Batman: Arkham Knight will now launch worldwide on 23rd June, game had previously been due to release on 2nd June for the PS4, Xbox One and the PC. The developer Rocksteady to say sorry for the extra few weeks wait, here is new gameplay to whet your appetite.
Halo 5: Guardians – Teaser
Today Microsoft and 343 Industries reveal a Halo 5: Guardians teaser website, which has been counting down to a reveal, has unlocked the first episode in a weekly audio-only series.
On 29th March, the world premiere of the official live-action trailer will land at http://www.xbox.com/halo5, showing a first glimpse of the games – launching exclusively on Xbox One this autumn.
https://soundcloud.com/huntthetruth/episode-00-primer
Have a look at the Interactive online “Bullet” Teaser: HuntTheTruth.tumblr.com
The site introduces Benjamin Giraud, a fictional journalist and war photographer who is “hired to do an in-depth profile of the Master Chief.”
Who slowly unearths startling new revelations about who the Master Chief really is, forcing listeners to reevaluate what they really know about humanity’s greatest hero. Episodes will be released each week via Tumblr and syndicated across multiple podcast platforms for 12 weeks, leading up to E3 in June 2015.
“What began as a high-profile hero story quickly turns into a full-blown investigation. Sources claim they know the ‘real Master Chief’: The boy, the soldier, the hero … the traitor? But who’s telling the truth?,” reads a synopsis on the series’ official Tumblr. According to the Halo universe journalist, the series will follow his search for the origins of “modern-day superhero Master Chief.”
Xbox One update for April adds improve party chat & more
Review: From Bedrooms to Billions
As someone who grew up playing games on the ZX Spectrum, I couldn’t wait to watch From Bedrooms to Billions – and here is our review.
As I mentioned, when I was a kid I played most of my games on a ZX Spectrum and a BBC Micro B, I was definitely a Spectrum kid, although I had friends who had Commodore 64s. I first heard about From Bedrooms to Billions when the KickStarter began and I was both excited to relive those days and slightly nervous that looking back on the games that I spent hours and hours of my life on (I’m talking about you Jet Set Willy for starters) just wouldn’t hold up to the test of time.
The film sets out to explore the entire UK Video Games Industry starting in the 1970’s, with interviews with all the key players, gameplay footage, and great anecdotes.
I remember a lot of what was covered in the film, hanging out in computer shops, typing in games listings from the back of magazines, getting the latest game and playing it with your mates – this is what got me into computers in the first place, and I have never looked back. We didn’t have the Internet back then so the only way to find out more about games or your favourite developers was to read about it in magazines like Crash! or Your Spectrum / Your Sinclair.
I don’t want to ruin any of the great stories so all I will say is that if you are a child of the 70’s or 80’s and you want to relive your youth you have to watch this, and if you are a little younger than that then this will be a great history lesson for you.
Anthony and Nicola Caulfield have done an amazing job on this film – it really took me back to my childhood and it’s easy to see that for them this was more than just making a film, it was a real passion. I for one can’t wait to see what they tackle next!
The film lasts over two hours, which seemed to fly by, there are lots of additional materials though, depending on which of the four editions you buy.
You can buy From Bedrooms to Billions now from FunStock.co.uk – do it, you won’t be disappointed.
Two Minute Review : ENERGI Sliding Power Case for the iPhone 6 Plus
You can never have enough battery power, especially when an iPhone is involved, so what do you get if you have an iPhone 6 Plus? How about the ENERGI Sliding Power Case from TYLT – here is our two minute review.
TYLT describe the power case:
“It’s no question the iPhone 6 Plus is a big phone, even causing fashion brands to consider enlarging the pockets on jeans. This is where the TYLT Energi Sliding Power case shines, providing an additional 3500 mAh of useable power in a removable, slide-off design – similar to how a rocket ditches its booster. The Energi’s dual layer co-molded inner case protects both the front and back of your phone from serious drops, ensuring your phone is never left unprotected, yet remains streamlined to fit into your pants pocket.”
Specifications
Style: Black
Width: 86mm
Height: 175mm
Thickness: 16mm
Weight: 150g
Battery: 3500mAh Lithium Polymer
Warranty: 1 Year
What’s in the Box?
The box contains the power sleeve, the inner case, a charging cable and some paperwork.
A Closer Look
Using the ENERGI Sliding Power Case
The inner sleeve fits snugly around the iPhone 6 Plus and doesn’t really add much to it’s bulk, but certainly adds to it’s protection.
To use the charging sleeve, just slide the iPhone in and press the button on the back of the sleeve to start charging.
Final Thoughts
One of the iPhone’s biggest problems has always been it’s battery life. I have been using iPhone’s now since they came out and each time Apple release a new model I hope they have sorted the battery issues. One of the reasons I went for the iPhone 6 Plus was the larger battery, and for the most part I have been happy. That said, who doesn’t want the added assurance of an additional battery so I was very happy to test out the ENERGI Sliding Power Case.
