Splinter Cell Blacklist Ghost Panther Assault play style trailer

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Ubisoft have released a new trailer for Splinter Cell Blacklist showcasing the ghost, panther and assault play style.

And here it is:

Splinter Cell: Blacklist be released in North America on August 20th, and in the UK on August 23rd.

What do you think of the game? Personally I can’t wait, but let us know by leaving a comment below.

Assassin’s Creed IV Black Flag 13 minute Horizon Walkthrough with Ashraf Ismail

From open-ended assassination contracts to boarding and plundering enemy ships, Assassin’s Creed IV Black Flag let’s gamers seamlessly explore the Caribbean world from land to sea. This director’s cut of the 13 minute Horizon walkthrough features commentary from Game Director Ashraf Ismail.

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Here is the new 13 minute directors cut:

I also recently interviewed Ashraf at E3:

What do you think of Assassin’s Creed IV Black Flag? Let us know by leaving a comment below.

Treyarch Release Update for Xbox 360 for Black Ops 2 to fix Zombie Issues

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Today Treyarch published a new title update for Call of Duty – Black Ops 2 for the Xbox 360. This patch introduces new personalization Packs via DLC, and addressing a number of multiplayer and Zombies issues.

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New Features

    • 6 new Personalization Packs are now available as downloadable content.  Each pack comes loaded with 1 camo, 1 themed calling card and 3 unique reticles.
    • Season Pass holders will now be reminded to download Season Pass content which they haven’t previously downloaded.

Multiplayer Issues Addressed

    • Improved stability when pressing buttons during a Theater mode screenshot.
    • Screenshots taken during Theater mode from a match on Uplink will no longer become corrupt.

Multiplayer Game Balancing

    • AN-94:  Damage slightly reduced.
    • DSR 50:  Rate of fire reduced.
    • Ballista:  Rate of fire slightly reduced.

Zombies Issues Addressed

Die Rise

    • Players are no longer able to access unintended areas using the Trample Steam and the Elevator.

Mob of the Dead

    • Pack-A-Punch version of the Raygun Mark II now displays the correct skin.

