Win a £50 voucher to spend at CEX

We’ve partnered with CEX to offer you the chance to win a £50 voucher to spend at CEX.

CEX

Do you need more cash for the Christmas holidays?

During the holiday celebrations beers in your local don’t come for free, even though the ugly socks your aunt buys you unfortunately do, meaning we can always do with some extra cast over the Christmas period.

Thankfully you can sell your (electronic) goods for easy cash from your local CeX shop at any time of the year.

All the games you’ve played to death in 2015, or the gadgets that are now old news can now be your key to an awesome Christmas. One man’s trash really is another man’s treasure and your local CeX shop is where you can swap your old phones, tablets, laptops, games and much more for golden nuggets, or vouchers, or even a charitable donation.

CeX guarantees they will not be beaten on any buy in price (the price when selling your old stuff). So whether you’re looking for some extra cash this Christmas or just clearing some space for a new generation of gadgets, make your local CeX shop the number one stop this year.

If you’re looking for a second-hand gadget or game to buy a loved-one this Christmas, or if you would like more information, you can also view their stock and prices live online at WEBUY.COM

CeX has over 300 stores across the UK so to ensure you are making the most of uour old tech before Christmas, CeX are offering you the chance to win £50 in vouchers to use in store or online.

How to enter to win

We have a £50 CEX voucher to give away.

All you have to do to be in with a chance of winning is enter below:

a Rafflecopter giveaway

The contest ends at 12.00AM on Tuesday 29th December 2015.

Win The Last Kingdom Series One on DVD

To celebrate the release of The Last Kingdom Series One on DVD and Blu-ray, we’re giving away a copy on DVD!

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From Carnival Films, the Golden Globe and Emmy award-winning producers of Downton Abbey, comes the brand new historical drama series THE LAST KINGDOM.  BAFTA nominated and RTS award-­winning writer Stephen Butchard (Good Cop,Five Daughters, Houseof Saddam)has adapted Bernard Cornwell’s best-selling franchise The Saxon Stories into an eight-part TV series.

Theseries stars an incredible ensemble cast headed up by Alexander Dreymon (American Horror Story, Blood Ransom), who plays Uhtred of Bebbanburg; Emily Cox(Homeland) as Brida; Rutger Hauer (BladeRunner, Galavant) as Ravn; Matthew Macfadyen (The Enfield Haunting, Ripper Street) as Lord Uhtred; David Dawson (Peaky Blinders) as Alfred; Rune Temte (Eddie the Eagle) as Ubba; Ian Hart (Boardwalk Empire) as Beocca and Adrian Bower (Mount Pleasant) as Leofric.

How to enter to win

We have a copy of The Last Kingdom Series One on DVD to give away.

All you have to do to be in with a chance of winning is enter below:

a Rafflecopter giveaway

The contest ends at 12.00AM on Tuesday 29th December 2015.

THE LAST KINGDOM IS AVAILABLE ON BLU-RAY AND DVD ON 14TH DECEMBER, COURTESY OF UNIVERSAL PICTURES (UK)

The Last Kingdom – Rutger Hauer Q&A

Today sees The Last Kingdom released on DVD and Blu-ray, and we have a Q&A with Rutger Hauer who plays Ravn.

LASTKINGDOM_S1_3D_DVD_ORING_UK

From Carnival Films, the Golden Globe and Emmy award-winning producers of Downton Abbey, comes the brand new historical drama series THE LAST KINGDOM.  BAFTA nominated and RTS award-­winning writer Stephen Butchard (Good Cop,Five Daughters, Houseof Saddam)has adapted Bernard Cornwell’s best-selling franchise The Saxon Stories into an eight-part TV series.

Theseries stars an incredible ensemble cast headed up by Alexander Dreymon (American Horror Story, Blood Ransom), who plays Uhtred of Bebbanburg; Emily Cox(Homeland) as Brida; Rutger Hauer (BladeRunner, Galavant) as Ravn; Matthew Macfadyen (The Enfield Haunting, Ripper Street) as Lord Uhtred; David Dawson (Peaky Blinders) as Alfred; Rune Temte (Eddie the Eagle) as Ubba; Ian Hart (Boardwalk Empire) as Beocca and Adrian Bower (Mount Pleasant) as Leofric.

