Review: Street Fighter V (Review in Progress)

Street Fighter V has had a rather troubled road to release, first the controversial decision to make it a console exclusive for PlayStation 4 as well as a PC release. Then the news just before launch that it was releasing incomplete with some of its core modes coming to the game in March, post launch. It released on February 16th and suffered server problems for the first week. Three weeks on I feel I can offer my thoughts on just why SFV has been a let down, and sadly so.

Firstly I will start with what is actually positive about SFV, its gameplay. For SFV the fighting system has been overhauled to make each of the sixteen characters on the roster feel unique in battle. The new V-Abilities add a way in for the more casual player but also a new level of depth for the experienced Street Fighter player. V-Abilities adds three elements to each character’s make up and replaces the focus system from SSF IV.

The three elements are V-Skill, V-Reversals and V-Triggers and are different to each character and can change their fighting style in rather intriguing ways. The V-Skill grants a fighter an extra ability such as Ryu’s parry move. The V-Reversal can be used to escape a beatdown and potentially flip the attack in their favour but with it being different for each character it has a natural pros and cons aspect to its use. The V-Trigger activates a buff to each character in different ways which can add extra damage, give access to extra combo moves or enhance defensive skills. The V-Abilities really make the gameplay feel smoother and more accessible to all levels of player.

The gameplay changes make the core of SFV, the fighting, very satisfying and can give each fight a dynamic battle which engages the player on all levels. It feels fresh and well thought out with feedback from SSF IV clearly taken into account to improve it once again.

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It is because of how fun and rewarding the gameplay is in SFV that makes the rest of the launched version of the game such an infuriating mess that put quite simply feels like an insult to the Street Fighter legacy and its fans.

SFV is not the first game to release but have game modes added or activated post launch, but it is now well documented just how bare bones a release SFV actually is. The game lacks the traditional Arcade mode, something all fighting games have almost as a default game feature and is usually the starting point for many Fans heading into a Street Fighter title. Writing this three weeks post release and Capcom have hinted that an arcade mode could be brought back which means it was never even considered, which is staggering to me.

There is a very basic ‘Prologue Story’ mode ahead of the planned full cinematic story mode coming to SFV in June. June! This Prologue gives some back story for the roster but as a game mode it is really laughable at best as the AI is set to its lowest setting and all feature 3-5 single round fights with a storyboard cut scene narration style. You can complete all  sixteen character prologues in an hour. Perhaps the mode’s only redeeming aspect is that you earn a good amount of the new in-game currency system, Fight Money. It can be used to buy new characters when available and costumes from the in-game shop which has yet to be opened, coming this month in March. Sigh!

There is a survival mode which puts the player’s chosen character into a 30 match battle with only a single health bar but after each single round fight you can purchase supplements to restore health or to boost another skill helping you fight on further. I found it fun and a good way to get to know the new roster especially trying out unfamiliar characters to you but it is still no replacement for a true arcade mode and survival modes are usually seen as an extra mode in fighting games but it feels strange that it has been included as a main mode in such a stripped down final version for release.

The main focus of SFV right now is the online competitive mode featuring Ranked and Casual matches online. For many, this has been the main defence for why SFV was released in such a reduced manner. But not every fan of Street Fighter wants to be part of what can be a very daunting competitive side which is why I feel so strongly about the lack of an Arcade mode and other offline game modes such as the challenge mode which again, will be added in March, being such a disappointment. On launch SFV suffered many issues with its servers but happily at time of writing they have improved greatly. The cross-platform play between PS4 and PC players is seamless and works really well which was initially a concern of mine. There is a Lounge Mode to have battles against friends but right now it only allows one on one battles, not so much a lounge but a small sofa!

The main bug bear with the online currently is the surprising lack of any ‘Rage Quit’ punishment in particularly for the Ranked matches. It has been highlighted by players that a player can rage quit out of a ranked match and will not lose any ranking points and keep any win streak intact and move on to another fight and the other player will not gain anything despite doing nothing wrong. Almost all competitive modes in other games have some sort of penalty whether it is a loss of points, it counting as a win for the other player or a time out from matchmaking for repeating offenders. Capcom have responded by saying they are looking to add a severe punishment for rage quitters but currently they have simply asked for players to name and shame offenders online using the PS4 Share button.

