Interviewing Brian Allgeier from Insomniac Games about Fuse

We recently had the opportunity to interview Brian Allgeier from Insomniac Games who is the Creative Director on the new game Fuse from EA. Fuse, in case you haven’t heard about it before used to be called Overstrike. Ring any bells yet?

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Fuse is a 4-player co-op, story driven action game that forces players to consider what happens when humans exploit alien technology they were never meant to have. Developed by award-winning Insomniac Games, Fuse enables players to use lethal teamwork as they battle a rogue paramilitary outfit that has stolen a volatile alien energy source called Fuse.

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Each agent is equipped with Fuse-powered weapons that gives them unique capabilities to expand their strategic options and yield extraordinary results. Solo players can experience each unique agent by using the LEAP feature to switch characters at will during combat. As players complete objectives, they earn Fuse points that can be spent on powerful upgrades.

CDW Interview Brian Allgeier about FUSE

Over to Brian:

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Here is the Fuse Mission Briefing Trailer:

And the announcement trailer:

I played Fuse for a short while and found it to be quite enjoyable. The ability to jump between characters was certainly interesting however I didn’t like the idea of the game being over if only one of the four characters dies. I get it if you are playing 4 player co-op, however if you want to play single player then you are responsible for all 4 players at the same time and if the computer happens to play poorly and one of the 3 characters you are not controlling dies its over. I reaming to be convinced how good it will be with less than 2 or 3 players.

Fuse is due to be released in March 2013.

So does Fuse interest you? Let us know your thoughts by leaving a comment below.

Battlefield 3: Aftermath interview with Craig Mcleod from Dice

The next release for Battlefield 3 is called Aftermath and we recently got to talk to Craig Mcleod from Dice all about it.

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Rise from the ashes, rebuild your forces and bring down the enemy in Battlefield 3: Aftermath. Set in the shattered districts, streets and villages of a post-earthquake Iran, Battlefield 3: Aftermath depicts a continuing struggle for supremacy and survival amongst the devastation. With operational capacity severely compromised, players will fight through the dust and rubble in a vertical and horizontal urban combat setting. In Battlefield 3: Aftermath, players will have additional support in the form of heavily modified troop transport and civilian vehicles adapted to deliver deadly force to the enemy. Also making its debut in Battlefield 3: Aftermath is the deadly crossbow, a new weapon to help deliver silent kills on the battlefield.

Battlefield 3: Aftermath key features and information

· Four new maps including Epicenter and Markaz Market that introduces a fresh, destructive take on urban combat

· Three new vehicles modified to showcase ingenuity and firepower

· New Scavenger game mode, an objective based Conquest mode where lost soldiers armed only with a pistol must search the environment to find more powerful weapons and increasing their chance for survival

· Deliver death in silence with the all new crossbow

· Ten new Assignments

· Ten new dog tags

· Five new Achievements/Trophies

· Publisher: Electronic Arts

· Developer: DICE

· Formats: PlayStation3, Xbox 360, PC

· Release: Starting November 27th for PlayStation 3 Premium members

· Players: 2-24 (consoles), 2-64 (PC)

· MSRP: $14.99 USD for PlayStation 3 and PC, 1200 MS Points

Over to Craig:

Have you tried Aftermath? Tell us what you think of it by leaving a comment below.

ITV Player App for iOS Updated to Version 2.1

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The ITV Player app for the iPhone and iPad has been updated to version 2.1.

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Description

ITV Player on iOS is ITV’s new video catch-up service for mobile and tablet devices. This is the first iOS application that allows you to view ITV programmes on your handset – we hope you enjoy using it and would love to hear your feedback as we enhance the application.

You can watch all ITV programmes that we have the rights to show on mobile, for up to seven days after broadcast.

– Works on your iOS mobile and tablet devices – iPhone and iPad
– Requires a WiFi connection to play programmes
– Catch up on programmes from ITV1, ITV2, ITV3 and ITV4
– Free to download with unlimited usage
– Browse recommended programmes
– Search for programmes by channel or alphabetically
– Navigate using portrait or landscape orientation

To use this application you need a mobile phone or tablet device that runs iOS 4.3 and is connected to wireless internet.

