Review: Tekken 8 at the E-Sports World Cup 2024(+ A few words from Soul Dragger)

In the heart of Riyadh’s Boulevard City, keyboards, controllers and joysticks were held up for battle as the 2024 Esports World Cup bloomed in full colour and Tekken 8 stole the spotlight.

The event concluded on August 25th, and honestly, I intended to write this earlier, but by God, travelling through the desert is not something you recover quickly from.

Regardless, Let’s go!

From the vibrant streets lit by neon to the intense, high-stakes matches inside the Amazon Hall, the atmosphere was electric. Players from the world’s top tournaments gathered under one roof, their sights set on the grand prize of $300,000. As the dust settled on this monumental event, the King of Iron Fist Tournament 8 proved nothing short of spectacular.

King of Iron Fist Tournament 8

The Tekken 8 Tournament was the final boss of all Events. Players gathered from the top 2s, top 5s, and top 8s of the biggest Tekken 8 competitions from around the world. We are talking about EvoJAPAN, ATL Korea, DreamHack Dallas and many more gaming super events. 

So, what do you get when you combine the roster of multiple Super Events under a single roof surrounded by insane amounts of Saudi Oil Money?

You get the world’s most professional finger twiddlers, twiddling fingers professionally. All the while you sit and watch, wondering if Mother hadn’t taken away your PS2 when you were little. 

No time pondering over lost wealth. Let’s talk Tekken 8!

Let’s Get Ready to Battle!

32 players from around the world, 3 phases and 1 winner. The tension was in the air as the seats filled within the Amazon hall inside the boulevard City. A carnival in full swing was outside these walls but inside, it was quiet.

That was until the first two challengers came up on the stages. Then the sound was ear-raking.

Each player was given a gold-coloured metal disk. As they took their seats, the metal plate would stand to their sides. Will get to their purpose later.

Phase 1:

With the English presenters done with their presentation and the Seizure-inducing light show completed. The show officially began.

(SPOILER TERRITORY FROM HERE ON)

The opening game saw NOBI from Japan, representing Team Yamasa, face off against Philippines’ Doujin representing Team Black List International.

From the start of the very first round, you knew that everyone here was ready to give it all. 

The intense contest ended with a 2-0 victory for Nobi.

I would take the time and go over each fight 1by1 in this article but you can just look up everything: E-Sports World Cup 2024 official website.

Let me just recap the results of the intense battles of Phase 1:

Group AA:

Qualified: 

MEO-IL(South Korea) Representing KWANGDONG FREECS.

Ao(Japan) Representing VARREL

Eliminated: 

NOBI(Japan) Representing Yamasa
Doujin(Philippines) Representing Black List International

Group BB:

Qualified: 

ATIF(Pakistan) Representing Falcons.

THE JON(Pakistan) Representing Ashes Gaming.

Eliminated:

Kkokkoma(South Korean) Representing Natus Vincere.

Rangchu(South Korean) Representing VARREL

Group CC:

I’ll Interrupt this one just to give out an image of a loud ‘Gasp!’ As the number one choice to win the whole tournament, Pakistan’s Golden Boy, Arsalan Ash, Crashed out in the first round.

He did say something about not having his own console and whatnot but seriously… OMG!

Hopefully, that Red Bull money can patch those battle scars.

Qualified:

Ulsan(South Korea) Representing KWANGDONG FREECS

JeonDDing(South Korea) Representing Team Vitality 

Eliminated:

EDGE(South Korea) Representing F1

Arsalan Ash(Pakistan) Representing Twisted Minds.

Group DD:

Qualified: 

Yagami(Australia) Representing Al Qadsiah.

Knee(South Korea) Representing DRX

Eliminated:

Usama Abbasi(Pakistan) Representing Ashes Gaming.

Mulgold(South Korea) Representing KWANGDONG FREECS.

Group EE:

Qualified:

Hafiz Tanveer(Pakistan) Representing Twisted Minds.

Chikurin(Japan) Representing THY esports

Eliminated:

AK(Filipino) Representing Natus Vincere.

Keisuke(Japan) Representing ZETA DIVISION

Group FF:

Qualified: 

CherryBerryMango(South Korea) Representing KWANGDONG FREECS.

Bilal Ilyas(Pakistan) Representing Ninjas in Pyjamas

Eliminated:

JODD(France) Representing FATE eSports

LowHigh(South Korean) Representing DRX

Group GG:

Sadly, the hometown hero, Raef, bit the dust early. Still Chin-up. Not long ago, no one even expected a person from the crown nation to take part in a Tekken Tournament. Let alone one of such high status.

Qualified:

Chanel(South Korean) Representing DRX
Double(Japan) Representing ZETA DIVISION

Eliminated:

Raef(Saudi Arabia) Representing Dragon Esports

Sephiblack(German) Representing BIG

Group HH:

Qualified:

Farzeen(Pakistan) Representing Falcons

Sajawal(Pakistan) Representing All Gamers

Eliminated:

Kaneandtrench(Britain) Representing Regal Zaibatsu

Mangja(South Korea) Representing Fnatic

So that was round 1 and a clear picture as far as which region showed the most promise. 7 players from South Korea made it past the line with the Pakistanis at a close 6. sprinkle of 3 Japanese and 1 Australian for some Western representation.

I know what you are thinking. The nationalities are irrelevant to the game. 

To that, I say: Imma Make them relevant to the game. Woohoo, Let’s go!

Phase 2:

Phase 2 began with a bang as Australian wild card, Yagami, blew both Korean favourite JeonDing and Japanese Ao into the elimination round with a 2:1 and 1:2 scorecard to secure his place in the knockouts.

While the shocked crowd wondered which of the two powerhouses would be eliminated. Pakistan’s Ultimate Underdog Atif made a mark by defeating both giants to secure his Knockout Spot. 

Group A:

Qualified:

ATIF(Pakistan) Representing Falcons.

YAGAMI(Australia) Representing Al Qadsiah.

Eliminated:

Ao(Japan) Representing VARREL

JeonDing(South Korea) Representing Team Vitality

The second Group proved to be just as exciting as Ulsan rammed through the knockouts leaving THE JON to mimic his nation-mate’s heroics from group A and take out the two giants KNEE and MEO-IL from the tournament.

Group B:

Qualified:

Ulsan(South Korea) Representing KWANGDONG FREECS

THE JON(Pakistan) Representing Ashes Gaming.

Eliminated:

MEO-IL(South Korea) Representing KWANGDONG FREECS.

Knee(South Korea) Representing DRX

Double’s double victories left the 3 Pakistanis fighting for scraps in this intense tournament. The ultimate winner was the young Farzeen.

Group C:

Qualified:

Double(Japan) Representing ZETA DIVISION

Farzeen(Pakistan) Representing Falcons

Eliminated:

Bilal Ilyas(Pakistan) Representing Ninjas in Pyjamas

Hafiz Tanveer(Pakistan) Representing Twisted Minds.

Finally, the last rounds of Phase 2 saw CBM take the lead and Chanel take what’s left.

Group D:

Qualified:

CherryBerryMango(South Korea) Representing KWANGDONG FREECS.

Chanel(South Korean) Representing DRX

Eliminated:

Sajawal(Pakistan) Representing All Gamers

Chikurin(Japan) Representing THY esports

From 32 to now only 8 remaining, the tournament reached its last day. We saw some intense battles, screamed till our throats went soar and enjoyed a lot of overpriced snacks. (The water was free though).

It was during this break that I managed to get in touch with N. He talked passionately about the events.

An Interview with Bawaqar “Soul Dragger” Haider

Mr. Bawaqar “Soul Dragger” Haider was absolutely buzzing about how big this tournament was for the Saudi esports scene. He highlighted how hosting such a high-profile event in Riyadh was a game-changer for local players and fans. The chance for Saudi gamers to compete on a global stage and witness top-tier competition up close was invaluable. It wasn’t just a boost for the local scene; it also stirred up a lot of pride and enthusiasm among Saudi esports fans.

