Review: Illusion of L’Phalcia

Another day and another KEMCO RPG to review. This isn’t a complaint, as I love the genre, but the one-shoe-fits-all approach from the dev and publisher makes it difficult to decipher between titles. However, here we are as I take a look at Illusion of L’Phalcia. This old-school experience is much tougher than my previously reviewed RPGs. There is a sense of strategy and tactics and a balls to the wall mindset will lead you up shit creak without a paddle. Accordingly, be cautious and mindful if you wish to be successful.

This retro RPG was developed by EXE-CREATE and published by KEMCO. It is a single-player title where a talking cat and a bunch of would-be heroes band together to complete an epic quest. Much of the action is familiar, and lovers of the genre will feel right at home. However, unlike Sephirothic Stories or Frane: Dragons’ Odyssey, this will kick your ass repeatedly. Consequently, if you want an easier time, I suggest trying either of those titles first.

Illusion of L’Phalcia tells a grand tale.

Despite the weirdness of a talking cat, Illusion of L’Phalcia tells a grand tale that is captivating, absurd, and great to observe. There is nothing better than a legendary treasure and a journey thwart with danger. This is exactly what happens in this RPG. The Sword of Amal will grant any wish. As such, Ryser and his companion Cougar (the talking leopard) must team up with random individuals if they wish to complete their adventure. En route, the band of heroes must slay endless monsters and explore dangerous dungeons.

The story is well-trodden, and the genre tropes will feel comfortable for veteran gamers. Yet, this doesn’t mean it lacks originality. Magic, fighting, runes, and a host of strange creatures keep you hooked as you complete every side quest. Moreover, the fun but occasionally useless NPCs add a layer of distinct old-school energy.

Mastering runes.

Though Illusion of L’Phalcia has many dated quirks, I loved the rune system. You can equip any rune to any character as long as it fits the rune area. Lower-level characters have a smaller space, and higher-level characters have more room. Subsequently, the higher your level, the more power you have. This was a key mechanic as your character progression focuses on the runes you use and the effect this has on your character role. 

Do you push for all-out melee or go for a magical build? Either way, you must make your mind up early as this gives the best chance of building a successful party. Alongside the runes, you’ll enjoy classic turn-based combat. The random encounters come in thick and fast, and you’ll need to maximise the potential of your team if you are to complete your quest.

Illusion of L’Phalcia blends 2 viewpoints.

Visually, Illusion of L’Phalcia has a nice dated appeal. The sharp colours and pixelated ways are distinctly old-school. Each village and dungeon has a rudimentary design that feels limited and small. However, they are deceptively big, and exploration was a joy. This isometric viewpoint changes when you enter any combat arena. The 3D battles and wonderful cutscenes were pleasant to look at. Though the colours are a little “in your face”, I loved the feeling of nostalgia.

The audio is as loud and aggressive as other games from the developer. The simple soundtrack is borderline obnoxious but great to listen to. Moreover, the sound effects are tough to escape, and this makes this a particularly noisy RPG. Where it excels, however, is the blend of Japanese voice-over work and written dialogue. I loved the authentic feel as it added energy to each interaction.

Enjoy the overworld in Illusion of L'Phalcia.

Sluggish controls.

A basic control system isn’t a bad thing per se. Unfortunately, Illusion of L’Phalcia has a few issues where navigation can be challenging. The hero hits invisible walls, and this makes moving through tight spaces tough. However, the well-explained controls and the simple-to-understand combat overcomes these issues.

I’m not sure that I’ll return to play this once I’ve finished it. I’m around 85% of the way through, and I’m enjoying getting to the conclusion. I could approach the core story with a different mix of heroes if I wanted. This was great as it enhances replay value and changes your tactics and strategies. However, I’m not that keen on it, and I probably won’t get enough out of a second playthrough.

Illusion of L’Phalcia is a good RPG.

Despite not wanting to play it again, Illusion of L’Phalcia is a good RPG. I liked creating my style of heroes and the challenging gameplay. Furthermore, the blend of 3D and isometric viewpoints was amazing. Though this is old-school in its approach, it has enough modern elements to keep everyone happy. I like it and I recommend buying it here! Can you complete your quest and find the sword? Pick your style, choose your strategy, and bring that sword home.

Let’s look at: Neon Abyss 2

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Developed by Veewo Games and published by Team17 Digital Ltd., “Neon Abyss” is a frantic roguelike action-platformer where players run and gun their way into the Abyss as part of Hades’ ‘Grim Squad.’ The game features unlimited item synergies and a unique dungeon evolution system, ensuring each run diversifies the experience and every choice alters the ruleset. It has received very positive reviews from users.

Only a playtest and already promising

Neon Abyss 2 takes everything that made the original game fun and cranks it up a notch. It’s more of the same, but better in almost every way. From visuals to mechanics, the game has seen a significant upgrade while still retaining its core identity as a chaotic, fast-paced roguelike shooter.

I have spent over 15 hours with the single player playtest that was available at the time of writing (27.03.2025). I have played a fair bit of the first game and jumped into the playtest expecting only a few stages and some weapons with repeating enemies. But I was very pleasantly surprised to fight through 5 stages with 5 unique bosses and a lot of enemy variety. Of course this is as mentioned only a playtest and with the game not having a release date yet anything is subject to change. But so far I am very excited.

What we have so far

One of the most noticeable improvements is the graphics. While the game still keeps its pixelated art style, the visuals have become much smoother and more detailed. Character animations, weapon effects, and enemy designs all feel more refined, giving the game a fresh, polished look. The environments have also been improved, with each stage featuring distinct themes that make them feel more unique. In the original game, going from stage to stage didn’t offer much for variety in scenery, but now, every area has a strong visual identity, making progression more exciting.

The gameplay has also seen some major refinements. The gunplay remains just as frantic and satisfying, but now with additional weapon types that add more variety. While the first game focused mostly on ranged weapons, Neon Abyss 2 introduces melee and magic weapons, completely changing how you approach combat. Whether you prefer slicing through enemies with a sword, blasting them with a high-tech rifle, or using magical abilities, the game offers a lot more choice in playstyle.

