Square Enix and United Front Games has released a brand new 101 Trailer that details everything you need to know about Sleeping Dogs:Definitive Edition.
Improvements include native 1080p and new high resolution textures for the new generation of consoles, increased traffic and pedestrian density, new lighting, ambient fog and improved gameplay. In addition, a total of 24 pieces of downloadable content have been integrated into the gaming experience, including the story-extending episode Year of the Snake and the horror-themed add-on Nightmare in North Point.
Return to Hong Kong with Wei Shen in Sleeping Dogs: Definitive Edition for Xbox One, PlayStation 4, and PC. Due for release in 10th October for the UK and the 14th for North Ameria.
Capcom invited us down to a special and unique banquet in honour of Monster Hunter 4 Ultimate. In fact I can’t say I’ve experienced anything like this and not sure I ever will again. In collaboration with the Ocean House Yashin restaurant in South Kensington, London we were treated to a Monster Hunter’s experience with the upcoming game to try out and the carcasses of the beasts to devour.
The Monster Hunter 4 Ultimate preview we played included the 2 new weapons; the Insect Glaive, which has the manoeuvrability of a fighting staff and summons insect help; and the Charge Blade, which reminds us of the Switch Axe with the properties of the Sword and Shield when sheathed. We fought against 3 bosses which included the classic Great Jaggi, the crab-like Daimyo Hermitaur and the terrifying Tigersripe Zamtrios. The build we played performed well, the co-op without lag and previous Monster Hunter players like myself welcomed the improvements such as jumping, climbing and midair attacks.
The meal itself featured names from the game as the titles for the foods and concocted drinks. ‘Monster Curios’ was the title for the first round. We were served the Mega Potion as our starting alcoholic beverage accompanied by Fresh Kirin Tears with Kezhu Saliva, the bubbles on top. This was served on a really eccentric fish backbone as the holder.
The ‘Gore Magala’ was the tasty second course. It consisted of Tundra aged Gore Magala Tail which was pretty meaty. Accompanying this was Sliced Gore Magala Feeler, Crystalised Frenzy Jelly and Grated Parashroom. It looked divine and tasted just as great as it looked. The Ancient Potion was the second beverage, potent with a citrusy kick.
The next course was the ‘Kushala Daora’ which was a haute cuisine styled dish. It featured 1000 year aged Rare Daora Webbing Steak, which was the best tasting Wagu beef ever, Daora Eye Lens, Deep Fried Daora Carapace Piece and Fragment of Dragon Treasure. The Elder Dragon Blood that came in a wine glass was a sweeter tasting beverage.
After the table was cleared we all had to make extra room down the middle for the upcoming ‘Wyvern Scale Sushi’ centrepiece. And boy was it a huge display. The Rathian, Rathalos, Pink Rathian and Silver Rathalos were amazingly presented on a large fish skeleton several metres long. It was a great selection of Sushi that did wonders to the taste bud that was top quality. The Psychoserum was the beverage that was a delicious cocktail. Refreshing and pallet cleansing.
To end the entire night of weird and wonderful foods was the Pièce de résistance ‘Handpicked Jewels’. The Gore Magala Nycto-gem and Daora Gem desert balls, chocolate and lemon flavoured, was served upon a dry ice fountain. It was incredible fun to sit back and gaze at the ice that covered the table.
It’ll be great for Capcom to have this event more often and include the community of Monster Hunter fans to experience what we tried out for the first time on British soil. The food was great, everyone enjoyed themselves, playing the preview was amazing and the chef and waiter was a fan of the game!
As an unfortunate by-product of the Western gaming industry churning out hit after hit, it’s becoming rarer and rarer to see newly released JRPG’s cross our paths. Fortunately at least, Bandai Namco doesn’t quite see it that way. A sequel, and yet another entry in the largely brilliant ‘Tales’ saga, Tales of Xillia 2 promises to empower you with choice during Ludger’s adventure across Elympios, can they live up to their own lofty expectations?
Hilariously fat cat not pictured
It’s a rough start for our protagonist Ludger. Chasing his dream and following in his brothers footsteps, he gets a shot at becoming an agent of the Spirius Corporation, unfortunately Ludger fails the ’exam’ and instead we’re laden with his second career choice, becoming a chef. It’s not long however before we’re introduced to the core of our storytelling, ragtag group of archetypal misfits. An inhumanely fat cat named Rollo, a small girl who essentially shouts out in a train station that you’re an abductor, and finally some not at all innocuous guy asking for directions. This is all punctuated by a terrorist attack on the prestigious Ceremonial Train pulling into the local station where, coincidently, Ludger is about to start his first day of work as a chef.