The Last Kingdom | Episode One | Behind the Scenes © Carnival Film & Television Ltd Photographer: Joss Barratt Tom Taylor (as Young Uhtred) with Rutger Hauer (as Ravn)

Q: Did you read any Viking stories as a child?

A: They were not only Viking stories. They were graphic novels. They were about Vikings in boats with swords. There was also a soccer hero at that time in the graphic novels and then there was a guy who was swinging around in the jungle like Tarzan. When you are very young, this is fun stuff and it stays with you. I don’t know why it makes such a big impression on you. It just does and I know that it works a long way. A lot of people achieve quite a bit because they are influenced by what they read when they were young. I have an 18-wheel truck that I built several years ago. I built it myself with a friend but the fascination with trucks came from magazines that I saw about America when I was young. They would move wooden houses on top of a truck and I went, ‘That’s amazing.’  And, of course, the idea that 40 years later you should build something like that is ridiculous but I did it. And I still own it and am very proud of it. It is weird. And I have a tank driver’s licence from Hungary. These things hit you so hard when you’re young that you just have to do something about it.

Q: What can you relate about filming on this, because it seems as though you had a lot to get on with the tattoos, the facial hair etc?

A: They had a stage and a set built by the Hungarians about an hour’s drive out of Budapest. It filmed in the late Fall, I think. It was pretty chilly! I would get up at 5.30am to get ready and then get picked up at 6 to be on set by 7am. Then the hair took half-an-hour and the tattoos took half-an-hour, so basically it was about an hour-and-a-half to get ready. Then we would rehearse and talk and then it was all about waiting. The art of waiting is a big part of our life as actors. I am really good at waiting! I can almost smell when it is my turn, when I am away from set.

Q: Did you enjoy playing Ravn?

A: I really had a really good time playing this part and seeing if I could do what the director was hoping for, if I could give it to him. It is always the same. You want to give the director what they’re looking for and then you want to give it to them in your own way. If you are lucky, you will find more. It is very creative and it is wonderful if you have work. That is the key. If you don’t have work, it is terrible to be an actor.

Q: It sounds as though you had a lot of input into the character…

A: Once we knew what scenes were important to the storyline and to the director, we talked a lot, especially about Uhtred and what it would mean for him to go through all this with the Danes. I had a great time so if I had a good time there is something going on. You never know if the right thing comes out, what the director likes in the edit, if it is his thing and whether it fits with his final vision. Doing a series is strange. I have only done a few things in series form during the 40 years I’ve been working. With a series, you land and drop into something where it is going to be a family and the shoot is going to be six to eight months and you are only there for a couple of weeks. You want to fit. Okay, you want to make something out of it so that it doesn’t fail but you have to make it fit. To me, it is like a sport, almost. What you do needs to hold its ground but to not be overwhelming. You don’t want what you do to hurt the other characters because they can suffer from it. It is this balance that you are looking for. But the character of Ravn is great. He can’t see anything, he has nothing to lose and he has a sense of humour and a great sense of play. It feels like he is the mother of the camp, to me, in many ways. I know he looks a tough guy but he has a very soft spirit.

Q: Did you know his background or his backstory?

A: Back story, no. To me, it is like when you meet somebody in the street. You don’t know anything about their backstory. Maybe in a lifetime you hear some of it but I find that an audience does not need the backstory. Even if you give it to me, I’d say, ‘Shut the f—k up!’ The part feels like something that’s well written. You can make a backstory in the sub-text, or something of the backstory, which may help you as an actor but please don’t tell me about it. I can read. The audience can read it on screen. They can feel it. You don’t have to spell it out for them. In the episode that I am in, I am basically there to help spell out what the kid goes through rather than what I go through.

Q: Can you quickly touch on Blind Fury because as with The Last Kingdom you were playing a blind guy; did you use the same techniques?