Another major improvement is the weapon upgrade system. In the original, players would often find weapons they didn’t want to use and just leave them behind. Now, every weapon has a purpose, as you can consume unwanted ones to upgrade your currently equipped weapon. This new system encourages exploration and experimentation, allowing players to power up their favorite guns instead of constantly swapping them out.

What to expect

Item management has also been improved. One of the most prominent aspects of the roguelikes is picking up an item without knowing what it does, sometimes leading to negative effects. In Neon Abyss 2, items now display their effects before you pick them up, giving players more control over their builds. Additionally, the game so far is doing away with items that hinder your character, making every pickup feel rewarding rather than a gamble. Now I know the appeal of learning the items and mastering the synergies run by run. But as someone that has limited time and so many games coming out all the time, I appreciate the change.

Overall, Neon Abyss 2 refines and expands upon its predecessor in all the right ways. With smoother gameplay, more diverse weapons, better visuals, and smarter item mechanics, it delivers an even more satisfying roguelike experience. If you enjoyed the first game, this sequel is absolutely worth diving into. I am looking forward to playing more of the game when its out.

Review: Ai Limit

AI Limit is an action RPG that wears its inspirations on its sleeve, borrowing heavily from the likes of Stellar Blade and Dark Souls. However, while it strives to deliver a challenging combat experience set in a grim, post-apocalyptic world, it ultimately falls short in both narrative and environmental execution.

Story and Worldbuilding: Familiar, But Weaker

If you’ve played Stellar Blade, you’ve already experienced AI Limit’s story—except, Stellar Blade does it better. The setup is painfully familiar: a protagonist thrown into an apocalyptic world with no memory or understanding of what came before, leaving the player to uncover the story alongside them. However, AI Limit fails to make this premise compelling. The main plot is a predictable, uninspired journey through a bleak world with little intrigue. There are some interesting story beats, but they come too infrequently to make much of an impact.

That said, the side characters and their associated quests do a much better job of holding the player’s attention. Unlike the lacklustre main narrative, these side quests feel meaningful, providing glimpses of humanity amidst the mechanical wasteland. I found myself more invested in these personal stories than anything the main plot had to offer. Those side characters are the fun unknown. The players gets tasked to lead a character to of pilgrims gatherings and it is the players choice. Is this a good idea? we know what will happen, but is this the good choice? Unfortunately we are then taken back into a plotline where our character knows nothing, has no personality and needs everything explained like a child.

World Design: Bleak, But Not in a Good Way

Apocalyptic settings can be captivating when done right—Nier: Automata or even Darksiders prove that the end of the world can be beautiful. AI Limit, unfortunately, does not reach those heights. The world is meant to be mechanical, war-torn, and oppressive, but rather than evoking awe or curiosity, it just comes off as unremarkable and uninspired. While writing this review it reminded me of how many games share the same setting and similar plot, and do it 100x better in the overall aesthetic.

The opening hours of the game are particularly egregious in this regard. You move from narrow sewers to narrow corridors, then to narrow scaffolding. It’s a repetitive and suffocating level design that does little to encourage exploration. While later areas do shake things up somewhat, I never felt compelled to stop and take in the world around me because, frankly, there was nothing worth looking at. I explored not out of curiosity but out of necessity—to find items and upgrades, not to marvel at the world.

Combat: A Saving Grace, But Not a Revelation

If AI Limit has one redeeming quality, it’s the combat. While it doesn’t revolutionize the genre, it does enough to keep things engaging and fun for a while.

The weapon variety is a highlight. Every weapon you find comes with a unique heavy charge and special ability, which makes trying out new gear exciting. This variety encourages experimentation, and I appreciated the sense of discovery that came with picking up something new and seeing how it changed my approach to fights. The player can carry two main weapons at a time and switching them mid combat will continue the combo.

As expected from a Soulslike, combat is centered around rolling, sprinting, and timing light and heavy attacks. The parry system is particularly notable—you can parry with any weapon, and nearly every attack in the game can be parried if you’re skilled (or brave) enough. This makes for some satisfying duels, though the mechanics themselves don’t bring anything new to the table. Quick note as well that enemies can be staggered but I failed to find out how exactly it works. Sometimes I could stun lock and enemy with dual blades without allowing them to attack, and then the exact same enemy down the corridor did not care one bit about my attacks. Yes heavier weapons stagger more often , but it was never consistent to the point where you could reliably account for it during a fight.

The game also offers a spell system, which I admittedly didn’t explore much due to my focus on an attack speed/ damage build. From the spells I did use, they seemed fairly unique and added an extra layer of tactical depth for those willing to experiment.

Final Thoughts

AI Limit is, at best, an okay Soulslike experience. The combat provides some enjoyable moments, especially when experimenting with different weapons, but the game is ultimately held back by its uninspired world and weak main story. If you’re a die-hard fan of the genre and are willing to overlook its shortcomings, you might find something to enjoy here. But for most players, AI Limit fails to stand out in a sea of better, and now cheaper alternatives.

Review: Lepro 01 AI Floor Lamp

The Lepro 01 AI Floor Lamp is a wonderful tool for tech-savvy people. This glorious piece of furniture adds colour and warmth to any room. Additionally, it is a real head-turner. If you want an icebreaker or a user-friendly item, this should be on your radar.

This easy-to-construct floor lamp is well-built, and the LED lighting can be adjusted for a soft glow or an overwhelming impact. Alternatively, you can program it to respond to your voice or the beat of a song. As such, this lamp will make you smile as you chat with your friends or listen to your favourite track.

What’s in the box of the Lepro 01 AI Floor Lamp?

  • The packaging is large and colourful. Moreover, around 65% can be recycled. This was disappointing, but the product is protected while in transit.
  • The Lepro 01 AI Floor Lamp has a smooth white livery. The elongated lamp has a translucent case and one tactile button. 
  • A handy starter guide talks you through the basics.

Technical aspects.

