Review: MAFIA III

I have always been fascinated by the Mafia, especially how it has been portrayed over the years through big screen films, small screen TV shows and in video games, The MAFIA game series has always been overshadowed by the GTA series but the stories they told were told amazing and were stand out experiences. Now six years since MAFIA II, a new direction has been chosen for the latest sequel and introduces a different kind of main character, Lincoln Clay.

MAFIA III is set in 1968 in the Deep South of America, New Bordeaux and set in the backdrop of the Vietnam War and severe racial tension and inequality. Lincoln Clay has returned after serving in Vietnam, coming home to find his adoptive family led by mobster Sammy Robinson, at war with the Haitian gang leading to a debt with local MAFIA Don Sal Marcano. Lincoln sets to work trying to put things right but after entering into a deal with Giorgi Marcano to do a heist job that will square all debts, the Marcano’s turn on Lincoln’s family, slaughtering them all and believing Lincoln to be dead after shooting him in the head. However Lincoln did not die and is now on a revenge fuelled mission to tear down the whole Marcano crime family by taking away everything they have and setting up his own crime organisation.

The opening two hours of MAFIA III explores the above in a nice steady paced start to the game and story and also serves as a very nice tutorial for learning how the game works as the player experiences Lincoln’s return home to discover just how much as changed since his time in Vietnam. But aside from the gameplay tutorial what struck me right from the get go is the amazing soundtrack and OST that so beautifully envelop the player into the world of MAFIA III and setting of New Bordeaux, a re-imagining of New Orleans. From the main menu to the radio in the car as Lincoln drives around the map, the soundtrack sublimely brings to life the setting of the game of the late 60s with tracks from The Rolling Stones and artists such as Sam Cooke. The impact of having such iconic songs such as Fortunate Son and Fade to Black playing as you both drive around and in big set pieces just elevate this game from the beginning and throughout the story is huge and for me personally, providing much enjoyment of just cruising around listening to the radio which has not happened since GTA Vice City.

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MAFIA III returns to the open world third person style of previous MAFIA titles but now coming to current consoles, the playing world is larger than both those of MAFIA and MAFIA II combined. The world is vibrant as the player through Lincoln Clay will travel around New Bordeaux’s areas working to take town the Marcano family. The game is visually stunning as you move from the marshlands on the outer edge to the main areas of the cities and the various populated districts. The lighting effects are amazing especially when the weather system changes such as rain falling just as the sun rises or falls and the light reflects off of wet surfaces such as the roads and buildings. The era is faithfully recreated in the clothing that people are wearing, the cars that can be driven and the buildings you explore through playing different missions. This really is a good looking world to be in and everything from what you see to the dialogue between random NPCs and the musical score just wrap around you as you play.

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Gameplay is essentially tied to the mission Lincoln goes on as he works to avenge the betrayal and destruction of his adopted family. To do this Lincoln must use all his military training to slowly dismantle the Marcano crime syndicate by taking out the different levels of leadership as well as operations that fund Sal Marcano. But Lincoln is smart enough to know he cannot do this alone and so starts to build his own crime family of sorts by recruiting other mob bosses that have also been betrayed by Marcano with the promise that they will become more powerful crime bosses. Of course just recruiting these bosses is not enough as they each have ambitions beyond simply revenge as well.

New Bordeux is split into different regions and ten districts all controlled at first by the Marcano empire with businesses and various crime rackets running in each one controlled by Marcano Lieutenants and gangs. To take away each area, Lincoln has to literally smash the racket running in each one by going after the lieutenant. These missions often involve taking out enforcers and interrogating people to learn where vital product stashes or operations are located. Whilst the method of taking down an area rarely changes throughout the game and can feel a little repetitive after a few hours in to the game, it can be sped up thanks to the damage amount required to draw out the district’s leader. I did find though the variation in the rackets you get to dismantle from smuggling moonshine, prostitution and drug running will bring you to different styles of each requirement type is enough to stop it getting too tedious to become annoying.