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I wanted to love Street Fighter V, I really did being someone with the same familiar story of growing up going to the nearest Street Fighter II arcade machine in a shop after school with friends and lining up to have a go. I started SFV a week after release in order to allow the servers to settle and give it a fair chance. But due to its unfinished state I can not in good conscience give it a definitive review score right now.

I am angry as a Street Fighter fan to see what has been thrown up as a ready for release game. Despite it visually looking the best it has in the series with locations and character designs, the texture on player models tear so badly it just detracts from the new visual style and animation details. That combined with the criminal lack of solo game modes and a limited online experience,  it really is a disgrace that Capcom or more so Sony PlayStation felt it was OK to release it this way.

As a result this is very much a review in progress and I will be revisiting the score once the March update has added the remaining game modes and store. Right now for me SFV feels as though it never left the Beta stage and is in a preview condition which for this series is unforgivable especially when you compare it to its nearest rival Mortal Kombat X which released almost a year ago in a much more complete state and who has just released its GOTY Mortal Kombat XL version which highlights even more what SFV is lacking.

With far more negative points than positive ones right now, all I can praise about SFV is the gameplay but that is not enough to give a standing score which is fair. Capcom were clearly not ready to release it and it sets a dangerous precedent that PlayStation pushed it to market so incomplete. It entered the UK Top 20 sales charts at number 2 but slipped to 10th after just a week. The poor reaction by fans to its unfinished version is in sharp contrast to the surprisingly glowing reviews on the first week which let it off for having so much content not ready. I however simply cannot let all that slide and my score below, for now, reflects that.

*Review score based at current released version of Street Fighter V to be updated following March Update

 

Gunscape out now for PS4,Xbox One, PC, Mac and Linux

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Blowfish Studios‘ first-person shooter and world-building hybrid Gunscape is now available for PlayStation 4, Xbox One, Windows, Mac and Linux. A Wii U release is planned for Q2 of 2016.

Gunscape enables players to create, share and play first-person shooter maps of their own design as well as enjoy levels made by other individuals on all five platforms. In addition to player-created single-player and multiplayer maps, gamers can blast through a campaign designed by the developers.

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An intuitive tool kit for level creation offers a wide variety of weapons, enemies, environments and props, many instantly recognizable and paying homage to iconic first-person shooters throughout history.

Gunscape supports up to four players on PlayStation 4 in addition to eight on Xbox One and PC for split-screen multiplayer.  All platforms support up to 20 players online.

Game Features

    • Create, share and play levels or just enjoy those made by other gamers
    • Three types of maps: single-player, co-op campaign or competitive multiplayer
    • Classic competitive game modes: Deathmatch, Last Man Standing, Gungame, Infection, Capture the Flag, Team Deathmatch and Team Survival
    • Two – eight player split-screen multiplayer and up to 20 online
    • Cross-platform map sharing
    • An intuitive level creation toolkit

A wide selection of weapons, enemies, environments and props to build with ” We can’t wait to see the innovative level designs players will create, and with cross-platform sharing, there will be an endless amount of content to keep gamers busy,” said Benjamin Lee, CEO of Blowfish Studios.

Gunscape is available for $19.99 in North America and €19.99 in Europe on PlayStation Store, Xbox Marketplace and Steam. A free to play version is also on Steam, with optional microstransactions to purchase additional level design elements, which come standard in the premium versions.

Bus Simulator 16 has now left the depot

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Publisher astragon and developer stillalive studios are happy to announce that the long-awaited Bus Simulator 16 has officially left its depot and is now available from traditional retailers and via digital download for PC and Mac with a recommended retail price of £18.99/€24.99.