His excitement about the event’s impact on Saudi Arabia was clear. Mr. Haider saw it as a significant opportunity for local talent to gain experience and get noticed, while also enhancing the overall esports culture in the region.

But it wasn’t just about the competition. Mr. Haider also touched on how the tournament would benefit the Tekken scene as a whole. He mentioned that having such a high-profile event would boost the game’s visibility and attract more attention from both fans and new players. This kind of exposure is crucial for growing the Tekken community and keeping the game vibrant and engaging.

Good for Pakistan

He also talked about how the tournament was a huge deal for the Pakistani Tekken community. His excitement about the “Pak community” and the groundwork laid by players was infectious. He confidently believed that this solid foundation would lead to some standout performances—and he was right. Pakistani players truly showcased their talent and made a mark on the global stage.

One thing emphasised was how the event’s location in Saudi Arabia was a game-changer. Being so close to Pakistan meant easier access for fans and players alike. He noted that this proximity not only made the event more accessible but also amplified the excitement for the local community. It was clear that the close location added an extra layer of enthusiasm and support.

The love for Tekken 8 was evident when he said, “love this shit.” His passion wasn’t just a personal vibe; it was a reflection of the collective energy of the community. He also expressed strong confidence that “we should win,” a sentiment that captured the high hopes pinned on the players(especially of his native Pakistanis).

Looking back, it’s clear that the Soul Dragger was spot on. The tournament didn’t just showcase talent; it also highlighted the growing influence of Pakistani, Saudi and other international players and provided a boost to the Tekken community overall. It’s exciting to see how the event unfolded and how his predictions and enthusiasm translated into a memorable and impactful tournament.

I did not get to meet him after the event was over but I could assume he was a little miffed about the ending.

Playoffs:

Time for the knockouts. No more 3-point rounds, no more second chances. There were straight 5-point rounds with direct elimination.

Quarter Final 1:

YAGAMI(WINNER)

VS

CHANEL(ELIMINATED)

First up, Yagami VS Chanel.

The ground was insane for this match. The Beast Chanel looked strong quite early against the Underdog Yagami. Taking the first 2 rounds with ease. Yagami came back but fell short in the 3rd round as well, leaving the score at 3-0.

The crowd started to shift in its beliefs. From Yagami chants to silence, to now, loud Chanel chants. It was the fickle nature of sports crowds at their finest. 

It did not help matters when the 4th round went to Chanel as well.

Things looked tough for the Australian and the game was surely in the hands of Chanel.

4-1

4-2

4-3

4-4

The crowd had stood to its feet. The chairs were nothing more than set dressing at this point. It was Balotelli AGUERO!!!! It was 6-1 Champions League Final! This was Insanity!

The last round started and you could practically see the sweat drip off the forehead of the two players.
Then as every breath in the room felt sucked out…. 

Yagami Wins!!!

I have been in my fair share of stadiums during insane comebacks but this was by far the loudest I have heard fans shout for a player’s success.

The remaining matches were not much to report on. Just simple fights and wins. The crowd, still recouping from the previous games, never rose again for the remaining Quarter Finals.

Quarter Final 2:

ULSAN(WINNER)

VS

FARZEEN(ELIMINATED)

Quarter Final 3:

DOUBLE(WINNER)

VS

THE JON(ELIMINATED)

Quarter Final 4:

CBM(ELIMINATED)

VS

ATIF(WINNER)

Up next were the Semi-Finals. The initial 32, now sitting at an anxious 4. Alas, Only one can remain.

What was a bracket initially dominated by the South Koreans and Pakistanis, now showed a very diverse card.

ULSAN from South Korea, ATIF from Pakistan, Double from Japan and YAGAMI from Australia. ONLY ONE CAN REMAIN!

SEMI-FINAL 1

The Underdog dream of Yagami, with the support of the entire crowd behind him, came to a fiery end as Ulsan Thrashed him into a pulp with a strong 5-1 win.

ULSAN(WINNER)

VS

YAGAMI(ELIMINATED)

SEMI-FINAL 2

The exact opposite happened in the other rounds as Atif managed to enter complete Zen and destroy his Japanese opponent with a convincing 5-1 win.

ATIF(WINNER)

VS

DOUBLE(ELIMINATED)

By the way, those gold-coloured metal plates from earlier, here is what they were for.

At the start of the event, all 32 participants were given one and after they lost, they would give their plates to the person who beat them. That person would then place the plate inside this large machine that would bend it. As the tournament commenced more and more were bent and given to the victors. 

The ultimate goal was to place all the bent metals inside, or under the trophy at the end before giving it to the winner.

It sounds like some sort of satanic ritual, I know, but it made for a good visual.

The End of the King of Iron Fist Tournament 8 

So here we are. It was KWANGDONG FREECS vs Falcon, Pakistan vs South Korea and Ulsan vs ATIF.

Days of Battle with close fights and complete thrashings now lead to the ultimate prize. The chance to call yourself the winner of the Tekken Esports World Cup. and a proud owner of $300,000.

FINAL

As great as the Tekken 8 tournament had been for the two finalists, you would think that the final would be a close encounter with a thrilling ending

Just like with Yagami earlier, Ulsan took the ultimate underdog by the collar and broke the hearts of many. With a decisive 5-0 win in the Final, he became the winner of the first King of Iron Fist Tournament 8 Esports World Cup.

Ulsan(South Korea) Representing KWANGDONG FREECS(WINNER)

VS

ATIF(Pakistan) Representing Falcon(ELIMINATED)

A New Era in Esports

The King of Iron Fist Tournament 8 not only highlighted the immense talent in the Tekken community but also set a new standard for competitive gaming events. 

As Ulsan lifted the Tekken 8 trophy, the event reaffirmed its status as a cornerstone of the global esports landscape. The world watched as Riyadh hosted one of the most memorable esports tournaments to date, and with it, a new national hero was crowned.

For a complete overview of the Esports World Cup and a more in-depth analysis of the Tekken 8 tournament’s impact, check out E-Sports World Cup 2024 in Riyadh.

Review: E-Sports World Cup 2024 in Riyadh

In the heart of Riyadh, Boulevard City, keyboards, controllers and joysticks were held up for battle as the Esports World Cup 2024 bloomed in full colour. 

I found myself in a lucky position to be passing by the city on my way elsewhere and got to see what the world of Esports gaming is up to these days. Trust me, it was a lot.

To not bog you down with the insane event I enjoyed, let me list down all the attractions and events that I saw in chronological order. This way you will see what you missed or what you can enjoy when it takes place again next here and I can reminisce about the fun I had there. 

In this article, I want to talk about everything else there at the World Cup 2024. Most of what I did there was view the Tekken 8 tournament, which you can view here: {Tekken 8 at the Esports world Cup 2024.}

Let’s go!

Let the exploring begin

After a long journey, we finally arrived in Riyadh, Boulevard City. Don’t be fooled by the name, it is not an actual city. Just three criss-crossing streets filled with stores, malls, restaurants, etc. Welcome to the World Cup 2024 event!

At first glance, it seemed like the place had been specifically designed for the event. But a closer look revealed what was part of the boulevard and what had been added just for the occasion.

After the rounds of Tekken finished, I and my Associate decided to take a look around and get a lay of the land. 

This involved playing some carnival-like games such as ring toss, bottle throw and bag punch. There were some insane prices to be won but sadly, most games were rigged to impossibility.

We did, however, get to capture some interesting shots during the World Cup 2024.

After some roaming, we decided to check out the attractions Riyadh had in store.

GAMING ZONE

Available for free for all the people at the event, was a large room filled with PS5’s running EA Sports FC 24. There were other options like Call of Duty and Astro Bot but football never left the screens.

