Disaster Band is a loud and often funny rhythm game that lets you be as accurate or crazy as you wish. With familiar songs to play or the freedom to create your own (with access to a PC), this title gets your creative juices flowing. However, if you want a serious musical challenge, this probably won’t float your boat.
This rhythmical experience was developed by PRODUKTIVKELLER Studios and published by SunDust. Furthermore, it is both a single and multiplayer title. As such, you can practice to your heart’s content or get together with friends and strangers as you bang out some incredible tunes. The action is easy to understand and the range of musical instruments creates an occasionally uncomfortable collaboration. Yet, it is this madness that will make you smile.
Disaster Band focuses on the flow.
As music takes centre stage, I didn’t expect there to be an epic tale. Unsurprisingly, I wasn’t wrong. Disaster Band has no story and does not attempt to explain itself. Instead, you are free to select from an array of options and songs as you attempt to top the global leaderboard.
Making your way to the number one position is no mean feat. If you wish to be considered the best global player, you’ll need dexterity and a wonderful sense of rhythm. Furthermore, it doesn’t hurt to know the basic pattern of each tune you are attempting. Sadly, I wasn’t so blessed as many of the songs were unfamiliar. Yet, this mattered not as I chose my instrument, felt the beat, and got into the moment.
It’s better with friends.
I loved playing Disaster Band alone. However, whenever I got some friends into the action, it came to life. The hours of laughter and banter were memorable. Each person is free to select whatever instrument they like. Moreover, you can argue amongst yourself as you decide on which track to tackle. Once the song begins, the true musical test begins.
The combination of deliberately misplayed notes and out-of-time inputs was hilarious. Yet, whenever things worked, the music sounded fantastic. I have to admit that this was fleeting, but with several controller settings to pick from, you can make this as tough or as easy as you like. As such, if you wish to attempt this with your children, they will be able to join in.
Disaster Band has a simple art style.
The almost hand-drawn aesthetic was great to look at. Additionally, the blend of fine lines and sepia tones gives this a dated look. As each song plays, you see the notes form on a sheet of musical paper. This was fantastic as there is an authentic edge. Furthermore, it is easy to keep on top of the notes that flow at a ridiculous pace.
The blend of musical instruments was ear-splitting. Whenever you tackle this alone, the songs and single instruments are comfortable to listen to. However, as soon as the band increases, the noise is unbearable! Though it was uncomfortable, it made me chuckle. I loved the realistic instrumental sounds and the ability to wind up your bandmates. Hitting dud notes or playing double speed was particularly infuriating but brilliantly rewarding.
Simple controls.
The varied accessibility options make this a user-friendly and versatile experience. Disaster Band focuses on a fun approach and this was appreciated. Yet, if you wanted to increase the difficulty, you could. Consequently, there is something for everyone. Alongside this, the mechanics are well explained, and you’ll understand the fundamentals immediately.
There is plenty of content to play through. Furthermore, there is a leaderboard to top and the ability to download other gamers’ songs. On top of this, you can create and upload your tracks for the world to enjoy. Though this adds a minimal depth layer, it improves replay value and longevity.
Disaster Band is fun but limited.
I enjoyed my time with Disaster Band. It is silly, loud, and causes friendly arguments. However, the action is limited, and it will only appeal to a niche audience. If you adore music, and you have a fantastic group, you’ll get plenty out of this. As such, it was fun, and I recommend buying it here! Can you master each musical instrument? Pick your song, follow the music, and top the leaderboard.
When entering the territory of real-time strategy games, the genre can appear quite overwhelming. Many come with an overstimulating amount of things to keep track of, as well as clunky UI and the occasional wily AI. There are plenty of fun options, however, like the popular Age of Empires or Clash of Clans.
A lot of RTS games have similar theming, usually revolving around military factions or versing space creatures. However, Landnama, developed by Sonderland, takes an alternate approach. Certainly on the nonviolent side of things, Landnama could be a great introduction to this genre while serving as a way to entertainingly pass the time.
Landnama can be played on PC, Steam, Android, the PlayStation 5, the Xbox Series X/S, and the Nintendo Switch.
No guest shall stay in one place forever
The game begins with a simplified historical tale set in the 9th century: Norse Vikings sailed the seas to reach the remote, “uninhabited wilds” of Iceland, fostering new settlements and turning over a new leaf. “Some found success in their new home, while others succumbed to the punishing winter.” The fates of these settlers were recorded in the “great book of Landnama” in which the player is enacting.
There will be a variety of different clans to play as during a “saga.” This includes Snorri (the Craftsmen) and Grimur (the Wise), who are renowned for their building capabilities. Avangur (the Devout) are considerably spiritual and can build Gothi anywhere but the glaciers. Sigbjorn (the Stewards) are “careful and deliberate” and have bonuses related to resource production. Hrosskell (the Iceborn) are more equipped to deal with harsh winters. Sigridur (the Bulls) have a “high risk and high reward” mentality. Orlygur (the Rangers) traverse lands efficiently and Dufthakur (the Curious) also enjoy exploration. Finally, Helga (the Bears) have a low-risk mentality and prefer security, but players have to begin their saga with Helga before unlocking others.
At the start, players get to select a region to venture within Iceland. Each region has its own type of biome, difficulty, and their landmarks will have a certain saga effect. For example, the wetland region Faxafloi is supposedly the easiest. Each landmark there offers +1 explorer, meaning a bit less travel time. On the contrary, the Hornafjordur black-sand beach region is a glacier biome and has the most vicious winter toll. Succeed in all six regions to complete a saga.
Winter is coming . . .
Landnama is considered a roguelike, survival strategy game, in which the map will be constantly different each time you play. Players want to make sure that their settlement survives the years that go by, because if at least three clans die out, the entire saga fails.
The game is not complicated and features a simple economy system. The only resource you must keep track of is heart. Heart is used for everything, from exploring to building to production to even survival.
If you are not a fan of being cooked by raids and attacks, do not fret: Landnama features no combat. Clans are simply there to exist and thrive . . . well, aside from having to face the rush of the notorious Icelandic winters.
The game constantly runs on the clock. Once the season hits winter, it will take its toll. With each passing year, the winter’s toll expands, and more of your settlement’s hearts will be taken. It is difficult to prevent these effects: certain clan types may mitigate this better, or players could use the scarce Vegvisir stave. Really, just make sure to stock up on hearts. Use them wisely, but do not waste in excess amounts either.
Settlers of Sudurland
Landnama‘s map are tiles. Players click these tiles to explore them which can turn out to be new kinds of geography, such as forests, glaciers, and bogs. The land piece will allow players to build from a certain set of structures suitable for that biome. For example, longships can be built on sea tiles and sacred hallow groves can be constructed in forests. Most importantly, “home” sites will increase heart capacity. However, building more and more houses can become quite expensive.
Revealing new tiles also unlocks events, curiosities, or landmarks. Landmarks grant clan-specific bonuses, and the events can be positive or negative. The harder the difficulty, the increased chance of “cursed” or negative effects. This can hinder production, destory buildings, or make the winter toll worse.
What Landnama is lacking is more diversity in the stakes. Only a couple of events can honestly happen, and they are not too difficult to recover from. Since hearts are the lone investment, it does not seem to matter what kinds of buildings the player decides to construct. Most structures provide the same harvest, and while some have individual benefits (e.g., tanner production causes a 25% reduction in exploration time), it is kind of negligible in the grand scheme of things. When a building burns down, I never wished that I decided to build something else. I could just say, “oh well,” and leave it destroyed, or just make the same structure. My decisions felt inconsequential.