Things inevitably escalate quickly; it’s up to Ludger and his new friend Jude to fight their way through the repetitive train carriages, in an on the rails style, battle system tutorial. Not long after being confounded with the short series of plot set-ups, one of the oddest gaming mechanics ever dreamt up rears its greedy head. Due to some pretty hefty medical bills, undertaken without our permission I might add, we find ourselves in some extortionate debt. 20million gald’s worth of debt to be exact.
Starting out with an open mind, I was quite intrigued by the concept. Here was a video game dealing with several true to life, serious issues. Terrorism, debt, campaigners and rival corporations all participate in what should have been a mature narrative. Instead, the debt you find yourselves in is taken to a whole new level of irritation once you get past the first few hours. Due to your liabilities, there are sanctions put on your ability to travel; once you pay the required amounts, these get slowly lifted, allowing you to progress to the next area. With a bounty board full of small quests and epic enemies to vanquish, gathering gald for your next payment is fairly simple. Kill three Ribbits, grab a handful of sand from the nearby beach and find a lost cat. You get rewarded in gald and materials on top of getting to explore the surrounding areas, sounds good so far.
Usually there are a lot more numbers on screen
The issue being that once you have over a certain amount of money, essentially someone rings you and ‘requests’ payment. At one point I was flush with over 15,000 gald after grinding some levels and completing menial tasks, only for every screen transition to have to pay an indeterminable amount to the interrupting debt fairy. Considering each area might only take 10-20 seconds of jogging from one side to the next, it was fair to say it got quite annoying after the fifth or so time it happened. I’m used to saving up a little pocket money in anticipation of the next cities worth of shops, but unless you spend every penny, you’ll be frequently harassed by your creditor. Aside from the frequency of disruptions, the episodic story progression is also hampered too, with areas locked until you pay up.
As far as the story goes, it’s the usual inter-dimensional affair, with strange happenings, pocket watches and alternate realities. Across the 50 hour campaign, you’ll come across returning characters from the previous game along with some new faces. Aside from the main plot, of which it warns you before progressing, (a great thing in a JRPG!) there are also character plots that offer insight into your companions and are often easily as enjoyable as the main story. Other distractions are also on offer such as the addictive Kitty Dispatch where you end up finding cats and sending them off to hunt for items.
The battle system has had some tweaks here and there; for the most part it’s still the combat system you know and love. Happening in real time, and with incredible depth and intricacies that won’t even be useful for the first quarter of the game, it’s a constant learning process; deciding which artes are best used in what situation is tricky enough, never mind the linking and chaining potentials. Also new to the party are Ludger’s additional weapons, the hammer and the dual pistols, both of which can be swapped out mid-combo to take advantage of enemy weaknesses. Levelling up has taken a different route too; instead of the Lilium structure, we now use the totally distinguishable Allium system. The variance being that you can now align yourself with an element to further customise which skills you learn first.
It’s honestly never this dull in battle
Presentation is unfortunately a bit of a mixed bag; for every positive, there’s a corresponding negative. The load times between areas are incredibly fast, however the pop-in for all the ancillary NPC’s takes a noticeable while. The beautiful, cell shaded, anime look gets offset by the restrictions of the draw distance. The voice acting is fantastic, yet for some reason Ludger, the protagonist, is essentially mute, save for some clichéd grunts. The areas are all packed with enemies and treasures to seek out, yet most are reused from the previous game. The list goes on; however it’s safe to say that on the PS4 most, if not all, of the issues would be resolved.
Tales of Xillia 2 is a difficult game to rate, areas are revisited, re-tread and reused, the choice system matters little except for a few instances and the game forces an irritating mechanic on you with the incessant debt repayments. On the other hand, it raises sensitive, real world issues; it pays attention to the little things gamers like such as quick load times, responsive menus, rewarding you for having save data from the previous game and it even has a quick save, extra marks for that inclusion alone! For players new to the series, I would probably recommend you pick up the first one before trying this; if you’re a fan of the ‘Tales’ games, you’ll likely have bought it, played it and enjoyed it anyway!
2K and Turtle Rock Studios has announced that two distinguished composers are providing the music and sound for Evolve: Two-time BAFTA award-winning composer Jason Graves and primal music legend Lustmord, creator of the “dark ambient” sound.
Ubisoft has announced, the third of six planned downloadable content packs for Trials Fusion, which brings players 10 new tracks, 24 challenges, five achievements, and new objects for the track editor. Welcome to the Abyss will release on 7th October on Xbox 360, Xbox One and Windows PC, and 8th October on PlayStation 4. Season Pass holders will receive immediate access to this content and riders without the Season Pass will be able purchase it for £3.99.
