Review: Touhou Mystia’s Izakaya

I clicked with Touhou Mystia’s Izakaya when I realised that ‘Izakaya’ is not too dissimilar to ‘pub’. I can’t help it; I’m British. There used to be a pub on every street corner back in the day. It’s in our blood. Just switch out the tofu and seaweed for pork scratchings and those little bags of peanuts. The fact that I quite like management sims also helped things click, but I think it was mostly my deep desire to open my own pub that sealed the deal. I don’t think anyone would want me to sing while I poured the pints, though.

If that last statement didn’t make sense, then perhaps refer to the first word in Touhou Mystia’s Izakaya. This is a spin-off from the Touhou Project, you see. To be more specific, it’s a fan game. That suggests it’s targeted squarely at existing veterans of the Touhou Project – and that is very much the case. I’m not an existing player, so it was a bit like being invited to a colleague’s wedding and realising you have no idea who anyone is. Still, there is an inherent charm to the game that kept me pressing on.

Touhou Mystia's Izakaya - Cooking Time

Professional Pub Proprietary

Touhou Mystia’s Izakaya revolves around, perhaps unsurprisingly, Mystia Lorelei. She is a Night Sparrow, a form of youkai, who comes across as rather excitable, if a little meek around people of authority. She’s the owner of an izakaya, which looks rather impressive in the beginning, before it’s promptly smashed to bits by a rampaging youkai, and Mystia is sent back in time to try things over again. She then stumbles on a mate of hers, Kyouko, being harrassed by a debt collector (named Chen). Mystia saves her by taking on the debt and it falls to her izakaya to keep their kneecaps comfortable and unbroken.

The management of the izakaya is split into two sections: gathering ingredients and managing customers. The ‘gathering ingredients’ bit invoves tramping through the overworld, shaking bushes and fishing in rivers, to collect all the ingredients you need for your big recipe list. Each action takes thirty minutes and the izakaya always opens at six, so there’s a nice ticking clock element. I found myself running through planned recipes in my head, trying to make sure I had enough lampreys to toss on the grill. This section is also where a lot of the story and character segments come through, which I’m in two minds about.

The writing itself is okay. Each character feels quite distinct, though they seem rather deliberately one note. Wriggle, the insect, talks about insects and nothing else. Still, the line-by-line is okay and actually manages to be quite amusing at times, occasional translation issues aside. The thing that irks me is that Touhou Mystia’s Izakaya‘s central plot is vague at best. The overrarching goal seems to be to arrange a concert, funded by the izakaya. In practical terms, this means just paying off debts at key points on the calendar. Hardly a thrilling target to justify another night of customer service.

Touhou Mystia's Izakaya - talking to Wriggle

À La Carte

I suspect Touhou Mystia Izakaya’s characters are meant to appeal more to Touhou veterans, given how Mystia talks like she already knows them. Still, I do like how the character traits have a gameplay effect when they show up to the izakaya. Special characters refuse to order off the menu and instead give a desired trait like Japanese or Mild. Suika, for instance, is an Oni and therefore loves dishes that pair well with alcohol. Taking established dishes and modifying them to suit the requests is good fun and experimentation is well rewarded. Even if ignoring the menu does seem rather rude.

The rest of the clientele are rather more polite. At the beginning of each service, you pick your menu options, drink options, and cooking implements, along with whatever helpers you can afford. Once open, customers file in and place their orders. You cook them on the appropriate station and deliver them. Different types of guest (think different youkai) have different preferences, so you can maximise tips by modifying dishes. Rabbits like sweet things, so I began slipping some honey into the rice balls to get a good rating.

These are promising elements, but Touhou Mystia’s Izakaya‘s cooking is a bit too basic. With enough helpers, large services become trivial. I was never in danger of running out of ingredients for my massive array of recipes, either. A bit more complexity in the dish making might have helped. The only challenge is singing while cooking, which is a light DDR affair not worth dwelling on. Once you do well enough to get the skill that allows you to toss over food from the kitchen, it’s all over. I just let my waiter handle the plebs, while I attended to the rare guests – even that just meant a minute of thumbing through a notebook to know what to chuck in the ramen.

Touhou Mystia's Izakaya - The Notebook

Touhou Mystia’s Izakaya – Charmingly Simple

A bit of challenge to proceedings would have added some spice. The lack of it – and the hands-off plot – mean I’m twenty hours in without any idea how close I am to finishing it. I just seem to be in the loop of catching fish, buying meat and serving delicious meals. Still, it’s quite a relaxing loop. The excellent character design – and lovely pixel art – together with the little twists in the cooking they bring kept me engaged. I’m just not sure of what it’s all building towards.

It’s rather easy to earn a ton more money than you owe. I could pay off the debt and take a holiday to boot. Still, Touhou Mystia’s Izakaya feels like its heart is with its characters. It’s a fan game, after all, it wants to put all of its favourite people in a pub and watch them interact. That’s fair enough. I wouldn’t wander into a stranger’s birthday party and insist they accomodate me. I extracted some pleasant enjoyment out of the cooking mechanics, but I suspect that you won’t get the full experience unless you’re already a fan of the Touhou Project.

(Touhou Mystia’s Izakaya’s Nintendo Page)

Review: Ereban Shadow Legacy

Ereban: Shadow Legacy 

As someone who has put a ton of time into games such as Dishonored and the Splinter Cell series, it is safe to say that I fully enjoy games that let me take the stealthy route. Far Cry is one of my favorite series due to the fact I can scout out the area before launching my silent assault. Ereban: Shadow Legacy leans heavily into the stealth genre and does a wonderful job of presenting the player with an exceptional skill set that interacts with the world around it.

The Story of Ereban: Shadow Legacy follows Ayana, a member of the titular race called the Ereban. After a rollercoaster of an opening, we find out that she is the last surviving member of that race and that helios, the company we are introduced to in the beginning, is actually responsible for the extinction of her race and is out to use her for her shadow powers. After escaping with a group called The Forgotten Suns, we are introduced to an rag tag band of people who are out to bring Helios down. With her shadow powers and some new found tech, Ayana is tasked with both taking down this massive threat to herself while also uncovering the mystery of what happened to her people. 

Gameplay will have us navigating large open areas that are divided up into different chapters, each filled with its own obstacles to overcome and secrets to be found. As you explore each area, you will run across shadow orbs that can be used to unlock more of Ayana’s skills such as the ability to hide bodies with shadow powers and create illusions of herself to distract patrolling units. Along with these upgrades, we are also able to pick up various logs that will give us some insight into the world around us. 

One thing the game wants to make apparent is the fact that Ayana is not a fighter and is not equipped to take on enemies head on. It is important that we utilize her shadow powers to navigate the land while taking out threats quietly. Utilizing the shadows around us, Ayana can merge with the darkness and move around undetected for a short period of time. This is used to get around patrols as well as navigating basic platforming puzzles. She can only remain submerged in the shadows for a short period of time so it is important to plan your route out well before heading out because getting captured will result in an instant game over. While you can outrun and out smart the guards with your shadow powers, some come equipped with an ability that can neutralize these powers and make escape that much harder. 