You must be in the UK to view our programmes. People in some regions will be restricted to only viewing ITV2, ITV3 and ITV4 programmes. For more information, please see our support pages.

When you first use the app, we give you the option to submit your email address. This is so we can keep you informed about improvements and other exciting developments at ITV. You can unsubscribe at any time using the link in the welcome email that you will receive.

What’s New in Version 2.1

– Support for iPhone 5 users
We’ve optimised video playback to use the additional screen area

– iOS6 support and bug fixes

– Sponsored homepage and programme pages to keep your ITV Player experience free

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Download now from the Apple App Store

FIFA 13 on the Wii U

Next week sees the launch of both the Nintendo Wii U and EA’s FIFA 13 for it. We recently got to see the game and talk to Matt Prior who is the Line Producer.

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EA SPORTS delivers its best football game ever on a Nintendo console with award-winning gameplay—including the Player Impact Engine—HD graphics, and over 500 officially licensed clubs. Three revolutionary new ways to play bring players of all abilities together, making this the most accessible FIFA console game ever made. Families can play together in Co-op Mode, where one player manages and up to four others play. Team Management Control features interactive radar to send players on supporting runs, attacking or defensive, and touch screen control to change tactics, formations or subs on the fly. Experience the thrill of managing your favourite football club in Manage Match, directing players from the sidelines and even giving half-time talks. Plus, view a statistical analysis of the match and any player at any time.

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Innovations that utilize the Wii U GamePad put you on the pitch and immerse you in the action. Lift and look through the GamePad touch screen to aim the ball on set pieces and penalty kicks, then put the perfect curve on your shot and let it fly. Shake the GamePad to activate Touch Screen Shooting, removing the element of ‘hit and hope’ and allowing for pinpoint accuracy. Plus, connect and interact with friends like no other FIFA title. See your friends online and invite them to play, or message them in real time using touch screen typing.

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Over to Matt:

Here are some more screenshots of FIFA 13 on the Wii U:

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Are you going to get a Nintendo Wii and FIFA 13 when they are released next week? Let us know your thoughts by leaving a comment below.

Kinect Sports Gems now available on Xbox Live

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Kinect Sports Gems are new bite-sized games from the developers of Kinect Sports, and they are available now.

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Here’s why they are great:

•             Simple to play, fast to download with no menus to navigate – you just jump in and start having fun!

•             Great way to earn more achievements and up your gamer score – there are 10 achievements on offer for each sport.

•             Each week one Sports Gem can be downloaded and played for FREE

The first three games that are available are:

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· Ski Race (this week’s free game)

· Darts vs. Zombies (doesn’t every game feature Zombies now?)

· 3-Point Contest

AND they are priced at just 240 Microsoft Points. So why not go check them out.

Call of Duty: Black Ops II patch now available

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The other night a patch for Call of Duty: Black Ops II was released.

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The details of the patch is as follows:

Xbox 360

  • Made infrastructure and performance improvements to Live Streaming.
  • Made streaming performance improvements to video playback in CODTV.
  • Addressed an issue where flight range parameters for airborne vehicles could be deleted in the middle of a match due to a network interruption. This fix resolves the following symptoms reported by the community: Escort drone flying under the map; Inability to call in the Dragonfire.
  • FHJ-18 weapon level is now increased by destroying Scorestreak vehicles and aircraft.
  • Care Package/AGR canister exploit has been addressed.
  • Patched a small map exploit in Aftermath.
  • Addressed a rare situation that would cause the Emblem Editor menu to overlap other menus.
  • Balance pass on spawn influencers to improve cases causing non-optimal spawning under certain conditions.
  • Improved performance for emblem uploads to prevent an occasional hang. If there is an error connecting to servers during an upload, you will now be able to re-try your save.
  • Emblems and Clan tags will now appear correctly on the Assault Shield when stowed on the back.
  • Addressed all reported UI error code messages.
  • Elite Clan Friends list no longer actively sorts players when their status is updated. The player list will refresh after closing and re-opening the tab.
  • Improved a number of emblem icons in the Emblem Editor.
  • Junkyard IV reward added to Calling Cards.