In Welcome to the Abyss players leave the clouds of Utopia in Empire of the Sky to explore mysterious ruins under the sea. Pristine stone relics mysteriously flow with energy from an unknown power source, enabling ancient machinery to continue operating.
This wonder, combined with the proof of worship of an unidentified deity bring up questions for fearless riders to explore. Riders should proceed with caution though; there is more to these ancient ruins than what first meets the eye.
The Season Pass is still available for £15.99 and includes Welcome to the Abyss, all future DLC and previous DLC Empire of the Sky and Riders of the Rustlands. The final three pieces of DLC will be released by May 2015
Amazon.co.uk has introduced Kindle Unlimited, a new subscription service which allows customers to freely read as much as they want from over 650,000 Kindle books and listen as much as they want to thousands of Audible audiobooks, all for only £7.99 a month.
Finding a great book is easy just look for the Kindle Unlimited logo on eligible titles and click “Read for £0.00.” Customers can choose from best sellers like the Harry Potter series, The White Tiger, Hunger Games and with thousands of professionally narrated audiobooks from Audible, like Life of Pi, A Day at the Office and classics like Great Expectations, the story can continue in the car or on the go.
Kindle Unlimited is available starting today and is accessible from Kindle devices or with Amazon’s free Kindle reading apps. Start your free 30-day trial today at www.amazon.co.uk/ku-freetrial.
“With Kindle Unlimited, you never have to think twice about what book you want to read or listen to,” said Jorrit Van der Meulen, Vice President, Kindle EU. “With unlimited access to hundreds of thousands of titles, Kindle Unlimited offers by far the simplest and most cost-effective way to explore and discover eBooks and audiobooks together, and you can even switch from reading to listening without losing your place. Our US customers have shown us how much they love the opportunity to discover new authors and genres, and now we’re delighted to offer the same freedom to our customers in the UK.”
In addition to over 650,000 titles, Kindle Unlimited includes thousands of Whispersync for Voice enabled titles so customers can switch easily between reading and listening, allowing the story to continue even when their eyes are busy—all for just £7.99 a month.
Kindle Unlimited features include:
Unlimited reading: Access over 650,000 books including best sellers like the Harry Potter series, The Hundred Year Old Man Who Jumped Out the Window, The Luminaries, The Etymologicon,Fractured, The White Tiger, Death comes to Pemberley, The Detective’s Daughter, World War Z, Cold in July, humorous books like The Moaning of Life by Karl Pilkington and the Tom Gates series, plus thousands of classics such as Slaughterhouse-Five and 2001: A Space Odyssey, as well as books featuring much loved children’s characters such as Mr. Men and Little Miss, and useful reference titles including books from the For Dummies series, The Introducing series, and The 7 Habits of Highly Effective People.
Unlimited listening: Keep the story going with unlimited access to more than 2,000 audiobooks from Audible with Whispersync for Voice, and switch seamlessly between reading and listening to customer favorites like Hunger Games, Into the Darkest Corner, Life of Pi, Gray Justice, The Magpies, A Day at the Office, Watch Over Me, Finding Emma, Wuthering Heights and Treasure Island.
Kindle exclusives: Choose from hundreds of thousands of books only found on Kindle, including new releases and Kindle bestsellers such as Because She Loves Me by Mark Edwards, The Thief Taker by C.S. Quinn, Slaughterhouse-Five by Kurt Vonnegut, The Hangman’s Daughter series by Oliver Pötzsch, War Brides by Helen Bryan, Watching Over You by Mel Sherratt, Cry Baby by David Jackson, and James Duigan’s Clean and Lean books.
Short Reads: For a quick escape, select from a wide range of books that are 100 pages or less, including Kindle Singles from Stephen King, Carol Drinkwater, Susan Hill, Andrew Taylor, and Linda Grant.
Popular Kindle features: Enjoy all the great Kindle features customers love such as Whispersync, Popular Highlights, X-Ray, and customer reviews.
Read and listen everywhere: Access across Kindle devices and free Kindle reading apps for iPhone, iPad, Android tablets and phones, Windows Phone, PC, Mac and Windows 8—so you always have your library with you and never lose your place.
Ubisoft announced that Watch_Dogs Bad Blood, new add-on content for Watch_Dogs, is now available for Season Pass holders on PlayStation 4, Xbox One, PlayStation 3 and Windows PC and will be available on Xbox 360. Watch_Dogs Bad Blood will be available for all players on 30th September.