A: Yes, I did. But the big thing for me was that I wanted to create a sense of peace between my son and me [in The Last Kingdom]. And yet everything is always so loud in this environment. People are always trying to kill each other and there is always someone screaming, or something happening. So I said, ‘Let me speak softly, even when it is over an open space.’ My son picks up on it. It is something that translates and it works well. I know it worked well for the guy who plays my son [Tobias Santelmann]. He is such a tough motherf—ker! He’s way too tough for me. All these little things are like wires that lead somewhere and that is what I like. I like films where you feel wires but you don’t see them.

THE LAST KINGDOM IS AVAILABLE ON BLU-RAY AND DVD ON 14TH DECEMBER, COURTESY OF UNIVERSAL PICTURES (UK)

Independence Day: Resurgence trailer released

The first look trailer for Independence Day Resurgence trailer has been released.

We always knew they were coming back. After INDEPENDENCE DAY redefined the event movie genre, the next epic chapter delivers global spectacle on an unimaginable scale.  Using recovered alien technology, the nations of Earth have collaborated on an immense defense program to protect the planet.  But nothing can prepare us for the aliens’ advanced and unprecedented force.  Only the ingenuity of a few brave men and women can bring our world back from the brink of extinction.

Independence Day: Resurgence in cinemas June 2016

Watch the new trailer for X-Men Apocalypse

Get ready for X-Men Apocalypse new trailer out in cinema 19th May 2016 in the UK.

Director is Bryan Singer with Producers: Simon Kinberg, Hutch Parker, Lauren Shuler Donner Cast: James McAvoy, Michael Fassbender, Jennifer Lawrence, Oscar Isaac, Nicholas Hoult, Rose Byrne, Olivia Munn, Evan Peters, Kodi Smit-McPhee, Sophie Turner, Tye Sheridan, Alexandra Shipp, Lucas Till, Josh Helman, Lana Condor, Ben Hardy.

Following from the hit X-Men: Days of Future Past, director Bryan Singer returns with X-MEN: APOCALYPSE. Since the dawn of civilization, he was worshipped as a god. Apocalypse, the first and most powerful mutant from Marvel’s X-Men universe, amassed the powers of many other mutants, becoming immortal and invincible. Upon awakening after thousands of years, he is disillusioned with the world as he finds it and recruits a team of powerful mutants, including a disheartened Magneto (Michael Fassbender), to cleanse mankind and create a new world order, over which he will reign.

X-Men Apcalypse

As the fate of the Earth hangs in the balance, Raven (Jennifer Lawrence) with the help of Professor X (James McAvoy) must lead a team of young X-Men to stop their greatest nemesis and save mankind from complete destruction.

Episode 4 of Minecraft: Story Mode gets release date

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In Episode Four, with the fearsome Wither Storm more dangerous than ever, Jesse, Reuben, and the crew discover there is one thing that can destroy the command block at the heart of the monster – but they’ll need to brave the perils of the Farlands to find it. As uneasy allies and ailing friends threaten to tear the group apart, can they defeat the Wither Storm in their final battle? And what sacrifices must be made to succeed? Find out in Episode Four’s epic ‘Wither Storm Finale’ that will turn the page on one chapter, before adventures may begin a new…

minecraft story mode episode four

The fourth episode, ‘A Block and a Hard Place,’ will be available digitally worldwide starting Tuesday, December 22nd on PC and Mac from the Telltale Online Store, Steam, and other digital distribution services, on the PlayStation Network for PlayStation 4 and PlayStation 3, on the Xbox Games Store for Xbox One and Xbox 360, for compatible iOS devices via the App Store, and for compatible Android-based devices via Google Play and the Amazon Appstore.

The episode will also be available the same day for season pass disc owners via online update.

Episode Five will be out early in 2016.

 

The content update 19 for Minecraft on Xbox One

4J Studios have released the changelog for Content Update 19 for Minecraft on the Xbox One Edition.