PC

  • Max FOV increased to 90
  • Fix: Horse falling through the world in Afghanistan when playing on some CPUs with 4 or more cores
  • Fix: RC-XD and the AGR sinking into the map in MP when playing on some CPUs with 4 or more cores
  • General performance improvements in SP, MP, and ZM for CPUs with 4 or more cores
  • Fix: crash when a 7th player tries to join a 6 player league lobby
  • Improved dedicated server matchmaking
  • Fix: some cases of “Connection Interrupted” in MP while loading into a match
Don’t forget to check out our Call of Duty: Black Ops II review

Call of Duty: Black Ops II is out now for Xbox 360, PlayStation 3 and PC, and soon on Wii U!

        

Have you got it yet? Let us know what you think of it by leaving a comment below.

Black Friday discounts at My Movies

I love My Movies, its a fantastic application and a must have if you use Media Center, and for Black Friday Brian is offering some really good deals.

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And here are the discounts:

In the spirit of Black Friday we at My Movies has decided to make a one day discount on our entire software suite on all platforms by a minimum 25%.

· My Movies for Windows poinsts are discounted by 25%. You can purchase 500 points at $15, 1250 points at $37.50 or the full 2500 points at $75, normally $20, $50 or $100 accordingly. See more about the points system here.

· My Movies for Mac OS X Pro is discounted from $14.99, €11.99 or £10.49 to $10.99, €8.99 or £7.49 depending on your local currency, which is discounts between 25 and 29%.

· My Movies for iPad Pro is discounted from $6.99, €5.49 or £4.99 to $4.99, €3.99 or £2.99 depending on your local currency, which is discounts between 25 and 40%.

· My Movies for iPhone Pro is discounted from $4.99, €3.99 or £2.99 to $2.99, €2.39 or £1.99 depending on your local currency, which is discounts between 33 and 40%.

· My Movies for Android Pro is discounted from $5.99, €4.99 or £2.99 to $4.49, €3.69 or £1.99 depending on your local currency, which is discounts between 25 and 33%.

You can read more about their products and see more screenshots from the applications by visiting this page.

Black is Back! Review of Call of Duty Black Ops 2 From Activision and Treyarch.

 

Here we go! Another year, another Call of Duty vying for position of ‘the most paramount shooter of this generation!’

Will it succeed? Time will tell, and time is what you’ll need!

Call of Duty titles are never small games, despite their much maligned short campaigns. Online multiplayer and Zombies is where most will have spent their time in the original Black Ops. This time around however, it’s clear that much more emphasis has been placed on the single player portion.

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Single player

Over to the main campaign then. Yes, it’s exactly how you imagine it! Just like the others, there are explosions and set pieces that would make Michael Bay blush! The story jumps between the Cold War era in the 70’s and 80’s following Alex Mason, whom you’ll remember from the first game, to his son David in the year 2025. The story follows the rise in power of the games excellent main antagonist Raul Menendez over time, as well as the encroaching instability between China and the USA in 2025. I thoroughly enjoyed the story, penned by David S. Goyer, it felt dark and brutal in such a way games rarely do. Some of the scenes can be upsetting for the weak of stomach! Then again, there is always the option to turn off some of the graphic content. I would also recommend staying until after the credits roll for one of the most surreal cut scenes I have ever witnessed!

The lack of loading screens whilst playing the main campaign is fantastic, each cut scene slyly covering a loading bar makes it much more immersive to the player. The only notable screen between the two is an equipment loadout section offering different weapons and perks to choose from. Later on you will unlock better gear for use in previous missions. These are unlocked by either game progression or by completing in-game challenges during levels, such as killing a certain amount of enemies with a specific weapon. My only gripe with this is that there seems to be no way of checking progression on these, or in fact what you need to do in the first place. Seems like a bit of an oversight in my opinion and instead of encouraging creativity, I feel people will just ‘ask the internet’ what to do.