In Bus Simulator 16 players slip into the shoes of a budding bus operator in the lively city of Sunny Springs. In this role they will be able to drive buses including licensed vehicles by the famous German bus and truck maker MAN. In addition to steering the buses themselves, they will also get the chance to set up and manage their very own bus company in cooperation with their friends.

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Early on, novice bus drivers will start in the outskirts of the city, learning how to drive the buses and becoming familiar with their faithfully reproduced, fully operational cockpits. They will also need to prove their skills in the transportation of passengers and by creating their initial bus routes and timetables. The better the player manages all these tasks the better the image of their company will become. This in turn will not only reflect upon the popularity – and with that the finances – of the bus operator, but will also gradually unlock other city districts and new buses. With their increased financial income players can then buy new buses and hire additional drivers, who can then be assigned to the player’s bus routes.

Randomly occurring events will provide new challenges to every bus driver’s day: Be it passengers running late at the bus stop, wheel chair users who need the assistance of access ramps for boarding, stuck doors, emergency vehicles, construction works, traffic jams and even passengers who have had one drink too many! Just as in real life, players will have to make the right decisions and take the correct course of action to avoid running behind schedule and to ensure customer satisfaction. The built-in route editor will also enable players to easily create completely new bus routes as well as amend existing ones. This guarantees long-term variety within the open, freely drivable game world.

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Virtual bus operators who love to play together will enjoy the multiplayer mode in Bus Simulator 16. Here, up to 32 participants at once will be able to operate a bus company. All of them will have joint access to the management menu of their business and will be able to create and change routes, buy new buses, manage the staff, assign lines to others, talk to each other in the game chat and much, much more.

Nespresso announces a connected Coffee maker

Now for something a little different on the website today, Nespresso are to delight coffee aficionados as it introduces its first ever smartphone connected coffee machine, to suit their increasingly connected lifestyles. The new Prodigio machine enables users to prepare coffee remotely, be alerted when they are running low on their favourite Grands Crus and receive notifications to empty the capsule container or top up the water tank. The machine gives consumers the opportunity to brew their coffee from the comfort of their bed on a Sunday morning or from the dining room table when entertaining.

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Using Bluetooth Smart technology, the Nespresso Prodigio machine seamlessly links with the renowned Nespresso smartphone app to enrich the coffee experience of the user. With the swipe of a few buttons on the app, users are able to brew any of the range of 23 Nespresso Grand Cru coffees from the comfort of their sofa for the ultimate in luxurious coffee moments. The ‘intelligent’ machine simplifies life for the user, offering:

  • Capsule ordering
  • Automatic brewing at a given time
  • De-scaling kit ordering and reminders
  • Capsule container full warnings
  • Empty water tank alerts
  • Error and maintenance alerts

All of the services will be directly linked to the smartphone app for seamless integration.

Francisco Noguiera, Managing Director for Nespresso UK & Ireland commented “Nespresso is synonymous with quality and style and the new Prodigio machine reflects this, combining an elegant aesthetic and ease of use. At Nespresso, we aim to continually surprise and delight our Club Members and we have listened to the consumer need for greater convenience and personalisation of products. This unique way of accessing the perfect cup of coffee will demonstrate the brand’s commitment to showcasing the latest coffee technology. We believe that the Prodigio is sure to become every coffee lover’s essential kitchen companion.” 

The Prodigio is available in two colours, Silver and Titan. The Prodigio&Milk comes with an integrated Aeroccino3 milk frother, making it ideal for lovers of milk recipes. With multiple size settings, the machine has the ability to serve Ristretto, Espresso and Lungo coffee sizes.

The Nespresso Prodigio machine will be available from 1st March 2016 and will be priced at £159. The Prodigio&Milk will be priced at £199. The machine can be purchased from Nespresso Boutiques, Nespresso.com and leading department stores and cookshops.

Watch the community trailer for Dirt Rally

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Codemasters & Koch Media today released the DiRT Rally community trailer, showcasing the incredible driving skills of the game’s players, ahead of the game’s launch on PlayStation 4, Xbox One and Windows PC(DVD) on 5th April 2016.