In theory, the Lepro 01 AI Floor Lamp is a straightforward device. After all, it is a lamp, and its job is to light a room. Thankfully, this one does that to an extremely high standard. Alongside this, it has some amazing programming options to impress your kids or your friends.

This 2.4 GHz Wi-Fi lamp has no remote. Consequently, you need a mobile phone that is capable of Bluetooth and Wi-Fi connectivity. If you do not have this, you will not be able to take advantage of every feature. Moreover, it is compatible with Alexa and Google Assistant. This allows the user to instruct basic voice commands. I found this aspect to be extremely responsive, and I was impressed whenever I used my Amazon speaker or my mobile phone.

This smart approach allows users to integrate the lamp with other Lepro lighting products. This creates a futuristic and user-friendly house where lights can be adjusted to your emotions, tasks, or the music you are listening to.

Build quality.

I was impressed with the weight and durability of the Lepro 01 AI Floor Lamp. The stand comprises 3 screwable pieces and a sturdy base. Each is made from metal and finished with a solid white livery. This clean and classic approach ensures that though it has a futuristic edge, it will not look out of place in a cottage or Victorian house.

The cabling is hidden within the stand tubing, and this prevents damage from occurring. On top of this, the one tactile button is small but easy to locate. If you don’t have your phone or Alexa device at hand, you may switch on the lamp or reset it with this individual input.

The lamp has 364 LEDs and can be dimmed using the free-to-download app. When turned to its maximum setting, it will comfortably light up a 25 m2 room. Alternatively, a low light is the perfect option if you want a night and reading light for your children.

Usability.

Where the Lepro 01 AI Floor Lamp excels is its usability. The handy app allows you to program every aspect of your lighting needs. First, you can match a product to any room you wish. This is great as you never get confused and adjust the wrong lamp. Second, you can program it to respond to your music or your emotions. Telling Alexa you are sad may seem weird, but the lighting will reflect your mood and create a sombre light show.

Finally, you can customise your settings to your heart’s content. Whether you wish to create a new pattern or adjust the movement of the light show, it is up to you. Some trial and error is essential, but once you get to grips with the fundamentals, you will master every Lepro product in no time.

Is the Lepro 01 AI Floor Lamp worth it?

A fully customisable AI lamp may not be on your radar. However, I urge you to upgrade your current arrangement and step into the future. This incredible brand has some funky and interesting products, and I hope to feature them all. The Lepro 01 AI Floor Lamp is truly fantastic. The dimmable and customisable lighting is perfect for every room. Additionally, the user-friendly app makes this a cinch to customise. Finally, the build quality is phenomenal. Accordingly, this is an amazing product, and I recommend buying it here!

(More information on Lepro can be found here!)

The Lepro 01 AI Floor Lamp has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! A sample was provided for an unbiased and free review!)

News: Backbone One: Xbox Edition

Backbone is renowned for mobile gaming and its console collaborations. Consequently, streaming gamers have long enjoyed this sturdy, comfortable, and well-designed controller. Accordingly, I was excited when word of the latest edition hit my desk. 

The Backbone One: Xbox Edition is a modern controller with a retro aesthetic. Moreover, it has the authentic Xbox button and a glorious green finish. Everything about this controller screams premium device. The buttons look comfortable, and the USB-C-only connection is perfect for modern mobile devices. 

​The Backbone One: Xbox Edition.

Inspired by Xbox’s legacy, innovation and core identity, the Backbone One: Xbox Edition isn’t just another mobile controller – it’s an extension of Xbox itself. Gamers can tap into their favourite games with a press of the Xbox button. 

The new edition allows you to explore your favourite games with the precision, comfort, and reliability that Backbone is known to deliver. The device is complete with transparent Xbox green, a black PCB and the iconic Xbox button. 

Xbox and Backbone brought this product to life with a shared vision and commitment to innovation and accessibility as they continue to create new ways for players to experience Xbox games beyond the console.

(Available online only at launch from Backbone and Best Buy Drops for £109.99.)

Review: Spilled!

Spilled! is a short but relaxing endeavour. If you love to save the world and clean up toxic messes, this will be the game for you. The slow-paced gameplay and lack of danger won’t impress everyone. However, I enjoyed the change of pace and the comfortable world.

Lente developed and published this nautical environmental adventure. Moreover, it is a single-player game that uses an isometric viewpoint. This was a great choice as it helps you to find every last bit of plastic and oil. Additionally, navigating some of the tight areas can be challenging, and the camera alleviates some of the pain.

Spilled! allows the action to do the talking.

The game doesn’t focus on a central plot. Instead, the linear action allows you to do as you wish. There are fires to extinguish and snow to form. What’s more, some animals need your help. As you sail across each of the 8 areas, you will find stranded animals in the oil. Your task is to suck up that mess and rescue that beast.

Alongside this, you must take plastic waste to the recycling centre. Now, this may seem like a big ask, but you get paid for every item you collect. This money can be invested in your ship to help you hold more oil, speed up your rig, or increase the catchment size of your hoover. 

Simple gameplay.

Whatever improvements you make will not alter Spilled’s! core gameplay loop. Each stage has a set amount of oil and plastic to collect. Furthermore, there are a few side quests where you must push an item to a certain area. None of these tasks will test you, and that improves the relaxed experience.

Spilled! has a pleasant pixelated look.

Spilled! may be a simple game, but visually, it has some nice tricks up its sleeve. This pixelated game has a pleasant colour palette, and the ocean changes from a murky brown to a crisp blue once you’ve completed your cleanup. This was great to look at, and I liked the clear visual markers. 

The calm soundtrack enhances the relaxed and laid-back nature of the game. The gentle piano music adds a sense of magic as you move through each toxic arena. Moreover, the simple sound effects do not overpower the pleasant music, and this was a great design choice.

Simple controls.

I played Spilled! with a gamepad, and this made it really easy to master. Additionally, every new element was well explained, and the visual clues ensured that you never struggled. Though the boat steering was a little strange at first, you quickly get used to its quirky ways.