Once you have taken down a district or region it is time to decide which of your own bosses you then give control of it over to. Cassandra, Vito and Burke all represent different interests for running New Bordeaux, By giving them control of a district or region increases their loyalty to Lincoln and can increase the amount of money they kickback to you which can then be used to buy weapons and upgrades. The more areas they run, the more perks will be unlocked for Lincoln to make use of such as having the ability to call for a car to be delivered, an ammunitions truck and a consigliore who will come and collect money from Lincoln to deposit it safely. Each can be summoned from the weapon selection wheel and will come to Lincoln wherever he is quickly. This is great for when you finish a mission and find yourself without a vehicle or running low on ammo. The Consigliore is also great as should Lincoln die, you will lose half of any amount of cash he is carrying at that time, and with some locations having huge cash stashes to be plundered, being able to deposit the money at any time is rather handy.

These perks will increase in number from Cassandra, Vito and Burke the more control you choose to give them which will give Lincoln more upgrades and weapon options over time. However the player will also need to choose wisely to keep all three of them as allies. Hand one boss more control than the others and the player will find them questioning Lincoln’s choices which could lead them to withdraw upgrades or perks and lower the amount of money they can give to Lincoln. Carefully keeping all three on side and happy is key to succeeding in the game in the later stages so choosing where the power goes really is crucial throughout and serves as a nice little micro managing game.

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The story telling is one of the highlights for me in MAFIA III with flashbacks used to show the impact of Lincoln’s personal war with the Marcano family via a senate committee interviewing Lincoln’s CIA Handler John Donavon. Donavon also provides intelligence for Lincoln in the field and is one of the more entertaining characters in the game. The cast of characters is also one of the strengths in MAFIA III, and the quality of voice acting is one of the best I have enjoyed this year in gaming. The dialogue is delivered with real thought and power between characters in particular that of Father James who is constantly trying to reason with Lincoln to be the man he knew before he left for the army and can see how perilous the action Lincoln is taking could be.

Due to the setting and era of the story, MAFIA III also does not shy away from the powerful and at times troubling themes that it forces the player to experience. The game opens with a message from the Hangar 13 developers who acknowledge that the themes of racism whilst possibly unpleasant to the player and audience, but are needed to tell the story the right way. Lincoln will encounter severe racism throughout the game, from cut-scenes to interactions with NPCs. The player will often encounter Police brutality on the streets as beatings on black people can be seen and at times when Lincoln walks into a shop he will be told to get out because he is black. One district is controlled by the Southern Union who are KKK. When tackling these missions especially, the thugs will be wearing white hoods and their dialogue full of derogatory use of racism terms. Visually seeing this along with pickup trucks adorned with the confederate flag with trailers full of wooden crosses set for burning was admittedly uncomfortable for me at times. But it does show what life must have been like in the late 60s and early 70s in the deep-south, and these themes are still meaningful to explore even now in 2016 with recent gun violence in the US. It was brave to include these themes as strongly as they are represented in the story but necessary to tell the story the right way.

 

I thoroughly enjoyed MAFIA III, the story is told brilliantly and powerful and there is so much game content to playthrough that there is always something for Lincoln to fight. The music sublimely puts the player right in the era the game is set in and is a real joy to listen to when driving around in the stunning Dodge Charger Lincoln can drive around in. Gun-play is satisfying even though the AI of enemies at times can make fights a little too easy at times. Getting to use Lincoln’s military skills to either covertly take out thugs in a location to just going all out guns blazing with a trusty shotgun and magnum revolver makes the player feel immensely badass. MAFIA III is a great refresh for the series by taking on the MAFIA instead of trying to be a part of it but it maintains all the aspects of building a crime family and organisation staying true to the gameplay the series offers players. I loved the multiple endings to the story, allowing the player to decide how Lincoln’s story might end with a lovely little surprise mid credits as well that is worth waiting for.

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MAFIA III is a solid game experience, great fun and full of thought provoking themes and substance that fans of the series will relish. The strength of the story telling alone is enough for me to recommend this game to others but combined with great gameplay, an amazing game world to explore and a main character in Lincoln Clay that is strong in his convictions but never loses himself in the vengeance that this game really is satisfying and rewarding.