The DiRT Rally Community Trailer is the result of an initiative by the team and the DiRT community to demonstrate the mind-blowing level of skill and talent of the legions of players who have been clocking hundreds of thousands of hours of playtime in the game since its release on Steam Early Access.

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The DiRT community responded in droves, sending reams of footage of their best experiences with the game so far which showcase their racing flair and powersliding prowess across the game’s rally and FIA World Rallycross content. The resulting trailer is a stunning selection of the very best footage received. “We were absolutely blown away by both the volume of footage we received and the amazing rallying skills our players have” said Paul Coleman, Chief Games Designer “It’s really humbling to see so many dedicated people taking the time to send us their videos.

DiRT fans, we salute you, and we can’t wait to welcome console players to our awesome community soon!” To date, Dirt Rallys dedicated players have clocked up over 160 million kilometres, raced 4.7 million clean stages and performed nearly 4.2 million barrel rolls in their quest to join the world’s elite DiRT Rally players at the top of the leaderboards.

Available to pre-order now is the limited run DiRT Rally Legend Edition, which includes the full length feature documentary Colin McRae: Rally Legend.

The film tells the full story of the rally icon that inspired the DiRT series from the man himself and charts his career from the earliest days, through to his domination of the rallying world and his involvement with the famous Codemasters games. Also included in the Legend Edition is the Fully Loaded MINI Pack, which unlocks and fully upgrades the MINI Cooper S from the start of the game, gives an exclusive livery for the car and provides a unique team mechanic with perks.

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In the UK, the Legend Edition also includes the Fully Loaded Ford Pack, featuring the Ford Escort Mk II, exclusively at GAME while a limited edition SteelBook complete with Driver’s Guide is available for gamers pre-ordering at Amazon.

Gamers pre-ordering the digital edition of DiRT Rally will receive both the Fully Loaded MINI Pack and the Fully Loaded Rallycross Pack, which unlocks the Mini Classic Rallycross and provides the same benefits as the other packs.

Get ready for the Season Premiere trailer for “Hitman”

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Io-Interactive has today released the ‘Season Premiere’ trailer for the upcoming Hitman game. Launching on 11th March, the trailer celebrates that Agent 47 is back and in the prime of his career in a new, live and ever-expanding, episodic game that will give players new contracts and challenges to complete every week as well as major content drops every month until season end.

Featuring the track “Men Today” by Health, the trailer showcases the Prologue and Paris locations from the first episode as well as the Italian coastal town of Sapienza dropping in April and a first glimpse at several areas from the Moroccan imperial city of Marrakesh arriving in May.

HITMAN will launch on 11th March for the PlayStation 4, Xbox One and Windows PC.

What’s Next for Disney Infinity?

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Disney Infinity announced what’s ‘Next’ for the toys-to-life game this morning. And there’s plenty to get excited about, with Disney going into more detail on Marvel Battlegrounds out 25th March in the UK.

Marvel Battlegrounds features a story where robotic doubles have stepped in for many of Marvel’s mightiest heroes, a plot concocted by the team of Loki and Ultron. That leads into the introduction of the brawler/beat-’em-up style of gameplay into Disney Infinity. All of the game’s Marvel figures will be compatible with this game mode.

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  • Ant-Man, who shrinks to the size of an ant but increases his strength to pack a whopping punch

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  • Black Panther, the leader of Wakanda who defends his homeland with acrobatic skills and his legendary claws

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  • Vision, a brave and noble synthetic warrior who will fight to bring peace to the world

Marvel Battlegrounds will feature eight arenas, spanning the Avengers facility to the Wakandan Mines and even to Knowhere, the outpost featured in “Guardians of the Galaxy.”

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Additionally, a new Marvel Battlegrounds-themed Power Disc Pack will be sold separately and contains:

  • Cosmic Cube Blast – Unleash a powerful energy blast on nearby foes
  • Darkhawk’s Blast – Blast obstacles with a powerful energy beam
  • Nova Corps Strike – Call upon the Nova Corps to unleash a tactical strike from above
  • Ghost Rider’s Motorcycle – Take a ride on the wild side with Ghost Rider’s flaming motorcycle

Also in the new video from Disney Infinity today, showed certainly something on the way for Star Wars, but Disney may have slyly hinted at what’s coming up for the main Disney animation studio and Pixar with one of the presentation’s final quotes.