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Change log for Content Update 19

December 10th 2015

New Items:-

  • Armour Stand, Raw Rabbit, Cooked Rabbit, Rabbit Stew, Raw Mutton, Cooked Mutton, Rabbit’s Foot, Rabbit Hide, Potion of Leaping, Potion of Water Breathing, Salmon, Cooked Salmon, Clownfish, Pufferfish, Blue Orchid, Allium, Azure Bluet, Tulips, Oxeye Daisy, Sunflower, Lilac, Poppy (replaces Rose), Rose Bush, Peony, Double Tall Grass, Large Ferns, Prismarine Crystals, Prismarine Shard.
  • Creative Mode only – Rabbit Spawn Egg, Endermite Spawn Egg, and Guardian Spawn Egg.

New Blocks:-

  • Podzol, Granite, Polished Granite, Andesite, Polished Andesite, Diorite, Polished Diorite, Prismarine, Dark Prismarine, Prismarine Bricks, Red Sand, Red Sandstone, Smooth Red Sandstone, Chiseled Red Sandstone, Red Sandstone Stairs, Sea Lanterns, Wet Sponge, Slime Blocks, Coarse Dirt, Packed Ice, Acacia Saplings, Dark Oak Saplings.

New Mobs:-

  • Endermite, Guardian, Elder Guardian, Rabbit, Chicken Jockey.

New Biomes:-

  • Mesa, Mega Taiga, Roofed Forest, Birch Forest, Forest, Savanna, Extreme Hills+, Deep Ocean, Snowless Taiga, 20 new Technical Biomes.

Updated Features:-

Fishing

    • Fishing now has particle effects – bubbles will show up moving towards the bobber just before the player has something on the hook. This has the appearance of a fish swimming towards the hook.
    • Treasure can now be caught while fishing.
    • Treasure is split into 3 categories:-
      • Fish: Raw Fish, Salmon, Clownfish and Pufferfish.
      • Treasure: Enchanted Fishing Rod, Enchanted Bow, Enchanted Book, Name Tag, Tripwire Hook, Lily Pad and Saddle.
      • Junk: damaged Fishing Rod, Water Bottle, Rotten Flesh, String, Leather, Bowl, Stick, Bone, Tripwire Hook, Ink Sacs and damaged Leather Boots.

Enchanting

  • Enchanting now consumes Lapis Lazuli.
  • Enchanting has been rebalanced.
  • Enchanted Books can receive multiple enchants at once.

Villagers

  • Villagers have additional professions and trading schemes.
  • Villagers will now harvest crops.
  • Villagers will only breed when willing (and can be made willing by giving them 3 bread, 12 carrots or 12 potatoes).
  • Villagers will turn into Witches when struck by lightning.

Nether Portal

  • New Nether Portal building rules: Any rectangular shape from 4×5 to 23×23
  • If the portal in the nether is big enough, Ghasts can travel through.
  • Will now be activated by any fire block within the frame.

Dispenser

  • Can place Pumpkins or Wither Skeleton Skulls to spawn Golems and Withers.
  • Will only place them if the body of the Golem or Wither is already built, in a valid configuration.

Anvil

  • Anvil has been rebalanced.

Crafting

  • Moss Stone, Mossy Stone Bricks and Chiseled Stone Bricks are now obtainable via crafting.

Furnace

  • Cracked Stone Bricks and Sponge are now obtainable via smelting.
  • When a Furnace runs out of fuel, the smelting progress will rewind at 2× speed.
  • Empty Furnaces will only accept fuel and empty Buckets in the fuel slot.

Item Frame

  • Item Frames now emit a Redstone signal, and can rotate in 8 directions.

Redstone Comparator

  • Can now detect the rotation of an item in an item frame and output an equivalent power signal.

Button

  • Buttons can now be placed on the top and bottom of blocks.

Powered Activator Rail

  • Powered Activator rails now dismount entities riding Minecarts.

Cauldron

  • Cauldrons with water in them will put out burning entities, taking away one water level each time.

Huge Mushroom Block

  • When harvested with Silk Touch enchantment, they drop blocks with corresponding Mushroom texture (red or brown) on all sides, rather than the one with spores.