Bad Blood builds upon what helped make Watch_Dogs a record-breaking success. The game became the industry’s fastest-selling new IP in its first week a record that still stands in all western European territories combined* by delivering a potent combination of action-adventure missions, seamless multiplayer modes and open-world exploration. In Watch_Dogs Bad Blood, players take on a new campaign starring Raymond “T-Bone” Kenney, the brilliant and eccentric hacker from the original game. Players pick up T-Bone’s story shortly as he’s planting a false trail at Blume and receives a panicked phone call from his former Blume colleague, Tobias Frewer, who is in desperate need of help. T-Bone decides to help Tobias but quickly realises the details of his old friend’s story aren’t adding up.
Watch_Dogs Bad Blood also grants players access to “Street Sweep” contracts, a dynamic new system of side missions that offers players endless hours of challenges. A first for Watch_Dogs, all Street Sweep contracts are playable in co-op mode (friend or public sessions), allowing two players to work together to combat Chicago’s criminal groups. The popular online ‘Hacking’ and ‘Tailing’ modes as well as the ctOS Companion App are also fully playable as T-Bone in Watch_Dogs Bad Blood.
In addition, Watch_Dogs Bad Blood features exclusive weapons, perks and outfits, including the remote-controlled car “Eugene,” T-Bone’s latest creation that can be upgraded with both offensive and defensive perks.
With Sledgehammer Games are huge fans of the Call of Duty franchise, for the past three years to carefully craft the latest iteration of the series. With such a successful franchise in their hands, it’s easy to get a rush of power and that proves to be the theme of the latest trailer. Not only does it express the virtues of power, but it also debuts a whole new co-op game mode called Exo Survival.
Exo Survival sees bands of brothers coming together to survive onslaughts of enemies. The wave-based onslaughts include enemy infantry and gradually get tougher, as foes in exo suits also begin to make their way onto the battlefield. In the tradition of previous game modes like Black Ops’ Zombies and Ghosts’ Survival, the idea is to survive for as long as possible.
“Power Changes Everything” Trailer
You can get a glimpse of Exo Survival in the trailer above. Call of Duty: Advanced Warfare arrives on 4th November.
Deep Silver Volition’s Jim Boone is taking you on a journey to a place you have dreamt of in your sweetest nightmares. Follow Johnny Gat on a trip through Hell and see some of the devilish weapons he will use in Deep Silver’s upcoming Saints Row Gat out of Hell. Although…as a Saint, would you consider a fully armed wing chair a heavenly gift?
Gat out of Hell is the standalone expansion to the award-winning and multi-million selling Saints Row IV from Deep Silver and will launch on 30th January, 2015 in the UK for last gen and new gen console platforms as well as PC.
Gat out of Hell is also part of Saints Row IV: Re-Elected which will enable players to enjoy all the antics of the blockbuster release on their new gen consoles. Re-Elected also launches on 30th January 2015.
505 Games and Hidden Path Entertainment announced the official launch of Defense Grid 2 (DG2), the long-awaited sequel to the 2008 definitive tower defence game, Defense Grid: The Awakening. DG2 introduces new worlds and threats to test player’s tower placement strategies in single-player mode, online player-versus-player and multiplayer co-op campaigns.
With 21 engaging maps and endless ways to win, DG2 will challenge your strategy skills and once again define the tower defence genre.
Defense Grid 2 features gorgeous landscapes and intuitive gameplay as players defend against new threats to ensure the survival of the human race. The game features dynamic level movement, a rich story and cast of characters, hundreds of challenge mode experiences, new multiplayer modes, and a procedurally driven audioscore.DG2 also introduces players to DG Architect, a level creation tool set connected to Steam Workshop in which players can create their own unique levels to share and potentially sell.
Defense Grid 2 is priced at £18.99 for digital download on PC (Steam) and £19.99 on Xbox One. A special edition of DG2, priced at £21.99, is also available on Steam and includes: the digital book, The Art of Defense Grid 2; the ebook, The Making of Defense Grid 2: The Complete Story Behind the Game by Russ Pitts; and additional content including “A Matter of Endurance,” a new original audio story written by Hugo award-winning author Mary Robinette Kowal and performed by the English voice cast.
Defense Grid 2 for PC is available now for digital download via Steam.
Defense Grid 2 for Xbox One will be available on today 24th September.
Defense Grid 2 for PlayStation 4 will be available on 1st October.
Defense Grid 2 for Mac and Linux is now available to play and will be optimized for each platform on 14th October.