The toughest part was deciding on which radio station to pick to cruise along to!

Discover the dark mystery of “Weeping Doll” on PSVR

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Oasis Games Ltd, a independent Chinese publisher, has today announced it has released Weeping Doll, its third PlayStation VR launch title in as many weeks. The adventure game is a dark, story-driven psychological mystery where dolls come alive, fueled by the negative thoughts of their child owners. Players must solve difficult puzzles in eerie surroundings as a tortured girl’s doll takes revenge on her parents—and things only get scarier from there!

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“Weeping Doll arrives just in time for Halloween to bring a spooky psychological adventure to PlayStation VR gamers looking for a touch of the macabre,” said Alen Wu, business director at Oasis Games. “Step into a mansion filled with hidden tragedies and discover a story that unfolds as you solve its ghostly secrets.”

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In the game, players will explore environments from the first-person view of a maid as they slowly uncover the unnatural truths inside the walls of a Japanese family’s Victorian-style house. By projecting their maid avatar in discrete steps to whatever spot they want to explore, adventure gamers bypass any potential VR-induced discomfort while still enjoying full freedom of movement. Every object and every sound plays a pivotal role in solving the mystery of what happened to the family, so players will need to explore the mansion carefully.

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Players with a curious mind will be provoked by challenging puzzles of all different sorts as they unravel the dark secrets of the family’s past. Weeping Doll, which is developed using the Unreal 4 Engine, provides an immersive and chilling adventure that will send shivers down your spine—get ready to enter the mansion and face your fears!

Weeping Doll is developed by TianShe Media and is published by Oasis Games in North America, Europe and Asia for the PlayStation VR. From today 27th October through 3rd November the game will have a 20% discount off the base price of £7.99 for PlayStation Plus members.

ASTRO Gaming New A50 Wireless Gaming Headset + Base Station out now

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ASTRO Gaming, has announces an updated version of its best-selling ASTRO A50 Wireless Gaming Headset.  The ASTRO A50 Wireless + Base Station delivers top-of-the-line acoustics, ergonomics, and durability that hardcore gamers demand.

Originally introduced in 2012, the new and improved ASTRO A50 Wireless + Base Station delivers a host of enhanced capabilities and functionality, including updated features and refined audio characteristics.  The new ASTRO A50 Wireless + Base Station is now available for $300 (US) /£250/£285 (UK) directly from ASTRO Gaming at www.astrogaming.com and from select retailers nationwide.

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The original ASTRO A50 Wireless Gaming Headset is the studio’s flagship audio product and today remains one of the most technologically advanced gaming headsets available to gamers and home theatre enthusiasts alike. The updated ASTRO A50 Wireless + Base Station has once again raised-the-bar with a slew of feature improvements, comfort and quality adjustments, audio refinements and technological advancements.

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The all-new ASTRO Base Station features a 5GHz wireless transmitter that provides clear, low-latency voice communication, while making headset pairing and charging simple. Battle through long, intense gaming sessions in comfort with up to 15 hours of battery life. Hear enemies and objects from all angles with Dolby Headphone 7.1 surround sound and optimize your chat levels and game sounds with the built-in MixAmp technology.

For even more flexibility, the optional A50 Mod Kit allows users to swap out the headband and ear cushions for improved noise cancellation and comfort.   “We’ve optimized the new A50 to make it the best fully wireless companion for your next-gen console and PC” said Aron Drayer, VP of Marketing for ASTRO Gaming.  “The A50 represents ASTRO’s commitment to delivering superior audio products and highlights our focus on providing gamers with the most immersive and customizable gaming experiences available.”

More information on Nintendo Switch coming in January

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After last weeks Nintendo Switch reveal trailer outlined the system’s core hook, but left a lot of unknowns. Now Nintendo has announced when a few of its most pressing questions will be answered, Next year.

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The “Nintendo Switch Presentation 2017” will take place on 13th January 2017 (Tokyo). It will be hosted from Tokyo, and details will include the launch date, price, and a line-up of games in development. Between the event and release date, Nintendo will be hosting hands-on events for media and consumers. As reaffirmed in the reveal trailer, the company is still targeting a March release.