I often found myself moving from one shadow patch to the other as quickly as possible so that I could eliminate any threats standing between me and the end of the level. At one point I was concerned about the amount of bodies that were left lying around since the guards were getting alerted to them but soon found this problem remedied by a skill that I unlocked earlier into the 3rd chapter and this was a theme that continued throughout the course of the game. Everytime I had a concern about how I would navigate the area, I was given a tool that would make things a lot easier. 

There is a scoring system here that will be impacted by how many guards catch you or how many alarms are set off. For those who don’t concern themselves with these kinds of scores, no worries since it does not impact your ending but for those who enjoy getting the highest score that they can, there is no need to be worried. At the end of each level you are given a run down of how you performed and are given the opportunity to replay the level too. This gives you a chance to get any collectables that you may have missed as well as improving your score. The one thing that will impact your ending is how you approach killing the many enemies that you come across. Since the areas are open with multiple routes, you will be able to find a path with the least amount of enemies a majority of the time as well as find new paths that will keep you out of enemy paths. 

Overall, I really enjoyed my time with Ereban: Shadow Legacy and cannot wait to see what else this developer has in store for us. With mechanics that are enjoyable and a story full of interesting characters, This is a title that I would definitely recommend to those who are looking for a fun adventure to run through. 

Review: Sixty Four

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When opening this game for the first time I realized that this was going to be a different experience. I was completely right. Hi my name is phant0m and these are my thoughts on… Sixty Four.

Visuals

First thing you’ll notice about this game is the fact that it takes place on a white open plane that is literally empty, but slowly you end up filling it out. After a while you’ll have multiple blocks all over the place, random structures all over the place. And eventually this white plane does become a more colorful and filled up area, but sadly I couldn’t help but feel that it was still way too bare bones. As a matter of fact I remember booting up the games a few times ending up completely bored at the colors, and being dulled out by how little new things you’ll see. At times there would be random encounters of some weird looking things that would change up the visuals. There was also a twist in the game that introduced new visuals, that did excite me a bit more!

Gameplay

The gameplay here might be familiar. To those who regularly play the tycoon genre, or maybe the clicker genre, and maybe mobile game enthusiasts. You will quite literally feel at home! Because this game has you produce cubes by holding the left mouse button on a structure, then you will take down said cubes by clicking on them multiple times until they break and give you materials, this is how you can explain nearly the entirety of the game. After repeating these steps multiple times, you’ll find yourself with different upgrades to collect towards. Although they all ultimately help you, they just don’t seem beneficial enough to make me want to keep playing. I just really felt like closing the game more times than grinding to a certain amount of supplies. Like I said earlier. It just bored me. And sadly that ended up being the entire gameplay loop, there wasn’t much outside of that, which ended up being a good thing, because too many hours would have made this game much duller.

Story

The story on the other hand impressed me, at first when playing this game I didn’t think there would be a story, and surprisingly a pretty good one. The game has a constant messaging system that sounds like messages being passed back and forth between friends, what seems like simple fun messages actually becomes kind of eerie and dark. The game seems to question a lot of ideals within the main character, ideals that the main character doesn’t consider, it gets dark when you reach a twist in the gameplay loops, a twist that also affects the mc, but luckily by the end wraps it up in a pretty nice bowtie. Although a bit different for some people’s taste, I believe most would enjoy the story here as it’s truly a great one.

Music

The music in this game is literally nonexistent, so just turn on some tunes on spotify or something, that would probably be the best case scenario considering how empty the visuals already are for a good chunk of the game.

Performance

The performance is pretty solid here, My computer maintained a high framerate with nearly 0 stops or stuttering or even frame dips, i didnt even experience any crashing. The game also had 0 issues with controller of keyboard inputs

Verdict

If you’re wondering, I kinda do recommend this game. And if you like clickers/tycoons games, Sixty Four isnt a momentous game but it’s definitely an interesting one. With lots of great dialogue and story moments, and a simple design that ties it all together. If you don’t like it, well lets just say you’ll have a worse time with this. I give it a 6/10 Not horrible, not amazing, dead straight in the middle. It seems like a good starting point; with plenty of opportunities to improve either their formula in this game or future ones! Anyways those were my thoughts on Sixty Four! Thx For Reading! Keep doing great things! You’re good at them. Bye 🙂

Side Notes

My PC runs an RX 6750 XT and an Intel i5 13400f. And controller support was absolutely amazing!

Review: ODD Ball (2024 updated version)

Here is our review of the ODD Ball (2024 updated version).

Can you imagine a tennis-sized bouncy ball that you can use to DJ? Meet ODD Ball, a Bluetooth-powered, motion-sensing bouncy ball that transforms every move into music. The aspiring DJ can tap the ball to the beat to control the drum track, shake it to play percussion, smoothly move it in space to mix in melodic lines, twist it to play a solo, trow it up in the air to add effects and much more.

Within the app, you can select playlists from your favourite genres and literally dance with the ball to mix different tracks in and out as you please, following your creative flow. When you are ready to move to the next song, just throw the ODD Ball in the air for a seamless transition.

It’s a truly magical and fun experience. You can also create your own playlists of songs to DJ, in case you want to show off at the next house party, and you can record yourself performing to share it with the world. Plus, this isn’t just for solo acts. It’s designed for collaboration and connection.

Challenge your friends to a DJ battle, or sync up multiple balls for a group jam session. It’s the perfect way to combine music, play, and social interaction. 

What’s in the Box?

The box contains the ODD Ball in a really cool tin, a charging cable and some instructions.

A Closer Look

The Odd Ball App

Final Thoughts

The first thing to do is charge up the ODD Ball, so make sure that you do this before you are ready to play.

Once charged you need to pair the ODD Ball with your device (once the app has been downloaded). Just follow the steps to do this (including bouncing the ball to start the pairing sequence). It’s really quick and easy to do.

Then you are ready to go – you can add your own sounds to the ball or you can choose the quick play function. Whatever you choose you can start to make music and record your what you do for playback later. You can even add your own sounds to the ball. You can literally create a DJ set by dancing with the ball!

The harder you bounce the ball, the higher the note or the louder the sound – it becomes a challenge to see just how loud you can get it.

The ODD Ball is so much fun and will bring hours of enjoyment – what music will you create?

The ODD Ball is available now priced around £109, although at the time of writing the review it was on-sale for £85. It also comes in four colours – Black, Punch, Turquoise and Cool Gray.

You can learn more and order one from the ODD Ball website.

Disclosure: This product was provided free of charge in exchange for a fair and unbiased review.