Overall, in order to complete a saga, a clan has to get their main farmstead to transform into a great hall. Once players figure out how to achieve this, the process pretty much repeats itself, regardless of the region and/or clan you chose.
Cold and distant
The aesthetic is ambient but bland, both audibly and visually. To be frank, Landnama appears to have the same sort of art style akin to a lot of simple Scandinavian-based games. The music is soothing, but gives off a cold, lonesome vibe at the same time. The game does run smoothly and looks fine for what it is, but I think that Landnama could have had more artistic potential. Another wish would be to actually see little settlers roaming around. Players cannot look at the members of the clan they chose, only buildings and geography. A cool mechanic could have been watching the clan do the work, walk and talk, or have any semblance of personhood.
To be concise, Landnama feels a bit empty.
It is fortunate to be favored
Landnama features five different difficulty settings, called “Hagalaz.” Hagalaz 4 is the most challenging, with a 100% chance for events to be negative, and loads of hearts are needed for resources and survival. However, the game overall is not that difficult. Even within confusion on my first playthrough, on the Hagalaz 1 setting, I got by easily. It is one of those games where “harder” means winning is up to chance.
Like a lot of RTS games, the gameplay becomes repetitive and stagnant. There is only so much one can do. Landnama is really fun and chill at first, blasting through your first several clans and claiming success at each Icelandic region. But, once you figure out the process, you’ve figured it out. Despite clan strengths and weaknesses, the effects are negligible due to chance events and the lack of a need to prioritize certain resources. It may have helped if each clan was limited on certain means of gathering harvest. The game becomes predictable despite its roguelike genre, or having a new layout every time.
To unlock Raudur (the Cartographers), players have to complete 20 sagas. That is way to much for a game lacking surprises.
Final thoughts
Landnama is clean, and fortunately has a tolerable UI and simple mechanics. It is a fair strategy game for those looking to wind down. The only stress that is thrown the player’s way is the winter’s toll . . . truly only a sliver of excitement after you have explored the whole map several times.
I can appreciate its simplicity, and I love a good Norse theme, but Landnama could benefit from more variety and innovation.
The Shokz OpenRun Pro 2 headphones somehow leave their predecessor in the dirt! These amazing dual-driver bone and air-conducting headphones are perfect for sports enthusiasts. What’s more, they are IP55 sweat-resistant and amazingly hard-wearing. Accordingly, if you love to put your gear through its paces while you work up a sweat, this product will not let you down.
The comfortable Ni-Ti Memory Alloy band and ultra-soft silicone material are comfortable to wear. Moreover, the straightforward setup and use of USB-C charging were brilliant moves. Unlike its peers, it is an extremely user-friendly item. Without reading the manual, I could connect this device and head out onto the streets in under 2 minutes. Additionally, whenever I needed to charge the device, I could grab any USB-C cable to get the power flowing.
However, the most important element of the Shokz OpenRun Pro 2 headphones, is the exceptional audio quality. I own the Pro headphones and I have never complained. Furthermore, I have tested some of its lower-priced competitors and was equally happy. Yet, nothing compares to these headphones. Thanks to the dual drivers, you experience audio, unlike any other bone-conducting headset on the market.
What’s in the box of the Shokz OpenRun Pro 2 headphones?
The packaging is refined but alluring. What’s more, it is professional, strong, and it can be recycled.
The Shokz OpenRun Pro 2 headphones come in 2 colours and sizes. I picked the orange option, but black is available if you prefer. The headset has the classic rear band and the speakers have a front-facing air-conducting area. Alongside this, it uses Shokz’s much-loved and celebrated bone-conductingtechnology.
The headphones are protected by a small but sturdy case.
Learn the fundamentals with the user manual.
A warranty card is provided.
Technical aspects.
The Shokz OpenRun Pro 2 headphones are a surprisingly simple device. However, do not let its simple appearance and easy-to-use ways trick you. This spectacular sports audio device is packed with next-level tech that will improve every workout. First, it has a 12-hour battery life. Now, this may not seem huge, but you can get a whopping 2.5 hours of playtime from a 5-minute charge. Consequently, you are rarely out of the game for too long.
Next, it uses Bluetooth 5.3 and has multipoint functionality for work and play. This was impressive as the power draw is reduced, and you can use these headphones on multiple compatible devices at once. Therefore, if you are doing a workout between Zoom calls, you needn’t carry multiple headsets with you. This brings me nicely to my next point. This headset has 2 microphones that have noise-cancelling technology. Accordingly, you won’t need to worry about uncomfortable background noise whilst making a call.
Finally, the biggest and most impressive feature is the revolutionary dual-speaker approach. The DualPitch idea is a game-changer. The bone-conducting speaker combines perfectly with the air-conducting speaker to deliver a phenomenal soundscape (more on this in a moment).
Audio quality.
Unsurprisingly, these headphones have to put up with a lot of ambient noise. As you run, you hear the whoosh of the wind, the crunch of the road, and any road traffic. Alongside this, there is rain and other distractions to contend with. You’d think that open-ear headphones would struggle with such obstacles, but they don’t. No matter how crazy things got on the roads and the paths, I never had an issue! If I were to use these for other sporting events, such as cycling, they may struggle, but for their designed purpose, they worked exceptionally well.
The bone conducting element delivers a wonderful mixture of mid and high tones. This is then complemented by the bass-infused open-air drivers. This combination was incredible and even the heaviest bass songs had a lovely balanced edge. Additionally, the use of open-air tech helps to block out some of the unwanted ambient sounds.
If you make phone calls when you are out and about, the Shokz OpenRun Pro 2 headphones work well. The noise-cancelling microphones block external noise to make every phone call feel more personal and secure. Though I didn’t test the microphones in an extreme environment, I believe they would handle most external sounds to a high level.
Build quality.
Shokz is renowned for its incredible products. Thankfully, they don’t buck that trend. The headband is strong and comfortable and the choice of mini or standard will help with sizing. The bone-conducting speakers sit just before your ears to create a safe open-air pathway. Subsequently, you are still aware of your surroundings without undermining the audio quality. The open-air speaker is perfectly placed to generate a hearty wall of bass during every track.
The tactile buttons allow you to adjust the settings on the move. Furthermore, the charging port has a silicone cover to prevent dust, dirt, and water from damaging the port. Talking of water and sweat, this headset has an IP55 rating. This is perfect for rain showers and sweaty athletes. However, I wouldn’t recommend submerging them in any deep water.
Are the Shokz OpenRun Pro 2 headphones worth it?
Passionate runners love to look great and have the best tech. What’s more, safety is paramount, as is the hard-wearing nature of everything they own. Luckily, the Shokz OpenRun Pro 2 headphones tick every box. The vibrant orange or sultry black colour looks fantastic. Moreover, the durable headband is complemented by the comfortable and slip-resistant silicone covers. Finally, the open-ear approach allows you to hear your surroundings without ruining your favourite soundtrack. If I was to be picky, I wish the battery was larger. However, I can’t complain about the impressive fast charging facility. As such, this is an amazing product and I recommend buying it here!
Here is our review of the UGREEN Uno 2-in-1 Magnetic Wireless Charging Station 15W.
Fun Charging: Smart Status Emojis. Enhance user experience with fun.
15W Magnetic Wireless Charging: Qi2 certified, it can meet the needs of iPhone 15W and earphone 5W wireless fast charging.
Charge 3 Devices at Once: Charge your phone, earphones and watch at the same time.