Nintendo didn’t give a specific time for the Switch Presentation 2017, but promised that will be detailed in the coming weeks.

Review: Batman The Telltale Series Episode 3

For me the key episode of any Telltale episodic series is the middle one for simple reasons. It should allow the player to pause and take stock of decisions made, especially major story choices, and to see how the story is beginning to wrap itself according to them. With Batman: The Telltale Series in full swing, so much has already happened to Bruce Wayne and his crusade to protect Gotham as Batman and Episode 3 ‘New World Order’ could potentially see Bruce facing attacks on multiple sides following on from the dramatic ending to Episode 2 ‘Children of Arkham’

*WARNING Possible Episode 2 and 3 Spoilers ahead*

The end to ‘Children of Arkham’ saw the brazen attack led by Penguin on the live television Mayoral debate featuring Mayor Hill and Harvey Dent which saw Penguin murder Mayor Hill on camera and a battle between Batman and the Children of Arkham thugs, the player was left with the choice to either save Harvey Dent or come to the rescue of Selina Kyle as Catwoman. Now I made the choice to save Harvey, something only 33% of players also chose to do believing that Selina was fully capable of handling herself.

Episode 3 opens by showing all the player choices made in a nice little highlight reel from previous episodes serving as a nice reminder to the player of where their choices have left Bruce Wayne and Batman in the story. Bruce is still reeling from seemingly unavoidable truth that his father Thomas Wayne was corrupt and in league with the criminal element of Gotham forcing Bruce to question his mission as Batman as well as dealing with the fallout of his family’s legacy being torn down. Player choice has been a very strong narrative in this series and New World Order and this episode opens with more player choices depending on who the player picked to save.

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Having elected to save Harvey, my episode began with Bruce visiting Harvey in hospital, now Mayor of Gotham. One of the aspects to this Telltale adaptation of Batman has been the little details in dialogue options that can lead to the famous “he/she will remember that’ game response. Harvey is now very mentally shaken, pushed to his breaking point with the attack at the debate and learning that he is fighting with his own demons, serving as a delicious tease for what the audience knows will eventually happen to Harvey turning into Two Face. But the exchanges in episode 3 beautifully have Harvey’s struggle running parallel with Bruce’s own issues dealing with what is being revealed about his family. Of course with Bruce becoming ever closer with Selina, someone who Harvey believes he is in a relationship with, there is a very fine line the player has to walk as Bruce in trying to protect Harvey who is clearly already very close to breaking point in this episode.

But for me as a Batman fan, it is how Bruce Wayne is dealing with his world both as a Wayne trying to protect his family name and as Batman trying to protect Gotham with methods bringing him perilously close to losing the only allies he has that have driven this story so far. This episode will see some consequences to choices made both in character relationships and as the bigger narrative begin to take shape and none of them are leaving Bruce in a good place as either persona. The Children of Arkham are becoming more dangerous and more dominant in Gotham. As Batman, the player will get a nice opportunity to investigate using the detective mode and some fun fight sequences and I was happy to see that the QTE has been refined making it feel less clumsy trying to follow the on screen prompts than in previous episodes.

The pace has certainly quickened now in the story telling with key characters taking centre stage as Bruce’s world begins to fall around him. I am enjoying the progress of Harvey Dent’s descent into a possible Two Face as the constant attacks from the Children of Arkham along with some player choices begin to push his mind to breaking point. This has been handled very delicately in the story in the three episodes, it never feels rushed and each step in Harvey’s fall is natural and having the player having to take some responsibility in this, in particular a very important scene in episode 3, will place some of the guilt on what the player and possibly make them rethink some of those choices.

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New World Order certainly felt like a middle chapter in the story but the pacing keeps the momentum flowing nicely in the story telling. Player choices really start to show results now as both Bruce Wayne and Batman’s worlds begin to feel the strain and in particular for Bruce, as what happens to him has a knock on effect on Batman as well. Voice acting is spot on once again with some really fun character interactions that blend with the set pieces to deliver a very refreshing Batman story. Telltale really has worked on the fine details to give a rich experience which for me so far has not dipped over the three episodes as other Telltale episodic series can. It is gripping continues to leave me wanting more whilst looking forward to the next episode.

