Black Ops 2 Newest Patch is Now Live for Xbox 360

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Today Treyarch has released the information on the newest patch for Black Ops 2 for the Xbox 360 that is now live the next time you launch the game.

 

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Game Update Notes: Mar. 12, 2013

Feature Improvements

    • The CODcast control panel can now optionally show the overhead map in the player list in games with 10 players or less.
    • Added the ability to view past seasons for all the leagues a team has been a part of in League History.
    • Background Downloading has been enabled on XBOX 360.

Multiplayer Issues Addressed

    • Resolved an issue where players were receiving an error message when trying to join a System Link or LAN Party lobby without internet connection.
    • Resolved Select Fire reverting back to default settings after a round transition.
    • Fixed a potential exploit using the Trophy System.
    • Addressed an issue with the Collector’s Edition camo un-equipping from weapons.
    • Addressed an issue with the Peacekeeper not appearing for players that join into a match that is already in progress.
    • Resolved an issue on Drone where the automatic doors at the weapon plant would trigger/destroy Lethal Equipment.
    • Addressed an issue with the highlight for the Dual Band Scope on players equipped with certain weapons.
    • Fixed an issue with the planted bomb disappearing at the “B” site on Hydro when the water floods.
    • Addressed an issue with the VTOL Warship not destroying if hit when exiting the map.
    • Players will now be able to complete the Shredder Scorestreak challenge using a Death Machine from a care package.
    • The Stealth Chopper no longer counts towards completion of the Chopper Hunter challenge.
    • Resolved an issue where planted Riot Shields were not getting destroyed by the gondolas in Downhill.
    • Resolved an issue with C4 and Bouncing Betty’s killing players on contact.
    • Fixed an issue where the Combat Axe would sometime destroy the Guardian.
    • Addressed a missing image issue with the Medals section of the Combat Record for new players.
    • Players with Hard Wired equipped will no longer lose their Care Package if throwing it while an enemy EMP Scorestreak is active.
    • Fixed an issue with bomb plants being automatically aborted while a Care Package or Hunter Killer Drone is equipped.
    • Hosts can now kick players in Custom Game lobbies.
    • Hint text for the Camera toggle in the Live Stream menu updated to include support for the XBOX 360 Kinect sensor.
    • Videos being rendered in the Theater will no longer be automatically canceled when the controller disconnects.
    • The CODcast UI is now displaying the flag for the Flag Carrier in the Objective column.
    • Addressed a button mapping issue in the Emblem Options menu.
    • Resolved an issue with the red crosshair appearing in the Target Finder when targeting an enemy equipped with Cold Blooded.
    • Fixed an issue with the stats tracking for the Executioner’s Accuracy in the Combat Record.
    • Fixed an issue where the Friends List showed a joinable/green arrow icon for players who were not playing Call of Duty: Black Ops 2.
    • Resolved an issue where the turret in the northern building on Turbine would become unusable.
    • Addressed an issue with the Lightning Strike Scorestreak if the player had the tablet out during a host migration.
    • Fixed an issue with some weapons having invisible magazines from 3rd person animations during an automatic reload.
    • Resolved an issue on XBOX 360 with backing out of a Guest Account sign-in.
    • Addressed an issue where the game would sometimes crash after repeated host migrations.
    • Fixed knife lunge launching players on the Express map.
    • Fixed an issue where the player could get an empty War Machine or Death Machine when switching classes at the start of the match.
    • Addressed a loss of functionality for the player and guest when switching between Multiplayer and Zombies and having the guest switch back to Multiplayer.
    • Match clocks in Multi-Team and Free-for-All games modes no longer continue to tick down in Theater when a CODcast game is paused.
    • Resolved an issue where planting a Claymore in front of a crouched player with a Riot Shield would cause the Claymore to fly across the map.
    • Resolved a couple of overlapping UI issues when CODcasting.
    • Players can now turn the Voice Icon On/Off when CODcasting a match in Theater.

Gameplay Balancing

Spawn System Improvements:

    • Reduced the weight of positive team spawn influencers on owned Domination flags. This reduces cases in Domination where players may spawn near their team but also near danger.
    • Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes.
    • Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.

SMGs:

    • MSMC: Recoil has been increased.
    • MSMC: Hip fire accuracy has been slightly reduced.
    • PDW57: Recoil has been increased.
    • PDW57: Hip fire accuracy has been slightly reduced.