“We’ll see you next time where we’ll give you an update on our favourite fish and peek through the looking glass,” Disney Infinity VP John Vignocchi said to end the stream.

It doesn’t take much thinking to conclude that he’s referring to a pair of upcoming Disney films: “Finding Dory” and “Alice Through the Looking Glass.” Both of those films are set to come later this year and it looks like Disney Infinity figures are in the works for both. And given the statement about new Play Sets on the way, there’s an outside chance that one of those may be in the works for each, as well.

Watch the launch trailer for The Division

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Here is the launch trailer for Tom Clancy’s The Division out for PS4, Xbox One and PC next Tuesday 8th March

Homefront: The Revolution Goliath Edition announced

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Deep Silver today unveiled the Homefront: The Revolution Goliath Edition, a strictly limited collector’s edition packed with exclusive content. Alongside a boxed copy of the game, the Goliath Edition includes

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: ·        A radio controlled scale replica ‘Goliath’ Drone, with working lights and six-wheel suspension. The Apex-manufactured Goliath is one of the most fearsome weapons in the KPA’s Counter-Insurgency arsenal

  •        An exclusive  Steel Book
  •        A 32 page Art Book featuring Resistance-themed concept art and cutting edge Apex weapon and vehicle technology
  •        The ‘Revolutionary Spirit’ pack (details below)
  •        The Homefront: The Revolution Expansion Pass, entitling access to major single-player expansions – further information to be revealed at a later date

All post-release content for Homefront’s co-operative Resistance Mode including new missions, challenges, features and additional items and equipment will be delivered FREE as part of Dambuster Studios’ commitment to supporting this mode for 12 months.

“We’re planning for a dedicated team to work on additional single-player content for at least a year after release” said Hasit Zala, Game Director at Dambuster Studios.  “We have some exciting ideas that we hope to develop further post launch, but the overall goal is to add some surprising  new experiences to the world of Homefront that complement our 30 hour single-player campaign. All additional single-player content will be covered by the Expansion Pass.”

In addition to announcing the Goliath Edition, Deep Silver confirmed a number of additional pre-order bonuses: Pre-Order Homefront: The Revolution to secure the REVOLUTIONARY SPIRIT pack, which includes both the Red Skull motorbike skin and Golden pistol skin for use in the single-player campaign, and instant unlocks of the Marksman Rifle, Sniper Scope and Remote Explosives for your Resistance Mode character.

All Digital pre-orders come with the LIBERTY PACK, featuring two pieces of rare combat gear unlocked and ready to personalise  your Co-Op character with – the Liberty Body Armour and KPA Shock Trooper Helmet.

Further pre-order bonuses are available with selected retailers in each territory:

    •         Kickstart your Co-Op Freedom Fighter’s career with the GUERRILLA CARE PACKAGE  – 5 ‘Resistance Crates’ full of random weapon blueprints, attachments, equipment and more!
    •         Wage guerrilla warfare in style with the WING SKULL PACK, including the Wing Skull motorbike skin and the Silver Pistol skin in the single-player campaign
    •         Enhance your guerrilla skills with the COMBAT STIMULANT PACK to give your Freedom Fighter a critical boost in the heat of battle!
    •         Limited edition Steel Books, and Steel Posters are also available from selected retailers worldwide

Homefront: The Revolution is scheduled for release on 17th May 2016 in North America, and 20th May 2016 in all other territories on Xbox One, the all-in-one games and entertainment system from Microsoft. , PlayStation 4 and Windows PC.

Native Mac and Linux versions are also in development.

