GamingSkylanders SuperChargers SEA Racing Gameplay

Skylanders SuperChargers SEA Racing Gameplay

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Skylanders’ all-new Racing Mode, playable in Land, Sea and Sky environments, features supercharged racing combat, layering in even more depth and excitement to the game’s online multiplayer component.  The high-octane mode is further amplified with all-new time trials, which include three-lap races that take friendly competition up a notch as players battle for the best time score on the leaderboard.

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All Skylanders SuperChargers Starter Packs will come loaded with six dynamic race tracks – two each for Land, Sea and Sky. With hidden routes, power-ups, and diverse locations, Racing Mode offers completely new ways to enjoy the game. Whether played in offline split-screen or online multiplayer, gamers can choose the best route to finish a race, trying to avoid attacks along the way as they navigate through dynamic environments. Voice-chat is available with friends for an added layer of excitement.

Skylanders SuperChargers delivers more ways to play than ever before:

  • Single-player Adventure Mode
  • Online and local co-operative Adventure Mode
  • Local 2-player head-to-head racing in split screen
  • Online competitive racing with up to 4 players

At Gamescom, we got to go hands-on with some of these new tracks. All gameplay footage was captured from the PlayStation 4 version of the game.

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Skylanders SuperChargers will be available on September 25 in Europe and September 20 in North America on the Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and Nintendo’s Wii U. Additionally, the complete Skylanders SuperChargers experience will be available on iPad.  Skylanders SuperChargers Racing will be available on September 25 in Europe and September 20 in North America for Wii and Nintendo 3DS.

Andrew Edney
Andrew Edney
I am the owner and editor of this site. I have been interested in gadgets and tech since I was a little kid. I have also written a number of books on various tech subjects. I also blogged for The Huffington Post and for FHM. And I am honoured to have been a Microsoft MVP since January 2008, including as an Xbox MVP until 2023.

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