It was hard to really get to do anything as the sea of people made the room hard to navigate. We did manage to try out the demo for Astro Bot and take a look at some state-of-the-art technology on display. The World Cup 2024 brought in an immense crowd.

Riyadh took my Camera

Sadly, we were not allowed to take any pictures in this section of the event but here is the one thing I was allowed to film.

All the prizes were different types of cheap pens, just in case you were wondering.

RACING SIMULATION

Next was the large indoor Racing Simulation Centre thingy. Surrounding the ongoing, EA F1 24 tournament, we got to check some of the latest in Race simulation technology. The World Cup 2024 has some great tech displays.  

I am talking about 4k screens, with large rigs, simulating proper movement and reaction of real-life vehicles. I am not just talking about cars but also proper Formula 1 vehicles.

Esports World Cup 2024’s FINAL FANTASY MUSEUM

On the way out of that room, my eyes hit something that was not on the itinerary list. Hidden between the rush of the Riyadh, Boulevard, I spotted a sign for A Final Fantasy mini-museum! Cannot miss anything connected to the World Cup 2024.

Obviously, we had to go.

It was an odd ruling on the way in. We were allowed to take some pictures but not others. So I’ll describe it room by room and if a pic is relevant, I’ll place it.

The first room had every wall covered with screens playing trailers of all the final fantasy games from the past. We are talking FF1 till FF 16 and FFVII Rebirth. 

In Front of each screen were headphones and you could listen to the main theme of each game. It was nostalgia overdrive!

In the next room, we had actual life-size recreations of locations from Different Final Fantasy games. This was followed by objects like weapons and stuff from the game.

You can check everything out in this video. (Just close the sound as it is blaring ear-rake):

There were consoles set up so you could play Final Fantasy VII Rebirth as well and a little store with official licensed merch was for sale. It cost an arm and a leg to buy, though.

So barring the Tekken side of things, the most joy I got from the event was the FF museum. It was the only place I revisited during my time there.

Things we did not have the time for in Riyadh during the World Cup 2024

While we wanted to do everything, sadly time was not our friend. The schedule of the Tekken Tournament also kept us too busy to move around. Here is a collection of things we did not get to do.

That’s a wrap for the World Cup 2024

As the 2024 Esports World Cup wrapped up in Riyadh, Boulevard City, it was clear that the event had truly delivered.

From the thrilling Tekken 8 matches to the bustling Gaming Zone and the nostalgic Final Fantasy Museum, there was no shortage of cool experiences to dive into.

Even though we didn’t manage to catch everything—the FNAF Museum, Anime Park, and WWE experience will have to wait for next time—the event was a blast. The energy, the tech, and the sheer scale of it all made for an unforgettable adventure at the World Cup 2024.

If you missed it this year, I hope this gives you a good sense of what went down and what you can look forward to next year. 

Now I can crawl back into my cave and start writing more game reviews.

Until then, A Cool Outro!

News: Warhammer 40,000: The Ultimate Guide

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Warhammer 40,000: The Ultimate Guide hopes to shed some light onto the vast world of Warhammer 40K. This much-loved franchise is a global phenomenon. However, if you are late to the party, it can feel daunting. There are challenging tactics to understand, as well as a barrage of units, factions, and other elements to comprehend. Accordingly, I know why people turn their backs on an otherwise incredible gaming experience.

This officially licenced product from DK Books aims to change the mood. It is the first-ever official guide of its type, and it has been created by DK Books and Games Workshop. Consequently, if you are a newcomer or a battle-hardened veteran, you are bound to discover some gems of knowledge.

More information on the Warhammer 40,000 The Ultimate Guide.

Written by the legends who helped craft much of the Warhammer 40,000 lore and fiction, Warhammer 40,000: The Ultimate Guide dives into the vast universe of the 41st Millennium with the miniatures at its core. It has hundreds of beautiful photographs showcasing world-famous miniatures from every faction. Moreover, this book follows key characters through the evolution of their models and explores Warhammer 40,000 in pinpoint detail through an expert lens.

Whether a new or hardcore fan, this essential visual journey through the history of Warhammer 40,000 is a difficult one to put down. It is written by New York Times bestselling authors Gav Thorpe and Guy Haley and is packed with insight into the game’s defining miniatures which have been built and battled since 1979.

About the Authors.

Gav Thorpe is a New York Times best-selling author who has worked on numerous tabletop and video games as a designer, writer, and world creation consultant. Including 14 years as part of Games Workshop’s development team. He has also delivered writing workshops and appeared at numerous discussion panels at literature and genre events. He lives near Nottingham with his partner and son.

Guy Haley is a freelance author and journalist. He is a former editor of White Dwarf (the Warhammer magazine) and the author of numerous Warhammer 40,000 novels, including Valedor and Baneblade. He lives in Yorkshire with his wife and son.

(The hardback version can be pre-ordered for October 3rd 2024. Click here for more information.)

Review: Tomba! special edition

The Tomba! Special Edition is a delightful revival of a game that has long been cherished by its fans but often overlooked by the broader gaming community. Originally launched in 1997, Tomba! stood out for its whimsical world, quirky characters, and an engaging blend of platforming and exploration. The game’s protagonist, a wild, pink-haired boy named Tomba, embarks on a bizarre adventure filled with strange tasks and even stranger enemies, namely a gang of evil pigs. Despite its charm, the game never achieved massive commercial success, becoming more of a hidden gem in the PlayStation library.

The Old

This Special Edition does a great job of preserving the unique charm of the original while also making it more accessible to a modern audience. Built using the Carbon Engine, the game runs smoothly on modern hardware, offering a nostalgic experience that’s true to the original while benefiting from some contemporary enhancements. Features like save states and a rewind function are particularly welcome, as they help smooth out the difficulty curve that might have frustrated players back in the day​.

The New

Visually, the game retains its vibrant, 2.5D style, though the graphics can appear quite pixelated on today’s high-definition displays. To address this, the Special Edition includes various display options, including a CRT filter that emulates the look of older TVs, helping to soften the edges and maintain the nostalgic feel. While this doesn’t completely update the visuals for modern standards, it does enhance the retro experience, making it feel more authentic.​

One of the standout features of this edition is the wealth of additional content. This isn’t just a simple port; it’s a comprehensive package that includes a variety of extras, such as high-resolution box art, scans of the original instruction manuals, concept art, and video interviews with key figures from the game’s development. These additions provide valuable insights into the game’s creation and its place in the history of indie game development during the 90s​.

The Bad

However, it’s important to note that Tomba! is still very much a product of its time. The controls, while serviceable, can feel somewhat clunky, especially Tomba’s exaggerated jumping and the sometimes awkward combat mechanics. Additionally, the game’s open-ended structure, which was innovative at the time, howeever feels aimless to modern players. Yet, these quirks are part of what gives Tomba! its unique character, and for those willing to embrace its eccentricities, the game offers a fun and quirky adventure that stands out even today​.

In conclusion, the Tomba! Special Edition is a lovingly crafted tribute to a game that deserves to be remembered. While it may not be for everyone, especially those who prefer more polished, modern experiences. It’s a must-play for fans of retro games or anyone looking to explore a unique piece of gaming history. This edition goes above and beyond, offering a mix of nostalgia and new features that make it a worthwhile experience for both old fans and newcomers alike​.

Tomba! special edition came out August 1st 2024 on Playstation 4 and 5 , Nintendo Switch and Microsoft Windows.

Review: Hairdresser Simulator

Hairdresser Simulator lets you show off your creative side. This simple but oddly addictive title will appeal to beauty-loving gamers. Furthermore, if you love running a chain of salons, you won’t want to miss out. However, glitches, poor graphics, and a familiar gameplay loop prevent this from reaching its potential.

This simulation title was developed by Console Way and published by Frozen Way. It is a single-player experience that plays out from a first-person perspective. Each of the salons is unique, but the mechanics are sadly refined. This rudimentary gameplay is easy to master, but the lack of depth creates an unfortunate plateau effect. Accordingly, it outstays its welcome far too quickly.