Review: The Guardians of the Galaxy Groot Edition glasses

GUNNAR has truly excelled with their latest range of glasses. These wooden framed spectacles utilise their patented lens technology. Moreover, the lightweight frame and spring-loaded hinges create a comfortable product that will impress the harshest of critics. The Guardians of the Galaxy Groot Edition glasses are bold, interesting, and made from sustainable materials.

They are available as sunglasses, or you can request a prescription lens for an additional cost. Alternatively, you can enjoy the 35% or 65% blue light protection lens tint. Either way, you’ll benefit from the incredible health benefits of GUNNAR’s amazing lens technology. If that isn’t enough, every element of this product is eco-friendly. Consequently, your eyes and conscience will feel better wearing these glasses.

What’s in the box of The Guardians of the Galaxy Groot Edition glasses?

  • The outer packaging is simple, robust, and recyclable.
  • The Guardians of the Galaxy Groot Edition glasses look and feel spectacular. The walnut finish is lamented to carbon fibre for a strong but sleek finish. Additionally, it hides Marvel Easter eggs to appease every hardcore fan.
  • A hard case, soft case, and microfibre cloth are provided to protect and clean the glasses. What’s more, each item is eco-friendly and eye-catching.

Technical aspects.

These blue light filter glasses are incredibly technical. Their 65%/35% blue light filter lenses prevent your eyes from the effects of harsh monitor and TV glare. Furthermore, the 100% UV light protection reduces fatigue and unnecessary eye strain. On top of this, the patented lens technology stops your eyes from drying out. The result? A reduction in itchy and uncomfortable eyes when you stare at a screen for extended periods.

The yellow tint removes that vivid monochromatic contrast of Word documents and emails. The pleasant yellow hue allows you to work for extended periods comfortably. Moreover, the reduction in fatigue improves your mood and your productivity levels as a consequence.

Build quality.

GUNNAR’s incredible technology is included in every pair of glasses they sell. Yet, this legendary performance-level product offers amazing head-turning extras. The impressive G-Shield layer of protection reduces the risk of smudging and scratches. Moreover, the polyamide lens material provides crisp optics and durability. Subsequently, they are ideal if you are clumsy or heavy-handed.

The Guardians of the Galaxy Groot Edition glasses are the first Marvel-inspired wooden framed eyewear from GUNNAR. The walnut laminate delivers a breathtaking professional finish. What’s more, the carbon fibre filler enhances the durable nature of the specs. Furthermore, at only 20g, these glasses are unbelievably lightweight.

Finally, no one wants tight glasses that generate horrendous temple or nasal pressure. Luckily, the robust spring hinges create a snug fit that adjusts to the size of your head. Subsequently, this reduces hotspots and unnecessary and uncomfortable pressure points.

Are The Guardians of the Galaxy Groot Edition glasses worth it?

I have tested many incredible GUNNAR products. The Cupertino glasses are versatile, professional, and comfortable. Alternatively, the Call of Duty UAV edition glasses are stylish and ideal for gaming. However, The Guardians of the Galaxy Groot Edition glasses tick every box. I adore the sustainable approach and the wooden material. Moreover, the legendary level lenses improve durability without compromising the health benefits. As such, I believe these are the best GUNNAR glasses yet, and I recommend buying them here!

(More information on GUNNAR can be found here!)

The Guardians of the Galaxy Groot Edition glasses have been awarded the Movies Games and Tech Gold Award.

(Full disclosure! GUNNAR provided a sample for this review!)

Review: Let Bions Be Bygones

When a mysterious woman in a devilish red dress comes knocking, flush with cash and dangerous ideas, there’s only one thing to be done. Light that cigarette and whip out your notebook because there’s a mystery afoot, one that will take you deep into the neon-drenched underbelly of your darkest nightmares. Decisions and choices await you at every turn, what is truly right and wrong? That is for you to decide.

Let Bions be Bygones is a point-and-click adventure title from the minds at Bohemian Pulp. The story is set on Terrahive, a bizarre cyberpunk-esque planet riddled with crime and tortured souls. Set off on an adventure as John Cooper, a down-on-his-luck PI who quickly becomes obsessed with uncovering the fate of a young girl who has gone missing. A slippery cast of deadbeats and oddballs await you, and slowly but surely you may unravel Lucy’s fate.

The introduction to Let Bions be Bygones is certainly intriguing, starting with a great premise and a couple of wacky and memorable characters. The first thing that grips you and drags you into the world is the charming art style that the devs have clearly worked very hard on. The pixel art here is superb, and though characters may seem pretty blocky, this doesn’t stop them from exuding personality. It’s dark yet bright, hopeful yet dismal and awash with colour. Your adventure takes you to some incredible-looking areas, it’s worth your time just to stop and take a look at some of the backgrounds and enjoy the little details that make the world seem inhabited and thriving.

Yet I knew something was bugging me right from the outset. It’s hard not to feel in this day and age that the trope of neon-lit cyborg-populated dystopias has become a little overused. This coupled with the deadbeat, cigarette-smoking, broke detective cliche, it’s just a little too much. While the story is presented well, Let Bions be Bygones doesn’t do anything that I haven’t already seen before. The point-and-click style is interesting, but ultimately another thing that’s been done, and in more interesting ways. The game at the outset even acknowledges these stereotypes and cliches, yet I don’t think that gives the devs a free pass. Just because you acknowledge that something is cliche, that doesn’t negate the fact that you’re not innovating. 

As we get into the gameplay, new things begin to crop up, little things, yet annoyances nonetheless. Audio issues plagued my experience throughout, whether it’s weird levels in the vocals, where some characters feel like they’ve been professionally recorded and others sound quiet or scratchy, or even voice lines failing to play when the text pops up. In addition, while I enjoyed Cooper’s gun dialogue at the beginning, as the game goes on, the constantly spewing sidearm loses its novelty and becomes a thorn in your side, making the conversations feel longer and more bloated than they need to be.

Let Bions be Bygones particular struggles in this regard. While Act 1 is fairly well-paced, and I enjoyed it a lot, acts 2 and 3 lost me. Whether it’s the non-stop sci-fi buzzwords and jargon that aren’t explained properly or the multiple different objectives with no clear path or sense of direction, it’s easy to feel lost and completely mentally overloaded as the stakes get higher. At one point, a strange black cutscene occurred, which looked as though the game was glitching, (though this may have been the style) and I truly had no idea what was going on.

Shortly after this, the game finished fairly anticlimactically, and I was left feeling a little dumbstruck. I hadn’t made the right decisions, that was for sure. In most visual novels it’s fairly clear which decision will lead to which endings, but in this case, I felt baffled. I can’t help but feel the devs are going to alienate some players this way. Part of me wants to go back, yet playing through the whole experience all over again, and being thrust into an adventure that didn’t quite compute sounds overwhelming.