Pistols:

    • KAP-40: Dual wield damage reduced.
    • KAP-40: Dual wield hip fire accuracy has been reduced.

Attachments:

    • MMS: Cold blooded now renders enemies almost completely invisible to MMS.

LMGs:

    • QBB-LSW: Medium range damage increased.
    • HAMR: Medium range damage increased.

Assault Rifles:

    • FAL OSW + Select Fire: Damage reduced when firing full auto.
    • SMR + Select Fire: Damage reduced when firing full auto.
    • Type 25: Move speed increased.
    • Type 25: Medium range damage increased.
    • SCAR: Long range damage increased.
    • SWAT-556: Long range damage increased.

Shotguns:

    • M1216: Medium range damage increased.

Sniper Rifles:

    • Ballista + Iron Sight: Idle sway reduced.

Zombies Issues Addressed

    • Resolved several issues with exploitable areas in the Die Rise
    • Resolved several exploits in Green Run
    • Resolved network/connectivity issues that could occur in the frontend and lobbies.

‘Black Ops 2’ Introduces Microtransactions on Xbox 360 Coming Tomorrow (13 March)

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Activision will introduce in-game purchases to Black Ops 2 starting tomorrow (13th March), it has been revealed. Dubbed “Micro-Items”, the optional “luxury” items will be rolled out to Xbox 360 customers, alongside free access to the Nuketown 2025 map.

Each pack will contain different items aimed at “enhancing the online experience”, according to Activision’s Dan Amrich.

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Personalisation Packs, for example, contain a weapon camo, three targeting reticles and a custom player Calling Card.

Costing 160 Microsoft Points each (£1.36 / $2), one of the Personalisation Packs wraps your weapon in bacon.

Players will also be able to purchase additional slot packs – opening up more Create-A-Class slots and media storage for Theatre mode – as well as flag packs, which contain flag-themed Calling Cards.

Users can also download Nuketown Zombies map for 400 Microsoft Points (£3.40/$5).

Samsung Releases Galaxy S4 Teaser Image and Leaked Video

Samsung has released a teaser image for the Galaxy S4 smartphone, at the same time that the phone has been ‘revealed’ in a new video posted on the internet in China.
Posting the teaser picture on Twitter, the South Korean firm said: “The countdown for #TheNextBigThing has begun. Who’s ready for the Global Unpacked Event on March 14?”
Galaxy S4 Teaser

The tweet was referring to a planned launch event in New York on Thursday (March 14), at which the Galaxy S4 is expected to be revealed.

The teaser image appears to be of a phone that bears many similarities in design language to the Galaxy S3, Samsung’s current flagship phone.

But after images supposedly of the new Android-powered S4 emerged on Chinese forum 52 Samsung yesterday, a video of the phone has now surfaced online.

[youtube http://www.youtube.com/watch?v=gfzom-RdrwI%5D

As with the leaked images, the video shows a handset that takes its lead form the design of the Galaxy S3, but in a slightly taller and more rectangular body.

It appears to be fitted with a 5-inch display but with a thinner bezel than a Galaxy S3. The phone is shown running Android 4.2.1, but with Samsung’s own TouchWiz user interface over the top.

The revealed S4, on the China Unicorn network, appears to have dual SIM card slots, a feature popular in Asian markets.

The design language of the phone matches up with the leak yesterday, but it remains unclear whether this is actually the S4 or another dual SIM Samsung phone.

Giveaway: Kartuga beta keys to summon your inner pirate up for grabs

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Kartuga is a brilliant new browser-based MMO which puts players in charge of one of three fully customisable classes of ships and we have 20 beta keys to give away to get you playing the game early in a special closed beta.

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The game’s core offering is simple: to deliver an ocean full of promise, adventure and potential riches – and tense, nail-biting sea-battles.

Co-operative PvP is very much the focus, with an open world for cool downs and exploring beautiful kingdoms in between battles. Each ship can be customised to suit a particular playing style – with players gaining skill points by levelling up.

And what worlds they are: with Ithosia, Kartu and the Empire of the Sun all available for plundering, players have a wonderful world to explore. And with various sectors within each world offering PvP missions or PvE quests, there’s always an adventure just over the horizon.

So right now there a closed beta going on, and if you want to be part of that closed beta we can hook (get it) you up with a key. All you have to do is check out the video of Phillip Arlt from Ticking Bomb Games about the game below and tell us who is the famous nephew of the Engineer class. Hint : its around 2 minute mark!