Batman: The Telltale Series did have me worried not only as a fan of DC Comics and Batman but of Telltale games. I was not confident in how they could adapt Batman into their episodic model but they have managed to make this a story not just about being Batman but in making the player experience what it would be like to be Bruce Wayne, making decisions that effect the public persona of Bruce that he puts on to hide his secret and in Batman and how his actions to protect Gotham are seen by the people and by the GCPD.

Episode 3 keeps the player firmly in the middle of all the action and puts more pressure on critical player choices that shape the story with some surprises and nice big moments that will keep players interest peeked as they unfold. New World Order delivered a great middle chapter for this series and gives all the sense that the best is yet to come!

Win Miss Saigon The 25th Anniversary Performance on DVD

To celebrate the DVD release of Miss Saigon The 25th Anniversary Performance, we have three copies to give away.

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On October 16th MISS SAIGON: THE 25TH ANNIVERSARY PERFORMANCE brings an all-new spectacular film production of the legendary musical to cinemas around the UK.

This acclaimed new staging of Boublil and Schönberg’s Miss Saigon was one of the most highly anticipated musical events the West End had seen in recent years; smashing box office records and winning numerous awards, it was described by The Daily Telegraph as “the most thrilling, soaring and emotionally stirring musical which speaks afresh to our times.”

Shot in front of a live audience at the blockbuster musical’s sell-out 25th anniversary performance at London’s Prince Edward Theatre, MISS SAIGON: THE 25TH ANNIVERSARY PERFORMANCE gives cinema-goers around the UK the chance to enjoy the spectacular, sell-out event which saw more than 20,000 people attempt to book seats within the first five minutes of release.

Sir Cameron Mackintosh, producer of the musical and of the film, comments: “The results were so astonishingly cinematic that it was decided that in order to create a unique cinematic/theatrical experience we would film some additional covering shots filmed in January 2016. As this was a filmed live performance, the orchestra and vocals were taken directly from the show’s sound system – one take and no overdubs! It was decided not to digitally remove the stage microphones to remind viewers this was a stage event rather than a film. Remarkably, the emotional performances of this wonderful cast in close-up seems entirely natural as if they were being shot for the cinema rather than being performed in a 1,700-seat theatre. The clarity of the sound and the sweeping music makes this passionate story even more intensely thrilling and moving on the screen.”

With music by Claude-Michel Schönberg and Alain Boublil (‘Les Misérables’) and lyrics by Boublil and Richard Maltby Jr, Sir Cameron Mackintosh’s MISS SAIGON is loosely inspired by Puccini’s ‘Madame Butterfly’.  Set in 1975 in Saigon, at the tail end of the Vietnam War it tells the dramatic tale of Kim a young bar girl orphaned by war who falls in love with an American GI only for their love and lives to be torn apart by the fall of Saigon.

How to enter to win

We have three copies of Miss Saigon The 25th Anniversary Performance  to giveaway on DVD.

All you have to do to be in with a chance of winning is to enter below:

Win Miss Saigon The 25th Anniversary Performance on DVD

The contest ends at 12.00AM on Thursday 10th November 2016.

Building the World in “Assassin’s Creed” featurette

Explore the world of Assassins Creed Movie, behind the scenes with Michael Fassbender & director Justin Kurzel.

In theaters 1st January 2017 in the UK and 21st December 2016 in North America.

Has the world gone mad in the new live trailer for Call of Duty: Infinite Warfare

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With the World gone mad? Screw it, let’s go to space! Directed by Peter Berg, follow a crew of gamers including Michael Phelps and Danny McBride as they escape the frustrations of Earth and launch into intense dogfights, zero-G combat and classic boots-on-the-ground action across the solar system in this epic new instalment in the Call of Duty franchise.

https://www.youtube.com/watch?v=6370S37UNik

If you pre-order you will get the Terminal Multiplayer Bonus Map and the ‘Zombies in Spaceland’ Pack on Day 1. Get Call of Duty: Modern Warfare Remastered in select editions of Infinite Warfare, Out for Xbox One, PS4 and PC next Thursday 4th November.

