ReviewsReview: Bartender Hustle

Review: Bartender Hustle

-

- Advertisement -

Bartender Hustle arrived on PS5 on April 23, 2025, delivering a well-crafted, low-pressure simulation of behind-the-bar life. Developed by Canadian indie studio Departure Interactive and published by Ultimate Games, it offers a mix of cocktail making, customer interaction, and a few interesting modes.

Cocktails and conversations

Players step into the shoes of a solo bartender, working through a narrative-driven Career mode across five distinct venues, ranging from cosy neighbourhood pubs to upscale cocktail lounges. Along the way, you’ll encounter customers with unique personalities and drink preferences, stirring (literally) conversations about their lives. The story starts off with promise, setting up the main character, a struggling bartender trying to make rent. But in reality there is very little character progression. The apartment is really more of a glorified pause menu between the days. The narrative is ok, there is some fun conversations and interesting characters that the players gets to know as time goes on but I just wish said dialog would carry on while mixing, as oppose to a text box when you hand the cocktail over to the customer, ruining the flow.

Bartender Hustle offers more than just the story mode. There are a few game modes to play around with but the one I was most intrigued by was the Arcade Mode. The promise of running your own cocktail lounge, expanding and customising as you make more money, adjusting the menu to your liking, and maximising profit. But unfortunately this falls short, indeed the player can add and take things away from the menu but that just limits what the customers can order. The stock is the same, the layout doesn’t change, customers don’t complain about a small menu. The customisation is simply tweaking colours on walls and floors, as well as adding a ‘lounge’ and ‘club’ to the bar. This just adds extra income at the end of the day and I achieved all unlocks within 40-50 minutes of gameplay.

Mechanics and presentation

The game is played in a first-person view. You manage everything from glassware selection to pouring liquids with precise measurements down to the Oz (or millimetres), adding ice, bitters, syrups, garnishes, and even quirky extras like umbrellas and straws . Whether you’re pouring a simple Pale Ale or crafting a complex layered cocktail, the process is intuitive and satisfying when you learn where everything is. There are a lot of ingredients, and although in story mode the drinks do get introduced slowly, the setup of the bar with every ingredient possible on display can get very overwhelming and confusing.

The precision of the cocktails served can get slightly aggravating when the player forgets one garnish on a 4 addon-on drink and the customer will outright refuse to have it, while still making the drink disappear resulting in starting over, as oppose to simply putting in the forgotten umbrella.

Graphically, Bartender Hustle is solid. The bar setups are detailed enough to feel immersive, though character models are more serviceable than standout. Lighting and stage dressing across the five venues properly convey atmosphere, with ambient sounds and background tunes that suit pouring rhythm without annoying repetition. The audio, while sometimes feeling like “supermarket music,” complements the gameplay well relaxed, consistent, and not overbearing.

My Conclusion

If you’ve ever yearned to helm a bar, mix drinks meticulously, or enjoy a narrative-sprinkled sim, Bartender Hustle delivers. It’s the kind of game that scratches the satisfaction itch—perfect pours, growing efficiency, and deepening you into the rhythm of bar life. With multiple modes, an appealing price, and tactile mechanics, it’s a solid pick-up for simulation fans. That said, don’t expect a story-heavy epic or AAA polish—its charm lies in unpretentious, honest craftsmanship.

SUMMARY

+Extensive list of accurately presented cocktails.
+Story mode will has some engaging customers that have an interesting storyline to follow.
-Arcade mode could of been a great addition but it can be finished far too quickly.
-Story mode can feel repetitive especially since there's no actual 'mission fail'.
Reviewed on PlayStation5
Dawid Wisniewski
Dawid Wisniewski
I've experienced the evolution of gaming across all major consoles, with a deep-rooted passion for PlayStation, from the original to the PS5. My heart beats strongest for deep, story-driven RPGs, but I also have a soft spot for indie titles with charming visuals. Stunning art direction and unique designs are my ultimate game-changers, driving my enthusiasm and dedication to the ever-expanding world of gaming.

Stay connected

7,137FansLike
8,543FollowersFollow
27,000SubscribersSubscribe

LATEST REVIEWS

Review: Cleaning Up!

Calm, cosy, and wonderfully clean. https://www.youtube.com/watch?v=4CwaxR4xeZE

Review: Ember Island

Review: Serafim S3

You might also likeRELATED
Recommended to you