Hairdresser Simulator: all hair and no pig tales (pigtails). 

Simulation games and a flimsy plot are all too familiar. I often moan about the lack of a story; today is no different. Hairdresser Simulator lacks a central tale or an antagonist. Consequently, there is no sense of empathy and no hero to lean towards. However, there is career progression that helps fill this void. Disappointingly, though, the developer missed the opportunity to create a layer of fun or competition. As such, I was left wanting once I unlocked every skill.

The gameplay loop follows a simple pattern. You have 9 hours to cut, style, and blow dry as many heads of hair as you can. Once you hire some staff members, they will pick up the slack and the cash begins to roll in. This much-needed cash injection lets you invest in new salons and better employees. In return, you increase your cash flow and your decor. This simple pattern continues until you own 9 salons, and you have 27 competent hairdressers at your disposal. Moreover, you’ll unlock 11 hairdressing tools as you aim to become the next big thing.

Simple mechanics. 

11 hairdressing tools sounds like a complicated affair. However, each task is simple to execute and many of the mechanics are undeniably refined. Straightening hair requires the downward flick of an analogue stick. Whereas curling hair needs an upward flick of the same analogue stick. Disappointingly, brushing hair and blow-drying are just as complicated. This lack of challenge paired with the rinse-and-repeat action defines the flow of the game.

Things aren’t always simple. Cutting hair requires more finesse and I sucked at this aspect. Leaving people with strange bobs and weird perms was my specialist area. I’m not sure if this was what the developer intended, but I chuckled as each customer left with an interesting and often lopsided haircut. 

If you are not dealing with your customers, you are improving your salon. Placing decorations and improving your gear gives you some creative freedom. Furthermore, the better the gear, the more experience points you earn. Subsequently, investing in each salon is essential if you wish to improve your character and your reputation.

Hairdresser Simulator could have looked better. 

I didn’t expect Hairdresser Simulator to be polished or to be next-gen. However, I also didn’t expect it to have terrible textures, repetitive character models, and so many visual issues. Unfortunately, the action is punctuated by strange colours, weird highlighting, and plenty of blocky moments. Thankfully, this doesn’t detract from the hairdressing elements. Additionally, the poor finish was hilarious.

The audio has a hotel lobby air to it. The upbeat but easily forgettable tracks are mindless but suitable. This was unfortunate but understandable. What stands out, though, is the accurate sound effects. I loved the buzz of the clippers and the crunch of each tool passing through the hair. What wasn’t great, however, were the annoying sound bites. Strangely, most of the characters shared the same voice and they said the same thing. This was ridiculous as it reduced the level of realism.

Decent controls. 

Brushing, curling, straightening, and cutting hair are a precise art. As such, the controls had to be tight and easy to understand. Luckily, Hairdresser Simulator delivers with its simple layout and responsive inputs. Additionally, you can grab layers of hair and adjust each area to increase accuracy. This was fantastic as it helped you cut and sculpt each cut to the customer’s liking. 

Though there are 9 salons to buy and a handful of unique customer stories to hear, the action is repetitive. The gameplay loop and mechanics do not offer enough to increase replay value or longevity. Subsequently, once you unlock everything, there is little reason to return.

Hairdresser Simulator will thrill you for a while. 

If you love the idea of becoming a hairdresser, or you want a mindless experience, then this is the game for you. There is a smattering of depth, but most of the action is simple and easy to achieve. As such, this won’t test you. However, the amusing glitches and the chance to ruin people’s hair were too much to resist. As such, it was limited but fun, and I recommend buying it here! Will you run a hair-cutting empire? Learn the trade, upgrade your salon, and become the next big thing.

Review: Thief Simulator 2

Thief Simulator 2 is a game that will play with your moral compass. The idea of breaking into innocent people’s homes and stealing their belongings didn’t feel right. However, there was a sense of excitement and suspense as you crept around and pocketed every valuable item. This rinse and repeat gameplay never gets old and the fear of getting caught keeps you on your toes. Yet, bugs and some terrible acting hold this back from truly excelling.

Ultimate Games published this crime simulation experience. Moreover, it is a single-player title mainly from a first-person perspective. Furthermore, there are cars to steal and drive, houses to break into, and a character progression element that adds depth. Consequently, there is plenty to work towards as you venture into the seedy life of a low-life burglar. 

Thief Simulator 2 takes you on a rapid journey. 

Pressure and mistakes can set you on the wrong path. Sadly, this is exactly what happens in Thief Simulator 2! The protagonist has stolen thousands from a criminal organisation, and now they must pay the consequences. However, a stranger extends an olive branch and your road to redemption begins. The path isn’t always smooth and overcoming every obstacle will test you in more ways than one. But if you can succeed, you’ll learn new skills while appeasing the criminals who are hell-bent on revenge.

The plot may be sinister and uncomfortable, but it plays second fiddle to the unfolding action. As you explore 2 unique streets and undertake challenging heists, you must remain undetected or pay the consequences. Yet, remaining undetected is not easy as dogs and their owners are never too far away. Moreover, every neighbour is a busybody, and they love to shop you to the Po-Po! As such, you must learn the habits of each mark and plan your break-ins accordingly.

Loads to do, but not much variety. 

Thief Simulator 2 offers plenty of scope for naughty law-breaking ways. However, the simple gameplay loop lacks variety. Effectively, you are tasked with hiding in the shadows whilst stealing an array of objects. The hero can carry a limited number of items and this makes each trip somewhat arduous. Furthermore, some items are more desirable than others. Yet, it isn’t always clear which one is worth your time and effort. Subsequently, you steal everything in sight and worry about the finer details afterwards. 

When things go well, you’ll freely open cupboards, drawers, and safes. Additionally, you’ll pick locks, climb vines, and clamber through windows. Yet, whenever the police are called, you have to run like a demented chicken. If you are seen, there is no point hiding in a bin or under a bed. Unfortunately, they have a keen sense of smell and find you immediately. However, if you give them the slip, the police are ridiculously short-sighted. Accordingly, the action feels unbalanced and occasionally ridiculous. 

Thief Simulator 2 lacks polish. 

The first-person perspective works exceptionally well. I loved the sense of immersion and I genuinely felt tension when hiding in the shadows. Disappointingly, the rough textures, awful character models, and repetitive assets undermine the finish. This lack of polish wasn’t unexpected and the varied bugs and glitches didn’t prevent me from progressing. Yet, I wish it was more refined and the developer had focused more on the environment and the finer details. 

The audio does a great job of enhancing the atmosphere. The use of sombre and quiet moments builds suspense. Moreover, the realistic sound effects work well with each lock-picking task. But it was the awful sound bites that held it back. The repetition of stupid one-liners was mind-numbing. With so much scope and plenty of different characters, I expected much more. 

Occasionally clumsy controls. 

Though Thief Simulator 2 is perfectly serviceable, it could have been much better. The gamepad accuracy is pretty rough and accessing each drawer or cupboard was occasionally challenging. Matters are made worse when you are under pressure. If you are being chased, or you wish to avoid detection, you want responsive inputs. Unfortunately, this wasn’t the case and clipping furniture or running into doors was a common occurrence. As such, you will become frustrated and curse repeatedly.

If you can overlook the handful of issues, there is plenty of replay value and longevity. There are loads of unique items to steal, quests to complete, and heists to plan. Additionally, there are cars to steal, and you can upgrade your hideout if you want. Alongside this, you may pickpocket people and break into vans and containers. Consequently, there is plenty to do if you love to break the law. 

Thief Simulator 2 has its shortcomings, but it is fun, nonetheless. 