Adjustable Viewing Angle Up to 70°
Wide Compatibility: Charging the Apple iPhone 15/14/13/12 series and AirPods 2/3/Pro 2.
Foreign Object Detection Protection: FOD protection can quickly detect foreign metallic objects and protect your devices.
Strong Magnetic Force: The Apple manufacturer, magnet material provides strong magnetic attraction, firmly fixes the charging device and prevents the phone from falling. At the same time, the high temperature resistance prevents overheating during charging.
Specifications
What’s in the box?
The box contains the charging stations, instructions and a cable.
A Closer Look
Final Thoughts
The UGREEN Uno 2-in-1 Magnetic Wireless Charging Station 15W is small and light-weight. You can easily slip it in your pocket or your bag to carry around ready to be used, or it can be just plugged in somewhere ready to use, such as by the side of your bed.
You can simultaneously charge up to 3 different devices at the same time – this is also really useful so you dont have to wait for each device to finish charging until you can move onto the next one.
The charging pad can wirelessly charge at 15W, the wireless pad under it can charge AirPods at 5W and the USB-C port can charge at 5W too!
When charging your phone you can adjust the charging pad angle so that you can watch something on your phone.
A mini-smart screen displays the charging status in real-time with various cute expressions! RG emojis tell you when devices are charging or fully charged. There are three expressions, No device connected, fast charging or trickle charging / fully charged.
The UGREEN Uno 2-in-1 Magnetic Wireless Charging Station 15W will be available in September 2024 priced around $69.99.
Here is our review of the UGREEN Uno RG Fast Charger 100W.
Groovy Robot Design & TFT Smart Display with Status Emojis. The Groovy, unique robot appearance can be both cool and cute, serving as an attractive figurine on the desk even when not charging. The base is detachable for flexible placement.
During the charging process, as the charging status changes, TFT Screen could support the display of more cute emojis.
100W Fast Charging: Single port supports up to 100W output, capable of charging a 2023 MacBook Pro 16’’ from 0% to 43% in 30 minutes. Charges an iPhone 15 Pro to 60% in 30 minutes.
Charge 4 Devices at Once: Equipped with 3C1A, suitable for charging multiple devices, eliminating the hassle of carrying multiple chargers.
Latest GaNInfinity Chip: Enhancing energy conversion efficiency, enabling faster charging with smaller size.
Superior Charging Safety: Equipped with Ugreen ThermalGuard™ smart temperature control technology, featuring automatic power-off in case of overheating to ensure safe, low-temperature operation throughout.
Specifications
What’s in the box?
The box contains the fast charger and instructions.
A Closer Look
Final Thoughts
The UGREEN Uno RG Fast Charger 100W is small, light-weight and very cute! He can easily slip in your pocket or your bag to carry around ready to be used.
When it’s time to use him, just pull him apart and plug him into a power source, then connect up to four cables ready to be used for charging.
There are four ports on the RG, two 100W ports, a 30W and a 22.5W port – the first three are USB-C and the last is USB-A. To get the maximum speed from one the ports, only plug in one devices to charge at a time.
A TFT screen displays the charging status in real-time with various cute expressions! RG emojis tell you when devices are charging or fully charged. There are three expressions, No device connected, fast charging or trickle charging / fully charged.
You can charge a 2023 MacBook Pro 16’’ from 0% to 43% in 30 minutes – now that’s fast!
The UGREEN Uno RG Fast Charger 100W will be available during September 2024 priced around $59.99.
The Shure MV6 USB Gaming Microphone is an affordable but upmarket microphone that allows everyday gamers and streamers to enjoy a professional edge. Furthermore, this impressive dynamic capsule mic is available for under £130. As such, you get a lot of bang for your buck and an incredibly user-friendly option. Alongside this, the generous people at Shure have included MOTIV Mix Desktop software FOC.
This complete package lets newbie gamers or would-be streamers sound like a professional without the headache of top-end software and bank-breaking budgets. Additionally, the USB approach is versatile and user-friendly. Though I appreciate the professional edge of the MV7 and SM7 alternatives, it is more plug-and-play, and many people will find that appealing.
The setup is fantastic, but it is the technology that piqued my interest. The voice isolation tech combined with the auto gain and anti-popping software creates a dreamy and alluring result. Alongside this, the built-in headphone jack streamlines your experience. In short, if you want something that delivers exceptional audio whilst looking great, this is the microphone for you.
What’s in the box of the Shure MV6 USB Gaming Microphone?
The packaging appears distinctly Shure-like. The crisp imagery and key selling points are fantastic to look at. Furthermore, it is recyclable and sturdy.
The Shure MV6 USB Gaming Microphone is a compact beast. There is a removable foam filter and a touch-to-mute button. At the rear, you find the USB-C port and a 3.5mm audio jack. Finally, the microphone can be connected to a boom arm or the included base.
A small stand is provided to complement the compact design.
Power the microphone with the USB-C to USB-C cable.
A warranty card is provided.
Technical aspects.
The Shure MV6 USB Gaming Microphone has borrowed technology from its market-leading siblings. The MV7 and SM7 microphones are iconic and every major streamer, gamer, and YouTuber has one to work with. Well, this “entry-level” alternative will give its powerful siblings a run for their money. Every element focuses on exceptional audio quality and a user-friendly experience.
The dynamic capsule is a strange choice. Most gaming microphones use condenser tech and this makes the MV6 unique. The dynamic capsule is combined with a tight cardioid pattern and excellent rear rejection. Accordingly, unwanted noises melt away. We’ve all listened to podcasts and recordings where doors are slammed, or the family dog is barking. Thankfully, that is a thing of the past when you use this product.
I found the lack of a volume or gain manual control dial somewhat strange. However, this was a deliberate choice as this microphone utilises auto-levelling functionality. In layman’s terms, it adjusts the pickup from your voice depending on the distance of the user to the mouthpiece. Consequently, the result is a balanced audio file that requires less editing.
Ppppppp, Ssssss, Ttttttt!! The plosive noises drive every viewer to distraction. It’s human nature to emphasise these sounds, but as a viewer, you do not want to hear them. Thankfully, the MV7 Digital Popper Stopper tech eliminates these horrible sounds. The result is a softer and cleaner audio file that won’t make your audience wince.
Audio quality.
Filling a device with market-leading tech doesn’t guarantee professional results. Many products make big promises, just to let everyone down. Luckily, the Shure MV6 USB Gaming Microphone delivers on every aspect. My go-to microphone is the SteelSeries Alias Pro or the NZXT capsule microphone. However, this Shure option blows the latter choice out of the water whilst running the Alias Pro to the edge of its life. Furthermore, the auto-adjusting features make recording an absolute pleasure.
As soon as you plug it in, this mic gets to work. You can run it without the MOTIV MIX app, but I recommend installing this software (more on this later). I set my device approximately 8 inches from my face and tested the pickup and clarity as I spoke, sang, and shouted at different volumes. Other than terrible singing, the recorded audio never crackled, stuttered, or failed. The microphone recorded every high, mid, and low tone with unbelievable accuracy. Additionally, the auto-balancing corrected the extremities and kept the resulting audio at a reasonable and palatable level.
Usability.
The combination of plug-and-play functionality and the excellent MOTIV MIX app makes this a technophobe’s dream. I’ve never used a mic that has this level of audio quality and a low-maintenance approach. There are no dials or controls to play with. Additionally, the touch to mute button is responsive and a handy LED highlights the recording status.
