GamingReview: The Fate of Baldr

Review: The Fate of Baldr

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I haven’t played many games like this, a tower defense that can be played with multiple people and it’s also a shooter if the idea wasn’t bold enough, and oddly enough it all just seemed to work. Hi my name is phant0m and these are my thoughts on… The Fate of Baldr.

Visuals

First thing you’ll notice in this game Is visuals I haven’t quite seen before, it looks kinda weird, like old and cheap mobile games. Certain aspects of the visuals work specifically when your on a super outlandish and colorful world that you wouldn’t see in the industry, but when the colors are gone; so is the flair, luckily there’s only a few areas that struck me that way. On top of those facts I cant help but feel that the character models feel exactly the same. Enemies will be used as an example, they just look low quality and ugly, which luckily they chose ugly creatures to begin with. Our lead characters on the other hand dont look as bad, honestly they look really cool, especially with their blend of space viking type of design which i was really digging.

Gameplay

The gameplay of this game is super unique! There are 4 different builds all accompanied by a skill tree! That in my experience helped in differentiating everything! On top of that is sometimes mediocre combat, when it came to the guns or melee weapons I couldn’t help but feel disappointed. Not because there was little variety but more so in how weak it felt. Enemies came up to me and once they arrived get absolutely mauled by bullets just to remain standing? It was super frustrating because I felt useless compared to my overpowered friends. The towers actually made sense! They dealt high amounts of damage and I could finish the job after, but the towers being powerful made my character feel despaired by theyre strength instead of needed since most of the levels come off as easy To fix this in my own opinion, I believe the developers should flood the players and towers with way more enemies and increase the damage output of weapons to change the gameplay from slow and sometimes boring to fast high action tower defense shooter. At least that would intrigue me a bit more.

Story/Characters/Music

There isn’t much to talk about in this regard. Story here is non-existent which is fine since most of the game was fun to get through without it. Characters consisted of 4 different classes to choose from, since your character doesn’t make any noises or nothing they all come off as very samey. Lastly the music is fine, it’s not amazing, but it’s definitely not bad, it crosses the border perfectly. Basically I’m fine listening to this.

Performance 

The performance of the game is pretty outstanding, I’m getting around 200 fps no issue and that’s pretty insane considering I’m only rockin a 165 hz monitor that barely ever gets to show off especially when it comes to games at maximum settings.

Verdict

Anyways if you’re wondering. I do recommend this game. It’s not a combination of what I usually like but it does the basics well enough that many will like it. I give it a 7/10. Its negatives mostly lie in the fact that the gameplay can get dull and tiring after long hours. And how much of the game only pulls off average and not exceeding beyond that. Anyways those were my thoughts on The Fate of Baldr. Thanks for Reading! 🙂

Side Notes

This review was constructed on an RX 6750 XT Power color and an Intel i5 13400f PC!

SUMMARY

+ Outstanding performance
+ Great Tower defense mechanics
+ Good music
- Dull gameplay
- Graphics feel cheap
- Feeling sidelined

(Reviewed on Windows, also available on Linux, and MacOs)
Phant0m
Phant0m
Hi my name is Phant0m I have played games since I was a little kid! They bring out my true passion for storytelling and creative fun ideas! Thx for reading :)

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