Sponge

  • Reintroduced Sponge to Survival Mode, with new behaviour and texture.
  • Sponge turns into Wet Sponge when it soaks up water.
  • Water particles appear around the Sponge when this happens.
  • Sponge destroys water blocks from 5 blocks away in a kind of sphere.
  • Sponge soaks up water, only when some water is touching it.

Sugar Cane

  • Colour/Shade is affected by the biome colour (similar to leaves, grass and vines).

Baby Zombie

  • Now drop XP Orbs.

Creeper

  • Can now be ignited with Flint and Steel.

Zombie Pigman

  • Adult Zombie Pigmen will forgive after a short time (and lose the aggro speed boost), but will continue to attack until the player escapes their aggro distance.

Witch

  • Now drink a Potion of Water Breathing, when they are trapped underwater.
  • Can drop a Potion of Water Breathing upon death, as a rare drop.

Jungle Biome

  • Melons can now be found in patches similar to Pumpkins.

Swamp Biome

  • Spawn with Blue Orchid Flowers.
  • In shallower parts, the coast is covered in staggered dirt block with Lily Pads between them.

Plains Biome

  • Generates three of the new flowers – Azure Bluets, Oxeye Daises and sometimes Tulips.
  • Can generate Double Tall Grass.

Extreme Hills Biome

  • Snow at higher elevations.
  • Gravel can replace ground cover.
  • Flat valleys near sea level.
  • Can generate slightly higher now.

Ocean Biome

  • Contains only Gravel on the floor instead of Sand, Dirt and Gravel.

Desert Temple

  • Now spawn with Stained Clay instead of Dyed Wool.

New landscape feature:-

  • Ocean Monument

New Enchantments:-

  • Luck of the Sea (I-III)
  • Lure (I-III)
  • Depth Strider (I-III)

Changes & Bug Fixes:-

  • Sheep now drop Mutton when they die.
  • Arrows decelerate much more quickly underwater, and extinguish if on fire.
  • Most mobs can now swim.
  • Skeletons flee from wolves.
  • Creepers, Skeletons, Wither Skeletons and Zombies drop their heads when killed by Charged Creepers.
  • Spiders no longer see players through solid blocks.
  • Babies’ growth can be accelerated by feeding them.
  • Fix for players adding additional layers above the maximum height in Superflat.
  • Added Flint and Steel and Fire Charge sound effect when igniting blocks.
  • Updated audio for Cows and Mooshrooms.
  • Updated audio for Minecarts.
  • Created a new Tutorial World.

Let’s Play XCOM 2 – Operation War Hand

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Phill got to play some XCOM 2, and here is a complete mission – Operation War Hand.

You can also read his thoughts and preview right here.

XCOM 2 will be available early in 2016 on the PC.

Review: Elite Dangerous Xbox One

Elite first began back in 1984, created by Ian Bell and David Braben, and gave players the chance to explore space in an open world game like never before. Now a staggering 30 years later and the latest edition, Elite: Dangerous has launched on Xbox One following a successful PC release promising to deliver the most expansive space open world experience yet seen on console. But can such a complex PC game make the transition to console and controller and still retain what has made it such a success on PC?

Elite Dangerous is a very special and deliberate gaming experience that is as unapologetic as it is daunting. Console players expecting an arcade style space shooter are in for a very harsh surprise. The first thing a player will discover is the complete lack of any real tutorial system to the game, none as the standard hand holding system similar games use for easing players into their mechanics has been removed. Instead the game offers links to YouTube videos to help show rather than lead the player through the first steps.

If you are looking to invest in Elite Dangerous I would strongly advise taking the time to look at YouTube videos to gage the level of complexity of the game, especially for new players. For a game so intricate and deep in the very basics of gameplay mechanics, it is a very brave decision but also a big risk to throw players in at the deep end right from the very start. Trying to navigate menus to do even the simplest of tasks can prove to very frustrating and potentially off putting to players expecting more help.To start the game puts the player in a basic ship and a thousand credits in your account and then it is completely up to the player what they do next. The very foundation of Elite Dangerous is the players freedom of choice and in a universe with 400 Billion systems. That overwhelming figure matched my bewilderment sitting in the cockpit of my ship, looking at the various menus and displays in front of me. After performing all my pre-flight checks and working out how to take off from the docking station I felt a genuine moment of exhilaration once the sequence began

The level of visual detail on take off really elevates the impact of taking off. You get a real sense of the freedom the game world offers once you are in flight. What I was not expecting was the moment I turned my ship around and was lost in the moment of seeing the Space station I had just undocked from come into view, and all those childhood dreams of wanting to fly in space all rushed into my mind at once. To then look to the distance to see stars and systems to visit just put a huge smile on my face.