Palers, Azurites, Hive-minds, Uppers and Bions, it’s a lot, and various choices are being thrown at you left, right and centre. I think there’s a lot of fluff here that needs to be stripped back. Build up the characters more, make us care about their lives and let them influence our decisions. The description is great, but the characters are key! Give the experience a bit of polish before sending it out into the world. I’m aware the devs are currently listening to feedback and acting on it, yet this title doesn’t feel ready to come out. Especially as it was originally just Acts 1 and 2. 

A few times, I was stuck in a cutscene that wouldn’t finish, with no dialogue options available. In others I was presented with dialogue options about events I had not discovered yet, leading to me gawping in utter confusion. And even more crucially, some of the actual hitboxes on the click options feel awful to interact with. In a ‘point and click’ adventure I would believe that this is one of the most important things to get right. If things on the screen are hard to click… well safe to say you’re doing something wrong.

It needs work, that’s for certain. But these are things that can be ironed out. I think with a bit of polish this game could be great, because there’s some real promise here, it’s just buried under a lot of unnecessary clutter. If you’re a sci-fi lover with a passion for mystery. I’d say this is a game for you. But maybe give it a bit of time in the oven first, this project isn’t quite ready yet.

Review: Indika

A new journey in Tsarist Russia awaits you. Indika Is a 3rd person adventure game created by Odd Meter –most of the team actually emigrated from Russia to Kazakhstan to create this game. Your character is Indika, a nun, who seems to lack a connection or even conversation with other beings,  except for the voice inside her head…

Once Indika begins her journey we see her begin to question her very religious upbringing, an upbringing inspired by the writer, Dmitry Svetlov’s, childhood. These conversations are explored deeper when her company changes from the voice in her head to Ilya, a convict she meets. The game is a journey where you’ll be met with various platforming challenges or puzzles. In one of the puzzle sequences, you have to prey whilst the indoctrinating voice in your head reprimands you. The platforming occasionally goes into 2D which normally resembles a flashback.

The Visuals

Indika has already been praised for a surrealist style and photorealistic look. The game really stands out in its style, an impressive accomplishment for a game so grey! It tells its story through colour. Nostalgic flashbacks to Indika’s past are bright and much more colourful compared to her distressed present. During the sequences where Indika has to pray and is reprimanded by the dominant religious voice in her head, the screen goes a dark red. There’s even a fantastic surrealistic shot which involves a dog that has just chased Indika and Ilya, as a monologue talks over. The use of the melancholic grey tint helps exaggerate the importance of what is happening in the story when we see a colour change. I think the faces do look a little unpolished at times, particularly Indika’s, but aside from that the game is very aesthetic overall.

The Story

Indika has grown up a nun, however after being treated awfully her whole life she enjoys the distraction of meeting Ilya and going on their adventure. It’s the conversations that Indika has with the voice or with Ilya that add so much depth to this story that it makes the travelling sequences as enjoyable as the puzzle sequences. Ilya and Indika’s conversations in particular thrive in this game. Their debates over religion, philosophy or free will are thought-provoking. Ilya believes he is on a mission given to him by God – a message that he received in a cup. The themes seem to critique aspects of organised religion, in this case, the Russian Orthodox church.

There are some more grounded themes too. Ilya may be a convict who seems somewhat crazy, but on multiple occasions, he shows he’s a good-natured man. He saves a woman from being assaulted and also suggests that all animals deserve their free will, not just humans. Probably my favourite aspect of this game is the narrative shared by Indika and Ilya, their dichotomy, and how their relationship blossoms throughout the game. Some of the themes of blind obedience/compliance tie in well and are inspired by modern life in Russia under Putin.

The Gameplay

The gameplay is straightforward and very narrative-driven. During Indika’s journey, a lot of the game feels like a walking/traversal simulator with dialogue. However, she’ll often come across puzzles or platforming sequences which she needs to overcome to progress in the story. All of the puzzles are fairly easy to solve, which is a fitting choice for a game so driven by its narrative. It might’ve become a bit much if the game consisted only of Indika traversing and talking so the puzzles work as an excellent option to sprinkle the game with variety.

At its core, the gameplay feels like an Uncharted game slowed down and minus the shooting. This is not just because of the likeable lead characters and puzzle/platforming, but also how it incentivises exploration within its traversal. While the game will tell you where you need to go through dialogue and cutscenes, it doesn’t hold your hand through techniques such as a waypoint or map. You just have to go on your own hunches, which adds to the feel of adventure. While the gameplay is fairly minimal, it is very self-aware in its presentation of being a game. There’s a skill tree which is pretty much pointless, the story is split into missions which don’t break up the story in much of a memorable way. However, despite these shortcomings, the concept works in the format of a video game.

Final Verdict

Overall, I would certainly recommend Indika to any fans of platformers or story-driven adventures. It doesn’t take long at all to connect with these characters and the story. One warning is the game is quite short, it currently sits with an average of a four-hour playtime on Howlongtobeat.com. It’s also not the most replayable experience, there isn’t much outside of the story to do. So if you’re looking for something to keep you entertained for a longer time frame, this might not be for you. For me personally, I think it was an appropriate length for the story it was telling and I wasn’t at all bothered by its short length. I’m very much looking forward to seeing what Odd Meter produce next.

Review: RailGrade

Kind of reassuring that people of sound mind still exist in the world of games. To me the business oriented RTS is always like a warm hug and when RailGrade revealed that it is about managing real time industry and trains, I felt a sip of warm choco milk on the edge of my lips.

RailGrade is a rts management sim about using railways to transport resources and power industry on an off-world colony.  The colony never really plays into much except the setting of the story. As much as that sounded like an oxymoron, let me explain.

Oh, A Plot

The story follows us as we are summoned to an off-world colony after Saito,

Department Head of Off World Colonies, manages to mess up the entire planet’s automated track system.Your job is to, mission by mission, fix all the chaos Saito caused and continue on doing tasks for your employers. 

While it may seem the planet aspect of this game is integral, it takes the back seat most of the time and if I am being honest, you could have replaced it with countries or cities and the effect would be the same. In the end it doesn’t really matter as it is sufficient enough for the gameplay that is the real knockout in this one two combo. 

RailGrade just works

There is nothing that unique or out of this world in the gameplay of rts RailGrade but it is its execution that really sells it. Whether you play the story mode or the sandbox mode of RailGrade, it is a classic case of easy to learn, hard to master. 

RailGrade starts off teaching you how to install tracks, stations and train engines along with compartments. Then things start getting a bit more technical. The more compartments, the slower the trains get. Here you need to decide if  you want to build another train or add another engine. Do you build more tracks? Where do you place them to cost the least amount of cash? These are questions that don’t get answered simply but with careful planning.

CHOO! CHOO!

In my run, I was on a mission where I had to bring oil and water from drilling sites back to a factory. These oil sites were spread far and in different directions while the water spouts were near the factory but you had to order the build needed to get the water out. Still, it looked simple and I could see the way through. Oh ho no!

