as their base healing, where the Purians have a hospital.
The plot for the Heathens starts with the main character(Elena) going to save her brother(Hjarn). Only to realise he had betrayed them and joined the Purians (who she referred to as the new faith.) (the scene has a more to it but I do not wish to spoil)
The story for the Purians goes in the opposite direction. It tells us the other side of the story with the rise of the Purians. Here you play as a commander named(Harvig) looking to fulfil his orders to the fullest and at any cost.
A Journey Best Forgotten
The turn based strategy game Clash 2 falls short of expectations and fails to deliver an engaging gaming experience. Despite its promising concepts, the gameplay quickly becomes tedious and monotonous. From the laborious resource gathering to the repetitive turn-based combat, the game struggles to maintain interest.
With Rarely any real brain power required for this turn based strategy game, the less said about the multiplayer, the better!
While the story attempts to inject some narrative depth, the clash between factions feels clichéd and fails to captivate. Whether playing as the Heathens or the Purians, the plot fails to resonate, leaving players disinterested in the outcome.
Ultimately, the turn based strategy game, Clash 2 lacks the essential elements that make a game enjoyable. With its tedious gameplay, uninspired storytelling, and lack of innovation, it’s difficult to find redeeming qualities in this title.
For those seeking a truly engaging gaming experience, Clash 2 falls short of the mark.


































