How you choose to carve your path in the world is completely up to you. Checking space station bulletin boards for jobs to earn money was my first choice. But you can also buy cargo and act as a merchant by taking it to other stations to sell. Earning credits allow you to upgrade your current ship or save up to buy new greater capable ships. If business is not your choice then why not become a bounty hunter and track down wanted fugitives but do make sure your ship is ready for the challenge. If you rather play the villain perhaps the life of a space pirate or smugler is more appealling but do watch out incase a wanted bounty is placed on you! The options are almost as endless as the systems you can visit.

Visually Elite Dangerous for Xbox One is just stunning, losing hardly any quality from the port across from the PC. The lighting effects when in space to the outstanding attention to detail on the ships and space stations never stop being anything but spectacular. Complimented by an equally impressive audio system that enhances every moment as well as a musical score that simply brings everything together majestically. Elite Dangerous really is one of the most impressive looking and sounding games on Xbox One right now.

You can literally lose yourself in this game and the slow pace of it does allow you to take everything in but at the same time it also hinders the game in some respects. It can take a long time to earn credits needed to upgrade or buy new ships. Elite Dangerous both wants and demands players take time to learn how it all works but does little to help the player learn how the game works from within. The lack of guidance can lead to moments of just feeling lost and being out of your depth in the first hours of play. Whilst the community around this game has an abundance of help guides and videos to be found by players outside the game, not having those resources in the game I felt was a hindrance.

Elite Dangerous

Elite Dangerous is tremendous example of how PC games with complicated control systems can be adapted and brought to console exceptionally well. Both the PC and Xbox One versions inhabitants the same game universe. Whilst players from either platform are unable to meet in that universe, if the power in a region of that universe is changed by player action or influence on the Xbox One, that change will be felt in the PC version as well and vice versa.

It is staggering to behold the capabilities of Elite Dangerous but it is not a game for the casual Player. It requires a huge time investment both in playing and researching outside of playing to get the most from it. The level of freedom is astounding but at the same time for those players who like to be given some direction, it can leave you feeling rather isolated in its massive universe.

For those willing to put the required time in, Elite Dangerous offers tremendous rewards and offers an experience unlike any other space open world game. For a game series that begun over three decades ago, this title has shown just why it has survived and thrived throughout its long life. It is going to take something very impressive to challenge what Elite Dangerous can do.

ARK: Survival Evolved out on Xbox One 16th December

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Get ready for ARK: Survival Evolved when it arrives on Xbox One on 16th December.
The game will be made available on the Xbox Game Preview, priced $35 and while it will have some of the features of the PC version, users shouldn’t expect it to be updated as frequently as the latter. On the bright side, updates will be released no further than two weeks apart, to try and keep parity across all versions.

If you purchase on 16th December then you’ll get the full game for $35 (no UK pricing just yet) upon release, which is good news as the final version will cost a lot more. Game Preview purchases will get a skin pack with an unlockable bionic T-Rex skin, ARK Founder’s Hat skin, and ARK Founder’s Trophy.

The final version of ARK: Survival Evolved launches on PC, PS4 and Xbox One in June 2016.

Are you looking forward to checking out Ark on Xbox One? Let us know in the comments below.

Hands on With XCOM 2

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Recently I had the privilege of getting to play Xcom 2 with the nice folks from 2K. It’s fair to say I’m a huge Xcom fan so my expectations couldn’t really be higher. I’d be the kind of person who would ask for change only to complain that it isn’t the exact same game when it releases. It’s going to be difficult to get the follow up to Xcom right, especially given the devout community it has. If you haven’t seen it yet check out the teaser bellow. It’s old but still awesome so be sure to give it a watch! Oh yeah, the snake guy is actually a Thin Man not in disguise. Somehow they don’t look as irritating any more, but I’m sure they will be.