Buried

    • Players are no longer able to pass over the Mansion fence using invisible collision.
    • Fixed an issue where Players were able to duplicate candy and booze when in dying in a specific staircase.
    • Players are no longer able to stand on invisible collision near the Stables and be free from zombie attack.
    • Fixed an issue where Players were able to hold the top of the Bank for an extended period of time using the Paralyzer and the Vulture-Aid perk.
    • Players are no longer able to position buildables in the General Store and become free from zombie attack.
    • Players no longer get stuck at the bottom of the slide when using Dive-To-Prone.
    • Addressed multiple issues where Players were able to throw themselves into walls using the Trample Steam and become free from zombie attack.
    • Players are no longer able to reach unintended collision on the 2nd Floor balcony of the Saloon.
    • Addressed an issue where Players could be free from zombie attack when holding a claymore and looking downward, when standing next to a Mystery Box.
    • Players are no longer able to launch themselves out of the level near the Saloon using the Paralyzer.
    • Fixed multiple issues where the Friendly AI would get stuck while holding a crawler zombie when above the General Store, in the Bank, in the Courthouse, in the Mansion, or the 2nd Floor of the Barn.
    • The Friendly AI no longer gets stuck when bringing the Mystery Box from the Hedge Maze to the Town, and vice versa.
    • The Friendly AI no longer becomes stuck if a Player gives him Candy and then enters the Fountain.
    • Fixed an issue where the Friendly AI and zombies were going through a door in the Hedge Maze and getting stuck near a Mystery Box.
    • The Mystery Box now functions properly when Players give the Friendly AI candy and then activate the box.
    • Fixed an issue where the Friendly AI would freeze and become unresponsive if he was hit by a high damage weapon while performing a turn animation.
    • The Friendly AI no longer becomes stuck in the Mansion if the Player has him take the rear entrance to the Mansion, near the Hedge Maze.
    • The Friendly AI no longer gets stuck on top of the Saloon if the Player shoots him while carrying candy or booze.
    • Fixed an issue where the Vulture-Aid Mystery Box indicator would permanently remain at box locations if the Player used the Friendly AI to bring the box to that location.
    • The Friendly AI no longer becomes stuck if he’s hit with a high damage weapon during his flinch animation.
    • Fixed an issue where the Friendly AI would become stuck when fed candy to retrieve buildables in the Saloon, prior to opening the front door and the debris blocking the staircase.
    • Zombies no longer get stuck in the ground outside the Mortuary by the Mystery Box location.
    • Fixed an issue where Players would occasionally spawn under the map in a 4-Player game.
    • Zombies now path to the correct location when Players stand in Vulture-Aid stink.
    • Fixed an issue where Players were able to launch themselves on top of ghosts using the Paralyzer and be free from attack for a short period of time.
    • Players are no longer able to access unintended areas in the Mansion using the Trample Steam and the Paralyzer.
    • Zombies no longer get stuck on a window in the Sheriff’s building.
    • Fixed an issue where Players were able to get the Double Points upgrade when withdrawing money from the Bank with Double Points active.
    • Zombies no longer get stuck behind one of the repairable barriers in the Saloon.
    • Fixed an issue where Players would die if they jumped into the broken fountain at the same time.
    • Player’s camera no longer jitters when standing in a specific spot in the Barn.
    • Fixed an issue where zombies would path away from the Player if they stood in a certain spot just outside the Saloon.
    • Ghosts can no longer exit the Mansion using the slide, during a non-Ghost round.
    • Fixed a Solo-play issue where falling down the spiral staircase would occasionally kill the Player, even if they had the Quick Revive perk.
    • The Time Bomb now functions correctly if the Player has both the Time Bomb and the Monkey Bomb in their inventory.
    • Fixed multiple issues in Grief, where Players would spawn in Last Stand when respawning in the Stables, Candy Shop, Church, alongside the Saloon, outside the General Store, or on the Mansion-side of the map.
    • Players are no longer able to use the Paralyzer to get stuck in a tree outside the Mansion.
    • Fixed an issue with zombies occasionally getting stuck when dropping down to the Gazebo stairs.
    • The Speed Cola Machine is now properly positioned in the General Store during Grief.
    • Fixed an issue where Players were able to trigger ghosts without fully dropping down into the Mansion.
    • Zombies who turn into ghosts now enter the Hedge Maze properly.
    • Players can no longer trigger Ghosts during a non-Ghost round when entering the Mansion from the rear.
    • Players can no longer get on top of the General Store purchasable couch using the Paralyzer, and be free from zombie attack.
    • Fixed an exploit where zombies couldn’t path to Players who stood on the purchasable couch in the Saloon.
    • Players are no longer able to use the Paralyzer to access the top of a Mansion fence and be free from zombie attack.
    • Fixed an exploit where Players were able to stand on the cart outside of the Courthouse and be free from zombie attack.
    • Players are no longer able to access invisible collision in-between the Gun Shop and the Saloon with the Paralyzer.
    • Players are no longer able to use the Paralyzer to access unintended collision behind the Mansion and be free from zombie attack.
    • Players are no longer able to launch themselves onto unintended collision in the Courthouse and be free from zombie attack.
    • Players are no longer able to stand on a scaffolding near the purchasable LSAT and be free from zombie attack.
    • Fixed an exploit where Players were able to use a combination of the Trample Steam and the Paralyzer inside the Church to become free from zombie attack.

Hands on look at Disney Infinity and Overview with Producer John Day

With the success of Activision’s Skylanders game series, which I like to play with my kids it didn’t come to a surprise when Disney announced a companion toy/DLC model for Disney using there own in house project. With the result was Disney Infinity which would allow gamers of young and old to collect fan favourite characters inside the game ecosystem.