The MOTIV MIX app allows you to drag and drop your input device, and your monitoring product and control the main mix levels if you wish. This is perfect if you wish to have more control over specific moments in your recording. Alternatively, maybe you wish to play with dynamics whilst creating a deliberate loud or low point. This is achievable with some minor in-app adjustments. Subsequently, the Shure MV6 USB Gaming Microphone is as simple or as complex as you wish it to be.
Build quality.
Shure is renowned for its build quality. The professional market will not accept poor quality and the regular streaming and gaming community should not as well! Thankfully, this microphone is incredibly well-built. The foam filter can be removed and replaced if required. The metal casing has a brushed metal finish and is robust and hard-wearing. Furthermore, the hinge point is tight but easy to adjust once it’s on a stand or boom arm.
Putting together the device takes less than a minute and the base is sturdy and strong. An anti-slip ring prevents it from moving, and I had no issues with it when it was sitting on my desk. I tried it with my boom arm as well, and I found the hinge point to be responsive and easy to handle. Finally, the positioning of the ports was fantastic. The USB-C and audio ports are sturdy, and I had no issues with cable management.
Is the Shure MV6 USB Gaming Microphone worth it?
There are plenty of decent microphones available at this price point. However, none compare to the Shure MV6 USB Gaming Microphone! This incredible device delivers amazing audio recording and a user-friendly approach. Furthermore, the free app is exceptionally easy to use, and the compact design is ideal for smaller workstations or those who wish to use a boom arm. Finally, the next-level tech will blow you away. Accordingly, I recommend buying it here!
The REMATCH GLOW controllers fromPDP are officially licenced products for Nintendo and Xbox. These special devices offer a unique design that glows in the dark for a spectacular effect. If you invest in one of these items and stream, your audience will be blown away by the striking designs and the eye-catching glow.
If you are a fan of Mario, there are three controller designs to suit your taste. Furthermore, there is an incredible case for your Nintendo Switch. Alternatively, if you love Xbox, there is a wired controller that offers some elite features and a futuristic edge.
More information on the REMATCH GLOW controllers.
Boo Hoo, Mario Grand Prix, and Blackout Bowser.
For gamers on Nintendo Switch, the Boo Hoo, Grand Prix Mario, and Blackout Bowser REMATCH GLOW Wireless Controllers will power up their play with rare designs from beloved Mario games that glow in the dark after exposure to light. With a 40-hour battery life, gamers can play all day knowing their controller can keep up with longer gaming sessions. The REMATCH GLOW Wireless Controllers for Nintendo Switch also feature built-in motion controls and a 30-foot low-latency wireless range. Plus, gamers can customise even further with dual programmable dual back buttons.
Boo Hoo travel case plus GLOW.
In addition to the Boo Hoo controller, PDP has also created a new Boo Hoo Travel Case Plus GLOW for Nintendo Switch featuring gaming’s favourite ghost. Gamers and fans should not turn their backs on these two collectables, especially once the lights go out.
Gamers on Xbox and PC can play as strongly as steel with the new, Designed for Xbox Titan Steel REMATCH GLOW Advanced Wired Controller. This unique controller is exclusively for Xbox Series X|S, Xbox One, and Windows 10/11. Additionally, it features a unique glow-in-the-dark design, plus customisation through the PDP Control Hub app. Moreover, it has 2-way hair triggers and two programmable back buttons for quicker reaction time.
Dual rumble motors and impulse triggers also deliver an immersive gameplay experience, while the D-pad provides quick and easy built-in volume adjustments. The PDP Control Hub app lets gamers re-map buttons, reconfigure triggers, adjust dead zones, and more. Finally, the Titan Steel REMATCH GLOW Advanced Wired Controller is an officially licensed Xbox controller.
Cris Keirn, CEO, of Turtle Beach Corporation.
“Our glow-in-the-dark REMATCH GLOW controllers are a real treat for gamers on Nintendo Switch, Xbox and PC as we head into the holidays,” said Cris Keirn, CEO, of Turtle Beach Corporation. “The controllers introduce amazing designs that gaming fans will certainly appreciate, and their unique collectable nature at affordable prices makes them perfect gift options.”
Availability and price.
The officially licenced REMATCH GLOW Wireless Controllers for Nintendo Switch are available for pre-order for $54.99/£49.99/€59.99 MSRP. TheBoo Hoo controller goes on sale in the U.S. on October 1st, 2024, and will be available in the UK/EU on October 8th, 2024.
Grief is a funny old thing. I played through Closer The Distance, watching to see if anyone’s grieving process mirrored my own. I remember when my grandfather passed away, I felt like I should be more sad than I was. We’d been close, after all. But instead of the painful sadness I was expecting, it was like something had frozen in my chest. A cold lump that just sat there, weighing me down. It was only at the funeral that it shattered, and everything came rushing in.
I share this with you because Closer The Distance‘s greatest strength lies in its depiction of grief. There’s tears and shouting, of course, but the interesting parts (from an outsider perspective) come after that. When there’s no more tears and no more rage, and all they’re left with is a hollow space in their heart, which they try to fill in. Closer The Distance explores this through a grounded cast of characters, who I found myself warming to, even if the gameplay method it chooses is a little… weird.
Ashes To Ashes
Closer The Distance has two main themes in my mind, both of which stem from the same event: the death of Angela. She was a vibrant character, determinedly filling the world with life, even as she wrestled with a chronic disease that threatened to diminish it. It’s her spirit that guides the gameplay, something we’ll get to in a moment. The first theme is how death tears apart the people closest to it. Like Angela’s sister, Conny, who’s lost her place in the world. Or Zek, a carpenter’s son who desperately wishes to escape the village in which he lives. The characters in general are very well written, and decently voice acted.
The village, by the way, is called Yesterby. It’s important, because it’s a tiny community. So Angela’s death doesn’t just threaten to tear apart the people, but the village itself. That’s the second theme. Zek’s fractuous relationship with his father, which splintered after his mother’s death, risks getting worse. Jasper is trying to revitalise the village through a boat lodge project, but people are using Angela’s name as a weapon against it. It goes to show how important the bonds between people are in these small towns, and how severing one can cause disastrous ripples amongst the townsfolk.
I bring up these themes because it’s Closer The Distance‘s bread and butter. If the idea of listening to sad people talk isn’t your cup of tea, then it’s not for you – which is fine. For me, the intelligent writing and an excellent use of pacing really clicked with me. The whole story is over a number of weeks, allowing it to breathe. It’s helped by a wonderful soundtrack – complete with a decent singer – and a pleasant artstyle. That said, the character models themselves are a bit weird. They’re oddly polygonal, and their faces look like they wandered in from the horror game next door. Not my kind of style, especially compared to the beautiful portraits.
Dust To Dust
But I’ve rambled about story enough, let’s touch on the gameplay. It’s… odd. Closer The Distance bills itself as a slice-of-life sim and while that’s technically accurate, it’s a peculiar one. The peculiarity boils down to one fact: the player is almost unnecessary. We are essentially Angela’s voice, guiding people to follow their buried desires. So in the case of Galya, the local doctor, we guide them to accept their own happiness with their partner, Leigh. But if we don’t suggest things, they’ll go about their lives just fine. To me, this has a good side and a bad side.
On the good hand, it makes the characters feel alive. They’ll regularly converse with each other, having detailed and realistic conversations that you didn’t force to happen. Each character has their own routines and desires. Yesterby feels alive and its people feel connected. The downside is that we have very little to do. We can control five characters, but we mainly give suggestions for what to do – and they’ll just ignore it if it doesn’t fit the routine. It feels a bit too hands off, for me. Worse than that, it feels a little disturbingly voyeuristic at times. Seeing Angela’s dad, Axel, burst into tears at the dinner table made me feel uncomfortable in a way that I’m not sure was intended.