1 hour of gameplay wasn’t enough! I wanted Spilled! to keep going, but it didn’t. This was unfortunate, but I loved every minute that I played. I’m hoping that the solo developer adds more content to enhance replay value and longevity.

Spilled! is a great indie game.

Despite its short playtime, I think that Spilled! is a great indie title. It sets out its stall very early and doesn’t change its course. The simple gameplay and relaxed aesthetic will not please everyone, but I adored its approach. Accordingly, I think this should be in your library, and I recommend buying it here! Can you clean every drop of oil? Help the animals, suck up the oil, and get rid of the recycling.

Review: SONOKUNI

SONOKUNI makes me feel very old. Its blurb proudly displays the word ‘biopunk’. I thought I knew all of the words that preceded ‘punk’. Back in my day, it used to be Cyber or Steam. Maybe Frost if we wanted to push the boat out. Turns out that Biopunk is based around the idea of fiddling with biology. What happens when we mess with our DNA, rather than just jamming technology into our brains. I’m all about that. Add in a dose of Japanese myth and we’re in for a good time.

Though SONOKUNI‘s blend of elements does become quite a brain-melting experience. It’s a kaleidoscope of colours, all blending together. A sensory overload, even before it starts rapping at you in Japanese. Another thing that made me feel old. This chaos is bolted onto an equally frantic combat system, which is quite good fun. SONOKUNI is quite the experience, though its love of chaos does drag it down sometimes.

Sonokuni

Pruning The Invaders

SONOKUNI‘s core theme is all about assimilation. The titular Sonokuni is the name for a tribe of humans. They’re an ancient people, steeped in tradition, but some among them have been looking outwards. What they’re looking at is the people of Wanokuni, a race of… things. All we can see are mini trees, with their bodies swathed in bandages like a giant egg. Anyway, they want Sonokuni to join them. Only, to join Wanokuni you need to become like them. As in, physically. They’re all identical. The rub, then, is that the Sonokuni may survive but lose everything that makes them, them. There are debates on identity, tradition, and the soul.

It’s good stuff. This assimilation is opposed by Takeru, a Sonokuni assassin, who decides to try and genocide the entire Wanokuni race. The combat, then. It’s simple, in theory. Takeru can take only one hit, but can attack all around her, and can shield and deflect projectiles. If that’s not enough, she can also slowdown time. Fights are segmented into small arenas, with the understanding that you’ve gotta murder everything to escape. It’s good fun, and rewards strategic thinking. Crucially, you respawn very quickly after death so you can keep throwing yourself into it as many times as it takes.

Sonokuni

Dice To The Beat

SONOKUNI‘s combat is at its best in small pockets. When you can formulate a quick strategy on the fly. Deflect, shield, strike, win. It’s fun. Cracks only start to appear when it goes on for longer. For one, it seems strangely inconsistent as to how long a swing goes on for. Sometimes I can deflect a whole room, other times only a couple of shots. The boss fights are the biggest offense. They feel brought in from another game, one with movement abilities. One of them is a giant, swirling laser, which fires projectiles. The one-hit-kill element begins to grate here, when you’re forced to dance to the boss’ tune. Even the final boss is just a constant spawn of enemies, with sparse checkpoints.

Still, the absolutely chaotic visuals are a treat for the eyeballs. It’s like looking at a wall that’s been used by a succession of graffiti artists. Everything’s bright, colourful and all smashed together. It does make it a little hard to tell which enemy is which at times, though. That, and figuring out where to go. Soundtrack-wise, I’m a little divided. I suspect it’s down to personal taste, but it wasn’t the kind of driving, intense music that the combat demanded to me. The songs did worm themselves into my head, but it was only after I stopped playing SONOKUNI that they stuck with me.

Sonokuni

Sonokuni – Chaotic To A Fault

If you’re with SONOKUNI for the plot, then you’ll be happy. I was quite impressed. Takeru has conversations with both Sonokuni and Wanokuni citizens, and even wavers on her viewpoints. Granted, she has two ‘Gods’ in her brain who are pushing and pulling her, but she felt distinctly human. Wanokuni made reasonable points, and she made good points about the preservation of the soul. The ending felt a touch disappointing, but I enjoyed the ride. If you’re not here for the story, then there’s a speed run mode that stitches together all the combat for you.

You can probably write off some of this review as basic personal taste. If you’re a fan of Japanese hip hop then you’ll likely rate it higher. Personally, I’m more fond of the music in games like Hotline Miami or Deadbolt. Of the gripes raised, only the boss fights are big enough to really cause problems. They disrupt the pace, and caused stress instead of manic enjoyment. Still, if you can get past them then you’ll find a game that’s dripping in biological chaos, which is wrapped about a very human core.

(SONOKUNI’s Steam Page)

Review: Naga 60 Soundbar

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The Naga 60 Soundbar from Majority Audio is a compact but powerful piece of kit. Furthermore, it has a pleasant black livery and a simple display screen. Accordingly, it hides in plain sight and improves every entertainment unit.

This stylish device packs an almighty punch. Therefore, every film and TV series will be brought to life. Moreover, the audio is balanced, and the bass is particularly punchy. Audiophiles will adore the well-rounded package, and lovers of film and TV will cherish the next-level experience.

What’s in the box of the Naga 60 Soundbar?

  • The packaging has a pleasant earthy tinge. Moreover, it is environmentally friendly and extremely robust. 
  • The Naga 60 Soundbar is surprisingly compact. However, it has a pleasant weight that is substantial and oozes quality. 
  • Wall mount the device with the brackets. 
  • Adjust the settings with the remote control.
  • RCA and HDMI cables are provided. 
  • Power the soundbar with the supplied cable. 
  • Learn the fundamentals with the user manual.

Technical aspects. 

This impressive soundbar delivers high-end audio at an affordable price. Additionally, it is wonderfully versatile. You may use Bluetooth, RCA, or HDMI ARC to connect the device. Alternatively, you may use USB, optical, or AUX as your connection of choice. This versatility was amazing as I could run it with or without cables. Moreover, the seamless HDMI arc integration is perfect for high-tech users.