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Speaking to Producer John Day of Avalanche Software, Disney Infinity has been in development for 3 and a half years, it also uses part of the engine for Cars 2 and Toy Story 3 for the game so really the game engine is really like 6/7 years in development.

I asked the question if the game was going to be coming to the PS4 and Xbox One, the Producer John Day said the franchise will “inevitably, eventually” come to next-generation platforms, just no dates for now.

Infinity is a product we see having a long life span, it’ll be developed for years to come. I don’t have specific details or plans about that, but it seems inevitable that we’ll have to cross that bridge.”

John Day added that toys and toy readers released now will be compatible with future consoles. “We’ve invested a lot of time and technology into future proofing all the stuff we’ve got,” he said. “We’re going to be using the same reader, the same near field communications tech moving forward.

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The basic package that includes  Jack Sparrow(Pirates of the Caribbean), Mr. Incredible (The Incredibles), and James P. Sullivan (Monsters, Inc.), gamers can collect further sets (such as Cars: Lightning McQueen, Tow Mater, Holley Shiftwell, Francesco Bernoulli) or single figures ( Dash The Incredibles ) – with standalone pricing starting at $11.99/£14.99 a piece.

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With Disney they can pull from a near endless backlog of iconic properties for Disney Infinity DLC / toy revenue. The interaction between the physical toy and in-game content will undoubtedly make this title a success with younger players. But what does Disney Infinity have to offer older gamers? The answer is surprisingly, while the initial Disney Infinity package is likely to be underwhelming for most hardcore gamers, the game it self design leaves the door open for plenty of fun down the line. But will Disney bring in Marvel and Star Wars Characters at a later date after the launch we have to wait and see.

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We had a chance to play the Toy Box mode last week in London, the developer Avalanche software detailed new gameplay modes and providing insight into how the developers intends to evolve the toy box /game mash-up through additional features and content down the line.

Each of the Disney characters comes loaded with their own character specific adventure and the various themed starter packs (Pirates of the Caribbean,  Cars, Monsters University, The Lone Ranger) will include a story based missions for players to enjoy. But compared to other campaign experiences, the story content is very limited and will not be much of a draw for older gamers. The standalone adventures is not the main primary focus of Disney Infinity, which features a fully customizable sandbox mode with the ability to create game experiences within the game (ie. LittleBigPlanet).

The Toy Box mode (which I really liked) is an open world environment populated by stock items (tree, mountains, and buildings, among hundreds of others) along with themed pick-ups that are unlocked via individual figurines or collector sets. In addition to populating the open world with items, there are options for automatic enemy spawns, as well as the ability to collaboratively build gaming experiences with up to three other players (i.e Minecraft) – across an online connection or on a single console. With over a 1000 plus stock items you can use from unlocking the first wave of figures and play sets, this first wave of items will keep most people busy for a long while.

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After your friends come together to create a Super Mario Bros like platformer or a Mario Kart style race track inside Disney Infinity, their design is uploaded to the Disney cloud server, and is then playable or ready for further edits if you like across multiple platforms. Meaning, two friends could help you on the Xbox 360 to design a level, then download the creation on their respective console of choice (Xbox 360, Wii U, or PS3) later on.

Also Avalanche Software has included a number of ridiculous weapons and other abilities that can affect anything in the open world: including enemies, mounts, or even other players. As a result, there’s a lot opportunity for hijinks and fun meta-game experiences – which can further be blown-out with the addition of game altering Power Discs. Like the figurines, the Power Discs exist inside and outside of the game, flat plastic coins that each include an in-game asset, such as a rideable Dumbo, or combat buff like increased damage or health.

Disney have given the Disney Infinity players a very robust set of design tools to make any level you can think.

[youtube http://www.youtube.com/watch?v=CHNziEIzed4?feature=player_detailpage%5D

An Overview of Disney Infinity with Producer John Day for Avalanche Software / Disney Interactive

Disney Infinity releases 18th August, 2013 for the Wii, Xbox 360, Wii U, PS3, 3DS, and PC for North America and the 23rd August 2013 for the UK. Which means the quality of the actual game is limited only by the imagination of you.