I also feel like the gameplay is too full of redunancies. For one thing, for each of your playable characters, you have hunger and sleep meters, along with bespoke mood meters. Conny needs routine or harmony, for instance, while Zek craves accomplishment and belonging. You might think this is a Sims-esque mechanic but, in practice, there aren’t really any consequences for letting any of them get too low. It also has a habit of telling you how a character is feeling, which doesn’t mesh well with the good writing. Seeing a nice cutscene play out, only for a character to pop into the ‘sad’ mood feels a bit weird. You’ve just done a good job of showing sadness, Close The Distance, don’t spoil it.
Closer The Distance – Beautifully Distant
The upshot is that, towards the end of the game, my controller spent more time on my desk than in my hands. I also didn’t really feel like I was making many choices. I’d give prompts to do things, but characters acted it out alone. I find that I don’t hate it though. It makes me think of other narrative experiences, where the gameplay amounts to just pushing forward. I prefer this method of gameplay. It’s a lot more absorbing and our nudging, and the way we experience the conversations as they happen, made me feel a lot more invested.
It’s a game that’s meant to be experienced more than it’s played, I think. I didn’t come away at the end feeling that it was a job well done, but I did feel satisfied that a nice story had come to a beautiful end. It comes down to what you want out of a game. If your focus is on satisfying, exciting gameplay then look elsewhere. But if you’re willing to sacrifice gameplay satisfaction for a touching story full of well-rounded characters, then you should absolutely take a look at Closer The Distance.
In the heart of Riyadh’s Boulevard City, keyboards, controllers and joysticks were held up for battle as the 2024 Esports World Cup bloomed in full colour and Tekken 8 stole the spotlight.
The event concluded on August 25th, and honestly, I intended to write this earlier, but by God, travelling through the desert is not something you recover quickly from.
Regardless, Let’s go!
From the vibrant streets lit by neon to the intense, high-stakes matches inside the Amazon Hall, the atmosphere was electric. Players from the world’s top tournaments gathered under one roof, their sights set on the grand prize of $300,000. As the dust settled on this monumental event, the King of Iron Fist Tournament 8 proved nothing short of spectacular.
King of Iron Fist Tournament 8
The Tekken 8 Tournament was the final boss of all Events. Players gathered from the top 2s, top 5s, and top 8s of the biggest Tekken 8 competitions from around the world. We are talking about EvoJAPAN, ATL Korea, DreamHack Dallas and many more gaming super events.
So, what do you get when you combine the roster of multiple Super Events under a single roof surrounded by insane amounts of Saudi Oil Money?
You get the world’s most professional finger twiddlers, twiddling fingers professionally. All the while you sit and watch, wondering if Mother hadn’t taken away your PS2 when you were little.
No time pondering over lost wealth. Let’s talk Tekken 8!
Let’s Get Ready to Battle!
32 players from around the world, 3 phases and 1 winner. The tension was in the air as the seats filled within the Amazon hall inside the boulevard City. A carnival in full swing was outside these walls but inside, it was quiet.
That was until the first two challengers came up on the stages. Then the sound was ear-raking.
Each player was given a gold-coloured metal disk. As they took their seats, the metal plate would stand to their sides. Will get to their purpose later.
Phase 1:
With the English presenters done with their presentation and theSeizure-inducing light show completed. The show officially began.
(SPOILER TERRITORY FROM HERE ON)
The opening game saw NOBI from Japan, representing Team Yamasa, face off against Philippines’ Doujin representing Team Black List International.
From the start of the very first round, you knew that everyone here was ready to give it all.
The intense contest ended with a 2-0 victory for Nobi.
NOBI(Japan) Representing Yamasa Doujin(Philippines) Representing Black List International
Group BB:
Qualified:
ATIF(Pakistan) Representing Falcons.
THE JON(Pakistan) Representing Ashes Gaming.
Eliminated:
Kkokkoma(South Korean) Representing Natus Vincere.
Rangchu(South Korean) Representing VARREL
Group CC:
I’ll Interrupt this one just to give out an image of a loud ‘Gasp!’ As the number one choice to win the whole tournament, Pakistan’s Golden Boy, Arsalan Ash, Crashed out in the first round.
He did say something about not having his own console and whatnot but seriously… OMG!
Hopefully, that Red Bull money can patch those battle scars.
Bilal Ilyas(Pakistan) Representing Ninjas in Pyjamas
Eliminated:
JODD(France) Representing FATE eSports
LowHigh(South Korean) Representing DRX
Group GG:
Sadly, the hometown hero, Raef, bit the dust early. Still Chin-up. Not long ago, no one even expected a person from the crown nation to take part in a Tekken Tournament. Let alone one of such high status.
So that was round 1 and a clear picture as far as which region showed the most promise. 7 players from South Korea made it past the line with the Pakistanis at a close 6. sprinkle of 3 Japanese and 1 Australian for some Western representation.
I know what you are thinking. The nationalities are irrelevant to the game.
To that, I say: Imma Make them relevant to the game. Woohoo, Let’s go!
Phase 2:
Phase 2 began with a bang as Australian wild card, Yagami, blew both Korean favourite JeonDing and Japanese Ao into the elimination round with a 2:1 and 1:2 scorecard to secure his place in the knockouts.
While the shocked crowd wondered which of the two powerhouses would be eliminated. Pakistan’s Ultimate Underdog Atif made a mark by defeating both giants to secure his Knockout Spot.
Group A:
Qualified:
ATIF(Pakistan) Representing Falcons.
YAGAMI(Australia) Representing Al Qadsiah.
Eliminated:
Ao(Japan) Representing VARREL
JeonDing(South Korea) Representing Team Vitality
The second Group proved to be just as exciting as Ulsan rammed through the knockouts leaving THE JON to mimic his nation-mate’s heroics from group A and take out the two giants KNEE and MEO-IL from the tournament.
From 32 to now only 8 remaining, the tournament reached its last day. We saw some intense battles, screamed till our throats went soar and enjoyed a lot of overpriced snacks. (The water was free though).
It was during this break that I managed to get in touch with N. He talked passionately about the events.
An Interview with Bawaqar “Soul Dragger” Haider
Mr. Bawaqar “Soul Dragger” Haider was absolutely buzzing about how big this tournament was for the Saudi esports scene. He highlighted how hosting such a high-profile event in Riyadh was a game-changer for local players and fans. The chance for Saudi gamers to compete on a global stage and witness top-tier competition up close was invaluable. It wasn’t just a boost for the local scene; it also stirred up a lot of pride and enthusiasm among Saudi esports fans.
His excitement about the event’s impact on Saudi Arabia was clear. Mr. Haider saw it as a significant opportunity for local talent to gain experience and get noticed, while also enhancing the overall esports culture in the region.
But it wasn’t just about the competition. Mr. Haider also touched on how the tournament would benefit the Tekken scene as a whole. He mentioned that having such a high-profile event would boost the game’s visibility and attract more attention from both fans and new players. This kind of exposure is crucial for growing the Tekken community and keeping the game vibrant and engaging.
Good for Pakistan
He also talked about how the tournament was a huge deal for the Pakistani Tekken community. His excitement about the “Pak community” and the groundwork laid by players was infectious. He confidently believed that this solid foundation would lead to some standout performances—and he was right. Pakistani players truly showcased their talent and made a mark on the global stage.