There have been a lot of changes made from previous iterations of CoD. The most noteworthy, although by no means an unheard of device, is that your in-game choices can, and will alter the ending of the game. They range from the obvious, such as deciding who to shoot when put in a tense situation, to much more subtle occasions that some players might miss out upon entirely.

Another new feature being the much talked about ‘Strike Force’ missions that appear periodically throughout the campaign. Taking the form of a pseudo RTS with a twist, these take place in the games multiplayer maps giving you an almost sandbox style to the missions. You are tasked with a bevy of objectives such as locating a held captive or capturing points on the map. In principal, these missions sound fantastic; you control a top down view of the battlefield dubbed ‘Overwatch Mode’. The key innovation being that you can select a unit and it will give you direct control over them. The 10 minute time limit coupled with the notion that you can fail these, affecting the War Effort, adds great tension on higher difficulties. Unfortunately, this is where the system seems to fall down a little. Ordering your units to move and attack specific targets, then return to their previous locations never seems to work out in reality as the controls seem sluggish and at times unresponsive.

Unfortunately, despite the Overwatch view, I believe many people, like me, will control a single unit and play the Strike Force maps as if they were normal missions. However, I’m already looking forward to seeing the next implementation of it, as some refinement could make this mode great fun and a welcome distraction.

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Zombies

The shuffling, screaming horde returns, and in three different guises! Tranzit, Grief and good old fashioned Survival are your choices; all share similarities, but each have a completely different play style. Interestingly, there is also an easy mode, presumably for people new to the game so as to make it easier to learn the maps and hone your zombie rounding tactics!

Survival mode is just as addictive as it used to be, with stats and leaderboards tracking your kills, bullets fired, times downed (unfortunately for me!) and many other interesting statistics. You’re likely to get sucked into competing with your friends all over again! The maps are well designed with all the usual doors to open, choke points to lead the undead through and corners to get backed into! The mystery box still offers plenty of treats well suited to Pack-a-Punch and mow down the horde with, as well as the weapons you scoff and sigh at!

Grief is essentially the same as Survival only there are two teams of humans, potentially fighting against the waves of zombies together. Only in the end, one team will survive longer and that’s the aim of the game! This mode will either be funny or just plain irritating I fear! You can shoot or knife players on the other team which has a slight knock-back effect. This could be used to push people off one another whilst reviving or onto a crack of fire on the floor. (You will soon get annoyed with those!) Much in the same way you get a ‘Max Ammo’ drop off zombies, you may get something to give your opponents some extra grief such as a lovely looking slab of meat which acts as a homing beacon for nearby zombies. Throw it at a friend for extra laughs!

Let’s head off to Tranzit now, this is the sandbox variant of Zombies. With a large open map connecting several hub locations and housing many secrets and easter eggs, it can be quite intimidating at first. Exploration and teamwork is the key to surviving (for as long as you can!) There isn’t a tutorial to this, you are just encouraged to experiment with your surroundings.

My first experience of this was with a friend. Both of us completely nonplussed about the situation we were thrust into, all the while a bus outside is honking its horn in a disorientating manner. Needless to say, I was confused! After a few minutes of finding and assembling an odd selection of items to make a turbine, we ventured outside… Still wary of the bus, thinking it was in some way going to attack us, we stayed around the first area until things started to click. Eventually we got brave and subsequently tried again!

After a while, you start to learn certain things such as how to turn the power on, how to find the mystery box. Or how to annoy the bus driver to such an extent that he shouts at you and kicks you off the bus, then you panic, again!

Tranzit is a great laugh on your own, it’s just its best played with a group of friends. Trusting a teammate to lure a lone zombie round the map whilst you and some friends vainly try to figure out where this ‘odd part you found’ goes can be great fun. Plus, some say that easter eggs are best found in a party of four…

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Multiplayer

Probably Call of Duty’s biggest draw for purchasing the game, the multiplayer. Love it, or hate it so much you rage quit and get in a mood, it’s here to stay!