Things have changed for Xcom 2 in significant ways. The most striking change being that the Earth is lost. Forget about sending a soldier to sacrifice themselves and save everyone, that didn’t happen. Earth is totally inhabited by the aliens and they’ve settled in nicely. Instead of defending the Earth Xcom is now a collection of rebels fighting a guerrilla war to free the enslaved planet. If you thought you were fighting a losing battle in Enemy Unknown now you’re fighting a battle that is already lost.

A lot of the fundamental gameplay has changed to reflect this new overall objective. It’s going to be difficult to really see how things work until I get knee deep in some extended gameplay but first impressions are very promising. There are, of course, no nations to pull out of the Xcom project and provide your loss condition so instead the Aliens have objectives to complete as they try to achieve their final goal and it’s your job to stop them.

From what I’ve seen it looks like there will be plenty of desperate decisions and loss/loss scenarios, which is very Xcom. The Hologlobe has had significant work done and no longer acts only as a way to simply skip time to the next objective. That’s largely because objectives are more varied and the choices between which to tackle first are much deeper.

For instance you might want to sabotage an alien supply depot and stop them using certain equipment for a time. But in doing this the enemy may move a step closer to their goals even though it might make your battles easier down the line is it worth it now? It really looks like the decisions are going to be much more significant and not just dependant on which reward you want more.

2KGMKT_XCOM2_Screenshot_Ranger-Target-HUD

Moving into combat sees the same balance of alterations that remain true to what we all know and love from Xcom and well designed new features. Those familiar with Enemy Unknown and Enemy Within will feel right at home with the UI. It’s better looking and a few changes have made  it easier to control your squad but thankfully 2K haven’t just completely changed everything unnecessarily. Equipment is different, abilities are different and weapon modifications make a huge difference but I was able to find my way around the HUD with relative ease.

When I say weapon modifications I mean it too, not just adding a scope as an inventory item. For example the ‘Hair Trigger’ upgrade gives you a 5% chance that firing costs no action! Even more amazing it actually triggered as I was playing. There are loads of really cool mods to add to your weapons and the weapons themselves are more satisfying than before. There seems to be a bigger focus away from the almighty Plasma and Alloy weapons but it’s difficult to say until I play the game in full. Abilities have had a major overhaul too and represent something similar to those available in the EW mod ‘The Long War’. Classes are quite different from before and each is now more diverse with more powerful abilities. The sniper’s pistol is now an absolute beast and they get the ability to fire it for free every few turns as well as getting squad sight as their first perk. No more max level before the sniper is worth it!

2KGMKT_XCOM2_Screenshot_ADVENT-Trooper

Another big change is the shift from staff being numbers and stats to being fully designed characters. You always had the option to customize your squad, and crushingly name them after people you love, but engineers and laboratory technicians have always just been numbers. Now if you go to your workshop not only can you see the people with names working away but you assign them manually to their tasks too. There’s a much more personal feel than before which really reflects the new Xcom and its struggles.

To reflect Xcom’s wonderfully punishing difficulty you’re now fighting a lost battle against an even stronger force than ever before. It’s stayed the same in all the right ways and made changes that matter. It’s not ‘just’ more of Enemy Within it’s a whole new game with some literally Earth destroying changes. A lot is different in Xcom 2 and so far it is looking absolutely perfect.

Symphonic Fantasies London tickets on sale tomorrow

Video game music will return to London’s famous Barbican Centre with the London Symphony Orchestra as Merregnon Studios’ much-loved Square Enix tribute concert, Symphonic Fantasies London, makes its debut UK performance on 6th October, 2016.

Featuring symphonic arrangements from some of Square Enix’s most cherished role-playing franchises, including FINAL FANTASY, KINGDOM HEARTS, SECRET OF MANA and CHRONO TRIGGER/CHRONO CROSS, the critically acclaimed and officially licensed Symphonic Fantasies London is a tour de force of orchestral composition and performance. Conducted by Eckehard Stier, with arrangements by Merregnon Studios’ Jonne Valtonen and Roger Wanamo, Symphonic Fantasies London is the ultimate concert experience for Japanese RPG fans.