This soundbar delivers 120W of power via 2.1 channels, a built-in subwoofer, and Bluetooth 5.0 technology. Furthermore, it delivers 3D surround sound for a captivating and unforgettable audio experience. If this isn’t enough, the touch controls are intuitive, and the handy remote is simple to master.

Audio quality. 

No matter how much tech you have, it is the audio quality that matters. Thankfully, the 120W of power, along with the 2.24 speaker drivers and end cap tweeters, create a delightful soundscape. Whether you are listening to your favourite tune or enjoying an epic movie soundtrack, the Naga 60 Soundbar will not let you down.

I could easily identify the range of tones, and it never felt out of balance. The bass is strong without being obnoxious, and you can hear the low, mid, and high tones with ease. Therefore, each song sounded perfect, and each TV and film scene was crystal clear.

Build quality. 

The Naga 60 Soundbar is extremely well-built. Like other Majority Audio products, this is built to last. The sturdy case feels great to hold, and the accessories are premium. Therefore, I didn’t worry about mounting this on the wall or leaving it on a desktop. The solid outer case will take some knocks, and it was relatively child-friendly. 

The compact design may surprise you, but I liked how it looked. Each layer is black, and this gives it a professional and sleek appearance. Additionally, the handy display screen is incorporated into the main body. Therefore, it doesn’t look out of place or like an afterthought.

Usability. 

I’m reasonably comfortable with challenging tech. However, I prefer a straightforward product that doesn’t blow my mind. Luckily, the Naga 60 Soundbar is a cinch to use. The handy touch controls are responsive, and the remote control is simple to navigate. Furthermore, switching between modes is child’s play. 

Setting the soundbar up and using the wall mounts takes a few moments and some technical know-how. Yet, once you tackle these obstacles, you’ll have a speaker that looks great, sounds great, and is a joy to use. 

Is the Naga 60 Soundbar worth it?

A premium soundbar with high-end tech normally costs an arm and a leg. What’s more, when you are looking to spend under £70, you expect to make some compromises. Thankfully, the Naga 60 Soundbar offers plenty of quality tech at an affordable price. What’s more, the audio is great and using the device is a piece of cake. Consequently, I love it and I recommend buying it here

(More information on Majority Audio can be found here!) 

The Naga 60 Soundbar has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! A sample was provided for an unbiased and free review!)

Review: Driving is Hard

Developed and produced by Elegant Horse Studios, Driving is Hard is a physics-based, rage-inducing platformer similar to ‘Getting Over It’ but with driving.

Inspiration is a strong word. Callipygous is also a strong word! However, we are not here to talk about firm buttcheeks. We are talking about a hard driving game named Driving is hard. 

From design and narration, I have never seen a game copy another so obviously yet still come out as genuine and hilarious. 

Let’s talk about it

Driving is Genuinely Hard

From the very beginning, driving is hard gives you an idea of what we are getting into. The mere difficulty options are Easy or Hard. The only main difference between them: one has checkpoints and the other does not. 

Just like ‘Getting Over It,’ the goal of Driving is Hard is to reach the top of a weirdly constructed, seemingly man-made mountain. All the while trying to master a very clunky and downright annoying gameplay system. Albeit that’s by design, it is still a pain. 

Even though I keep mentioning ‘Getting Over It,’ I must say that not all things are the same. One minor yet decisive difference, you’ll agree, is the mode of transport. In ‘Getting Over It,’ you are a man in a cauldron with a sledgehammer. In Driving is Hard, you are a man in a bathtub with wheels.

You must be wondering, how does that play?

Well, annoying and at points, frustrating. However, this is by design and is worth giving it a chance.

Collectables are the New Black!

Here’s all that you get at the start: You are in a plain old bathtub, with plain wheels and what looks like a bored man inside. Whether you play on easy or hard, you are gonna travel upwards. Eventually, at some points, you will come across these checkpoints for rest. You can still fall off or fail here, but you may take the time to rest regardless.

In these rest areas, you will find a small garage-like structure. Standing above it, you get the ability to update your vehicle. The game doesn’t tell you this, but to my knowledge, these updates are pretty much useless. They are mostly for cosmetics. 

As you progress through the game, you can find many collectible objects in various places, from hidden in boxes, to placed behind a large parkour course. These items help you unlock more items for cosmetics in the shops, like tires, parachutes, clothing for your guy, tub shape, size and location of the exhaust, etc.. All of this is useless nonsense that would leave you wanting more. Some might argue it’s pointless, but I found it fun.

Another for the Masochists

Driving is Hard is a true test of patience and skill, wrapped in a chaotic, physics-based package. If you’re a fan of games that embrace frustration as a core mechanic and enjoy feeling like you’re stuck in an endless loop of failure, then this game might just be your new favorite challenge. 

While its humor and bizarre mechanics make it stand out from the crowd, it’s also a game that doesn’t apologize for its difficulty.

The updates and collectibles add to the charm, no matter how pointless they may seem. 

Ultimately, Driving is Hard is a game that will test your limits and perhaps make you question why you keep trying. But for those who enjoy that kind of masochistic fun, the rewards, both in terms of gameplay and absurdity, are worth the struggle. So, buckle up (or don’t, it’s hard either way) and give it a go, but be prepared for the ride of your life.

Power Up the Teyvat Journey: UGREEN Launches Genshin Impact Co-Branded Charging Collection

UGREEN, a leading innovator in consumer electronics, has partnered with Genshin Impact to launch an exclusive co-branded charging collection, debuting on March 25 – in 14 countries. The lineup themes “Power Up, Game On” and features four charging essentials: a 20,000mAh fast-charging power bank, an ultra-durable nylon-braided 100W cable, a portable 65W GaN fast charger, and a Qi2 MagSafe-compatible wireless charger. Each product showcases an exclusive design of intricate patterns inspired by the popular Genshin Impact character Kinich, the Saurian Hunter from the latest nation of Natlan.

