I’m going to keep my Gridz Keeper review short and sweet. After all, I completed it in around an hour, and the core concept and puzzles were pretty rudimentary. However, I still had fun, and the basic problems scratched a methodical itch between levels 1 and 50.
This indie puzzle game was developed by Double Mizzlee and published by Eastasiasoft Limited. It is a single-player top-down experience where electricity is your friend. As you work through every problem, you’ll hear the groans of zombies. Yet, they never approach, nor is there a risk of being attacked. Instead, this is pretty casual from beginning to end.

Gridz Keeper demands you keep the juice flowing.
Zombies and apocalyptic settings are a tried and tested theme. However, I never tire of danger and brain munchers. Sadly, Gridz Keeper doesn’t really exploit this idea as the zombies are kept at arm’s length. This was disappointing as I’d have loved a bit of pressure as I was working through each problem.
The core idea is to light each pylon with a green light. First, you’ll notice a handful of pylons lit with a green or red light. As you click a pylon, the surrounding lights will change to red or green. Accordingly, you must work out a pattern to extinguish every red light and illuminate every green light. This wasn’t always easy, but a logical approach will get you over the finish line.

Gridz Keeper has an earthy appeal.
The repairman is armed with a wrench and nothing else. I know, pretty dangerous with zombies nearby. Thankfully, every pylon field is surrounded by a wire fence. This basic arena allows gamers to focus on the puzzles and little else. There is a combination of earthy colours and basic character models. However, it is the puzzles that grab your attention, and you quickly forget about everything else.
The audio is strangely upbeat and sinister. The groans of zombies combine with a bass-heavy soundtrack. Consequently, there is a sense of danger as you complete every puzzle. Had the developer incorporated a timer and more trepidation, Gridz Keeper would have been much improved.

Simple controls.
This is a cinch to play. Move the wrench, touch the pylons, and watch the colours change. This is the complex nature of the control system, and anyone can master it. As this has no pressure, you can work through each problem without fear of failure.
Disappointingly, a lack of depth prevents replay value and longevity. Subsequently, this is likely to appeal to completionists and anyone who wants a quick and casual puzzle experience. Although I seem negative, I was left wanting as I expected more puzzles and a greater challenge.
Gridz Keeper could have been better.
Gridz Keeper isn’t going to blow anyone away. Yes, the puzzles are fun, and there are moments where you’ll scratch your head. However, it is pretty easy, and the core mechanics lack depth. Additionally, the zombie apocalypse is a bit of a damp squib. Therefore, there is no fear and certainly no pressure. Accordingly, I’m not going to recommend this unless you want an easy completion. More information can be found here, though! Can you keep the lights on? Study the grid, flick the switches, and hope everything turns green.