The Last Maharaja add-on content for Assassin’s Creed Syndicate

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Ubisoft has nnounced that The Last Maharaja add-on content for Assassin’s Creed Syndicate is now available on the PlayStation 4, Xbox One and Windows PC.
Twin Assassins Jacob and Evie Frye join Duleep Singh as he fights to reclaim his birthright as the last Maharaja in this entirely new story for Assassin’s Creed Syndicate.

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In his quest to reclaim his heritage, Duleep, with the help of the Frye twins, will take on the Templars while testing his friendship with the queen.

The Last Maharaja is available as part of the Season Pass, which includes: Jack the Ripper, A Long Night Season Pass exclusive mission, the Streets of London gameplay pack, two top-tier sets of gear and weapons, and an exclusive XP boost.

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The Last Maharaja is also included in the Gold Edition of the game and is available for purchase separately.

Dark Souls III pre order information announced

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Today further information detailing the digital and physical pre-orders of DARK SOULS III on Xbox One, specifically regarding the backwards compatible version of the original DARK SOULS.

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“We are proud to give gamers a variety of ways to purchase and experience their games as well as offering a host of differently timed promotions for those that grab their copies early.  With that, we are excited that all digital pre-order and day one physical disc purchases of Dark Souls III for Xbox One will include a copy of the original Dark Souls.  If you digitally pre-order Dark Souls III for Xbox One from the Xbox Store, you will receive a token for the original Dark Souls within 7-10 days of your purchase. If you purchase a physical disc of Dark Souls III for Xbox One from a retail store at launch, a digital token for the original Dark Souls will be included with the game at participating retailers while supplies last”.

What was in that Media event last week about Xbox One and PC?

In San Francisco last week, Head of Xbox Phil Spencer reaffirmed Microsoft’s commitment to bringing the biggest Microsoft Studios franchises to both Xbox One and Windows 10, and provided journalists, YouTube personalities and Twitch streamers hands-on time with Xbox’s most-anticipated spring games and platform experiences.

The Xbox spring games line-up includes a wide array of fan-favourite franchises coming to both Xbox One and Windows 10, including Quantum Break, Forza, Killer Instinct and more.

“At Xbox we believe gamers should be able to play the games they want, with the people they want, on the devices they want,” Spencer said.  “Making more of our popular games available for gamers to play on either Xbox One or Windows 10, each powered by Xbox Live, is another important step towards this vision.  We are committed to delivering amazing gaming experiences for gamers who play on consoles, PCs or both.”

The Best Franchises are Coming to Xbox One and Windows 10 This Spring

Whether you enjoy hitting the race track in a gorgeous supercar, bending time to your will, or venturing deep into apocalyptic worlds, Xbox is delivering an amazing line-up of games this spring and beyond:

 

  • Dark Souls III – Attendees enjoyed hands-on with new content from the third entry in the acclaimed Dark Souls series at the Xbox Spring Showcase. Launching 12th April on Xbox One, Dark Souls III takes players through an apocalyptic, dark journey to unfold the secrets of the unique universe created by Hidetaka Miyazaki, FromSoftware and BANDAI NAMCO Entertainment.

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  • Forza Motorsport 6: ApexArriving in the Windows Store this spring, Forza Motorsport 6: Apex is a free, curated standalone experience for Windows 10 that provides fans with a diverse tour of what Forza Motorsport 6 has to offer, including trademark innovations iconic to the Forza franchise, such as Drivatar opponents and Forzavista cars, as well as new ways to play and compete. The experience also takes advantage of DirectX 12, delivering breathtaking visuals at up to 4K resolution, and was playable for the first time at the Xbox Spring Showcase on an Intel Unleashed Custom.
  • Forza Motorsport 6 (Porsche Expansion Pack) – Available today, the Porsche Expansion Pack for Forza Motorsport 6 on Xbox One spans Porsche’s 60-year history, giving players the chance to race and master 21 Porsche models, including nine new to Xbox One, in an all-new eight-hour Career campaign. The Porsche Expansion also features the debut of the Virginia International Raceway track, in both night and wet conditions.
  • Gears of War: Ultimate Edition for Windows 10 – Available in the Windows Store starting today, Gears of War: Ultimate Edition is playable for the first time on Windows 10, and was shown on Alienware Area 51 and iBUYPOWER Revolt 2 at the Xbox Spring Showcase.  The game features amazing 4k resolution built with DirectX 12, unlimited refresh rates and controller and mouse and keyboard controls.
  • ID@Xbox – ID@Xbox showcased two marquee titles:
    • Pit People from The Behemoth is coming first to Xbox One, followed by Windows 10. Experience this fast-paced, turn-based co-op adventure in a closed Beta later this year.
    • Below from Capy is coming to Xbox One.  Below is a descent into the Depths.  Explore. Survive. Discover.