SMG’s are the order of the day here, in previous Call of Duty’s; there has always been one or two genuinely good SMG’s such as the AK74u from Black Ops. Aside from these, assault rifles have generally been on top form with the Galil and Famas, again from Black Ops or the ACR from Modern Warfare 3. Don’t get me wrong, assault rifles are still firm powerhouses. Shotguns and snipers can be one shot kills from surprising ranges (in both cases!) Just don’t expect to do wonders with an LMG on what are, mostly, relatively small maps.

With the new Pick 10 system, every piece of equipment, weaponry, attachments or perks all  take up one slot a piece. Don’t want a 2nd tier perk? Then why not have an extra attachment on your primary weapon instead? There are also Wildcards which let you switch it up even more, allowing you a third attachment or maybe two perks from the same tier. This all comes together to give players more choice in their loadouts, without creating a ‘super-class’. Some perks have made the transition into weapon attachments now, for example, laser sight is the equivalent of steady aim. The perks need no longer upgrading to ‘pro’ either now, meaning they work brilliantly straight out of the box. The majority of players will also rejoice in that ‘second chance’ is nowhere to be seen, yay! Ghost is still present but you don’t gain access to it until level 55, the final level before prestige; it now only protects you from UAV’s and only if you are moving, yay again!

Killstreaks have now been altered into Score-Streaks, which do not reward the lone run and gunner as much as a team player. Each Score-Streak costs a number of points now instead of an arbitrary amount of kills. Thus playing the objective is very much encouraged; you will get more points for killing an attacker near an objective in a team based mode than someone in a standard deathmatch. Streaks are also stackable now, much like in MW3. Get a Counter UAV in the air and watch in glee as every kill your teammates get whilst its up, gives you a cheeky little boost towards your next Score-Streak.

One thing you will learn very quickly is just how fast you die online; it’s still surprising even after several straight hours! This is good news for people who like to run and gun with an SMG, slap a Laser Sight on it (the new Steady Aim) and you’ll be laughing! Until you come across one of the many, many campers online at the minute that is! Head glitching is rampant on this game. If you don’t know what head glitching is, it’s when someone is hidden behind a piece of cover in such a way that only the top of their head is visible, yet on their screen, they can have a clear line of sight upon you. This is irritating, but with time, people tend to learn the maps more and these spots will become exploitable and useless, hopefully!

The overall sense of progression seems good; you are always earning xp via challenges, destroying equipment, capturing objectives etc. This is good news as there is a lot to level up! Not only is there the inevitable race to prestige with your friends, you can also level up your gun to unlock more attachments and camo options.

The party system seems to work a lot better now, joining a friends lobby isn’t traumatic anymore! Combat training is still here, you earn half xp in exchange for fighting against the AI, which I might add looks a hell of a lot more convincing than on the original Black Ops, they even miss slightly in KillCams! Alongside Combat Training, you can also put ‘bots’ in custom games, you don’t earn any xp, but a good old fashioned comp stomp after getting destroyed online against real people can calm the nerves! Speaking of custom games, you can still alter the rules with AI present. You can explore a multitude of game types and learn where all the Hardpoint locations are whilst still testing that new attachment you earned. Which is nice!

Party modes are back, replacing the wager matches of old, I love Gun Game and seeing it return is brilliant. What’s better however is that you can now earn xp whilst playing these! It won’t be the fastest way to power level, but it is indeed nice to be rewarded for playing something you love!

An interesting new mode, of which I haven’t spent much time in I’ll be honest, is something called League Play. This attempts to draw parallels with a football league in terms of you get placed in a division based upon your skill level. You then compete against players with the same ability to hopefully rise to the top of your table. This sounds like a fantastic mode for all players as you hopefully won’t be on the bad side of a thrashing every game!