Breaking the law isn’t my go-to route. However, Thief Simulator 2 lets you experience that naughty and seedy path. The action is captivating and I loved the sense of tension. Furthermore, the freedom to explore each small area or plan an elaborate heist was impressive. Yes, there are shortcomings, but this rarely matters. Accordingly, I love it and I recommend buying it here! Redemption and money are too hard to resist. Choose a house, steal everything in sight, and buy your freedom.

Review: Core Keeper

Core Keeper focuses on the desire to farm, mine, explore, and fight. The Terraria/Stardew Valley gameplay is incredibly addictive. Moreover, the relaxed approach makes this an unbelievably moreish affair. As you explore the dark world, you are free to do as you wish. This freedom may be overwhelming for some, but I adored every moment.

This relaxing indie game was developed by Pugstorm and published by Fireshine Games. Furthermore, it can be enjoyed alone or online with 8 players. The latter option is where it truly excels. However, if you love to play solo, you won’t be disappointed. As you explore the cold and dark cave, you’ll discover an array of unique and interesting biomes. Each area has individual challenges and its own fauna, creatures, and monsters. As such, you never know what is around the corner.

Core Keeper tells a mysterious story.

This genre normally delivers a heartwarming tale of loss and redemption. Harvest Moon and Stardew Valley are prime examples of this model. Yet, Core Keeper does things differently. Instead of guiding you through seasons and an array of romantic encounters, it lets the action do the talking. As such, mystery and intrigue sit front and centre stage.

The action revolves around a hero or group of stranded heroes. This bunch of nobodies awaken in a mysterious cave. The solo adventurer or group of heroes are surrounded by strange alters and miles of dirt, rocks, and resources. if the hero(es) is/are to be successful, they must venture into the unknown and find a way out of their predicament.

Lose yourself in the action.

Core Keeper is wonderfully casual but uniquely complex. There are plenty of character builds to play with, and it is easy to lose yourself in the action. If you want to run a farm, you can. Alternatively, maybe you love to build a massive base whilst getting your creative juices flowing. You could be the violent sort that loves to smash bosses, or you adore exploring because of your adventurous side. Either way, you have the chance to play this however you wish.

What makes this truly great is the ability to integrate each of these roles into an 8-player world. Each gamer can select their favourite role, or you can share the load. This sense of belonging and the lack of pressure makes Core Keeper a fun and unique experience.

Time to improve yourself.

Personal improvement is the name of the game. Whether you are improving your gear or your skills, it is all relevant. Running, mining, crafting, and cooking are just some of the skills you can improve. Furthermore, melee, ranged, magical, or summoning can be specialised and refined.

Every action improves your skills. Consequently, if you specialise in one task, you’ll soon become an expert. However, Jack of all trades can equally enjoy improving their character, albeit at a slower and more relaxed pace.

Alongside this, you can upgrade your equipment and base to improve your chances. Workbenches and a shiny new house are par for the course. Furthermore, storage, furnaces and areas to repair your gear are essential. This simple idea of gathering resources to improve your chances is well-trodden, but Core Keeper executes it perfectly.

Core Keeper looks great.

Isometric pixelated indie titles may not appeal to everyone. But I think Core Keeper looks great. The dank cave system is juxtaposed with vibrant and fascinating biomes. Moreover, the lighting effects are great, and I love how the world expands and evolves as you explore. Though the animation is rudimentary, the movement is smooth and this makes combat a joy to experience.

Despair and loss from central themes during the early action. However, as your character gets stronger, and you become familiar with your surroundings, things are more upbeat. These ideas are complemented by the varied and well-executed audio. The blend of exciting and bleak melancholy songs was fascinating. Additionally, the sound effects are well-considered. The thwack of a ranged weapon or the twunk of your sword brings a wry smile to your face.

Accurate controls.

Core Keeper was ported from PC. As such, I was concerned that the controls wouldn’t work particularly well. Thankfully, the excellent UI, responsive inputs, and intelligent button layout make this a joy to play. Alongside this, a helpful crosshair improves your accuracy whilst enhancing the user-friendly experience.

On the face of it, this has countless hours of gameplay. Each world is unique, and you can do as you wish. As such, you will tackle this casually unless you have an active online lobby. This relaxed idea makes it moreish and stupidly addictive. As such, this can be enjoyed between AAA titles or independently with friends.

Buy Core Keeper, you’ll have no regrets!

This is a genre that attracts a large but particular audience. Yet, the freedom to do as you wish, and the multiplayer action make it more viable for casual gamers. What’s more, the fascinating character progression, the hidden secrets, the unlockable vendors, and much more make this stand out from its peers. Accordingly, Core Keeper is fantastic and I recommend buying it here! Can you uncover the mystery and survive? Choose your role, unlock your equipment, and see where the adventure takes you.

A Closer Look at the b.box Drink Bottle

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Here we take a closer look at the b.box Drink Bottle.

Made from tritan, the unique big kids’ drink bottle is ideal for kindy and school kids.  Its unique triangle shape bottle is designed specifically for little hands, making it easier for kids to grip. Easy push button pops open the lid, keeping straw tops hygienic when closed and never goes astray. Spill-proof bite valve straw top prevents accidental spills. Robust carry handle makes it easy for kids to carry and remove out of school bags.

Its 450ml capacity and angled silicone straw lets kids drink to the very last drop and stay hydrated throughout the day. Minimal parts and ultra easy to assemble / disassemble and clean.

Dishwasher safe (top rack only) . Plus, customise the look with removable bumper.

  • 9m+
  • Unique ergonomic triangular shape bottle fits the two-hand grip of a child perfectly.
  • Easy to open/close lid. Lid pops open at the press of button and locks into place to prevent hitting the child in the face when tipped forward.
  • Spill-proof bite valve straw top prevents accidental spills
  • Robust carry handle makes it easy to carry and remove out of school bags
  • Silicone straw top and angled straw – allows kids to drink even when tilted.
  • Large opening to easily refill and insert ice cubes
  • Minimal parts makes it easy to clean, assemble/disassemble
  • Removable bumper, to customize the look
  • Dishwasher Safe
  • 450ml / 15.2 fl. oz
  • Dimensions: 77mm (d) x 75mm (w) x 232mm (h)
  • BPA, PVC & Phthalate free

The b.box Drink Bottle is available now priced around £12.66.

Review: KAKU: Ancient Seal

KAKU: Ancient Seal is an open-world, Zelda-like, Action-RPG with a cartoon Nickelodeon-style animation.

It is not fair to say Zelda-like, it would be like calling every 2d-platformer a Mario-like or Sonic-like. I have genuine things to say about KAKU: Ancient Seal and will do without any mention of Zelda.

A Cartoon Plot

In KAKU: Ancient Seal, you step into the role of a young child named Kaku, who starts off simply minding his own business. However, his life takes an unexpected and extraordinary turn when he stumbles upon an ancient prophecy that has remained hidden for centuries. 

This prophecy reveals a daunting mission: Kaku must reunite the elemental souls, powerful entities that once formed the very foundations of the world. These souls were the pillars of balance and harmony, but something went terribly wrong long ago, leading to a catastrophic event that shattered the world and plunged it into chaos.

The plot of KAKU: Ancient Seal manages to do its job quite well but it would be remiss to say that this is the strong point of the game. 

Let’s talk gameplay.

A Cartoon Game

Combat in the game is particularly satisfying. The standard combo inputs are easy to pick up but can be expanded as you unlock new abilities, allowing you to chain together longer more powerful attacks. 

The variety of enemies you face, from smaller minions to massive bosses, keeps battles fresh and challenging. 

Each enemy type has its own weaknesses, pushing you to experiment with different elemental bombs, attacks, and even new weapons.

This level of variety ensures that combat never feels repetitive, keeping you engaged throughout the game.

It’s easy to feel lost at the beginning with the skill tree but as you progress and start unlocking new skills, the game encourages you to experiment and adapt to your own playstyle. 