 

  • Killer Instinct: Season 3 – Microsoft Studios and Iron Galaxy announced that eight new fighters are joining the arena in Killer Instinct: Season 3, available March 29 on both Xbox One and Windows 10.  The team provided hands-on with the first four characters available on launch day – Kim Wu, Tusk, The Arbiter from the Halo franchise, and Rash from Battletoads – on Xbox One and an MSI Nightblade X2 Windows 10 PC

 

  • Minecraft with Oculus Rift support – Microsoft and Mojang are teaming up with Oculus to provide the first-ever demos of Minecraft: Windows 10 Edition with Oculus Rift support, shown at the Xbox Spring Showcase on Cyberpower Black Crow and Acer Predator G6. You can play Minecraft: Windows 10 Edition in Creative or Survival mode in full 3D while using the familiar Xbox One controller that ships with every Rift sold. Minecraft: Windows 10 Edition with Oculus Rift support will be available through the Windows Store and Oculus Store this spring.
  • Ori and the Blind Forest: Definitive Edition – Microsoft Studios highlighted additional content for Ori and the Blind Forest: Definitive Edition, demoed at the Xbox Spring Showcase on Xbox One. The Definitive Edition enhances the award-winning original game release with new content, including new areas, abilities, more story sequences, multiple difficulty modes, fast travel between areas, and more. Available March 11 on both Xbox One and Windows 10.
  • Quantum BreakRemedy Entertainment debuted the DirectX 12-powered Windows 10 version of Quantum Break at the Xbox Spring Showcase, offering hands-on demos running on an Nvidia Z97 Carbide, Asus ROG G11 Series, and Acer Predator G6. Anyone who pre-orders the Xbox One digital version through the Xbox Store, purchases an Xbox One digital token at participating retailers, or pre-orders an Xbox One Special Edition Quantum Break bundle, will receive the Windows 10 version of the game for free, downloadable from the Windows Store via redemption code when Quantum Break launches on Xbox One and Windows 10 on 5th April
  • Tom Clancy’s The Division –  Ubisoft treated attendees to in depth hands on time with the open beta content for Tom Clancy’s The Division, an immersive online open-world action role-playing game. Launching 8th March on Xbox One, players will team up with other Division agents to reclaim New York City from the chaos of a deadly pandemic.

 

DirectX 12 Showcase:  Rise of the Tomb Raider, Ashes of the Singularity, King of WushuSquare Enix, Snail, and Stardock showcased their latest DirectX 12 enhancements for Rise of the Tomb Raider, King of Wushu, and Ashes of the Singularity on Origin PCs, iBUYPOWER Revolt 2, and Maingear PCs. Ashes of the Singularity is taking advantage the DirectX 12 multi-adapter technology, allowing PCs to use multiple GPUs, even from different manufacturers. Rise of the Tomb Raider was playable for the first time at the Xbox Spring Showcase running DirectX 12.