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Gen. Lowdown

Graphically it looks superb, running in typical Call of Duty fashion at 1080p and 60fps despite the non-stop action. The contrast between the Cold War missions and the 2025 ones is stark. Regardless of the optional HD textures install, which is a brilliant idea! Some of the textures, especially in the past missions, look a little murky and undefined, but aside from that, the artistic design is great. The near future settings look like something out of an Apple wish list catalogue! Some of the gadgets used, I imagine, could easily fall into the realm of possibility given a decade or two. I especially enjoyed the advert boards, which change to include your face when you approach them.

The sound quality is above par, you won’t forget the first time you hear a Warthog strafe run online! A number of sound pre-sets are included in the options, presumably for those with headsets. The addition of a THX style surround sound test on the options menu is exciting for sound system buffs too!

Offline glitches have been few and far between, an issue arose during one of the missions where you must jump from one balcony to another whilst being shot at by a helicopter, impaired vision was an issue here! After trying it the same way five times, it finally registered I had done it correctly, and on I moved. In another scenario I encountered the same problem, this time involving a HALO jump.

Online on the other hand has been a mixed bag. Server issues, some might argue, are bound to be prevalent when a new game launches. However, I would say that Activision and Treyarch would expect there to be an average of 500,000 people online to play their game when they bought it! Most issues have been resolved by now, save for a few dodgy lag moments. Conversely, at launch week, there were numerous crashes, audio problems and inconsistent connection speeds throughout. Unfortunately, the recent ‘double xp weekend’ for those who had pre-ordered was also fraught with problems, some games I wouldn’t get any xp at all.

Alas, to try and not end on a negative! Despite some teething issues, you still get a lot for your money, what with the campaign demanding multiple playthroughs. More zombies than you can shake a pack-a-punched LMG at, and millions of people to get angry at online! Call of Duty Black Ops 2 will not only last a while, but is also deserving of your time.

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Reviewed on PS3, also available on Xbox 360, PC. Available for the Wii U 30/11/12

Rise of the Guardians game teaser trailer released

With the release of Rise of the Guardians movie comes Rise of the Guardians: The Video Game and here is a teaser trailer.rise_of_the_guardians_nintendo_ds_packshot

Let your imagination soar in Rise of the Guardians: The Video Game as you play as one of the classic childhood legends, including: North (aka Santa Claus), Tooth (aka the Tooth Fairy), Bunnymund (aka the Easter Bunny), Sandman, and Jack Frost.  In this action-packed adventure game, each Guardian has their own set of upgradable and extraordinary abilities that will help you take on the evil spirit “Pitch” and his infectious nightmares.  Along the way, you’ll unlock new powers and spellbinding special moves that will increase your character’s strength and skills throughout the game, plus you can unleash cool team attacks with your fellow heroes.  With drop-in-and-out multiplayer action supporting up to four players on consoles, you and your team of Guardians will work together to protect the hopes, beliefs and imaginations of children all over the world!

→ Join Forces with Your Favorite Characters From the Film – Play as one of the classic childhood legends from DreamWorks Animation’s upcoming feature film, Rise of the Guardians, including: North, Tooth, Bunnymund, Sandman, and Jack Frost.
→ Battle Pitch in an Epic Adventure – Take on Pitch and his evil nightmares in a deep and intuitive adventure combat game that includes new original enemies designed specifically for each Guardian’s realm.
→ Unique Abilities and Upgrades – Unlock power-ups such as weapon upgrades for your character.  Plus, earn unique new abilities including special combat moves like a snowball attack, summoning a swarm of miniature tooth fairies, and more!
→ Explore Legendary Guardian Realms – Experience the imaginative worlds from Rise of the Guardians, including; Tooth’s Palace, North’s Workshop, Bunnymund’s Warren, and many more.
→ Team up in Multiplayer – Swap between any of the characters in drop-in-and-out four-player squad based multiplayer action on consoles.

Here is the teaser trailer:

And here are some screenshots to keep you going:

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The Rise of the Guardians: The Video Game is set to be released on Friday 30th November 2012 and will be available on consoles Xbox 360, PlayStation 3, Nintendo Wii U, Nintendo Wii, Nintendo 3DS and Nintendo DS.

So what do you think of it? Are you going to buy it? Let us know by leaving a comment below.