I built three different tracks, one on each side of the factory, and guided them to their respective oil drills.  On the track close to the water spouts, I built two factories and one loop around them attaching back to the track. Now, it was time for trains

I gave each track two trains, one that was long with six compartments and one engine and the other had three compartments and one engine. Now It was time to wait for the quota to be met. 10 minutes later, only 30% of my goal was complete. 

I click on the bank, get a loan but before I could spend, half of it was gone. “Oh no!” I said.

The factories, drills, tracks and the trains cost money to run. I still had two loans available so I decided to find the source of the problem.

The factory had no water. I looked at the loop and it was fine, I looked at the pumps and they had water. I clicked on the trains and they had water then what was the problem? Frustrated, I clicked on one of the oil drills. Woe is me, they need water to run.

Not only were my trains dropping water at the oil drills, but drills without water access, never made oil. Did not matter how much loan I grabbed, it was too late for me.

For the readers concerned, this disaster I just recited, was extremely fun!

RailGrade: I like it

So there you have it. If you like RTS management then this game does very little wrong but if story is something you want, I can not recommend RailGrade. Well, unless corporate hoo-ha is something that entertains you then this has a lot of that.

The effort Minakata Dynamics put into this game shows and even now I just want to step back in and play.

Hence I have shared a piece on this game, in my concluding sentence, I shall leave you with this: Don’t itch dry rashes, it will make them worse.

Review: Madara Destruction controller

The Madara Destruction controller from LEXIP is lightweight, eye-catching, and wonderfully versatile. It is compatible with PC and Nintendo Switch and can be used wirelessly (OLED switch docked) or wired. Furthermore, it has elite technology as the rear buttons can be mapped on the fly. Alongside this, it is a limited edition item and its striking aesthetic will impress fans of the Naruto: Shippuden Manga series.

This ergonomic controller feels comfortable in your hands. Additionally, the unusual livery has a pleasant grippy nature, reducing the risk of accidental damage. Furthermore, each button has a pleasant travel distance, and each input’s location is familiar whether you are used to a PlayStation, Xbox, or Nintendo gamepad. As such, you won’t have that uncomfortable bedding in period. 

What’s in the box of the Madara Destruction controller?

  • The compact packaging looks fantastic! The dark and sultry colour palette catches your eye. What’s more, it is recyclable.
  • The Madara Destruction controller looks fantastic. A blend of plum and blue gives this gamepad an unusual appearance. Moreover, the blue Manga-inspired details capture the theme perfectly.
  • A USB dongle allows you to connect wirelessly.
  • Charge the device with the braided USB-C cable.
  • A certificate of authenticity is provided. 
  • Learn the fundamentals with the user manual.

Technical aspects.

The Madara Destruction controller delivers on every key gaming element! The inputs are responsive, and it is easy to set up. Furthermore, it is compatible with Windows 10/11 and Nintendo Switch. Xbox and PlayStation gamers may be disappointed, but LEXIP offers alternatives for those systems. Thanks to the 2.4GHz wireless connectivity, you will not experience any latency or lag issues. Moreover, connecting the controller for the first time was a cinch.

The in-built battery life was just as good. I could get around 18–20 hours of juice from one charge. Additionally, it took me around 2 hours to fully charge the gamepad when it wasn’t in use. You may worry that this isn’t great for marathon gaming sessions. However, you can plug the device in and use it with a wired connection instead.

I was impressed by the vibration settings and the rear mappable buttons. The double vibration approach ensures that you feel closer to the action. Though the increased feedback was unusual at first, I loved how aggressive it was for racing and FPS titles. 

Usability.

I’ve used some impressive gamepads. The Turtle Beach Stealth Ultra Wireless controller and PowerA’s enhanced controllers lead the 3rd party market. However, the Madara Destruction controller does a great job of keeping in line with its peers. The mappable rear buttons can be adjusted with ease. Moreover, the impressive in-built LED strip helps you to identify when you can change each button.

If mappable buttons aren’t your thing, there is an impressive share button that keeps your followers and friends updated with your latest and greatest achievements. Though this wasn’t a priority, I know that many people will adore this feature. 

The ability to choose your connection was impressive. Yet, if you are playing with a Switch Lite, you will need a special adaptor. Sadly, this isn’t included, so you will need to order this item (more information can be found on LEXIP’s website).

Build quality.

The Madara Destruction controller feels like a slimmer version of the PlayStation gamepad. The slim handles and well-positioned buttons are wonderful when gaming casually or during longer sessions. Moreover, the rear buttons are well-located as they sit in a natural finger-resting position. Each of the triggers has a generous travel distance and the pressure delivers a tactile and definitive feel. Alongside this, the analogue sticks are responsive, and I experienced no dead zones or drifting.

Aesthetically, this gamepad stands out from its peers. The blend of plum and blue is alluring but unusual. Additionally, the striking blue plastic details capture the Manga inspiration perfectly. Though this controller won’t impress everyone, I loved its unique finish and the well-considered ergonomic design. 

Is the Madara Destruction controller worth it?

Available for under £90, this device is at the higher end of the mid-range price point. This may put some people off, but I think you get a lot of bang for your buck. Not only is this a limited edition item, but it looks incredible as well. Furthermore, it is well-built, the inputs are responsive and there are no input issues or latency. Moreover, it can be used for the Nintendo Switch and PC, and it has an impressive battery life and adjustable rear buttons. Accordingly, it stands out from its peers and I recommend buying it here!

(More information on LEXIP can be found here!)

The The Madara Destruction controller has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! LEXIP provided a sample for this review!)

Review: Bootleg Steamer

Bootleg Steamer proves that crime most definitely pays! However, where there are massive crime-ridden gains to be had, there are hefty prices to be paid. Accordingly, this is very much a risk vs reward experience. Alongside this, it captures the essence of the 1920s and 30s perfectly. As such, you’ll enjoy a journey into America’s murky past.

This rogue-lite title was developed by Team Junkfish and published by Junkfish Limited. Moreover, there is a sense of resource management and stealth action. Subsequently, there are plenty of elements to juggle in what appears to be a straightforward endeavour. Thankfully, though, a thorough tutorial and a gentle learning curve keep you on the straight and narrow.

Bootleg Steamer takes a jolly trip across prohibition.

You are lucky enough to live in one of the greatest countries in the world. America is the land of the free and the home of the brave. Well, most of that is true unless you lived through the American prohibition! This was a dangerous and fascinating era of their limited history. Furthermore, the Mafia and other crime empires thrived thanks to the strict drinking laws.

This is where you step in. You control the captain of a steamer ship. At first glance, this vessel appears quite ordinary. But beneath the deck is a cargo of illegal goods and a greedy, cash-hungry crew. Your job is to keep them safe whilst avoiding the coastguard and making a tidy profit at the same time.

14 years to become filthy rich!