Activision launches search for UK’s Chief Imaginator with PopJam

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Activision and Skylanders Imaginators has announced the hunt for the UK’s most imaginative child to become the official Skylanders Chief Imagination Officer.

To celebrate the much anticipated launch of Skylanders Imaginators, where Portal Masters can create their very own playable Skylanders characters, Activision has partnered with SuperAwesome’s leading kids’ safe social content platform PopJam, to launch the search for the UK’s most imaginative child. Over the next three weeks, PopJam will host the exclusive competition offering one lucky winner and their family the trip of a lifetime to San Francisco, California, where they will visit the Toys For Bob studio, the developer of Skylanders Imaginators and the creator of the Toys-to-Life category

Launched on Friday 21st October following the worldwide release of Skylanders Imaginators earlier this month, the competition will give thousands of kids the opportunity to unleash their imaginations and draw their very own Skylander. Fans will be encouraged to get inspired and create the most inventive and innovative Skylander they can imagine via PopJam’s creative tools.

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The most creative competition entries will be considered by Activision’s Imaginators Panel in its search for the UK’s Chief Imagination Officer, with one winning child set to claim the title and unbelievable prize. The panel of creatives, featuring YouTube gaming star Stampy Cat, TV and Radio presenter Sara Cox, and Toys for Bob Co-Founder and Studio Head, Paul Reiche, will together choose the winning creation.

The winning child and their family will be whisked away to San Francisco, where they will spend a day at the Toys For Bob studio in Novato to get an exclusive, behind-the-scenes look at the creation of the latest Skylanders game and have the opportunity to gain insight into character design, level inspiration and gameplay mechanics with the creative team. This is a unique opportunity for the ultimate Skylanders fan to gain an understanding of how those much-loved characters are designed, imagined and created.

YouTube gaming star Stampy Cat added, “I am really looking forward to judging the entries for the UK’s Chief Imagination Officer competition and seeing what sorts of designs everyone comes up with. I will be looking for the most unique and creative Skylanders. The prize of visiting the studio in San Francisco will be such an incredible experience for whoever becomes the Imagination Officer.”
TV and Radio presenter Sara Cox commented, “My son has always been a huge fan of Skylanders so I am very much looking forward to judging the UK’s Chief Imagination Officer competition. It’s great to be a part of an initiative that fuels creativity and I can’t wait to see the amazing Skylanders that will be dreamed up by the nation. From character names, to character design and even super powers – I’m looking for the wildest and wackiest entries to find a deserving winner for the fantastic prize that’s on offer.”

New Atari range from Numskull Designs

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Numskull have announced the launch of a range of retro merchandise based on the wooden 70s wonder console – the Atari 2600. Take a trip down memory lane with these replica accessories or flaunt your style with references to iconic Atari games like Breakout and Missile Command.

2600 Console Key Ring

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You’d never get away with a console made of wood and a joystick with only one button these days, you’d be criticised for not being “Next Gen” enough. But at least with this Official Atari 2600 Console Key Ring you can relive those golden days of gaming with authentic retro style.

• 100% Replica of Atari 2600 Console
• Official Atari Product
• High Quality Product
• Nickel-plated, durable chain

2600 Console Wallet

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Saving? Who needs to save! Back when the Atari 2600 was around gamers didn’t need to save; they could get through a whole game in one sitting. Saving your money is a bit more important though, and now you can do it in retro gaming style with this Official Atari 2600 Console Wallet.

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• Exact replica of original console
• 3D embossed elements
• Official Atari Product
• Bicast Leather
• Card, ID and note slots

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Atari Socks

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Sometimes you need to defend cities from long-range ballistic doom. Sometimes you need to hit the ball perfectly in that sweetspot to get behind the blocks. Other times you just need some awesome socks, fulfil that need with these awesome retro-gaming Official Atari Socks.