Symphonic_Fantasies_Artwork

Accompanying the London Symphony Orchestra on stage will be the London Symphony Chorus, along with talented soloists Slava Sidorenko and Rony Barrak, in what will be the LSO’s seventh live video game concert performance. This follows sell-out Final Symphony II concerts earlier this year in both London and Japan, as well as recording the chart-topping Final Symphony album at Abbey Road Studios.

Also joining fans, as special guest for the night, is Kingdom Hearts composer Yoko Shimomura, who’ll appear on stage for a special ticketed, pre-concert talk. Here she’ll talk about her long and highly successful career in video game music, as well as take questions from the audience in what will be an entertaining and informative evening.

“It’s so exciting to be back at the Barbican with the LSO for another epic video game concert performance,” said Symphonic Fantasies London producer, Thomas Böcker. “Following the success of Final Symphony I & II and Symphonic Legends London, this venue feels like a second home to me and I’m so pleased to finally be able to bring Symphonic Fantasies to a UK audience. I’m incredibly proud of the work my team put into these arrangements and I’m sure you will be blown away when you hear the LSO perform them live.”

“Video game music concerts are something we always look forward to working on,” said Gareth Davies, the LSO’s Principal Flute. “Not only is the music incredibly well written and challenging to perform, which makes it a delight to play, but the reaction from the fans is always amazing. We love performing to such attentive and appreciative audiences and can’t wait to share the wonderful music of Symphonic Fantasies London with you all next year.”

Tickets for Symphonic Fantasies London go on sale tomorrow, 11th December, from 10am, and range in price from £30 to £65. Tickets for the pre-concert talk with Yoko Shimomura will also go on sale at the same time, priced at £10 each. To book tickets please visit the official concert site: http://lso.co.uk/symphonicfantasies

Watch the new trailer for Teenage Mutant Ninja Turtles: Out of the Shadows

Teenage Mutant Ninja Turtles are back in the first trailer for Teenage Mutant Ninja Turtles: Out of the Shadows.

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In addition, they also come up with some other character that is synonymous with the franchise, such as the emergence of Casey Jones in action, and the most recognizable villain; Rocksteady and Bebop.

Alan Ritchson, Jeremy Howard, Pete Ploszek , and Noel Fisher still holds their characters before; Raphael, Donatello, Leonardo, and Michelangelo.  hot girl like Megan Fox also remained as April O’Neil, Will Arnettas Vernon Fenwick, and William Fichtner as Eric Sacks. There are new characters like Tyler Perry as a scientist named Baxter Stockman, the WWE Star Sheamus as Rocksteady, Gary Anthony Williams as Bebop, Brittany Ishibashi as Karai,  Stephen Amell as Casey Jones, and Brian Tee as Shredder.
This film was directed by David Green, and it is expected to be screened in June 2016.

Watch The Legend of Tarzan teaser trailer

Warner Bros. Pictures has shown the official teaser trailer and teaser poster for next summer’s blockbuster live action release, THE LEGEND OF TARZAN.
The Legend of Tarzan

Starring Alexander Skarsgård, Margot Robbie, Christoph Waltz, Samuel L. Jackson, John Hurt and Djimon Hounsou, and directed by David Yates (Harry Potter and the Deathly Hallows: Part 1 & Part 2), TARZAN will be released in cinemas on 8th July 2016.

It has been years since the man once known as Tarzan (Alexander Skarsgård) left the jungles of Africa behind for a gentrified life as John Clayton III, Lord Greystoke, with his beloved wife, Jane (Margot Robbie) at his side.  Now, he has been invited back to the Congo to serve as a trade emissary of Parliament, unaware that he is a pawn in a deadly convergence of greed and revenge, masterminded by the Belgian, Captain Leon Rom (Christoph Waltz).  But those behind the murderous plot have no idea what they are about to unleash.