The first thing to note is that is is a power case and a separate sleeve, so for the most part you can just use the inner sleeve to give your iPhone 6 Plus some much deserved protection. It is lightweight, sturdy and durable and I was confident that my iPhone was protected.
The power case itself is also very lightweight. It contains a 3,500mAh battery which doubles the battery life of your iPhone 6 Plus, and I can say for the few days of rigorous testing I did I had no battery issues when using it.
There is a button on the rear of the case that has four lights to show you the amount of power available (it’s also used to start the charging). Once you start the charge it charges pretty quickly, which is always an added bonus.
One thing to note is that when the iPhone 6 Plus is in the case it is a lot bulkier (that said, it was fairly bulky before) and you may not want to carry it around in your trouser pocket! That is a small price to pay for power though and for those times I was walking around and charging I placed it in my coat pocked instead.
Overall I really liked the ENERGI Sliding Power Case, it does what it says on the tin, and having the added inner sleeve as part of the package rather than having to buy something extra was a smart move on the part of TYLT.
If you want to make sure you are never without power on your iPhone 6 Plus then you should definitely look to add the ENERGI Sliding Power Case to your collection.
The ENERGI Sliding Power Case for the iPhone 6 Plus (and also the iPhone 6) is available now for £89.99 from Selfridges and also zefrom Mobile Fun.
LEGO Jurassic World Exclusive Interview with Tim Wileman from TT Games
We recently got to play some LEGO Jurassic World and speak to TT Games about it.
Following the epic storylines of Jurassic Park, The Lost World: Jurassic Park and Jurassic Park III, as well as the highly anticipated Jurassic World – LEGO Jurassic World is the first videogame where players will be able to relive and experience all four Jurassic films. Reimagined in LEGO form and told in TT Games’ signature classic LEGO humour, the thrilling adventure recreates unforgettable scenes and action sequences from the films, allowing fans to play through key moments and giving them the opportunity to fully explore the expansive grounds of Isla Nublar and Isla Sorna
Tim is the Associate Producer of LEGO Jurassic World, so over to Tim:
LEGO Jurassic Park launches in June for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, Wii U, Nintendo 3DS, PlayStation Vita and PC.
God of War 3 Remastered coming to PS4
Sony just announced that Sony Santa Monica “God of War 3 Remastered” is coming to the PlayStation 4, the game with have 1080p resolution, and will also include a Photo Mode, the game will be released 15th July and promises a 60 frames per second.
All done to celebrate the 10th anniversary of the franchise of God of War.
Armed with Kratos’ deadly double-chained blades, rip through mythology’s deadliest creatures and annihilate anything which gets in your way of destroying Olympus and the mighty Zeus himself.
Set in the fantastic realm of Greek mythology, God of War III Remastered brings the critically acclaimed PS3 adventure roaring into life and on PlayStation 4. Rise from the darkest depths of Hades and scale the very heights of Mount Olympus.
Blood Bowl 2: First Gameplay Video Released
Blood Bowl 2, the sequel to the video game adaptation of Games Workshop’s famous board game that combines American football with the fantasy world of Warhammer, today opens its brand new website and unveils its first gameplay footage!
In this first gameplay video, the famous Human team Reikland Reavers perform some of the basic moves that make the core gameplay mechanics of a Blood Bowl match: running, passing, catching, blocking, blitzing.
Simple actions that take a whole new level when we take into consideration the game’s 75 different skills that Blood Bowl players can innately have, or learn upon levelling up! Humans are great all-rounders: they are equally at home running the ball, passing it, or ignoring it and pounding the opposition into the turf instead. However, being jacks-of-all-trades also means they do not excel in any domain in particular.
This video shows Blood Bowl 2’s brand new graphics engine in action, but also reveals the meticulous work done on Blood Bowl 2 by developer Cyanide to capture the authentic Blood Bowl experience: the cheering of the ravenous fans filling the huge stadiums to the brink, the animations, the dynamic cameras enhancing the brutal atmosphere of the matches, the “Cabalvision” identity and the hilarious commenting duo, Jim Johnson and Bob Bifford.
This years EGX tickets are on sale now
Today the tickets for this years EGX are now on sale. You can order your tickets here.
Now in its 8th year, EGX 2015 held at the NEC from 24th-27th September will be the UK’s largest ever games event with upwards of 80,000 attendees expected. EGX features high profile game announcements, playable PC, console and indie games, developer sessions from leading industry spokespeople, and the GamesIndustry Fair.
Prices will remain the same as 2014, £17.50 for a day ticket, £20 for an early entry ticket and £60 for a four day super pass.
However, Virgin Media customers can score a massive discount, since Virgin are sponsoring the event, bringing early access day tickets down to just £8.75! Under 10s can attend free of charge, but this offer is limited to one child per ticket paying adult.