Genshin Impact is an open-world adventure RPG that takes players into the visually stunning world of Teyvat, where they can now explore six of the seven major nations, meet a diverse cast of characters, master the art of element-based combat, and unveil the secrets of Teyvat along the way. UGREEN holds the core brand philosophy of “Activate You”, delivering high-performance portable charging products to support players in exploring the unknown and unlocking new possibilities.

As a skilled Saurian Hunter, Kinich is steady, direct, and efficient in combat. These qualities align with UGREEN’s brand identity and mission. The UGREEN Genshin Impact Edition products provide players with an efficient and reliable charging experience. Kinich wields the power of Dendro and his character design primarily uses green, aligning with UGREEN’s brand colors. The pixelated elements in his design also match the digital nature of UGREEN’s electronics.

The UGREEN Nexode Power Bank Genshin Impact Edition is the ultimate companion for on-the-go gaming and travel. It packs a 20,000mAh capacity with 100W fast charging for laptops, phones, and tablets. Its 130W dual-port output enables simultaneous device charging, while a sharp TFT display shows real-time power data, ensuring the player is never caught with a dead battery mid-battle. Featuring a beautiful image of Kinich on the exterior design, an amusing pixel art animation showcasing K’uhul Ajaw, Kinich’s dragon companion, welcomes the player every time they power on the device.

UGREEN Nexode Power Bank Genshin Impact Edition ($89.99)

Compact yet powerful, the UGREEN Nexode Charger Genshin Impact Edition delivers up to 65W fast charging, making it ideal for quickly powering up laptops or mobile gaming devices. Equipped with two USB-C ports and one USB-A port, it can charge up to three devices simultaneously, while its sleek and compact design makes it easy to slip into players’ pockets. In addition, the advanced GaNInfinity™ chip ensures high efficiency and powerful temperature control. 

UGREEN Nexode Charger Genshin Impact Edition ($39.99)

With the UGREEN MagFlow Wireless Charger Genshin Impact Edition, wireless charging just got a whole lot more versatile. It features a foldable 2-in-1 design with Qi2 15W fast charging, combining a magnetic pad, earbuds dock, and an extra USB-C smartwatch port in a travel-friendly form factor.

UGREEN MagFlow Wireless Charger Genshin Impact Edition ($59.99)

The nylon-braided UGREEN USB-C to USB-C Cable Genshin Impact Edition supports up to 100W super-fast charging and 480Mbps data transfer speeds, while also ensuring long-lasting durability. The silicone K’uhul Ajaw cable strap adds a touch of fun to the charging experience.

UGREEN USB-C to USB-C Cable Genshin Impact Edition ($9.99)

Price and Availability

The series is currently available across 14 countries, including France, Germany, Italy, Japan, Korea, Malaysia, Philippines, Russia, Singapore, Spain, Thailand, the United Kingdom, the United States, and Vietnam on March 24th at 06:00 PM PDT. Retail prices and sales platforms vary by region.

For the United States market, this product series will be available today on ugreen.comAmazon.com, and the TikTok Shop.

Kicking off today, UGREEN offers a chance to win UGREEN × Genshin Impact Kinich Collectible Gift Box and exclusive Genshin Impact merchandise. Players can obtain these items through UGREEN’s official website or social media channels.

About UGREEN

Since 2012, UGREEN has been committed to creating innovative and affordable electronic devices and accessories. With a user-focused approach, the brand has earned the trust of over 200 million users worldwide. UGREEN offers a wide range of products, including charging devices, phone and computer accessories, and home and automobile solutions. For more information, please visit www.ugreen.com.

About Genshin Impact

Genshin Impact is a free-to-play open-world adventure RPG that brings players to the visually stunning world of Teyvat. The player takes on the role of the mysterious “Traveler,” who sets off on a journey to discover the fate of their lost sibling. Starting from Version 5.0, Natlan, the sixth of the seven nations, has been open for exploration. Players can explore each nation with its unique culture and vast landscape, meet a diverse cast of characters, master the art of element-based combat, and unveil the secrets of Teyvat. With cross-progression and co-op features, players can now continue their adventure across PlayStation®5, PlayStation®4, Xbox, PC, Android, and iOS alone or with friends.

Review: Pinball FX Volume 8

Pinball FX Volume 8 is the latest DLC in a long-running franchise. This latest addition adds 3 quality retro tables alongside the vast list of existing content. I haven’t played the base game or the other DLC before. Accordingly, this was my first dip into this interesting pinball experience.

Zen Studios developed and published this classic pinball game. Moreover, it can be enjoyed as a casual title or you can challenge global players in various tournament modes. If you do not have any of the other DLC, you can try each one before you invest. Thankfully, the base game is free, but the content is limited. Therefore, you will want to open your wallet if you wish to get the best out of the game.

Pinball FX Volume 8 adds some quality tables.

Pinball FX Volume 8 includes 3 Williams retro tables for lovers of all things 80s. Black Knight 2000, Banzai Run, and Earthshaker are the tables that must be defeated. Each of these unique themed machines has its challenges to overcome. My favourite was Earthshaker as it was the easiest to navigate. The other 2 were reasonably complex and scoring mechanics were a little challenging.

There isn’t too much to shout about when I discuss overall gameplay mechanics. There are several modes to enjoy and gamers can test their skills across a variety of platforms. These are the keys to longevity and replay value. Without them, you’d rely on every DLC to get the most out of this game.

Pinball FX Volume 8 looks great.

The developer has done a great job with the animation and the detailed tables. Furthermore, the different themes across each DLC were great to look at. I’d have preferred more juxtaposing ideas as the focus on sinister and dark settings could have been mixed up. However, this wasn’t a problem as the base game has some lighthearted tables to play on.

The audio is as loud as you’d expect. The silver balls ping and bounce off every surface. Moreover, the slap of each paddle and the noise of the bumpers were great to hear. On top of this, I loved the 80s sound effects and the chilling nature of each booming voice.

Simple controls.

I was amazed at how easy Pinball FX Volume 8 was to play. Though it lacks that tactile hands-on feeling, it was pretty good. Additionally, the controller layout is intuitive and the inputs are responsive. Consequently, it is a joy to play.