Welcome to the BIGGER Nokia Lumia 625

Today Nokia announced the Nokia Lumia 625, an accessibly priced 4G smartphone to help people see more of what they love. Powered by the latest version of Windows Phone 8 and including the Nokia Lumia Amber update, the Nokia Lumia 625 delivers a richer and easier to use smartphone experience.

Nokia Lumia 625

The Nokia Lumia 625 has the following key features:

  • Display 4.7 inch WVGA @ 201ppi with Sunlight Readability Enhancement, High Brightness Mode, Colour Enhancement and Super Sensitive Touch
  • Battery 2000 mAh
  • Processor 1.2GHz, Dual Core
  • Camera Main: 5MP Autofocus, LED flash ,1080p@30fps, VGA front facing camera
  • Memory 512MB RAM
  • 8GB with support for up to 64GB SD card
  • Large 4.7-inch super-sensitive LCD screen and 4G Internet access for high-speed entertainment
  • Five brightly coloured changeable shells for personalisation
  • Integrated camera applications like Nokia Smart Camera and Nokia Cinemagraph so you can take the perfect picture
  • Access to more than 165,000 apps including Vimeo, Temple Run and WhatsApp plus safer surfing with Internet Explorer 10

Dee Kaul, Director of Terminals for Vodafone UK and Ireland said, “The Nokia Lumia 625 will make a great and highly affordable 4G-ready addition to Vodafone’s range of Windows Phones ahead of our 4G launch later this summer. We’ll be letting customers know very soon when exactly they’ll be able to get their hands on it.”

Building on the Nokia Lumia design, the Nokia Lumia 625 includes five brightly coloured changeable shells, which add to the Live Tile personalisation brought by Windows Phone 8.

Nokia Lumia 625 All colours

The Nokia Lumia 625 also provides many innovations found in the recently announced flagship Nokia Lumia 1020. These include a range of integrated camera applications like Nokia Smart Camera, offering handy features like removing unwanted objects from pictures, and Nokia Cinemagraph, which turns photos into living memories with added movement.

“With our largest smartphone screen to date, the Nokia Lumia 625 is a perfect example of how Nokia is delivering leading smartphone innovation and experiences at every price point,” said Jo Harlow, executive vice president, Nokia Smart Devices.

Powered by the latest version of Windows Phone 8 and including the Nokia Lumia Amber update, the Nokia Lumia 625 delivers a richer and easier to use smartphone experience at a competitive price. Live Tiles update direct to the home screen, and People Hub makes it easy to stay connected with friends and family. Windows Phone 8 also includes Xbox Live, Microsoft Office, and 7GB of online SkyDrive storage to simply make life easier.

Nicola Shenton, Head Of Devices, EE said, “4G is incredibly important for the future of mobile in the UK, and EE is at the forefront. With the new Lumia 625, Nokia is helping to bring even more affordable, quality 4G devices to the market which will ensure 4G experiences are available to a broader audience.”

Nokia Music provides free streaming of ad-free mixes without registration or subscription, plus the ability to download mixes for listening offline with the Nokia Lumia 625. Nokia has also teamed with Coloud to create BOOM headphones that combine audio prowess with excellent value, and integrated microphone and buttons for voice calls and music control.

With its big screen and super-fast connectivity, the Nokia Lumia 625 offers leading maps and location experiences from HERE, providing free maps,turn-by-turn navigation and public transport guidance.

[youtube http://www.youtube.com/watch?v=bicgWtDPJz0?feature=player_detailpage%5D

Graham Stapleton, CEO of Carphone Warehouse UK said, “As 4G accelerates across networks in the UK, we expect the service to become available to more consumers at different price points. At Carphone Warehouse we are aiming to offer the broadest range of 4G devices. Nokia is leading the 4G device portfolio already with a number of innovative middle and high end devices. With the Nokia Lumia 625 we see them move to an even more affordable price point with a 4.7” Super sensitive ClearBlack Display, optimised for viewing media on the go. This will be the most affordable 4G smartphone in our range at launch.”