One thing emphasised was how the event’s location in Saudi Arabia was a game-changer. Being so close to Pakistan meant easier access for fans and players alike. He noted that this proximity not only made the event more accessible but also amplified the excitement for the local community. It was clear that the close location added an extra layer of enthusiasm and support.
The love for Tekken 8 was evident when he said, “love this shit.” His passion wasn’t just a personal vibe; it was a reflection of the collective energy of the community. He also expressed strong confidence that “we should win,” a sentiment that captured the high hopes pinned on the players(especially of his native Pakistanis).
Looking back, it’s clear that the Soul Dragger was spot on. The tournament didn’t just showcase talent; it also highlighted the growing influence of Pakistani, Saudi and other international players and provided a boost to the Tekken community overall. It’s exciting to see how the event unfolded and how his predictions and enthusiasm translated into a memorable and impactful tournament.
I did not get to meet him after the event was over but I could assume he was a little miffed about the ending.
Playoffs:
Time for the knockouts. No more 3-point rounds, no more second chances. There were straight 5-point rounds with direct elimination.
Quarter Final 1:
YAGAMI(WINNER)
VS
CHANEL(ELIMINATED)
First up, Yagami VS Chanel.
The ground was insane for this match. The Beast Chanel looked strong quite early against the Underdog Yagami. Taking the first 2 rounds with ease. Yagami came back but fell short in the 3rd round as well, leaving the score at 3-0.
The crowd started to shift in its beliefs. From Yagami chants to silence, to now, loud Chanel chants. It was the fickle nature of sports crowds at their finest.
It did not help matters when the 4th round went to Chanel as well.
Things looked tough for the Australian and the game was surely in the hands of Chanel.
4-1
4-2
4-3
4-4
The crowd had stood to its feet. The chairs were nothing more than set dressing at this point. It was Balotelli AGUERO!!!! It was 6-1 Champions League Final! This was Insanity!
The last round started and you could practically see the sweat drip off the forehead of the two players. Then as every breath in the room felt sucked out….
Yagami Wins!!!
I have been in my fair share of stadiums during insane comebacks but this was by far the loudest I have heard fans shout for a player’s success.
The remaining matches were not much to report on. Just simple fights and wins. The crowd, still recouping from the previous games, never rose again for the remaining Quarter Finals.
Quarter Final 2:
ULSAN(WINNER)
VS
FARZEEN(ELIMINATED)
Quarter Final 3:
DOUBLE(WINNER)
VS
THE JON(ELIMINATED)
Quarter Final 4:
CBM(ELIMINATED)
VS
ATIF(WINNER)
Up next were the Semi-Finals. The initial 32, now sitting at an anxious 4. Alas, Only one can remain.
What was a bracket initially dominated by the South Koreans and Pakistanis, now showed a very diverse card.
ULSAN from South Korea, ATIF from Pakistan, Double from Japan and YAGAMI from Australia. ONLY ONE CAN REMAIN!
SEMI-FINAL 1
The Underdog dream of Yagami, with the support of the entire crowd behind him, came to a fiery end as Ulsan Thrashed him into a pulp with a strong 5-1 win.
ULSAN(WINNER)
VS
YAGAMI(ELIMINATED)
SEMI-FINAL 2
The exact opposite happened in the other rounds as Atif managed to enter complete Zen and destroy his Japanese opponent with a convincing 5-1 win.
ATIF(WINNER)
VS
DOUBLE(ELIMINATED)
By the way, those gold-coloured metal plates from earlier, here is what they were for.
At the start of the event, all 32 participants were given one and after they lost, they would give their plates to the person who beat them. That person would then place the plate inside this large machine that would bend it. As the tournament commenced more and more were bent and given to the victors.
The ultimate goal was to place all the bent metals inside, or under the trophy at the end before giving it to the winner.
It sounds like some sort of satanic ritual, I know, but it made for a good visual.
The End of the King of Iron Fist Tournament 8
So here we are. It was KWANGDONG FREECS vs Falcon, Pakistan vs South Korea and Ulsan vs ATIF.
Days of Battle with close fights and complete thrashings now lead to the ultimate prize. The chance to call yourself the winner of the Tekken Esports World Cup. and a proud owner of $300,000.
FINAL
As great as the Tekken 8 tournament had been for the two finalists, you would think that the final would be a close encounter with a thrilling ending.
Just like with Yagami earlier, Ulsan took the ultimate underdog by the collar and broke the hearts of many. With a decisive 5-0 win in the Final, he became the winner of the first King of Iron Fist Tournament 8 Esports World Cup.
The King of Iron Fist Tournament 8 not only highlighted the immense talent in the Tekken community but also set a new standard for competitive gaming events.
As Ulsan lifted the Tekken 8 trophy, the event reaffirmed its status as a cornerstone of the global esports landscape. The world watched as Riyadh hosted one of the most memorable esports tournaments to date, and with it, a new national hero was crowned.
For a complete overview of the Esports World Cup and a more in-depth analysis of the Tekken 8 tournament’s impact, check outE-Sports World Cup 2024 in Riyadh.
In the heart of Riyadh, Boulevard City, keyboards, controllers and joysticks were held up for battle as the Esports World Cup 2024 bloomed in full colour.
I found myself in a lucky position to be passing by the city on my way elsewhere and got to see what the world of Esports gaming is up to these days. Trust me, it was a lot.
To not bog you down with the insane event I enjoyed, let me list down all the attractions and events that I saw in chronological order. This way you will see what you missed or what you can enjoy when it takes place again next here and I can reminisce about the fun I had there.
In this article, I want to talk about everything else there at the World Cup 2024. Most of what I did there was view the Tekken 8 tournament, which you can view here: {Tekken 8 at the Esports world Cup 2024.}
Let’s go!
Let the exploring begin
After a long journey, we finally arrived in Riyadh, Boulevard City. Don’t be fooled by the name, it is not an actual city. Just three criss-crossing streets filled with stores, malls, restaurants, etc. Welcome to the World Cup 2024 event!
At first glance, it seemed like the place had been specifically designed for the event. But a closer look revealed what was part of the boulevard and what had been added just for the occasion.
After the rounds of Tekken finished, I and my Associate decided to take a look around and get a lay of the land.
This involved playing some carnival-like games such as ring toss, bottle throw and bag punch. There were some insane prices to be won but sadly, most games were rigged to impossibility.
We did, however, get to capture some interesting shots during the World Cup 2024.
After some roaming, we decided to check out the attractions Riyadh had in store.
GAMING ZONE
Available for free for all the people at the event, was a large room filled with PS5’s running EA Sports FC 24. There were other options like Call of Duty and Astro Bot but football never left the screens.
It was hard to really get to do anything as the sea of people made the room hard to navigate. We did manage to try out the demo for Astro Bot and take a look at some state-of-the-art technology on display. The World Cup 2024 brought in an immense crowd.
Riyadh took my Camera
Sadly, we were not allowed to take any pictures in this section of the event but here is the one thing I was allowed to film.
All the prizes were different types of cheap pens, just in case you were wondering.
RACING SIMULATION
Next was the large indoor Racing Simulation Centre thingy. Surrounding the ongoing, EA F1 24 tournament, we got to check some of the latest in Race simulation technology. The World Cup 2024 has some great tech displays.
I am talking about 4k screens, with large rigs, simulating proper movement and reaction of real-life vehicles. I am not just talking about cars but also proper Formula 1 vehicles.