Replay value and longevity are questionable. Your tournaments are restricted if you don’t have access to the full range of DLC. Moreover, once you’ve nailed a high score on your favourite table, there is little reason to return. As such, this will prevent gamers from coming back for more.

Pinball FX Volume 8 is fun but limited.

I enjoyed my time with Pinball FX Volume 8. However, despite its fun ideas and interesting tables, it was extremely limited. This prevents it from excelling and will hold it back. The developer’s sales model should be adapted to include more tables with the base game. Alternatively, there should be more tables available for online tournaments. If this happens, the game will be vastly improved. Despite the shortcomings, I enjoyed it and I recommend buying it here! Can you master each of the 80s retro tables? Load the table with coins, study each pathway, and get a high score.

Review: Rendering Ranger: R² [Rewind]

Back in the early 2000s, I spent countless hours diving into the golden era of run-and-gun shooters, from Contra to Metal Slug, reliving the high-energy, pixel-perfect chaos that defined an era. When I heard that Rendering Ranger: R² [Rewind] was getting a modern release, I was both thrilled and skeptical. This was one of those legendary Super Famicom titles that never made it westward back in the day, a game whispered about in retro gaming circles due to its rarity and technical prowess. Now that it’s finally here, I can safely say that it captures that old-school magic while reminding me why games like this deserve to be preserved.

What is it?

Rendering Ranger: R² is an ambitious hybrid, blending side-scrolling run-and-gun action with intense shoot-’em-up (shmup) segments. I was immediately struck by how well the game holds up visually—this was pushing the SNES hardware to its limits back in the ‘90s, and even today, the fluid animations and pre-rendered sprites look fantastic. It’s got that unmistakable ‘90s aesthetic, reminiscent of the Donkey Kong Country series but with a grittier, more metallic sci-fi vibe.

The gameplay is a mixed bag, but in a good way. The on-foot sections play out like a faster-paced Turrican, letting you mow down waves of biomechanical enemies with a satisfying arsenal of weapons. However, the movement feels a little stiff at times, especially compared to the more fluid platformers from the same era. The shmup stages, on the other hand, are an absolute highlight. These sections throw you into fast-paced space battles that demand quick reflexes and pattern recognition, and they feel like they could have been a standalone game. They remind me of R-Type and Axelay, with massive, screen-filling bosses that push you to the limit.

How it holds up

What makes Rendering Ranger: R² stand out is its sheer technical accomplishment. This was developed by Manfred Trenz, the mind behind the Turrican series, and you can tell he was squeezing every last drop of power from the SNES. The explosions, enemy designs, and scrolling effects feel way ahead of their time. Playing this today, it’s easy to appreciate how much work went into making this a graphical powerhouse back in 1995.

The modern enhancements in the Rewind edition are welcome, though fairly standard for retro re-releases. There’s a rewind function, save states, and some visual tweaks, making the game a bit more accessible for newcomers. For veterans like me, though, the real joy is playing it as it was meant to be—brutal, fast-paced, and unforgiving.

Should you play it?

Not every part of the experience is perfect. The difficulty can feel a bit uneven, with some on-foot sections dragging compared to the more exciting shoot ’em up levels. I would have to recommend playing the as it was initially intended. without rewind and cheeky save states. These games aren’t long and the beauty in my opinion is failing, learning and getting farther and farther every time. But as a time capsule of mid-‘90s game design and a long-lost piece of gaming history, Rendering Ranger: R² is a must-play for anyone who loves retro action games. It’s a reminder of an era when developers pushed hardware to its limits, delivering experiences that still hold up decades later. If you missed it the first time around, now’s your chance to experience a lost gem that truly deserves its cult status at a more than fair price.

Review: Turtle Beach Stealth 600 headset

Gaming headsets come in all shapes and sizes. Moreover, there is a model for every budget. I’ve recently covered the Turtle Beach Stealth 500 headset and was impressed. Consequently, when I was offered the Turtle Beach Stealth 600 headset in purple, I couldn’t resist.

This stellar mid-point headset offers almighty bang for your buck. Additionally, the rich purple livery is appealing and easy to the eye. It has free-to-download software and can be customised for all your gaming needs. Comfort and audio quality are at the fore. Accordingly, it delivers pinpoint accurate sounds and a lush range of tones no matter your needs.

What’s in the box of the Turtle Beach Stealth 600 headset?

  • The packaging has a distinct Xbox theme. Furthermore, it is informative and robust.
  • The Turtle Beach Stealth 600 headset oozes quality. The over-ear cups are plush and comfortable. What’s more, the tactile controls are easy to find and use.
  • A USB-A dongle is provided for wireless Gaming. 
  • Charge the headset with the USB-C cable. 
  • Learn the basics with the user manual. 

Technical aspects. 

Turtle Beach has always been a brand for gamers. As such, they focus every ounce of energy on extraordinary gaming tech. This device has an incredible best-in-class 80-hour battery life and fast charging facility. This ensures that hardcore gamers will enjoy lengthy sessions without losing their prized audio possession.

Versatility is key and the Bluetooth 5.2 and 2.4GHz functionality allow you to flit from devices with ease. Moreover, QuickSwitch technology allows seamless transition between devices. This makes the Turtle Beach Stealth 600 headset a particularly user-friendly option.

Audio quality. 

The versatility was great, but it was the audio quality that blew me away. The 50mm speakers and the deep earcups deliver a truly spectacular soundscape. Low, mid, and high tones can be separated and identified with ease. Furthermore, the bass isn’t too heavy and every song or cutscene was well balanced. 

If you love to play with your settings, the handy Swarm II app comes with 10 preset EQ modes. Alternatively, you can adjust the settings to your liking and create a profile. If party chat is your thing, you want the best and most crisp pick-up. Thankfully, AI mic noise reduction and chat boost deliver an optimum experience.

Build quality and customisation. 

The Turtle Beach Stealth 600 headset is unbelievably comfortable to wear and use. The tactile buttons are easy to locate and I liked the actuation distance. Moreover, the flip-to-mute mic is nicely housed near one of the earcups.

