ReviewsReview: Tiny Battles

Review: Tiny Battles

-

- Advertisement -

Tiny Battles is a problematic indie title that is unfortunately broken. If you love to unlock achievements, you cannot. Disappointingly, this game cannot connect to the Microsoft servers and at the point of writing this review, it must be played offline. Though this seems minor, it is a poor user experience. Furthermore, it slows loading times and causes numerous crashes. Accordingly, you’ll need to be understanding and patient before you even play this game.

This auto battler was developed by MyDreamForever and published by Samustai LTD. Moreover, it is a single-player title that uses a top-down perspective. Additionally, it has refined mechanics and a little trial and error allows you to thrive. However, it is this simplicity that reduces the tactical ideas. What’s more, there was a sense of luck that frustrated me throughout.

Tiny Battles has no story. 

I love a good plot. Annoyingly, Tiny Battles ignores this basic idea. This is particularly disappointing as there is a host of antagonists to challenge you and plenty of chances to create minor storylines. Though the lack of story was unsettling, the gameplay and core mechanics work regardless.

You play the role of a general who must oversee the creation of his army. As time progresses, your squad expands and new upgraded units can be selected. The aim is to control the central mine to enhance your supply of gold. In turn, this increases your production of warriors and you turn the tide of each war in your favour. 

Too much luck and not enough judgement. 

The core idea should be interesting. However, Tiny Battles relies on too much luck for my liking. No matter how hard you plan, your opponent always feels one step ahead. What’s more, controlling the central point was like walking through quicksand. Unfortunately, you rarely hold it for long enough for it to aid your advances. Consequently, your opponent is always powerful and this creates an unbalanced approach. 

First, you have basic units to overwhelm your foe. You can pay to open a tier of soldiers as you gather gold. This opportunity adds wizards and assassins to your ranks. This is essential if you wish to create a line of defence and keep moving forward. During the end game, you can upgrade your options one more time. If you get to this stage first, your opponent stands no chance and victory is all but assured. However, getting to this stage first is difficult, and you, like me, will get your ass handed to you regularly. 

Tiny Battles is brilliantly pixelated. 

Though the simple gameplay and lack of story were unfortunate, the graphics are great. I adore the pixelated sprites and the blocky but vivid surroundings. Additionally, the animation is suitable and brutal. Each character dies and fades to keep the battlefield clear. This rudimentary design was perfect, making it easier to follow the action. 

The audio enhances the madness. The upbeat soundtrack and loud sound effects were great. Though they lacked originality, they were serviceable and pleasant to listen to. Unfortunately, there isn’t much variety and this was a shame. The audio would have been vastly improved if the developer had increased the number of tracks and sound effects. 

Clumsy controls. 

Flitting from squad management and on-field observations were clumsy at best. Furthermore, the lack of a tutorial was shortsighted. Though you’ll pick things up with ease, a clearer UI and a thorough explanation would have gone a long way. Other than these issues, the gameplay flows nicely.

You face an army of evil overlords. Theoretically, this should generate hours of replay value and plenty of longevity. Yet, this wasn’t the case. Instead, the action is repetitive and this can only be enjoyed casually as a consequence. 

Tiny Battles should have been better. 

I loved the core concept. Auto battlers are fun and there is a sense of freedom and minor tactical moments to keep you hooked. Unfortunately, Tiny Battles doesn’t do enough to keep you focused. Additionally, the lack of achievements and the server issues undermine any positives. As such, though it was fun, I cannot recommend it. More information can be found here if you wish! Can you become the champion and overcome every foe? Scan the battlefield, pick your troops, and hope that luck is on your side.

SUMMARY

Tiny Battles should have been a fun auto battler. However, it is full of issues and will leave you disappointed. The reliance on luck and little judgement is a bitter pill to swallow. Accordingly, you will tire of the action long before you should.


+ Nice pixelated graphics.
+ Upbeat audio.
+ A fun concept.

- No achievements.
- Clumsy controls.
- I didn't like the reliance on luck.

(Rating: PEGI 3 Release date: 30/08/2024 Price: £6.69)


(Reviewed on the Xbox Series X. Also available on PC (Steam), Nintendo Switch and PlayStation 4)


(Full disclosure! This review is based on a copy of the game being provided by the publisher/developer.)


Daniel Waite
Daniel Waite
My gaming career started on an Amiga and spans many consoles! Currently, I game using an MSI laptop and Xbox Series X. A fan of every genre, I love to give anything a go. Former editor and reviewer for http://www.bonusstage.co.uk, I'm loving my new home here at Movies Games and Tech. I can be contacted for gaming reviews on the following email: Daniel@moviesgamesandtech.com

Stay connected

7,137FansLike
8,444FollowersFollow
26,900SubscribersSubscribe

LATEST REVIEWS

Review: UGREEN NASync DXP4800 GT

Here is our review of the UGREEN NASync DXP4800 GT. Take control of your own data with the UGREEN NASync DXP4800 GT, a 4-bay NAS...

Review: Atomic Owl

You might also likeRELATED
Recommended to you