Whether you prefer straightforward combat or a more tactical approach, Kaku: Ancient Seal lets you shape your journey to suit your preferences.

Beyond the combat system, the game excels in its traversal mechanics. 

You’ll learn new abilities that make moving through the world both easy and enjoyable. 

The simplicity of executing these abilities is one of the game’s strengths, allowing you to focus on exploration without getting bogged down in complex controls. 

The last thing that comes to mind is the puzzles.

While I am not one to love puzzles in most games, the ones in this Action-RPG give that welcome break from the action, offering a chance to slow down and think strategically.

Think about it like being at a safe point in Resident Evil 4, adjusting items in your briefcase. A refreshing restart.

Solving them also rewards you with new gear and resources that further enhance Kaku’s abilities

Tak and the Power of Juju

Don’t know how many remember this show. It used to air on Nickelodeon about a decent set of years ago. 

The reason I mention it is because the first time I laid eyes on this RPG, the first thought in my head was Tak and Power of Juju. I honestly thought the game might have been a tie-in. Then I remembered that THQ no longer exists. (No, THQ-Nordic does not count!)

Back to the topic:

The art style is nearly a copy and I am all for it. The whole vibe coming off this game is like a brand-new take on Tak and the Power of Juju. Even down to the moves and somewhat the story.

I am serious, go take a look. Watch an episode if you can find it. It’s great!

On It’s own Two Feet

KAKU: Ancient Seal is a delightful surprise that brings a nostalgic vibe with its Nickelodeon-style animation and engaging gameplay. While it may draw comparisons to other action RPGs, it stands on its own with a charming world, satisfying combat, and a unique blend of exploration and puzzle-solving. 

Though the story might not be its strongest point, the gameplay more than makes up for it, offering a variety of challenges that keep you hooked from start to finish.

The game’s art style, reminiscent of nickelodeon’s Tak and the Power of Juju, adds a layer of whimsy that makes the experience feel fresh and familiar at the same time.

If you’re looking for a game that balances action with moments of thoughtful puzzle-solving, KAKU: Ancient Seal is well worth your time. It’s a journey that, much like its art style, feels like a warm, playful nod to the past while carving out its own space in the present.

A Closer Look at the b.box Lunch Box

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Here we take a closer look at the b.box Lunch Box.

  • Large compartment fits a whole sandwich or bagel/roll. Remove tray to use for pasta or salads
  • Gel cooler pack (included) sits underneath sandwich tray to help keep food cooler and fresher for longer
  • Custom divider  (included) enables you to adjust the compartment size. Or remove to fit a whole banana or wrap
  • Leak-proof silicone seals secure wet foods, like watermelon and yoghurt (no liquids) . Seals are removable for easy, hygienic cleaning
  • Unique whole fruit compartment with stretchy seal means no need to cut fruit into small sizes
  • Easy to open design, with handles and large grip clip – encourages independence
  • Hand wash recommended
  • Made from PP and silicone
  • BPS, PVC, BPA and Phthalate free
  • Age guide: from 3 years plus
  • Dimensions: 253mm (h) x 215mm (w) x 73mm (d)
  • Weight: 0.47 kg
  • Capacity (ltr): 2

The lunchbox features a large compartment that fits a whole sandwich. Plus, sitting underneath the tray is an included gel cooler pack to keep food fresher and cooler for longer. Or, remove the sandwich tray and the compartment now easily fits pasta and salads.  

Its unique flexi whole fruit holder lets you store a whole apple, as the stretchy seal bends around the shape of your fruit – no need to cut fruit into smaller sizes! Leak-proof silicone seals lets you store wet foods like watermelon and yoghurts (no liquids). 

The custom divider slides across enabling parents to adjust the compartment size  as they need, or remove it to fit a whole banana or wrap.

The b.box Lunch Box is available now priced around £30.

Review: Tales From Toyotoki: Arrival Of The Witch

After its initial Japanese release back in 2022, Tales From Toyotoki: Arrival Of The Witch lands on PS5 and Nintendo Switch with an updated English subtitled version. Is this worth checking out? Or should it have been left in its original format?

Love And Self Worth With A Sprinkle Of Magic

I’ll admit, I had never heard of this game before. Developed by Aksys Games, Tales From Toyotoki is a visual interactive novel that captured my emotions and intrigue from the get go. This isn’t your traditonal video game, as you essentially watch and read a novel and occasionally make choices. Set on the fictional Toyotoki island, you play as Hikaru Nishime, a high school student who has been sent away from Tokyo to live with his grandfather on the island(an island set in the Okinawa province). When he arrives on the island, he finds out his grandfather has fled, and therefore he is homeless and alone. With the island locals extremely weary of outsiders, Hikaru is left to fend for himself, and on the first night, sleeping in a field, he meets the intriguing and mysterious Lilun. Whilst they are initially hostile, they begin to warm to each other and decide to break into Hiraku’s grandfather’s house for shelter. It’s from here the story is set in motion as Lilun reveals herself to be a witch, not from Japan or its surrounding islands. And so the mystery begins.

The way in which I would describe the story of Tales From Toyotoki would be a story about romance and finding yourself, whilst being wrapped in a fantasy themed mystery, and I loved it. At the heart of the story are Hiraku and Lilun whose slow burn romance plays out painstakingly at times but is satisfying by the time the credits roll. These two characters’ conversations are wonderful, thought provoking and emotional at times. I loved learning more about them and loved watching them fall in love over the course of the journey. Once the prologue has finished and the intrigue and mystery has been established, the game takes a surprising turn.

On finishing the prologue, the game introduces side characters who become the main focus for a while, as chapters are split into stories about them. Hiraku and Lilun are still present, but they take a backseat as characters such as Kiriko and Akari are fleshed out with their own struggles. The common themes of the game are loneliness, friendship, self-worth and sacrifice. Each character in the game is unique and has memorable moments as you try to help Lilun and uncover her secrets and the island’s mystery. The story is best experienced with as little knowledge as possible, as the mystery and intrigue drew me to continue watching this novel play out. As the story draws to its conclusion, there are twists and turns, and plot points established by supporting characters are wrapped up, leading to a thoughtful and satisfying ending. But by far my favourite parts of the game were the conversations with the characters as they navigate early adulthood. Hiraku and Lilun’s conversations become so deep and emotional that it’s hard to not get invested in their love story.

The Importance Of Expectations

With this game being a visual novel, it is important to understand the mechanics and expectations of gameplay. I use the word ‘game’ in the loosest of terms, as you are essentially watching a story play out. There are no real gameplay elements available in Tales From Toyotoki bar a few choices you can make which do not create any massive changes in the overall experience. This is certainly not for everyone and if I’m honest, I did not expect myself to enjoy just watching as I love interactive narratives. However, the characters kept me interested and intrigued. It’s a story that is best experienced simply loading up the game and putting your controller down whilst watching the events of the story play out. I have not played many visual novels before but I would definitely try another thanks to this game and maybe more players like myself will be drawn to this style of entertainment.

As mentioned, there is not much for the player to actually interact with, as the main controls simply allow a skip button if you wish to speed through dialogue or an auto button simply puts the story on auto pilot and you are essentially watching a movie. Menus are very basic in this game and there are not many other options on offer for you, except the log. The log allows you to scroll through all lines of dialogue from all characters which is a great way for you to refresh yourself with events of the story if you are not playing the game in one sitting. Lengthwise, this story can be experienced in around four to six hours so it’s not going to outstay its welcome. Overall, gameplay is non existent so it’s vital you know what you sign yourself up for. But the visuals and presentation made me long for more.