New Features in the Windows 10 Xbox App and Xbox One – The Xbox team discussed new updates arriving soon on Xbox One and also in the Xbox app in Windows 10, demoing some of the new features on a top-of-the-line Razer Razerblade 14-inch laptop:

  • Gamerscore Leaderboard in the Achievements section and Hero Stat Leaderboards in Game Hubs
  • See Avatars in your Activity Feed if you’ve chosen to replace your gamerpic with your Avatar
  • An updated “Featured” section spotlights games, deals, community events and more
  • 16-person Party Chat is enabled across both Xbox One and the Windows 10 Xbox app
  • Xbox 360 achievements will automatically post to your Activity Feed
  • More interactive Game Hubs with web-linking
  • Compare your Avatar with your friends’ Avatars
  • Reputation interface changes, players with ‘good’ profiles will no longer feature a reputation gauge

New PS4 update 3.50 coming tomorrow 2nd March

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Sony Computer Entertainment Europe (SCEE) today revealed the features included in the beta for the next major system software update 3.50, codenamed MUSASHI, for PlayStation 4.

As part of the beta phase, players can schedule gameplay events with friends directly through their console. Players can also receive specific notifications as selected friends appear online.

Heading the list of features is full support for PS4 players to set-up and arrange gameplay events in console as well as via PlayStation App (PS App), making it easier for like-minded gamers and friends to arrange gameplay together. The feature gives event hosts the ability to edit events after they’ve been scheduled, with invited friends and community members notified of any changes.

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In addition, players can now be notified as friends come online, bringing more visibility to when friends are available to play and inspiring more immediate interaction between gamers. This much-requested feature allows gamers to tailor notifications for individual friends, meaning it can be activated for a select group of close-friends, rather than the entire friends list.

Whilst playing together is at the heart of the beta, the trial also brings functionality and improvements for those wishing to enjoy an uninterrupted experience on PS4. The ability to appear offline is included to allow gamers full immersion in their play experience, whilst still offering them the full suite of PS4 features.

In this new PS4 update, Sony have made it easier to connect and play together with friends and the wider community, as well as introducing some much requested features:

  • Remote Play (PC/Mac) – We’re bringing PS4 Remote Play to Windows PC and Mac. This feature won’t be available to test in the beta, but you can look forward to it soon.
  • PlayStation Plus – A new option in the PlayStation Plus destination will allow you to easily check and manage your online storage
  • Dailymotion, New service partners in Share feature – Dailymotion, an additional live streaming service, will become available for PS4 users to enhance their broadcast experience. Like other live streaming services available on PS4, users will enjoy the following features: Activity Feed, What’s New Broadcast Info Tile, Live Detail and Live from PlayStation.

All of these features are currently being trialed as part of the beta by community members who chose to sign up when PlayStation invited players via the PS Blog. The final features list will be revealed when the system software update goes live.

Mortal Kombat XL launches for PS4/Xbox One

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Today Warner Bros. Interactive Entertainment has announced that Mortal Kombat XL, the ultimate Mortal Kombat X experience, is now available in the UK for the PlayStation 4 and Xbox One.
Developed by NetherRealm Studios, Mortal Kombat XL offers the essential Mortal Kombat X experience that comprises of the main game and all content featured in the original Kombat Pack and Kombat Pack 2 including:

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●        Brand-new playable characters Leatherface from The Texas Chainsaw Massacre  horror film series and the Xenomorph from Alien

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along with returning Mortal Kombat characters Triborg and Bo’Rai Cho

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●        All playable characters from the original Mortal Kombat X Kombat Pack: Predator, Jason Voorhees, Tremor and Tanya, each accompanied by three themed skins
●        New Apocalypse Skin Pack
●        Previously released content for Mortal Kombat X including Goro, the Brazil Skin Pack, the Kold War Skin Pack, Samurai Skin Pack and Kold War Scorpion Skin

As an added bonus, Mortal Kombat XL and PlayStation 4 and Xbox One owners of Mortal Kombat X, can download the new Medieval Skin Pack and new Pit Stage environment for free, that is based on the classic Mortal Kombat arena, including a stage-specific Fatality.

Players who already own Mortal Kombat X can purchase the Mortal Kombat XL Pack, which includes content from both the original Kombat Pack and Kombat Pack 2.  Fans who already own the original Kombat Pack can experience the new gameplay by purchasing Kombat Pack 2.  Both the Mortal Kombat XL Pack and Kombat Pack 2 are available now in the PlayStation Store and Xbox Live.