Esports World Cup 2024’s FINAL FANTASY MUSEUM
On the way out of that room, my eyes hit something that was not on the itinerary list. Hidden between the rush of the Riyadh, Boulevard, I spotted a sign for A Final Fantasy mini-museum! Cannot miss anything connected to the World Cup 2024.
Obviously, we had to go.
It was an odd ruling on the way in. We were allowed to take some pictures but not others. So I’ll describe it room by room and if a pic is relevant, I’ll place it.
The first room had every wall covered with screens playing trailers of all the final fantasy games from the past. We are talking FF1 till FF 16 and FFVII Rebirth.
In Front of each screen were headphones and you could listen to the main theme of each game. It was nostalgia overdrive!
In the next room, we had actual life-size recreations of locations from Different Final Fantasy games. This was followed by objects like weapons and stuff from the game.
You can check everything out in this video. (Just close the sound as it is blaring ear-rake):
There were consoles set up so you could play Final Fantasy VII Rebirth as well and a little store with official licensed merch was for sale. It cost an arm and a leg to buy, though.
So barring the Tekken side of things, the most joy I got from the event was the FF museum. It was the only place I revisited during my time there.
Things we did not have the time for in Riyadh during the World Cup 2024
While we wanted to do everything, sadly time was not our friend. The schedule of the Tekken Tournament also kept us too busy to move around. Here is a collection of things we did not get to do.
That’s a wrap for the World Cup 2024
As the 2024 Esports World Cup wrapped up in Riyadh, Boulevard City, it was clear that the event had truly delivered.
From the thrilling Tekken 8 matches to the bustling Gaming Zone and the nostalgic Final Fantasy Museum, there was no shortage of cool experiences to dive into.
Even though we didn’t manage to catch everything—the FNAF Museum, Anime Park, and WWE experience will have to wait for next time—the event was a blast. The energy, the tech, and the sheer scale of it all made for an unforgettable adventure at the World Cup 2024.
If you missed it this year, I hope this gives you a good sense of what went down and what you can look forward to next year.
Now I can crawl back into my cave and start writing more game reviews.
Warhammer 40,000: The Ultimate Guide hopes to shed some light onto the vast world of Warhammer 40K. This much-loved franchise is a global phenomenon. However, if you are late to the party, it can feel daunting. There are challenging tactics to understand, as well as a barrage of units, factions, and other elements to comprehend. Accordingly, I know why people turn their backs on an otherwise incredible gaming experience.
This officially licenced product from DK Books aims to change the mood. It is the first-ever official guide of its type, and it has been created by DK Books and Games Workshop. Consequently, if you are a newcomer or a battle-hardened veteran, you are bound to discover some gems of knowledge.
More information on the Warhammer 40,000 The Ultimate Guide.
Written by the legends who helped craft much of the Warhammer 40,000 lore and fiction, Warhammer 40,000: The Ultimate Guide dives into the vast universe of the 41st Millennium with the miniatures at its core. It has hundreds of beautiful photographs showcasing world-famous miniatures from every faction. Moreover, this book follows key characters through the evolution of their models and explores Warhammer 40,000 in pinpoint detail through an expert lens.
Whether a new or hardcore fan, this essential visual journey through the history of Warhammer 40,000 is a difficult one to put down. It is written by New York Times bestselling authors Gav Thorpe and Guy Haley and is packed with insight into the game’s defining miniatures which have been built and battled since 1979.
About the Authors.
Gav Thorpe is a New York Times best-selling author who has worked on numerous tabletop and video games as a designer, writer, and world creation consultant. Including 14 years as part of Games Workshop’s development team. He has also delivered writing workshops and appeared at numerous discussion panels at literature and genre events. He lives near Nottingham with his partner and son.
Guy Haley is a freelance author and journalist. He is a former editor of White Dwarf(the Warhammer magazine) and the author of numerous Warhammer 40,000 novels, including Valedor and Baneblade. He lives in Yorkshire with his wife and son.
(The hardback version can be pre-ordered for October 3rd 2024. Click here for more information.)
The Tomba! Special Edition is a delightful revival of a game that has long been cherished by its fans but often overlooked by the broader gaming community. Originally launched in 1997, Tomba! stood out for its whimsical world, quirky characters, and an engaging blend of platforming and exploration. The game’s protagonist, a wild, pink-haired boy named Tomba, embarks on a bizarre adventure filled with strange tasks and even stranger enemies, namely a gang of evil pigs. Despite its charm, the game never achieved massive commercial success, becoming more of a hidden gem in the PlayStation library.
The Old
This Special Edition does a great job of preserving the unique charm of the original while also making it more accessible to a modern audience. Built using the Carbon Engine, the game runs smoothly on modern hardware, offering a nostalgic experience that’s true to the original while benefiting from some contemporary enhancements. Features like save states and a rewind function are particularly welcome, as they help smooth out the difficulty curve that might have frustrated players back in the day.
The New
Visually, the game retains its vibrant, 2.5D style, though the graphics can appear quite pixelated on today’s high-definition displays. To address this, the Special Edition includes various display options, including a CRT filter that emulates the look of older TVs, helping to soften the edges and maintain the nostalgic feel. While this doesn’t completely update the visuals for modern standards, it does enhance the retro experience, making it feel more authentic.
One of the standout features of this edition is the wealth of additional content. This isn’t just a simple port; it’s a comprehensive package that includes a variety of extras, such as high-resolution box art, scans of the original instruction manuals, concept art, and video interviews with key figures from the game’s development. These additions provide valuable insights into the game’s creation and its place in the history of indie game development during the 90s.
The Bad
However, it’s important to note that Tomba! is still very much a product of its time. The controls, while serviceable, can feel somewhat clunky, especially Tomba’s exaggerated jumping and the sometimes awkward combat mechanics. Additionally, the game’s open-ended structure, which was innovative at the time, howeever feels aimless to modern players. Yet, these quirks are part of what gives Tomba! its unique character, and for those willing to embrace its eccentricities, the game offers a fun and quirky adventure that stands out even today.
In conclusion, the Tomba! Special Edition is a lovingly crafted tribute to a game that deserves to be remembered. While it may not be for everyone, especially those who prefer more polished, modern experiences. It’s a must-play for fans of retro games or anyone looking to explore a unique piece of gaming history. This edition goes above and beyond, offering a mix of nostalgia and new features that make it a worthwhile experience for both old fans and newcomers alike.
Tomba! special edition came out August 1st 2024 on Playstation 4 and 5 , Nintendo Switch and Microsoft Windows.
Hairdresser Simulator lets you show off your creative side. This simple but oddly addictive title will appeal to beauty-loving gamers. Furthermore, if you love running a chain of salons, you won’t want to miss out. However, glitches, poor graphics, and a familiar gameplay loop prevent this from reaching its potential.
This simulation title was developed by Console Way and published by Frozen Way. It is a single-player experience that plays out from a first-person perspective. Each of the salons is unique, but the mechanics are sadly refined. This rudimentary gameplay is easy to master, but the lack of depth creates an unfortunate plateau effect. Accordingly, it outstays its welcome far too quickly.
Hairdresser Simulator: all hair and no pig tales (pigtails).
Simulation games and a flimsy plot are all too familiar. I often moan about the lack of a story; today is no different. Hairdresser Simulator lacks a central tale or an antagonist. Consequently, there is no sense of empathy and no hero to lean towards. However, there is career progression that helps fill this void. Disappointingly, though, the developer missed the opportunity to create a layer of fun or competition. As such, I was left wanting once I unlocked every skill.