Presentation Precision

Graphically speaking, Tales From Toyotoki looks absolutely gorgeous. All scenes in the game looked as if they had been taken straight out of a comic book or animated show – it looks that good! All environments are static and mainly just backgrounds but they are so detailed and stunning sometimes I would not forward the conversation so I could marvel at the view. It has what I can only describe as a washed out pastel look to it, and it’s truly beautiful. Images of the island look wonderful and realistic throughout, whilst tense and dark moments look creepy and chilling. The characters also look incredible, particularly Lilun with the level of detail in her outfits being something to behold. Aksys have made stunning character art really feel alive in this game, which is some feat considering the characters are not animated or have any real movements. This game is a great showcase for visual novels in that it contains some breath-taking art.

Along with a wonderful art design, the soundtrack and audio design in this game are top notch. The soundtrack blew me away with how serene and calming it was during the day time; I could sit and listen to the music when exploring the island all day long. Just as impressive was the way in which the soundtrack ramped up during the nights where the story became eerie and mysterious; the music really helped set the tone in those climatic moments. Similarly, audio design is wonderful, with great sound effects on simple items like the doors creaking open or windows smashing. The voice acting is also great, with the cast pouring so much emotion into their lines. This really helps the story feel weighty and meaningful. This is a true masterclass with its visual and sound design.

Verdict

Tales From Toyotoki: Arrival Of The Witch is a feat in visual art design and a compelling story of love, friendship and social hardships mixed in with fantasy mystery. With this being a visual novel, gameplay here is non-existent so it’s important to set your expectations right, but if you are looking for a gripping and intriguing story, this is the game for you. While I wish the game could have been just a little bit longer, the audio design and soundtrack help propel this into a truly memorable experience. See you on Toyotoki!

News: Back to School Deals.

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September is nearly upon us and that means one thing… school is open! Children and parents will celebrate this magical time of year. However, getting the right gear for the new year is no mean feat. Whether it is new tech for your room or the ability to store every essential file safely, you want the best bang for your buck. As such, we’ve put together a Back to School Deal guide.

This is where PNY, SK Hynix, and Majority Audio come to the fore. These amazing companies deliver some of the best products for tech-savvy shoppers. Additionally, your wallet will be pleased as they do not break the bank. So let’s wait no longer, and let’s jump into the madness.

What’s available in the Back to School Deal guide?

PNY.

RP60 portable SSD.

The RP60 USB 3.2 Gen 2×2 Type-C Portable SSD was designed with creative wanderlusts and on-the-go professionals in mind to provide a highly portable and extremely durable data storage solution. With a compact form factor and convenient clip loop, the RP60 can easily go wherever the adventure takes you. 

Travel with the confidence that your data is secure and protected with the RP60’s tough, outer silicone shell which makes the drive resistant to drops3, water and dust1, 2. Plus, experience top-tier performance with read/write speeds of up to 2,000 MB/s and 1,800 MB/s4, respectively, and broad compatibility across various devices, thanks to the USB 3.2 Gen 2×2 Type-C connector.

1 TB $103.99. 2 TB 161.99. Available here!

SK Hynix.

Beetle X31.

I reviewed the Beetle X31 in November 2023 and here is my summary. “Though the Beetle X31 SSD is restricted to 1 TB, this shouldn’t put you off. This fashionable SSD is robust, lightweight, and perfect for commuters. Moreover, its read and write speed is impressive, and I believe that the 3-year warranty is more than adequate. Accordingly, if you want a striking SSD, then I recommend that you buy it”. The full review can be read here.

  • Unmatched reliability: Equipped with buffer DRAM for superior stability
  • Outstanding performance: Sequential read/write speeds of up to 1,050MB/s and 1,000MB/s due to efficient heat management
  • Stylish and ergonomic design: Compact size (74x46mm) and lightweight (53g). Durable aluminium casing in metallic champagne gold
  • Versatility: Multi-purpose storage solution optimised for gamers, remote workers, content creators, students, and creative professionals
  • Accessories: Two USB connection cables (C-to-C and C-to-A). Clear silicone case to prevent damage

512 GB $59.99 until September 1st 2024. 1 TB $69.99 until September 1st 2024. Available here!

Majority Audio.

Bowfell Compact Bluetooth speaker.

The Bowfell compact soundbar is a Bluetooth speaker with a built-in subwoofer. Experience your favourite TV, films and media with the small and slim design of the Bowfell.

Despite its mini soundbar footprint, it can be easily connected to your television via RCA or Optical (Optical not included) – as well as Bluetooth, USB stick/drive and AUX.

£38.95 from Amazon UK.

Majority Bowfell Plus 2.1 Bluetooth Soundbar & Subwoofer.

The Bowfell is a compact soundbar and subwoofer combo that fits perfectly on desks and sits comfortably under your TV. Fill your room and immerse yourself with cinematic sound in your very own home.

Despite its mini soundbar and subwoofer footprint, it can be easily connected to your devices via Bluetooth, RCA and Optical (Optical not included) – as well as USB stick/drive and AUX.

£69.95 from Amazon UK.

Majority Elias Dolby Atmos Soundbar.

Bringing Dolby Atmos to every home, the Majority Elias transforms home entertainment with 3D surround sound, up-firing speakers and a full metal grill to fill the room with cinematic sound.

Designed for the growing needs of modern-day entertainment, the Majority Elias offers a wide range of connectivity including HDMI ARC, Optical and AUX.

£99.95 from Amazon UK.

​Be quick.

​Don’t miss out on these great Back to School Deals. Furthermore, Majority Audio has plenty of other great discounts on Amazon. As such, if you want a party speaker, earbuds, or PC speakers, they have your back. 

Review: 3061S HE World Tour Tokyo keyboard

The 3061S HE World Tour Tokyo keyboard looks fantastic. This vivid device will bring a touch of flair to any gaming set-up. Moreover, the OEM profile keycaps are comfortable and familiar when typing. As such, this is a responsive option for gamers and anyone who works from home.

This wired-only keyboard has a wonderful RGB hue and customisable macro functionality. It also utilises Rapid Trigger, Dynamic keystrokes, Mod-Tap, and Toggle Key modes to allow gamers to create the gaming arrangement of their dreams.

This versatile approach may seem complicated, but it isn’t. The Akko Cloud driver is free to download and a cinch to use. This software allows you to adjust the RGB and the input functionality. Furthermore, you can program the macros. Consequently, you can tinker with the keyboard without breaking a sweat.

What’s in the box of the 3061S HE World Tour Tokyo keyboard?

  • The sleek packaging safely houses the contents. Additionally, it can be recycled. 
  • The 3061S HE World Tour Tokyo keyboard is compact and stunning. The 60% form factor device is ideal for smaller spaces and the refined approach streamlines your workspace.
  • The USB-C cable powers the device. 
  • Lift the keycaps with the puller.
  • A user manual highlights the fundamentals. 

Technical aspects. 

This compact keyboard is jam-packed with modern tech. The Kailh Sakura Pink Magnetic Linear switches are responsive and perfect for FPS games. What’s more, the Hall Sensors deliver an unbelievably high-quality experience that changes how you game. When you combine this with the adjustable keystrokes, you will not want to go back to an “ordinary” keyboard.

The Rapid Trigger lets gamers alter the actuation distance of individual inputs. This is ideal for people who need accurate keystrokes and a unique arrangement. Second, the Dynamic Keystrokes will let you bind 4 actions to each input. This feature focuses on the downward and upward movement. Subsequently, it takes some trial and error to maximise the potential. Next, Mod-Tap allows you to create dedicated or dual-function keys based solely on key press behaviour. Though this was unusual, it was interesting and convenient. Finally, the Toggle Key option lets you transform a key into a toggle switch. I didn’t experiment too much with this option, but I can appreciate the scope and functionality.

Usability. 

A wired-only keyboard may disappoint. Yet, I liked the low-latency typing. What’s more, I rarely require a keyboard on the move, so this didn’t affect me. The lack of Bluetooth or a wireless dongle streamlines the setup. As such, this makes it particularly easy to understand and get started. When you combine this with the excellent free-to-download software, you are up and running in no time. 