The Nokia Lumia 625 will be available in a range of colours including orange, yellow, bright green, white and black with an array of changeable shells enabling easy personalisation. With an estimated retail price of £200 / €220 before taxes and subsidies, the Nokia Lumia 625 is planned to begin selling in the UK in Q3. At launch in the UK, the Nokia Lumia 625 will be available from Vodafone, O2, EE, Carphone Warehouse and Phones4u.

With an estimated retail price of £200 / €2220 before taxes and subsidies, the Nokia Lumia 625 is planned to begin selling in the UK in Q3. At launch in the UK, the Nokia Lumia 625 will be available from Vodafone, O2, EE, Carphone Warehouse and Phones4u.

Jagex launches RuneScape 3

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Jagex, the creators of the hugely popular Guinness World Record holding free-to-play adventure game, RuneScape, have released RuneScape 3.

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Set in a vivid detailed medieval fantasy world, RuneScape’s universe and narrative proudly draws its inspiration from classic role-playing adventure games, delivering an innovative and original experience for millions of players worldwide every day. RuneScape is totally free-to-play, with a popular membership expansion offering even greater scale, variety and ambition, running directly within almost any computer’s browser.

Players are not limited by character classes like most games instead the skills they choose to train define who they become and with its truly open-world gameplay there are no limits to the type of hero players can evolve. Quests are accessible to all as is player-versus-player combat for the brave or daring.

RuneScape’s quintessential British witty tone, finely balanced gameplay, epic questing and completely open non-linear world combine to create a game that has earned its rightful place as the most popular free-to-play online adventure game of all time and continues to push the boundaries as the World’s Greatest Adventure

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The biggest upgrade in the game’s acclaimed 12 year history, RuneScape 3 brings next generation browser technology, new gameplay features and heralds in ground-breaking player-driven content.

RuneScape 3 will mark the massively multiplayer online game’s transition to the cutting-edge browser technology of HTML 5, enabling any player to embark on the world’s biggest adventure without the requirement for Java nor any other plugins. The use of the proprietary HTML 5 engine allows for significant enhancements to the player experience such as improved graphics, longer draw distances, an upgraded camera system and superior audio. The addition of seasonal high scores will allow all players in the community to compete on weekly and monthly leader boards.

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The launch of RuneScape 3 will also see player decisions directly shaping the future of Gielinor, its inhabitants and scenery for the very first time. It will also mark the beginning of RuneScape’s inaugural community-focused world event, The Battle for Lumbridge. In addition to the technological leap RuneScape 3 sees the world of Gielinor enter the 6th Age, a significant new milestone in RuneScape’s vast heritage, as the gods of RuneScape return to re-exert their authority.

Phineas and Ferb: Quest for Cool Stuff Out 13th August

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Majesco Entertainment Company, along with Disney Interactive, has announced that the action-packed video game Phineas and Ferb: Quest for Cool Stuff will launch in North American retail stores on 13th August. Join the charismatic step brothers of invention as they create, travel, and explore on the Xbox 360, Wii U video game system, Wii, Nintendo 3DS, and Nintendo DS. Phineas and Ferb aim to squeeze maximum fun out of their last week of summer in their quest to find hidden treasures.

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Meanwhile, Perry the Platypus, aka Agent P, thwarts Dr. Doofenshmirtz’s latest “-inator” device to once again save the Tri-State Area. Travel to out-of-this-world places in Phineas’ and Ferb’s newest invention, the A.T.T. (All-Terrain Transformatron). This upgradeable, customizable, ultra-cool amphibious ride helps the boys hunt for lost loot to display in their backyard Museum of Cool. Phineas and Ferb: Quest for Cool Stuff also features many other fan-favourite characters from the hit show, including Candace, Isabella, Buford, and Baljeet.

