When firewall: zero hour was released, it quickly became one of the most popular PSVR games.
in terms of visuals and realism, if not the best, it was definitely one of the best, two squads of four, one team were attackers and one team were defenders and had to hack or protect a laptop.
The closest VR game to rainbow six siege is definitely attractive to many and this game will always be in the list of the best PSVR games in our minds, now first contact entertainment with firewall: ultra has developed the third PSVR2 game published by SIE, a game that has been one of the most anticipated PSVR2 games since its introduction due to the impressive success of its predecessor.
And now the question is whether firewall: ultra has been able to be as revolutionary as firewall: zero hour was for PSVR and become one of the best PSVR2 games?
GAMEPLAY

Gameplay is very fun, taking cover, sitting, much more freedom of action compared to tactical shooters on flat screen, more stress, being more realistic, communicating with team members with getsure or talking, hiding in the dark and disappearing from enemy’s vision, using special skills, closing your eyes to neutralize flash grenades Effect, all of these are very attractive for fans of this style, but the lack of manual reload reduces the sense of immersion in the game, when you are shooting and enjoying virtual reality, suddenly You have to press a button on the gun and suddenly your hands change the magazine of your gun without you doing anything and this is definitely annoying and even the manual reload animation is not good and detailed.
Aiming in the game should be done by holding the L2 button and adjust it by moving your head, and when you hold the gun’s optic in front of your eyes, the recoil of the gun will be very high and you will be in an unfair position against the person who is holding L2.
Aiming in this game is very frustrating and takes a while to get used to, but it will always be annoying.
To throw a grenade in the game, you have to select it from the menu with eye tracking, hold the R2 button, look with your eyes to where you want to throw it and release R2, while some find this use of eye tracking interesting, I think it reduces the immersion in the game and VR games should allow the player to throw grenades by its own hand.
At the time of release, leveling up in the game was very difficult and slow (it sped up after the 1.05 patch), which of course was because of the lack of assignments that are going to be added to the game at the beginning of the first season.
weapons currently don’t have a lot of variety, but the available weapons have unique details and are definitely one of the best, the vibration of the weapons works well with sense controllers and headset haptic and greatly increases the immersion.
EXFIL
In firewall: ultra, there is a new PVE game mode called exfil, which is very entertaining.
In this game mode, you have to hack three laptops with three other squad members, and after hacking all three laptops, go to the exfill point.
After you start hacking each laptop, enemies will attack you in different ways and you have to protect it until the end of the hack, without a doubt this game mode is surprisingly one of the most enjoyable parts of the game.
Each of the contractors have their own abilities and you can choose them as you wish, although currently one of them is very OP and can see the enemies who are making noise from behind the wall.
This contractor is free for those who purchased deluxe edition and those who purchased the standard version can purchase it with 150,000 crypto (in-game currency).
MAP DESIGN
The maps have a good design and there are many small and large details in them, some maps are remasters of firewall: zero hour’s maps and some maps are new, but all the maps are very open and in this section they are all similar.
in some parts of the maps there are crypto (in-game currency) and crypto miner that you can pick up.
MATCHMAKING
One of the biggest problems of firewall: zero hour was in the matchmaking section, where players spent many minutes in the lobby to be able to play one match, and one of the expectations of the old fans of the game was to fix this problem, which was still there when the game was released.
It takes between five and fifteen minutes for each match to start (after the 1.05 patch, this waiting time was reduced to approximately 3 to 8 minutes) and the two-minute timer that started after the two teams were filled was a very long pause (after 1.04 patch it was reduced to 30 seconds and after 1.05 patch it was increased to 45 seconds) many times players would leave the game in those two minutes and we had to wait again.
Approximate matchmaking time in exfil mode is between 2 and 4 minutes and is much faster than PVP mode.
VISUALS

As expected, in terms of visuals, Firewall Ultra is very stunning and unique, and without a doubt, if not the best, it is definitely one of the best VR games in terms of visuals, and it can be said that it is the closest VR game to the real world.
The extremely attractive lighting of the game is always impressive and can be seen in all areas of the game, the shadows are very detailed and you can see the shadow of all your weapons and weapon’s equipments (except knife) on the ground, wall and other surfaces.
CONCLUSION

firewall: ultra is not an exceptional game like the first version and the most important game of the platform it was released on.
But it’s definitely entertaining and fun (especially with friends) and you can spend a lot of time in it.
The patch that came out a week after the release of the game made it much better and regained the lost score of matchmaking.