David Lilley, Managing Director of Gamer Events, added; “This year’s EGX will be the biggest games event in UK history, both in terms of scale and scope. For consumers this means over 1000 screens of playable games, a boatload of insightful developer sessions, upwards of 10 headline features such as Yogscast’s showing, eSports, cosplay and more. For exhibitors, EGX offers the perfect platform to engage with customers, announce products and showcase the latest game developments. We’re very excited about our new home at the NEC, which means EGX is now in the perfect location; the heart of the UK”.
Upside-Down Dimensions Set to coming out 2016
Hydra Interactive Entertainment, an independent games developer based in Madrid, Spain, today announced that its origami-inspired action adventure game, Upside-Down Dimensions, has launched a Kickstarter campaign in order to garner support for an initial 2016 release on PC & Linux, with additional platforms in the development pipeline, depending on the level of support received.

The games potential can be seen by all in a brand new cinematic trailer launched today and available here, highlighting the innovative mix of enchanting puzzles, fearsome hack’n’slash combat and intriguing platform design.
Following a hugely successful Steam Greenlight crusade, and public recognition on the originality and impressive game visuals, Upside-Down Dimensions Kickstarter is seeking to raise $75,000 to help fund the programming and development of the game. Kickstarter backers will have the opportunity to secure a range of rewards, from a simple credit in the game, to digital & physical copies as well as Exclusive Limited Edition character outfits, plus the possibility to secure a once in a lifetime opportunity to join the Hydra Interactive team at their studio in Madrid, providing ideas for the games on-going development.
Should the initial Kickstarter complete its funding goal, additional stretch goals will be added that will comprise of further platforms including Xbox One, PlayStation 4 and PlayStation Vita, Wii-U as well as additional levels, more mystical & legendary creatures, a deeper combat system, cross-play and a Co-Op multiplayer option.
What is Upside-Down Dimensions?
Upside-Down Dimensions is a rich & vibrant action adventure game that conveys a surprising tale of good and evil, courage and bravery, love and sacrifice. Infused with enchanting puzzles, Hack’n’Slash combat and intriguing platform design, Upside-Down Dimensions seamlessly blends multiple gaming genres. A tranquil paper utopia, filled with origami’s and paper crafted wonders, where unique multidimensional box mechanics connect two worlds. This tale is one folded into paper.
Upside-Down Dimensions Key Features:
· Multiple Genres – Infused with enchanting puzzles, Hack’n’Slash combat and intriguing platform design, Upside-Down Dimensions seamlessly blends multiple gaming genres.
· Two Alternate Dimensions – Two alternating dimensions, one focused on action and combat, the other, intellectual and cunning where puzzle solving is crucial – a world where the clever will prevail.
· Hack’n’Slash Combat – Battle formidable enemies with a range of weapons and key chained combos, delivering highly visual and explosive combat influenced by paper craft and origami.
· Puzzle Solving – Engage in innovative multidimensional box mechanics that connect two worlds. Solve one problem and potentially create another on the opposite plane.
· Stealth and Infiltration – Traverse the world undetected, using the environments to your advantage.
· A World of Origami – Summon powerful Origami warriors to ward of fearsome Japanese warriors, mythological creatures and ancient demons.
“We’re very excited with the announcement of our Kickstarter campaign for Upside-Down Dimensions” said Daniel Parente, CEO of Hydra Interactive. “The concept for Upside-Down Dimensions has been validated by the Steam community and we’re eager to make this game a reality with the backing, support and collaboration of our fans!”
Driver Speedboat Paradise coming to mobile
Ubisoft announced that Driver Speedboat Paradise, a free-to-play speedboat arcade-racer, will be available worldwide on iOS and Android platforms in April 2015. Driver Speedboat Paradise ups the ante on the mobile arcade racing experience with a true-to-life water and dynamic wave system.
In the game players embody a young and reckless powerboat driver in a quest for fame and fortune who is persuaded by iconic Driver character John Tanner into a mission to bring down the mafia. As racers rub elbows with criminals and kingpins, they will learn to accelerate, steer and drift on realistic waves that change in height, power and frequency in real-time. While taking control of the most powerful speedboats, players will surf down, jump on and dodge waves to perform impressive stunts on ramps, improve steering skills to perform the art of water drifting, and collect nitro to give their boats an extra boost for the ultimate splash.
As players progress through the game, they will compete to earn new upgrades, collect ship parts to enhance their favourite speedboats, unlock extraordinary powerboats, and give personality to their rides with bold paint colours and striking decals.
Battlefront to debut next month at Star Wars Celebration
You’ve Been Patient Young Padawans, and soon your Patience will be Rewarded.