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Based on the top-rated Emmy Award-winning hit Disney series, Phineas and Ferb: Quest for Cool Stuff is rated E and will release on Xbox 360 and Wii U for $39.99 and the Wii, Nintendo DS and Nintendo 3DS for $29.99 on 13th August.

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[youtube http://www.youtube.com/watch?v=QBM0zZG-dhM?feature=player_embedded%5D

Exclusive Phineas and Ferb Interview with Dan Povenmire and Swampy Marsh from E3 2013

please visit http://www.QuestforCoolStuff.com for more information about the game

NVIDIA SHIELD ships July 31st

NVIDIA have announced that SHIELD will be shipping July 31st.

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This is what NVIDIA said:

As you know, we made the decision to delay the launch of SHIELD due to a mechanical issue we found in our rigorous testing process.

Since then we have been working non-stop to put SHIELD through its paces and ensure it meets the highest quality control standards in the industry. We are pleased to confirm that SHIELD is in full production and will officially ship July 31st!

We have worked with our partners to create SHIELD Experience Centers around the US and Canada at select GameStop, Microcenter, and Canada Computers brick-and-mortar locations where you can experience SHIELD for yourself.

If you are ready to join the SHIELD movement and experience the ultimate gaming and entertainment portable, order now through a SHIELD Experience Center or online, and you’ll get a limited-edition SHIELD t-shirt, while supplies last.

Here is the demo of SHIELD from E3:

What do you think of SHIELD? Let us know by leaving a comment below.

Final two races revealed for Wildstar

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Carbine Studio’s has revealed the final two WildStar races. Joining the Dominion faction we have the diminutive Chua. For the Exiles the masters of alchemy; the Mordesh.

Kit and Malvolio return to introduce us to WildStar’s unrevealed races:

At a recent event I had the opportunity to play some of Carbine Studio’s new sci-fi MMO Wildstar. I also had the chance to talk with Stephan Frost, the game director:

Wildstar will be released on the PC later this year, and there will be a beta before that, so watch this space.

You can learn more about Wildstar and sign up for the beta on their website.

What do you think of Wildstar? Let us know by leaving a comment below.

Mega Overload of New Screen Shots of AC4 – Black Flag

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After last weeks Comic-Con at San Diego, Ubisoft has released new screen shots and more for the newest Assassins Creed IV – Black Flag.

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Fort

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Harpooning

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Temple

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Underwater

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Strategy Map

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Chain Shot

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Heavy Shot

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Mines

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Mortar

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Swivel Guns

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All Ships Classes

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Underwater Shark Alert

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FortLand Combat

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Searching For Map

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On the Caribbean Sea Harpooning Shark Attack

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Talking To Vane

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Caribbean Sea Naval Mortar

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Caribbean Sea Spyglass

PES 2014 and Castlevania: Lords of Shadow Goes to Gamescom

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Konami Digital Entertainment will use this year’s gamescom event to showcase its popular Castlevania: Lords of Shadow and PES 2014 series.

Gamescom is Europe’s premier gaming event, and takes place in Cologne from 21th – 25th. KONAMI will offer visitors valuable hands-on time with its eagerly awaited wares. As such, keen gamers will be able to experience the fluidity and realism that the augmented FOX Engine brings to PES 2014, and get to grips with the sprawling 3D realms and epic battles that elevate the PlayStation 3 and Xbox 360 versions of Castlevania: Lords of Shadow 2 and the debuting PC Edition of Castlevania: Lords of Shadow – Ultimate Edition above all other action titles.

PES 2014

PES 2014 marks a new beginning for the popular football series, with the new game building upon a completely new system as the basis for its all-new gameplay, AI and control mechanics. New physics routines have created the most realistic control over the free-moving ball, while the new engine also allows for the best ever graphical acuity the series has seen.