Anyone can enter and we have 20 keys to giveaway – so why not give it a go. Just click on the Contact Us link at the top of the page and send us an email with the answer and you could be one of those lucky 20.

The giveaway will run until Sunday 17th March.

And a big thanks to Innogames for the keys!

You can learn more about Kartuga by heading over to www.kartuga.com.

Injustice: Gods Among Us Battle Arena Week 5 Challengers Revealed

Today Warner Bros. Interactive Entertainment and DC Entertainment reveal the fifth week of challengers in this week’s Injustice Battle Arena, kicking off the quarterfinal round of matches that will pit previous weeks’ preliminary tournament  victors against each other to determine who will advance to the semifinals.

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This week, first round champions Batman and Wonder Woman collide as technological prowess and peak physical condition meet superhuman strength and speed, while in another ring, the fastest man in the world takes on perhaps the most mischievous, as the lightning-quick Flash faces off against the unpredictable villain,

The Joker. Additional matches this week include a brutal clash between preliminary round champions Aquaman and Green Lantern, and finally, a bout of raw Krypton power versus deadly precision as Superman takes on Green Arrow.

To cast your vote , visit: http://ema.io/MzAz

The victors of these two legendary matchups will be announced this Friday, with two new gameplay videos featuring the winning contenders.

Injustice: Gods Among Us is an all-new game in development by award-winning NetherRealm Studios, creators of the definitive fighting game franchise Mortal Kombat.  The title debuts a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favourite DC Comics icons such as Batman, Green Arrow, Cyborg, Harley Quinn, Nightwing, Solomon Grundy, Superman, The Flash, Wonder Woman, Green Lantern and many others.

Set in a world where the lines between good and evil are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.

For more information on the game, visit www.injustice.com.

New Halo 4 Maps Coming 8th April “The Castle Map Pack”

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343 has just released the following details on the next Halo 4 map pack.

Halo 4” Castle Map Pack Reignites Team Objective Battles with New Maps and a Fresh Playlist on April 8

The third War Games Map Pack focuses on team objective and vehicular combat by introducing three new maps and the addition of a new 6 vs. 6 playlist 

343 Industries today announced the third major expansion in the Halo Infinity Multiplayer experience, the Castle Map Pack, launching Monday, April 8. Developed by Certain Affinity, in collaboration with 343 Industries, the Castle Map Pack brings players three medium-to-large, stunning maps that emphasize vehicular warfare and large battles over open spaces, where team strategy is key to successfully conquering the battlefield.

Daybreak places you amidst military facilities, against the backdrop of an idyllic mountain range, while Outcast plunges you into the natural tunnels and arches of a secluded rebel outpost. Perdition takes players into the heart of an urban battleground, where tactical speed and situational awareness are essential to achieving victory.  The Castle Map pack provides 9 new Achievements worth a total of 250 Gamerscore.

[youtube http://www.youtube.com/watch?v=IFdujNk3XqM%5D

New Battlegrounds: Castle Map Pack

Daybreak: Two UNSC bases oppose each other in this large asymmetrical map. Teams must split focus between attacking the enemy base while playing close defense to their own. Claim your team’s sniper rifle to cover the central Man Cannon, or grab a Warthog to push through the side channels and flank the enemy base. The Rocket Launcher and Banshee both spawn in positions diagonal to the starting bases; claiming their firepower early is crucial to land the first flag cap or take an early lead in kills.

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Outcast: Controlling vehicle paths is critical in this circular map set in a desert environment. Outcast features frequent Mantis vs. Wraith battles, so teams must keep their drivers informed with constant communication to get the drop on enemy vehicles. While driving the Mantis, you can target fusion coils in tunnels to flush out camping opponents directly into your rain of fire, or cover your flag runner’s dash to a friendly Warthog. If you find yourself without a vehicle, race to the secondary bases to secure a power weapon or drop on enemies for a game-changing hijack.

Perdition: Blending long sightlines, vehicles, and close-quarters combat, Perdition caters to nearly any gameplay style. Wheelmen and gunners will be right at home in this urban environment as a well-placed Warthog can lock down a quarter of the map, securing valuable ordnances for the team. Learning the interior routes is essential to both escaping danger and finishing off ranged kills. Be sure to look for the Gravity Hammer in Power Station 3 – an ideal revenge weapon against a pesky sniper or a big surprise for an enemy Warthog.