The gameplay loop follows a simple pattern. You have 9 hours to cut, style, and blow dry as many heads of hair as you can. Once you hire some staff members, they will pick up the slack and the cash begins to roll in. This much-needed cash injection lets you invest in new salons and better employees. In return, you increase your cash flow and your decor. This simple pattern continues until you own 9 salons, and you have 27 competent hairdressers at your disposal. Moreover, you’ll unlock 11 hairdressing tools as you aim to become the next big thing.
Simple mechanics.
11 hairdressing tools sounds like a complicated affair. However, each task is simple to execute and many of the mechanics are undeniably refined. Straightening hair requires the downward flick of an analogue stick. Whereas curling hair needs an upward flick of the same analogue stick. Disappointingly, brushing hair and blow-drying are just as complicated. This lack of challenge paired with the rinse-and-repeat action defines the flow of the game.
Things aren’t always simple. Cutting hair requires more finesse and I sucked at this aspect. Leaving people with strange bobs and weird perms was my specialist area. I’m not sure if this was what the developer intended, but I chuckled as each customer left with an interesting and often lopsided haircut.
If you are not dealing with your customers, you are improving your salon. Placing decorations and improving your gear gives you some creative freedom. Furthermore, the better the gear, the more experience points you earn. Subsequently, investing in each salon is essential if you wish to improve your character and your reputation.
Hairdresser Simulator could have looked better.
I didn’t expect Hairdresser Simulator to be polished or to be next-gen. However, I also didn’t expect it to have terrible textures, repetitive character models, and so many visual issues. Unfortunately, the action is punctuated by strange colours, weird highlighting, and plenty of blocky moments. Thankfully, this doesn’t detract from the hairdressing elements. Additionally, the poor finish was hilarious.
The audio has a hotel lobby air to it. The upbeat but easily forgettable tracks are mindless but suitable. This was unfortunate but understandable. What stands out, though, is the accurate sound effects. I loved the buzz of the clippers and the crunch of each tool passing through the hair. What wasn’t great, however, were the annoying sound bites. Strangely, most of the characters shared the same voice and they said the same thing. This was ridiculous as it reduced the level of realism.
Decent controls.
Brushing, curling, straightening, and cutting hair are a precise art. As such, the controls had to be tight and easy to understand. Luckily, Hairdresser Simulator delivers with its simple layout and responsive inputs. Additionally, you can grab layers of hair and adjust each area to increase accuracy. This was fantastic as it helped you cut and sculpt each cut to the customer’s liking.
Though there are 9 salons to buy and a handful of unique customer stories to hear, the action is repetitive. The gameplay loop and mechanics do not offer enough to increase replay value or longevity. Subsequently, once you unlock everything, there is little reason to return.
Hairdresser Simulator will thrill you for a while.
If you love the idea of becoming a hairdresser, or you want a mindless experience, then this is the game for you. There is a smattering of depth, but most of the action is simple and easy to achieve. As such, this won’t test you. However, the amusing glitches and the chance to ruin people’s hair were too much to resist. As such, it was limited but fun, and I recommend buying it here! Will you run a hair-cutting empire? Learn the trade, upgrade your salon, and become the next big thing.
Thief Simulator 2 is a game that will play with your moral compass. The idea of breaking into innocent people’s homes and stealing their belongings didn’t feel right. However, there was a sense of excitement and suspense as you crept around and pocketed every valuable item. This rinse and repeat gameplay never gets old and the fear of getting caught keeps you on your toes. Yet, bugs and some terrible acting hold this back from truly excelling.
Ultimate Games published this crime simulation experience. Moreover, it is a single-player title mainly from a first-person perspective. Furthermore, there are cars to steal and drive, houses to break into, and a character progression element that adds depth. Consequently, there is plenty to work towards as you venture into the seedy life of a low-life burglar.
Thief Simulator 2 takes you on a rapid journey.
Pressure and mistakes can set you on the wrong path. Sadly, this is exactly what happens in Thief Simulator 2! The protagonist has stolen thousands from a criminal organisation, and now they must pay the consequences. However, a stranger extends an olive branch and your road to redemption begins. The path isn’t always smooth and overcoming every obstacle will test you in more ways than one. But if you can succeed, you’ll learn new skills while appeasing the criminals who are hell-bent on revenge.
The plot may be sinister and uncomfortable, but it plays second fiddle to the unfolding action. As you explore 2 unique streets and undertake challenging heists, you must remain undetected or pay the consequences. Yet, remaining undetected is not easy as dogs and their owners are never too far away. Moreover, every neighbour is a busybody, and they love to shop you to the Po-Po! As such, you must learn the habits of each mark and plan your break-ins accordingly.
Loads to do, but not much variety.
Thief Simulator 2 offers plenty of scope for naughty law-breaking ways. However, the simple gameplay loop lacks variety. Effectively, you are tasked with hiding in the shadows whilst stealing an array of objects. The hero can carry a limited number of items and this makes each trip somewhat arduous. Furthermore, some items are more desirable than others. Yet, it isn’t always clear which one is worth your time and effort. Subsequently, you steal everything in sight and worry about the finer details afterwards.
When things go well, you’ll freely open cupboards, drawers, and safes. Additionally, you’ll pick locks, climb vines, and clamber through windows. Yet, whenever the police are called, you have to run like a demented chicken. If you are seen, there is no point hiding in a bin or under a bed. Unfortunately, they have a keen sense of smell and find you immediately. However, if you give them the slip, the police are ridiculously short-sighted. Accordingly, the action feels unbalanced and occasionally ridiculous.
Thief Simulator 2 lacks polish.
The first-person perspective works exceptionally well. I loved the sense of immersion and I genuinely felt tension when hiding in the shadows. Disappointingly, the rough textures, awful character models, and repetitive assets undermine the finish. This lack of polish wasn’t unexpected and the varied bugs and glitches didn’t prevent me from progressing. Yet, I wish it was more refined and the developer had focused more on the environment and the finer details.
The audio does a great job of enhancing the atmosphere. The use of sombre and quiet moments builds suspense. Moreover, the realistic sound effects work well with each lock-picking task. But it was the awful sound bites that held it back. The repetition of stupid one-liners was mind-numbing. With so much scope and plenty of different characters, I expected much more.
Occasionally clumsy controls.
Though Thief Simulator 2 is perfectly serviceable, it could have been much better. The gamepad accuracy is pretty rough and accessing each drawer or cupboard was occasionally challenging. Matters are made worse when you are under pressure. If you are being chased, or you wish to avoid detection, you want responsive inputs. Unfortunately, this wasn’t the case and clipping furniture or running into doors was a common occurrence. As such, you will become frustrated and curse repeatedly.
If you can overlook the handful of issues, there is plenty of replay value and longevity. There are loads of unique items to steal, quests to complete, and heists to plan. Additionally, there are cars to steal, and you can upgrade your hideout if you want. Alongside this, you may pickpocket people and break into vans and containers. Consequently, there is plenty to do if you love to break the law.
Thief Simulator 2 has its shortcomings, but it is fun, nonetheless.
Breaking the law isn’t my go-to route. However, Thief Simulator 2 lets you experience that naughty and seedy path. The action is captivating and I loved the sense of tension. Furthermore, the freedom to explore each small area or plan an elaborate heist was impressive. Yes, there are shortcomings, but this rarely matters. Accordingly, I love it and I recommend buying it here! Redemption and money are too hard to resist. Choose a house, steal everything in sight, and buy your freedom.