Bootleg Steamer allows you 14 years or 14 levels to make as much cash as humanly possible. Each year is represented by a slow-moving calendar. As time passes, the days reduce, and pressure builds. If you avoid detection, you’ll progress to a new year and the gameplay cycle starts again.

The aim of the game is simple. You must purchase legal and illegal goods to sell to cities under prohibition laws. Furthermore, there are quests to complete, new ships to buy and impressive upgrades to install. Moreover, there is the Mafia to contend with and the watchful eye of the coastguard to avoid.

With so many elements in play, you have plenty to contend with. Yet, it is this madness that makes Bootleg Steamer both addictive and challenging. Additionally, the cruel twist of the rogue-lite genre adds a dramatic edge that keeps you coming back for more.

Risk vs reward.

What makes this so brilliantly addictive is the straightforward risk vs reward mindset. You are free to select the captain, crew, ship, and upgrades that suit your play style. Additionally, as long as you have the cash, you can adjust every element as the game progresses.

On top of this, you must balance your cargo of illicit goods with less profitable items. This can be a tough juggling act as a vessel filled to the brim with illegal items earns you a pretty penny. However, being caught too many times by the coastguard will end your crime spree. Accordingly, you must be aware of the constant game of cat and mouse.

Finally, shipwrecks, party boats, and the Mafia play an essential role in this world of crime. The shipwrecks hide random surprises, whereas the party boats are perfect for dumping some alcohol for a quick profit. The Mafia, on the other hand, offer short-term buffs for a potential ball-breaking loss. Consequently, getting on their bad side is not advised.

Bootleg Steamer transports you to the 1920s.

Aesthetically, the developer has done an incredible job. The level design is clever, varied, and interesting to explore. With a range of obstacles to avoid, and rat runs to sail through, you’ll love exploring every stage. Alongside this, the rich, earthy colour palette delivers a dated ambience with a modern finish. The crisp lines, interesting character models, and unique ship designs were fascinating and great to look at.

The soundtrack is simply divine! The jazzy tunes have a wonderful authentic gramophone edge. Moreover, the upbeat tunes enhance the naughty criminal vibes. Subsequently, there is a sense of mischievous fun as you undertake every level.

No controller support.

Bootleg Steamer may annoy controller-loving gamers. Sadly, in its current build, it doesn’t support a gamepad. However, you may use WASD and your mouse or simply your mouse to navigate the world. Either way, the inputs were responsive, accurate, and simple to understand. Additionally, the physics of each ship’s strengths and weaknesses were highlighted. Poor turning circles, slow acceleration, and impressive top speeds can be experienced through the well-considered control system.

This rogue-lite has that “just one more go” feel. Furthermore, no matter how many times you fail, you never let that put you off. On top of this, there are plenty of tactical elements to test and many play styles to experience. Consequently, this has both replay value and longevity.

Bootleg Steamer is a great Indie title.

The indie market is saturated. Therefore, it is tough to stand out from the crowd. Luckily, Bootleg Steamer does just that with its fresh gameplay, authentic aesthetics, and addictive nature. What’s more, putting the boot into the government’s ridiculous laws is the cherry on top of a crime-riddled cake. Unsurprisingly, I love this naughty prohibition-breaking title and recommend buying it here! Profit is profit, no matter how many laws you break. Pick a ship, choose your crew, and avoid the coastguard.

Review: Madara Destruction headset

The Madara Destruction headset from LEXIP will drive Manga fans crazy. This Naruto: Shippuden-inspired device has a distinctive finish and some impressive tech. Moreover, it is well-built, and it is extremely comfortable to wear. Accordingly, if you wish to stand out from the crowd, this is the product for you.

Alongside this, the audio quality is fantastic, and the detachable microphone ensures that you can use it for gaming and music while commuting. Furthermore, it is wonderfully versatile as it utilises Bluetooth and wired connectivity. However, it is restricted to the wired option when gaming on PlayStation and Xbox. This may be slightly disappointing for some, but it didn’t bother me or hinder me. Instead, I appreciated the plug-and-play approach and the aesthetics.

What’s in the box of the Madara Destruction headset?

  • The sleek packaging is eye-catching. With stunning imagery and key selling points, the box is informative and wonderful to look at. Additionally, it is fully recyclable.
  • The Madara Destruction headset uses an over-ear design. The wonderful padding is comfortable, and the rich colour palette matches the theme. Alongside this, it has tactile buttons, a USB-C port, and a detachable microphone.
  • Braided cables allow you to charge or connect the device to any compatible product.
  • A certificate of authenticity is provided.
  • Learn the fundamentals with the user manual.

Technical aspects.

Though the Madara Destruction headset is jam-packed with modern tech, it is surprisingly simple. The 50mm drivers deliver an impressive range of tones and bass. Furthermore, the 5.1 Bluetooth functionality ensures a stable and low power-draw connection. This was important as no one wants their headset to run out of juice mid-session. However, if that were to happen, you could simply plug the device in and keep gaming to your heart’s content.

During testing, I was able to get around 20 hours of battery life whilst listening at 80% volume. Though this may not seem a high number, few gamers will exceed this limit. Moreover, the quick charge facility allows you to boost the battery life in around 2 hours. Alternatively, you can plug it in and forget the battery altogether. 

The tactile buttons allow you to mute your microphone, power the device, and adjust the volume. Additionally, you can place the device in pairing mode. If you choose this option, a helpful voice talks you through each key moment. Consequently, you can’t go wrong when setting it up.

Audio quality.

I love an all-singing and all-dancing headset. Yet, one key aspect that cannot falter is the audio quality. Thankfully, the Madara Destruction headset delivers a hearty range of tones that will not disappoint. I tested the device with a range of genres and plenty of cinematic, and it never broke a sweat. Furthermore, I was able to identify the lower, mid, and higher tones and there was no sign of distortion or crackling when the volume was cranked up.

The bass line was just as impressive. Though it wasn’t overly strong, the bass never overpowered the other layers. Subsequently, this balanced approach was fantastic. I loved how easy it was to listen to the harshest genres without wincing. Moreover, the incremental volume helped to keep things on an even keel. Alongside this, the microphone quality was impressive. The gold-plated connections help to reduce static and unwanted interference. The result? No popping, crackling, or horrific echoed party talk.

Build quality.

The Madara Destruction headset won’t be everyone’s cup of tea. The distinctive details of the headband and the microphone are Manga-personified and will divide its audience. The detachable microphone has an impressive blue dragon’s head. This garish and outlandish design matches the theme. Moreover, this is complemented by the blue armoured plastic that connects the headband and the earcups.

These accents juxtapose the plum earcups and headband material. This rich choice of colours was bold but impressive. Accordingly, if you opt for this headset, you will stand out from your peers. Design choices to one side, the plump earcups and the breathable material are perfect for lengthy gaming sessions. What’s more, the padded headband reduces pressure on your head and ears. This lack of pressure will help if you wear prescription or gaming glasses.

Is the Madara Destruction headset worth it?