Castlevania: Lords of Shadow 2 marks the welcome return of MercurySteam’s epic vampire saga, with anti-hero Gabriel displaced in time and left to fight Satan in modern times. A free-roaming camera, new combat mechanics and a fully open environment make Castlevania: Lords of Shadow 2 one of the most anticipated action games of the current generation. Likewise, PC owners can sample the first game in the series, as Castlevania: Lords of Shadow – Ultimate Edition brings Gabriel’s quest for revenge to a new audience, and includes all available DLC in one value package.

KONAMI will also use the gamescom event to make further content announcements regarding its Pro Evolution Soccer and Castlevania: Lords of Shadow brands.

“KONAMI enters gamescom at a very exciting time in its long history,” said Martin Schneider, General Manager, for Konami Digital Entertainment. “Following the successful relocation, we enter gamescom with a trio of extremely strong titles – and a chance for visitors to Cologne to go hands-on with the all-new PES 2014, the absolutely breath-taking Castlevania: Lords of Shadow 2, and the PC debut of Castlevania: Lords of Shadow – Ultimate Edition. gamescom is an essential part of the European gaming calendar, and we look forward to showing our hand and unveiling key product details as we move towards launch.”

Is Nokia Releasing a Lumia 625 with 4.7 Inch Display Tomorrow?

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Today Nokia posted a picture on their official Facebook page and on Twitter about the announcement tomorrow. Nokia has set a press conference for 9am UK local time tomorrow, with Nokia posted an image of it logo in red, with text of “Watch this space, something BIG landing here tomorrow”. With Nokia been long rumoured to be working on a Windows Tablet / Phablet but I’m thinking it will be a bigger screen size Windows phone the Nokia Lumia 625 with a 4.7″ display.

Nokia Announcement

Watch this space, something BIG landing here tomorrow

With the fact that Microsoft at the moment don’t yet support larger screen sizes with its Windows Phone OS, what will Nokia do tomorrow.

 

President of Saints Row IV Deep Silver declares This to be the Hail to the Chief Week

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In honour of the President of Saints Row IV Deep Silver declares this to be the Hail to the Chief week!

Anything is possible in the gigantic open world of virtual Steelport, including superpowers, a host of incredible vehicles and an arsenal of out of this world
weapons!

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Enjoy the unlimited executive powers of the Presidency and show your citizens what a true leader of The Saints is able to do.  Hail the Chief in this series of videos that will shock and awe at the same time!

The second Hail to The Chief video shows the President enacting the Animal Protection Act with the Stomp superpower – in a gigantic game of cat and mouse!

Saints Row IV launches 20th August, 2013 across North and Latin America and 23rd August  worldwide for Xbox 360, Playstation 3 and PC.

[youtube http://www.youtube.com/watch?v=b-6I_8Xsuwg?feature=player_detailpage%5D

Dead Rising 3 Shows Off The Making of at SDCC

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At San Diego Comic-Con this past weekend, Capcom and Microsoft Studios unleashed the first “Dead Rising 3” ViDoc, titled “Zombie Apocalypse Evolved: The Making of ‘Dead Rising 3,’” giving fans a behind-the-scenes look at the making of the popular franchise’s newest installment – coming exclusively to Xbox One when the system launches in November.

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Unveiled during a jam-packed panel event attended by hundreds of fans, the ViDoc provides an inside look at how Capcom brought the horrifically-fun action of the “Dead Rising” franchise to life on Xbox One. From the creation of the zombie horde to the virtually infinite variety of Combo Weapons and Vehicles, the ViDoc shows how “Dead Rising 3” is evolving the genre in exciting ways and ushering in a new generation of zombie-slaying mayhem.

[youtube http://www.youtube.com/watch?v=BE7maHH_VvY?feature=player_detailpage%5D

Developed exclusively for Xbox One, “Dead Rising 3” is the third installment in the celebrated franchise and introduces a blockbuster open-world action game that will define a new generation of zombie-slaying mayhem. With intense action and an unmatched level of weapon and character customisation, “Dead Rising 3” delivers a heart-pounding experience unlike any other as you fight for survival in a massive open world teeming with thousands of undead.