Though I had to experiment with the macros and each keystroke, I loved how simple it was to make unique profiles. Thanks to the onboard memory, my adjustments were stored. This was great as I didn’t have to tweak the device every time I plugged it in.

Build quality. 

The vibrant colour palette won’t be everyone’s cup of tea. However, I love the vivid pink and the distinct imagery. The 3061S HE World Tour Tokyo keyboard has dye-sub PBT keycaps to ensure longevity and grease resistance. The durable fonts have an oriental feel that enhances the unusual nature of the theme.

This small form factor device is perfect for smaller gaming areas. The 60% size removes the num-pad and the arrow keys. However, a function button allows you to use these keys via other inputs. Moreover, you may adjust the RGB and the lighting as well.

Finally, the tray mount is sturdy and robust. The pink finish complements the design and the height can be adjusted with the small rear feet. As such, this is a comfortable but small option that is tough to ignore and harder to forget. 

Is the 3061S HE World Tour Tokyo keyboard worth it?

This unique device will divide opinion. Though the outlandish style is more in your face than I’d normally pick, I adored it nonetheless. Furthermore, it is perfect for gamers and the responsive inputs are a treat if you need to work from home. Though the wired design may discourage some, I loved the low-latency typing. Accordingly, I adore it and I recommend buying it here!

(More information on Akko can be found here!)

The 3061S HE World Tour Tokyo keyboard has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! Akko provided a sample for an unbiased and free review!)

Review: Kitsune Tails

Kitsune Tails title image

Clamoring for the nostalgic rush of one of the most popular video games of all time? Published by MidBoss, Kitsune Tails is essentially a reworked version of Super Mario Bros 3, with a unique kick to it. Kitsune Tails explores worlds based on Japanese mythology and the relationship between kitsunes, humans, and other anthropomorphic animals, giving this title a more solid storyline and stronger character-building.

Kitsune Tails was released August 1st, 2024 and can be played on PC, Steam, the Xbox 1, the Xbox Series X/S, the Nintendo Switch, and the PlayStation 4 and 5.

Don’t shoot the messenger

Begin the game as Yuzu, a purple-haired Kitsune girl, one of Inari’s messengers. She is sent out on her first messenger mission–with her positive albeit naive attitude–awaiting a series of drama and dangers.

overworld map of Kitsune Tails

Yuzu comes across Akko, a sorceress and healer of the human realm. Yuzu and Akko’s relationship slowly begins to blossom. Akko eventually asks the protagonist to the spring dance as a romantic gesture, however, Yuzu’s childhood fox friend Kiri becomes encumbered by jealousy and bitterness. At the spring dance, chaos erupts and it is assumed that Kiri swooped in to kidnap Akko, locking her in an elemental prison in a fit of jealous rage. Yuzu must set out to rescue the town’s healer and learn as to why Kiri would do such a thing. If you thought Super Mario Bros 3 is goofy enough, get ready for Kitsune Tail‘s lesbian love triangle and series of mystical encounters.

Yuzu and Akko, lesbian dance, in Kitsune Tails

Players will go through interesting and challenging levels in the human realm, as well as five other elemental worlds in total. There is a bonus world featuring seriously difficult kaizo levels after completing the game. They are not for the faint of heart! As players progress, you will learn that Kiri herself already blasted through the levels and took the keys needed to free Akko from her prison, so each boss instead will give Yuzu “elemental attunement,” which is also necessary to free Akko. Throughout the journey, Yuzu will begin to self-question her legitimate feelings for either of her friends, and fear that her lack of honestly might ruin their relationships all together. Meanwhile, Kiri is spending an awful amount of time with the imprisoned sorceress. . .

Two shakes of a tail

Overall, Kitsune Tails is rather difficult and requires some experience with platforming. The game also has several issues with glitches and occasionally unreasonable level design, but nothing overly sinister. Players are able to select their difficulty level ranging from easy to hard. Easy mode allows players to power-up at any point in a level and revive instantly at the moment of death. This makes gameplay a lot more suitable for all ages and types of gamers. Medium difficulty will make you restart the level, or the checkpoint, among death. Hard mode will do this as well, but also prevents players from powering-up during levels. Instead, you have to use items in the overworld.

There are certainly difficulty spikes, and levels are scarce with checkpoints even when they are needlessly long. Sometimes I would play a level and think to myself . . . “Is this the same level I have been playing? It keeps going?

shark power-up in Kitsune Tails

Players are also free to mod the game and there is even an option to build custom levels with open source tools.

Jump up super high, high up in the sky!

Fans of SMB3 may be fancied by Kitsune Tails‘ close resemblance to the former: enemies include squishable beetles instead of goombas, armadillo-creatures instead of koopas, and humanoid skeletons rather than dry bones. Mechanics and sound effects are similar as well. Yuzu can jump, sprint, grip items, power-up, and gather coins. However, there are no “lives” nor time limit. While the game can be tedious and challenging, players will never “die” and have to restart fully.

checkpoint in Kitsune Tails

Power-up with various items, like a samurai helmet that lets you spearhead enemies, or a cute shark outfit that lets Yuzu swim much more efficiently. Kitsune Tails’ version of a Mario mushroom makes Yuzu look more human-like, and if you get hit by an enemy, Yuzu transforms into a tiny purple fox.

Act 1 of Kitsune Tails features Yuzu on a quest to save Akko and foster elemental attunement after every boss. Act 2 is pretty much the same exact thing, except players witness Kiri’s side of the story. As Kiri, players go through the exact same levels in the exact same worlds, but of course Kiri has her own unique abilities and upgrades, the dialogue is different, and there are other minute differences here and there. Overall, playing the same levels makes the game somewhat redundant . . . why not add at least some alternative level designs for Kiri?

Crafty like a fox

The art style of the game is cute, colorful, and chibi-like. To my surprise, Kitsune Tails features full-fledged voice acting. Unfortunately, the voices sound . . . unnatural. Character speech does not acoustically bounce off of one another, kind of like old-school dubbed anime. It is by no means bad, but it could be better.

initial dialogue with Yuzu and Kiri

The soundtrack for Kitsune Tails is not very memorable either. It mostly consist of simple upbeat hōgaku, feeling rather low-key and unimportant. Kitsune Tails‘ strong point is definitely the visuals.

Aforementioned, some of the levels are really challenging and fun and are indeed reminiscent of SMB3: haunted mansions with ghosts, dreaded underwater levels, and a lava-filled world. The boss fights in Kitsune Tails are spectacularly unique and engaging. Yuzu (and Kiri) will fight a sword fighting macaw, this pink-colored rabbit woman who strikes with bamboo shoots spewing from the ground, among others. I enjoyed these boss battles a lot and it felt more varied than the traditional Mario bosses with the repeated use of Bowser and his Koopalings.

Final thoughts

Kitsune Tails is a cute and challenging game that encapsulates the old charm of Super Mario Bros 3 very well. It is unique enough to be its own title, and comes with adorable character design, a charming LGBTQ+ storyline, and very precise, difficult platforming. Depending upon your comfort and familiarity with platformers, Kitsune Tails could take between 10-15 hours to complete.

Kiri and a boss fight in Kitsune Tails

There are definite hiccups with this title. The levels run a bit janky at times and can become unfairly hard, due to glitching and especially poor enemy placements. There are times where Kitsune Tails feels banal, in that many aspects are not too distinguishable from SMB3, or the fact that Act 2 requires players to go through the exact same levels once again. At the very least, the cute, little, dramatic story shines through the entire time, creating a familiarity and love with the game’s mythological cast of characters. I really enjoyed the emphasis of Yuzu and her parents’ relationships, with whom she communicated via magical post cards. Yuzu’s mother . . . man . . . has quite the history of being a willing victim of love squares and triangles in her youth!

If you are a fan of challenging platformers, and are in desire for a queer-friendly plot, Kitsune Tails is an excellent option to enjoy.