Available for around £80, this headset sits in the mid-range price point. Yet, it has some upper-level tech and it is a limited edition item. Additionally, if you love Naruto: Shippuden, this is a must-have gaming product. If you then consider the excellent audio, usability, compatibility, build quality, and unusual but eye-catching aesthetic, this is an outlandish product that is bold and unusual. Consequently, I love it and I recommend buying it here!

(More information on LEXIP can be found here!)

The Madara Destruction headset has been awarded the Movies Games and Tech Gold Award.

(Full disclosure! LEXIP provided a sample for this review!)

Review: Imagine Earth

Three years since landing on PC and Xbox, Imagine Earth makes its way to PlayStation and Nintendo. Does it stick the landing or are you left wondering what could have been?

For The Good Of The Colony

Developed and published by Serious Brothers, Imagine Earth is billed as a economic strategy and climate crisis simulator set in outer space! As a space colony manager, it’s up to you, the player, to explore and populate planets for the betterment of the human species, ensuring its survival. This is the meat and bones of the story available in Imagine Earth. Across the course of the campaign you are tasked with populating and managing six different planets, each with their own benefits and problems. The campaign effectively works as a challenge mode for each level/planet. Set in the Andromeda Galaxy, these different planets offer varying tasks for the player which really helps diversify the campaign and help the player to understand the overarching themes of the game, particularly its environmental message. The first planet you land on serves as your tutorial planet. Beautifully narrated by your unnamed colony advisor, the game does a wonderful job setting up the tasks and challenges on the horizon for the player.

Throughout the campaign, which roughly takes twelve hours, there are numerous tasks the player has to complete. Serious Brothers have crafted a real thought-provoking narrative that balances the fine line between sustainability and profitability. You’ll work against scheming corporations hellbent on profit at any cost, or cooperate with alien inhabitants to ensure the survival of their race and the planet. The environmental themes are so deeply woven into the narrative and the gameplay itself; it is impossible for the player to ignore them. Imagine Earth doesn’t bombard you with preachy warnings but does allow the game itself to become a discussion on the perils our own planet faces with climate change and global warming. It is commendable how much deft storytelling the developers have poured into the game. Imagine Earth really can at times serve as a discourse on our current environmental struggles and I think that’s a wonderful way of creating impactful storytelling. Of course in a management sim like this, it’s important that the gameplay itself serves the player.

Planet Fixer-Upper

At its core, Imagine Earth is your typical management sim. You can construct districts, farms and markets, along with energy distributors and mining resources to help keep your colony thriving. Controls are easy to get a hang of and are responsive; building has never felt easier for me in terms of picking the right zone for your construction. A unique aspect to the game is the fact that you have to acquire licences for research and technologies within your colony. This adds an element of thought and detail for the player that is not always there in simulators. Deciding on whether to unlock a planetary scanner or a thermal cooler for your powerplants really adds variety to the game and allows you to focus on what you feel warrants your attention. Random events like patent thieves trying to steal your newest technologies or forming alliances or rivalries with alien races really help sprinkle a genuine sense of the unknown for the player and are welcome distractions.

Like the story, moral and environmental issues are woven into the gameplay itself. Build too many factories and powerplants and your planet will begin to pollute, causing the area in which you can construct to shrink over time. Overpopulate your areas with districts and no viable food consumption and the colony will suffer. Wild fires and meteor showers derail your best laid plans. These mechanics created such a fine line for me I loved it; I constantly felt as though I was battling against time itself, while also being conscious of the environment. It really created a pace in a simulator game that I feel is unrivalled and different, a real thought-provoking game.

A Galaxy Of Wonders

Along with its core campaign mode, the game also has a multitude of options for the player, whether you want to face AI companies in competition mode (a mode which could add online matchmaking that could create real fun for a co-op partner) or kicking back and creating the ultimate utopia in endless and challenge modes. The depth and variety in this game is something to be really applauded. What also makes this game hard to put down at times is its beautiful art design. I marvelled at the graphical prowess of the game which I really did not expect. Planets look colourful, vibrant and ooze detail at each turn. I often would spin the camera around the planet to view its beautiful scenery. Sometimes simulators and strategy games like this leave graphics and presentation to the wayside. But Imagine Earth really is a gorgeous game to look at.

Along with its wonderful presentation, the music and sound design of the game are a real high point for me. The soundtrack has such a retro sci-fi feel to it and so I absolutely adored it. Set at such a perfect level, the score is so relaxing and comforting for the gameplay. Serious Brothers have made such a complementary soundtrack that perfectly meshes with gameplay and is thus highly impressive. Sound design also delivers, with ships landing and alerting the player to deals to be made, and voice acting that really sounds true to the sci-fi genre. It’s a shame the campaign doesn’t utilize more of the voice acting overall. But despite that, the developers have nailed the look and feel for the genre both visually and through sound design.

A Few Minor Bumps For Mankind

Whilst playing Imagine Earth there were some issues along the way. Throughout my time I suffered from numerous crashes, severely affecting my journey at times. Due to autosaves not being frequent enough, I lost hours of progression due to these crashes and I hope that the developers can patch such issues out in due course as it really hindered my overall enjoyment of the game.

While controls are responsive and easy to get a hang of, the UI can be hectic at times and downright confusing at best. The tutorial really weighs heavy on the player as a great deal of information is thrown at you with little time to digest it all. Often I felt overwhelmed with the text and analytics on my screen and I found myself consistently pausing to make sure I had a grasp on what my colony needed. Similarly, menus can be clunky and hard to navigate; some veterans of this genre will love this, but I fear most newcomers of the genre will simply become put off by the lack of direction the game offers you at times.

Verdict

Imagine Earth really hits home with its thought-provoking narrative and overarching themes that really are close to reality. With gorgeous visuals and game design, great sound and a serene and calming soundtrack, Imagine Earth is an impressive game when everything is going for it. Crashes and a chaotic UI can hinder that experience but overall it’s one I really would recommend checking out. To infinity and beyond!

News: FlexiSpot Brand Day sale event

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The FlexiSpot Brand Day sale event allows you to make massive savings from the 6th of May 2024 until the 31st of May 2024. This incredible furniture manufacturer has created some of the most comfortable and innovative products available today. Furthermore, office workers, streamers, and gamers enjoy the health benefits of their ergonomic chairs and their impressive standing desks. Alongside this, you can improve your office space with amazing storage solutions or relax with a stunning reclining chair.

During this sale period, you can save vast sums of money on a range of FlexiSpot’s top sellers. Additionally, there are giveaways to improve your workspace without spending a penny. Consequently, this is one massive sales event that you will not want to miss. I have reviewed plenty of this brand’s products and love every item I’ve handled. Whether it was the C7 Air Ergonomic chair or the E7 standing desk, I was not disappointed!

What’s available during the FlexiSpot Brand Day sale event?

Event 1: Early Bird, Early Code (6th-12th May).