Drive Bender v.1.4.1.5 (Tomcat) for Windows Home Server 2011 available now

There is an update to the beta of Drive Bender for Windows Home Server 2011, taking it to version v1.4.1.5, also known as the Tomcat release.

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Release v1.4.1.5 beta

  • Bug fix: Memory leaks in DriveBender.dll library.
  • Bug fix: Worker thread manage can assign to worker tasks to the same thread, resulting in the thread becoming deadlocked.
  • Bug fix: The “Getting started” wizard could crash if attempting to create a pooled drive when there is not top level pool object present.
  • Bug fix: There can be instances where duplication scanning can enter the mount recycle bin.
  • Bug fix: The Windows 7 theme’s icons for setting and notification where not very visible.
  • Bug fix: Some minor changes to the main windows default start up position.
  • Bug fix: The duplication tools status line would disappear if it was longer than the available space.
  • Update: Some interface additions and tweaks.
  • Update: A number of duplication windows updates.
Downoad the beta from here

What do you think of Drive Bender? Let us know by leaving a comment below.

StableBit DrivePool for Windows Home Server 2011 Beta 1.2.1.7229 released

There has been another beta build from CoveCube! StableBit DrivePool development marches on – now its version 1.2.1.7229.

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Here is how CoveCube describes this application:

  • Combine all your hard drives into one big storage pool (except the system drive with the OS).
  • Add and remove drives from the pool at any time without re-partitioning or manually moving folders.
  • Create duplicated folders on the storage drive pool that are protected against single drive failure. If a drive fails on which a duplicated file was stored, the contents of that file will remain readable even without the drive.
  • All your data is stored in standard NTFS files. You can always access your files even if the Windows Home Server completely crashes or this add-in can’t be used.

This beta version’s change log:

    • [D] Key areas of virtual disks can be written to by the OS in order to allow it to update virtual on-disk structures, for example to resolve signature collisions.
    • [D] New pools will be GPT disks (not MBR) in order to avoid possibility of signature collisions.
      Legacy pool will continue to be MBR disk
    • Extended the UI to support multiple pools (too many changes to list individually).
    • Updated the service to support multiple pools (too many changes to list individually).
    • [D] Added multiple pool support (too many changes to list individually).
Download the latest beta version from here

Ubisoft release Multiplayer trailer for Far Cry 3

Ubisoft have released a new trailer for Far Cry 3 – this one is for Multiplayer!

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Here is the trailer:

Far Cry 3 will be released at the end of November, and if you pre-order now you get some cool bonus items.

  

Are you going to order the game? Let us know by leaving a comment below.

Exclusive Far Cry 3 Single Player and Multiplayer gameplay footage Exclusive Far Cry 3 Interview with Dan Hay and Jamie Kean

Is Microsoft Going To Release ‘Xbox TV’ Device to Compete With Apple TV?

Microsoft is planning to release an ‘Xbox TV’ device that would compete with the Apple TV, reports The Verge.

We’re told that the set-top box is part of a two-SKU strategy for Microsoft’s next-generation of Xbox hardware that will be unveiled in 2013, with a release date ahead of the holiday shopping season.

The device will run on the core components of Windows 8 and support casual gaming titles rather than full Xbox games typically found on a dedicated console. Although hardware specifications aren’t fully locked down, we understand Microsoft will use a chipset to enable an “always on” device that boots quickly and resumes to provide near-instant access to TV and entertainment services.

When asked for comment, Microsoft made the following statement:

“Xbox 360 has found new ways to extend the console lifecycle by introducing controller-free experiences with Kinect and re-inventing the console with a new dashboard and new entertainment content partnerships. We are always thinking about what is next for our platform and how to continue to defy the lifecycle convention.”

Analysts expect Apple to update its Apple TV device in March of 2013 and perhaps release an Apple Television by the end of 2013.

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EE Announces Free Wifi Coming 2013

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Today EE announced that if you travel on the London tube? From early 2013, EE customers will be able to get WiFi access on the London Underground at no extra cost. More detail when we get them in.