The hardened plastic shell is scratch resistant and the rich purple livery will last the test of time. Each earcup has a layer of deep memory foam and this increases comfort without overheating your ears. What’s more, if you wear glasses, there are no uncomfortable pressure points. 

If you love to customise your buttons, this headset has you covered. You may alter the use of the wheel and mode button to match your needs. This was great as you can change your settings on the fly without breaking a sweat. 

Is the Turtle Beach Stealth 600 headset worth it?

This product is sold for under £100. This may seem steep, but you get loads of features and incredible audio. Moreover, the mic quality is second to none and I was amazed by the hardy build quality. These comfortable and versatile headphones are ideal for PC or console gamers and I recommend buying them here!

(More information on Turtle Beach can be found here!)

The Turtle Beach Stealth 600 headset has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! A sample was provided for an unbiased and free review!)

Review: ASUS ROG 65W Charger Dock

The Ultimate Compact Charger for Gamers

If you’re a gamer, a digital nomad, or someone who wants fewer items in your tech travel bag, the ASUS ROG 65W Charger Dock might be exactly what you need. This compact yet powerful dock is designed to do more than just charge your device; it can also output video to an external display and connect USB peripherals. All of this comes in a tiny, travel-friendly package.

But is it actually useful in day-to-day use, or just another gaming accessory with a ROG logo slapped on?

Compact Design with Purpose

The first thing you’ll notice about the ROG 65W Charger Dock is how small it is. It’s about the size of a standard power adapter, making it easy to toss into a backpack or laptop sleeve without adding bulk. The matte black finish gives it a clean appearance, while the subtle ROG branding adds a touch of gamer flair without being over the top.

On the front, you’ll find three ports: a USB-C port, a USB-A port, and an HDMI output. The layout is simple and easy to access, and the build quality feels solid, especially for such a small accessory.

All-in-One Charging and Connectivity

This little dock packs in more functionality than you’d expect. Its standout feature is USB-C Power Delivery, which supports up to 65W, sufficient to charge most modern laptops, gaming handhelds like the ROG Ally X, as well as smartphones and tablets at high speed.

The HDMI 2.0 port allows you to connect your device to an external monitor or TV. It supports resolutions up to 4K at 60Hz, which is ideal for productivity tasks, watching media, or gaming on a bigger screen.

The USB-A 2.0 port is ideal for connecting peripherals such as keyboards, mice, or USB flash drives. While it’s not the fastest port, it gets the job done for accessories that don’t need high-speed data.

All of this means that with just one charger, you can power your device, use a second screen, and connect a peripheral; no dongles or hubs are required.

Real-World Performance and Use

In everyday use, the ROG 65W Charger Dock performs reliably. It charged the ROG Ally X and other USB-C laptops quickly and didn’t overheat or disconnect when multiple functions were used at once. Connecting to a monitor was as easy as plugging in the HDMI cable.

It also worked seamlessly with other USB-C devices, including smartphones and tablets. While it’s marketed toward gamers, it’s a great all-purpose dock for anyone who needs a versatile charger with a few extra tricks.

The included 2-meter braided USB-C cable is a nice touch. It’s long enough to reach most desks or power outlets and is built to handle data, charging and display signals. That makes it more than just a throw-in; it’s part of what makes this dock a complete solution.

Great for Travel and Minimalist Setups

One of the biggest benefits of this charger dock is how portable it is. If you’re someone who works or games on the go, this single device can replace your power brick, HDMI dongle, and USB hub. It’s perfect for hotel rooms, coffee shops, or any situation where space is limited.

Even at home, it’s a clean solution for those who prefer minimalist desk setups. Rather than a mess of wires and adapters, the ROG 65W Charger Dock keeps things tidy and efficient.

What Could Be Better

No device is perfect, and the ROG 65W Charger Dock does have a few limitations to keep in mind.

  • Only One USB-A Port

For individuals who frequently connect multiple accessories, such as a mouse, external drive, and game controller, one USB-A port may not be sufficient. You’ll need a USB hub or switch if you want to connect more than one device simultaneously.

  • USB-A is 2.0

The USB-A port only supports USB 2.0 speeds, which is acceptable for basic peripherals but not ideal for transferring large files or using high-speed storage devices. A USB 3.0 port would have added more flexibility.

  • Not a Full Dock Replacement

While it handles charging, HDMI, and basic peripheral support well, this dock doesn’t offer features like Ethernet, multiple USB ports, or SD card slots. For more complex setups, you’ll still need a full docking station.

Price and Value

The ASUS ROG 65W Charger Dock was initially launched at around £60 but is often available for much less during sales, sometimes dropping as low as £40. Even at full price, it’s competitively priced, considering it includes a high-quality 2-meter cable and supports power, display, and USB in a compact package.

For gamers who own the ROG Ally or Rog Ally X, it’s practically a must-have. But even if you’re just looking for a portable charger with HDMI output, this is one of the better options available in 2025.

Pros and Cons

Pros:

  • Compact, lightweight, and travel-friendly
  • Charges laptops, handhelds, and phones up to 65W
  • HDMI output supports 4K at 60Hz
  • Includes a durable 2-meter USB-C cable
  • Clean, minimalist design with ROG flair
  • Comes with international plugs

Cons:

  • Only one USB-A port
  • USB-A limited to 2.0 speeds
  • No Ethernet or SD card reader

Final Verdict: A Handy Tool for Gamers and Travelers

The ASUS ROG 65W Charger Dock is one of those accessories that doesn’t seem essential until you start using it. It simplifies your setup, especially if you’re someone who uses portable devices and wants the option to charge, display, and connect accessories with one compact gadget.

It’s not a replacement for a full-featured dock, but it doesn’t try to be. Instead, it nails the basics in a small, well-built, and travel-ready design. If you’re a gamer with a ROG Ally or ROG Ally X (reviewed here), or need a reliable USB-C charger with a few extra features, this dock is well worth the investment.

For more information on ASUS ROG products, visit their website.