GamingReview: Neolithic Dawn

Review: Neolithic Dawn

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Neolithic Dawn is one of those games that makes you happy to suffer. It doesn’t hold your hand; instead, it drops you into 10,000 BC and asks you to either tame it or be eaten by it. Moreover, it has a generational element that makes it stand out from the usual VR survival crowd. Yes, it has plenty of familiar mechanics — crafting, hunting, base building — but that’s what makes this genre thrive. The sense of familiar survival tasks wrapped in a prehistoric coat of paint. Additionally, the physics-based interactions offer a brilliant feeling of achievement every time a spear actually goes where you aimed it.

Neolithic LLC developed and published this survival title. It is a single and co-op VR game where you must build a legacy worth passing down. There are mammoths to tame and dire wolves to feed. You can also craft axes from sticks and stones, hunt for food, and explore five open world maps scattered across prehistoric North America. As I said, it is familiar, but it wraps these systems in real, hands-on VR crafting that most of its rivals don’t bother with.

Neolithic Dawn tells a story of survival across bloodlines.

You are dropped into a living Ice Age, where every season is trying to kill you. Your goal is simple: survive, build, and don’t die pointlessly. However, this isn’t a tale where death ends your run. No, it’s a story of generational permadeath, where your bloodline carries the weight of your mistakes. Moreover, when you finally do die, you return twenty years later as your own descendant, to a world that has moved on without you.

This is the most unique element of Neolithic Dawn. It demands that you think beyond your own survival. Your choices ripple forward through your family line, and the world genuinely remembers what you did to it. How you wish to survive, and who you choose to become along the way, is largely up to you. This generational weight makes for a refreshing change from the usual “die and reload” loop of most survival games.

Tame it, or eat it.

I mention taming because it’s a genuine lifestyle choice here. Every creature you meet, from a snarling dire wolf to a lumbering mammoth, can become an ally instead of a meal. Feed the wolf and earn its loyalty. Befriend the mammoth and it’ll haul your resources and scare off anything smaller. Alternatively, you can simply hunt everything that moves. These choices all feed back into how your tribe survives the seasons, and I adore that the game never punishes you for picking one path over the other.

Neolithic Dawn is beautifully brutal.

I feel that beautifully brutal is a fair way to describe it. After all, the Ice Age isn’t meant to be pretty, and the game doesn’t pretend otherwise. However, Neolithic Dawn makes the harshness work in its favour. The world is dense, earthy, and genuinely alive, with a real-time day-night cycle and dynamic seasons that change how you have to play. Winter brings deadly cold that will kill you if you’re unprepared. Spring brings new life and easier hunting. Moreover, exploring the five maps and stumbling onto a hidden dungeon or campsite was consistently exciting. It isn’t a graphical showcase, but I appreciated the small touches, like frost creeping across a lake as the temperature drops.

Crafting takes practice.

Playing Neolithic Dawn was not a walk in the park, at least not at first. The physics-based crafting means you’re genuinely combining sticks, rocks, and bones with your own hands rather than clicking a menu, and it’s a little fiddly to begin with. Additionally, the tutorial doesn’t always move at the pace you’d like, especially in co-op, where I found myself waiting on a friend to catch up. That said, once it clicks, it clicks fast, and there’s a real sense of pride in swinging an axe you genuinely built yourself.

I can’t really put a neat timescale on how long Neolithic Dawn lasts. Nor can I say how long any one bloodline will survive. Theoretically, you could keep passing your legacy down through descendants for as long as the tribe holds out. However, if I had to put a figure on my first extended run, I’d say I sunk a good fifteen to twenty hours into it before my third generation finally settled somewhere safe.

Neolithic Dawn is intense, immersive, and a little rough around the edges.

Neolithic Dawn’s biggest downside is exactly that roughness. This is an Intense comfort-rated experience, so it isn’t for anyone prone to VR motion sickness, and I did run into the odd physics hiccup, like a stray stick clipping through my backpack or a dead mammoth spinning gently in place. The developer has been quick with patches, including a recent fix for the black-screen crash some players hit on Quest 2, but it’s worth going in expecting a few rough edges. If you love this genre, though, you’ll enjoy the tense survival loop, the satisfying crafting, and the weight of knowing your choices outlive you. Accordingly, I think it’s well worth a look, and I recommend picking it up on the Meta Store! Can you tame the Ice Age before it takes everything from you? Feed the wolf, build the axe, and leave a bloodline worth remembering!

Andrew Edney
Andrew Edney
I am the owner and editor of this site. I have been interested in gadgets and tech since I was a little kid. I have also written a number of books on various tech subjects. I also blogged for The Huffington Post and for FHM. And I am honoured to have been a Microsoft MVP since January 2008, including as an Xbox MVP until 2023.

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