With the Star Wars Celebration next month in Anaheim, CA from 16th-19th April. EA and Dice could not think of a better or more appropriate place to debut the game officially for the first time than the premier event that celebrates the Star Wars universe and the legions of fans who have fallen in love with it. For more information on Star Wars Celebration and ways to attend, please visit http://starwarscelebration.com.
Evolve DLC Expands the Hunt on 31st March
The two new maps include The Broken Hill Mine and Broken Hill Foundry maps which introduce two distinct environments and add exciting new campaign effects to Evacuation, a unique experience that combines the full array of maps, modes, Hunters, and Monsters into a single dynamic campaign, offering near-limitless variety. The free Broken Hill Mine and Broken Hill Foundry maps will be available first for Xbox One on 31st March, and will be available for Windows PC and PlayStation 4 on 30th April.
Observer Mode is a free feature designed to provide the Evolve community with the tools to observe and add commentary to Evolve. Observer Mode allows a sixth user to passively enter a custom game in Evolve, enhancing any live streaming by seamlessly switching to view any of the five players. Observer Mode includes an informative HUD that updates in real time throughout the match, showcasing player health, survival odds, perks, the mini-map, and more.
Review: The Escapists
The premise of The Escapists is a simple one – escape from a prison. There’s no plot that explains that your character was convicted for a crime he didn’t commit. Nor are the guards and warden made out to be the villains of the piece. Other than a stats bar there are no relationships or cutscenes. Just your ever-present task of escaping. Of course it’s the execution that makes The Escapists complex.
In terms of options The Escapists does everything right. Rather than providing you with any options for escape or a list of objectives to achieve one of a choice of escape methods all you get are the tools to escape. From getting access to certain contraband during jobs, buying from other prisoners at the right times or even just outright theft there are a huge amount of items available to you. Not all seem useful at first but as you progress you find the need for more and more creative items to break free.
The first couple of days are usually needed to figure out the routine and generally map the prison out and spot any weaknesses. The main issue you will have in moving items around the prison is the contraband system. The metal detectors in The Escapists aren’t limited to detecting metal but instead will go off and alert guards if you have any contraband on you. Even if it’s plastic. If, for example, you need to get a shovel to a certain point through a contraband detector you will need to either sneak it through somehow or find a way around. In this respect knowing your surroundings is very important in The Escapists and makes for some strategic gameplay.
Your cell is a good place to start and either having a wall cavity covered by a poster to store things or a hole under your desk is a great way to store contraband. There’s an amazing sense of tension as you take the poster down and reveal the hole to retrieve items. If a guard sees you that’s it for you. You lose all your items and all holes and tunnels will be repaired. You also lose a chunk to your stats. Usually, in fact always, it’s best to reload.
Thankfully you are not allowed to save as and when you feel like it. At the end of the day after all your hard work you can go to bed and the game will save and load the next day. Which means whenever you find an important item you’ve been waiting to get your hands on you need to consider if you want to use that item straight away and risk losing it or sleep and save it. When you go to sleep and save you miss the entire night and it instantly becomes day. More often than not an escape will be at night which allows the day to create a risk of lost progress and tension, but you’ll never be sent all the way back to square one.
Stats are fairly basic menu management but they do have an important role to play. You have intelligence, speed and strength to balance. Speed actually doesn’t govern how fast you move but how fast you can hit in a fight. Strength directly controls the amount of health you have. And a certain intelligence is required to craft most items. Initially they are all low but after a few days in the prison you will probably have them all maxed out. Unfortunately they do fall back down over time but they are easily manageable once they are at or around 100. It’s just another concern that makes up part of your escape plan – it’s simple but effective.
Given the amazing amount of tools available, the harsh but fair (and entirely necessary) saving system and stats the only thing left is the prison maps themselves. And I’m glad to say they’re all great. The first is a low security prison that acts as a fantastic tutorial to the game and gives you quite a bit of freedom to try different approaches. Although the game doesn’t hold your hand at all so you’ll need some persistence and creativity to progress. The guards will comment on fluffing pillows and making your stay enjoyable. The second prison is a jungle POW camp with very different atmosphere, far more limitations and a few extra complications added to the escape too. Working on the later maps the guards become even more terse and contraband sensors can be found everywhere.
Even your routine becomes more strict and gives you far less opportunity to work on your escape plan. Your heat will increase by a fair chunk if you entirely miss something like a meal or exercise period so you at least have to turn up and then sneak off to dig a hole with a plastic spoon or whatever. By the time you get to the third prison things are tough. You will need to be creative, determined and careful.
But you can be joyful upon success knowing that The Escapists doesn’t hold back. The Escapists is an ‘8-bit’ strategy game with more than enough wit and style entwined into every single moment. It is strategic, stylish and funny. There’s a huge amount of content and the sense of satisfaction when the plan comes together and you finally escape successfully is unparalleled. You know it was your logic, quick thinking, creativity and timing that won the day.