• 3 different pairs
• Fits sizes: UK 6 to 11 & EU 39 to 46
• Official Atari Merchandise
• Made from premium cotton
• Soft Touch & Ribbed Neck

You can learn more and order them now from the Numskull Designs website.

Batman – The TellTale Series Episode 3 “New World Order” out now

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The ruthless attack “Children Arkham” on Gotham city has changed a lot of things in the world BATMAN – the Series of The Telltale , what you can see in the new trailer of the third episode of the game.

The finale of the second episode has left a serious mark on Gotham and had a psychological effect on the masses. One of those who fell under this detrimental effect, became Harvey Dent. His face – the best proof. Rather, the person.

The episode is also available today for compatible iOS devices via the App Store, and for compatible Android-based devices via Google Play. The episode will be available 27th October for PS4 and PS3 in Europe (SIEE territories).  

To celebrate this midpoint of the season, Episode 1: ‘Realm of Shadows’ is now FREE to download for PC via Steam through 7th November, and is also free for compatible Android-based devices via Google Play. 

The third episode of New World Order came out today on PC, PS4, PS3 and Xbox One, Xbox 360.

Marvel Pinball Epic Collection: Volume 1 coming in November

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From the pinball wizards at Zen Studios and publisher Nighthawk Interactive comes Marvel Pinball Epic Collection: Volume 1, a thrilling disc-based collection that bundles together ten classic Marvel pinball tables based on some of the greatest Super Heroes and storylines in the Marvel Universe in one retail package!

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Marvel Pinball Epic Collection: Volume 1 features the following tables in the one-disc collection: Spider-Man, Doctor Strange, Iron Man, Blade, Marvel’s The Avengers, World War Hulk, Fear Itself, Civil War, Marvel’s Ant-Man and Venom. Swing through the streets of New York City with Spider-Man, shrink to gigantically tiny proportions with Ant-Man, combat the nefarious vampire forces with Blade, master the arcane arts with Doctor Strange, choose your side in an epic Civil War showdown, and much more! Each pinball table has been lovingly crafted by the Zen team to feature fantastic details pulled from the original Marvel properties.

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Combining Marvel’s beloved cadre of Super Heroes with Zen’s peerless pinball physics and mastery, Marvel Pinball is an epic combination that no fan of pinball or Marvel will want to miss!

Available on 8th November in North America and 25th November in Europe, the disc-based Marvel Pinball Epic Collection: Volume 1 for Xbox One and PlayStation 4 is now available for pre-order at retail stores for $29.99.

LEGO Star Wars: The Force Awakens latest DLC lets players fight as part of the First Order

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Warner Bros. Interactive Entertainment today announced the release of the First Order Siege of Takodana Level Pack, which is the latest downloadable content (DLC) within the LEGO Star Wars: The Force Awakens Season Pass.

The First Order Siege of Takodana Level Pack allows fans to experience the thrilling assault on Maz Kanata’s castle in a brand new way. Players can now storm the ancient edifice of Takodana from the perspective of the First Order and play as the villainous Kylo Ren, utilizing this powerful dark side warrior to battle adversaries and search for Rey and BB-8, in an effort to crush the Resistance forever.

Playable/unlockable characters and vehicles include: Kylo Ren, FN-1044 (stormtrooper), Jashco Phurus, Rosser Weno, Stormtrooper Officer, Strono Tuggs, Thromba, Laparo, Jakku Freighter (Full-size Vehicle), Jakku Freighter (Microfighter Vehicle).

WatchDogs 2 “Welcome to San Francisco”

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Are you ready for the new protagonist in WatchDogs 2 called Marcus Holloway, set in San Francisco Bay.

In today’s trailer, marcus is using his drone to give us a good look at what he is fighting for. He is giving us a look at all of the San Francisco that he grew up in. The people, places and nature that he loves are all something that he wants Blume and ctOS to leave alone.
This 15th November, for PS4, Xbox One and PC, it is up to you to help him accomplish this. Welcome to San Francisco.