Most recent articles by:

Dawid Wisniewski

I've experienced the evolution of gaming across all major consoles, with a deep-rooted passion for PlayStation, from the original to the PS5. My heart beats strongest for deep, story-driven RPGs, but I also have a soft spot for indie titles with charming visuals. Stunning art direction and unique designs are my ultimate game-changers, driving my enthusiasm and dedication to the ever-expanding world of gaming.

Review: Fiz and the Rainbow Planet

Sometimes you boot up a game knowing it’s not going to change your life, and that’s kind of the point. Fiz and the Rainbow...

Review: Time Treker

When Time Treker first arrived under the radar for many players. Developed by Fuse Game and published by 2P Games, this pixel-art sci-fi roguelike...

Review: Vampire The Masquerade – Bloodlines 2

I’ve lost count of the nights I spent hunched over the 2004 classic VTM: Bloodlines, losing myself in the world, creating new characters and...

Review: I Mother

Long before language, before firelight stories or painted myths, there was survival. I Mother, the debut title from indie developer HellYeah!, pulls us into...

Review: Silent Hill f

From its first fog-shrouded moments, Silent Hill f plunges you into a haunting landscape of dread and melancholia. I was absolutely hooked. The way...

Review: Battlefield 6

When a franchise as massive as Battlefield gets a soft-number reboot, expectations are nuclear. Battlefield 6 arrives with a heavy brief: win back fans...

Review: Little Rocket Lab

Factory-building games usually put you on alien worlds and tell you to industrialize them into oblivion. Little Rocket Lab, developed by Teenage Astronauts and...

Review: Alien: Rogue Incursion

When Alien: Rogue Incursion first launched on VR platforms (PSVR2, Meta Quest, PCVR), its biggest selling point was immersion, the ability to physically...

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