The Castle Map Pack will be available on Xbox LIVE for 800 Microsoft Points. Players who purchase the “Halo 4” War Games Map Pass* or “Halo 4” Limited Edition will receive access to all three Map Packs (Crimson, Majestic, and Castle) at a 15 per cent savings versus purchasing them individually.1

New Playlist: “Castle DLC”

The Castle Map Pack brings a new playlist to the War Games experience called “Castle DLC,” a six-versus-six playlist that focuses on both team play and coordinated objective gameplay.

The new maps will also be integrated into existing Infinity Slayer, Big Team Objective, and Dominion playlists. DLC maps will appear in a playlist if all members of the match have the content purchased or the War Games Map Pass.

Tomb Raider Let’s Play The End Sequence video

Over the last week we have been bringing you our Let’s Play walkthrough videos. We are going to jump ahead to the end sequence and final cinematic for those who want to see it earlier!

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WARNING: There are spoilers in the video, so watch it with care!

The video is in full 1080p HD (so make sure you choose that option when playing back for the best quality).

So here is the end sequence video:

So have you bought Tomb Raider? Let us know by leaving a comment below.

Other Tomb Raider articles you should check out:

Watch the Tomb Raider opening two minute cinematic Check out our interview with lead writer Rhianna Pratchett Check out our interview with art director Brian Horton Check out our preview of the first 3 hours of Tomb Raider single player Check out our preview of Tomb Raider multiplayer Check out our Exclusive interview with Darrell Gallagher from Cyrstal Dynamics Check out our Exclusive interview with Meagan Marie from Crystal Dynamics

Asus Unveils The Transformer AiO All-in-one PC

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Asus has unveiled its Transformer AiO hybrid device. The all-in-one PC runs the Windows 8 operating system and features a detachable screen that doubles as a standalone Android tablet.

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Powered by an Intel processor, the touchscreen device comes with a GeForce GT730 graphics card, 2GB DDR3 RAM and up to 2GB of SATA storage on board.

The removable 18.4-inch Full HD IPS display is powered by its own Nvidia Tegra 3 quad-core processor and runs the Android 4.1 Jelly Bean mobile operating system.

However, the device is considerably heavy, with the tablet alone weighing in at 5.29 pounds and the PC Station weighing 9 pounds.

Connectivity options include four USB 3.0 and one USB 2.0 ports as well as HDMI, Bluetooth 4.0 and 802.11a/b/g/n WiFi.

Google Doodle celebrates Douglas Adams’ birthday

Google Doodle

Today would have been Douglas Adam’s 61st birthday and Google are celebrating him with one of their interactive Google Doodles.

Douglas Adam is most famous for his Hitchhikers Guide to the Galaxy books and the doodle contains some references from the stories, including Marvin the Paranoid Android – just click on Don’t Panic.

Go check out Google today.

Another update on the SimCity problems from EA

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As you may know SimCity launched last week and has had a few problems with server capacity and players not having a very good experience. EA has been in touch with CDW this morning to give us another update.

This is what they told us:

I’m happy to report that the core problem with getting in and having a great SimCity experience is almost behind us. Our players have been able to connect to their cities in the game for nearly 8 million hours of gameplay time and we’ve reduced game crashes by 92% from day one.

A combination of optimizing our server architecture and response times, deploying these enhancements on both a series of new and the original servers and issuing a few critical client updates has achieved getting virtually everyone into the game and, once in, having a great time building cities and sharing regions.

I had hoped to issue an “All-Clear” tonight, but there are still some elements coming together. Tonight and tomorrow we’ll be monitoring each server and gameplay metrics to ensure that the service remains strong and game is playing great. We need a few more days of data before we can assure you that the problem is completely solved and the game is running at 100 percent.

The good news is that tens of thousands of new players are streaming into the game every day and the confidence our fans have shown is truly humbling. I can’t begin to explain the way a development team feels when something you’re proud of is threatened at launch. Our biggest fear was that people who love this franchise would be scared off by bad reviews about the connectivity issues.

But you put your faith in us. You bought the game with the understanding that we’d quickly fix the server issues. For that support – that incredible commitment from our fans — we are deeply grateful. As the general manager of Maxis, I want you to know that we cherish your faith in us, and the love you’ve shown for this franchise.

Thank you very much.

Have you got SimCity? What has your experience been like? Let us know by leaving a comment below.