You can kickstart your journey to a healthier work environment with FlexiSpot’s Early Bird offers. From May 6th to May 12th, seize the opportunity to upgrade your workspace with exclusive discounts on selected products. Amongst these coveted deals are:

E8 Standing Desk: Get ready to experience the epitome of ergonomic design with the E8 Standing Desk. Designed to adapt to your work style, this height-adjustable desk promotes flexibility and comfort. During the Early Bird promotion, the E8 Standing Desk is available at the special price of £279.99, down from its original price of £439.99.

BS8: Be ready to improve your seating experience with the BS8 ergonomic chair. Crafted with premium materials and ergonomic features, the BS8 ensures optimal support and comfort during long work hours. Don’t forget to grab this opportunity to own the BS8 at the discounted price of £199.99, a significant reduction from its original price of £299.99.

Event 2: Flash Sale of the leading products (6th-12th May).

Be ready to be dazzled by FlexiSpot’s Flash Sale extravaganza, featuring irresistible discounts on their most sought-after products. From May 6th to May 12th, gear up for four exciting flash sale sessions, each targeting different product categories:

Standing Desk Flash Sale (11 am, 6th May): You can experience the future of ergonomic workstations with the Q8DB-EU standing desk. Designed for seamless transitions between sitting and standing, the Q8DB-EU empowers you to work smarter and healthier. During this flash sale, you can seize the opportunity to purchase the Q8DB-EU at the unbelievable price of £99.99, a staggering reduction from its original price of £699.99.

Office Chair Flash Sale (11 am, 8th May): Say goodbye to discomfort and hello to productivity with the BS10 Office Chair. Engineered for exceptional lumbar support and comfort, the BS10 Office Chair is a game-changer for your home or office. So, don’t miss out on the chance to own this premium chair at the unbeatable price of £49.99, down from £429.99.

Recliner Flash Sale (11 am, 10th May): You can get involved in ultimate relaxation with the XR5 Recliner. Featuring luxurious padding and an ergonomic design, the XR5 Recliner offers unparalleled comfort for your leisure time. Therefore, go and secure your spot in this flash sale to bring home the XR5 Recliner for only £99.99. A remarkable discount from its original price of £499.99.

Event 3: Number Games (6th-28th May).

Be ready and prepare for a thrilling challenge with FlexiSpot’s Number Games! From May 6th to May 28th, put your puzzle-solving skills to the test and win exciting prizes. Here’s how it works:

  • Objective: The goal is to clear the board in 125 seconds by finding numbers that add up to 10.
  • How to Play: Scan the board for numbers that add up to 10, frame them, and cross them out to earn points.
  • Prizes: Compete for a chance to win cash rewards and exclusive products such as the CMP027, CB10-H-W, and E7W.

Event 4: Free Order & Shop Early, Save More (13th-17th May).

Time: 11 am, 13th May & 11 am, 17th May.

You can take advantage of the ultimate reward with FlexiSpot’s Free Order event. So, be one of the first 20 orders on May 13th and May 17th to receive your order completely free of charge. Thus, don’t miss this opportunity to upgrade your workspace without spending a penny!

Event 5: Shop Early, Save More.

Time: Starting at 20:00 on 13th May, lasts until 17th May.

You can get a head start on savings with FlexiSpot’s Shop Early, Save More event. Starting at 8:00 PM on May 13th until May 17th, you may unlock exclusive discounts on their best products, including the E7Q and BS12 Pro. Hurry, as these discounts are available for a limited time only!

Event 6: Site-wide Discounts (18th-31st May).

You have the chance to finish strong with FlexiSpot’s Site-wide Discounts event! From May 18th to May 31st, enjoy £30 off orders over £400 site-wide. Plus, when you purchase the E7, you can add the CB10 multifunctional locker to your cart for just £9.90. Therefore, don’t miss this chance to save big on premium ergonomic products for your home or office.

Plenty of savings during the FlexiSpot Brand Day sale event!

The FlexiSpot Brand Day sale event will not disappoint. With plenty of items on offer and new activities to be experienced, this offers a wide range of goods for everyone. Moreover, you could save yourself an enormous amount of cash if you are lucky enough to receive your order free of charge. Accordingly, don’t miss the chance to improve your workspace.

(More information on FlexiSpot can be found here!)

Review: Chimp Quest Spirit Isle

Chimp Quest Spirit Isle takes players on a journey through levels filled with puzzles and challenges, all against the ticking clock. As you navigate through this intriguing world, your objective is clear: interact with resources, repair broken buildings, and overcome hazards to complete each level. While the premise holds promise, the execution leaves much to be desired, earning this game a modest 5/10 rating.

One of the game’s primary mechanics revolves around time-based completion, with players aiming to earn up to three stars by finishing levels swiftly. This adds a layer of urgency to the gameplay, injecting excitement as you race against the clock to achieve your goals. However, as I expect this game to be target mainly at children, this time pressure can also feel overly stressful, detracting from the enjoyment for some players. Especially as there is a separate score system and one way to bump the score up is by pressing on little hidden critters around the game board. But again the score does very little for the player because the stars are only earned by completing each level in a timely manner, and it’s not very forgiving either.

Interactivity is key in Chimp Quest Spirit Isle, with players tasked with clicking and interacting with various resources scattered across the game board. The player will repair broken structures in order to unlock new types of chimps on that level (workers, farmers , warriors and more) those will help in mitigating hazards, most actions however use a resources, from bananas to wood and stone even including some magic. This hands-on approach to problem-solving fosters engagement, encouraging players to strategize and think on their feet as they choose which path is the better option.

Despite its strengths, Chimp Quest Spirit Isle falls short in terms of depth and variety. The gameplay loop, while initially engaging, quickly becomes repetitive, with little innovation to sustain long-term interest. Additionally, the lack of meaningful progression or rewards beyond earning stars and moving on to the next level may leave players feeling unfulfilled. The idea behind the game is simplistic but I can see potential in the idea and with a better execution could of been something I would come back to during travel.

Visually, the game offers a colourful palette, but it’s hindered by a rather flat board design, which can lead to confusion regarding what is and isn’t interactable. Despite the vibrant hues, the lack of depth in the visuals can make it challenging to discern certain elements within the game environment. This issue can detract from the overall experience, even though there are paths your chimps have to follow, they may sometimes blend in too much into the background of the game. When all the colours hit you at once as well it may be difficult to distinguish hazards from background decoration.

In conclusion, Chimp Quest Spirit Isle offers a decent diversion for fans of puzzle-solving and time management games. Its time-based challenges and interactive mechanics provide moments of enjoyment, but ultimately, its lack of depth and variety prevent it from reaching its full potential. While it may satisfy casual players looking for a quick distraction, it fails to leave a lasting impression. With some refinements and additional content, it could evolve into a more compelling experience. As it stands, however, it’s a game that’s best approached with tempered expectations.