And for today’s catastrophe, zombies… again…
If there is one catastrophe that humans are more than visually trained for, it is a zombie apocalypse. We all know what to do, where to go, what to collect along the way and, probably most importantly, not to trust humans. The countless movies and games that simulate the end of civilization at the hands of a horde of the undead make us think we would be the “Rick” of this new infernal world that now arrives on Steam.
Despite being a concept that we may find repetitive, the video game industry is not tire of exploring ideas that continue to create entertainment at the expense of the “rotten flesh men”, but one thing is sure, it always feels good to kill zombies.
Putting on my anti-zombie gear one more time, Zombie Within puts in a group of survivors against hidden zombie imposters with a social deduction system pretty much like Among Us. While the core concept holds potential, the game currently feels like an unfinished experiment.

Unmasking the Imposter: The Social Thrill of Zombie Within.
What injects some novelty into this familiar formula is the inclusion of action sections. Survivors can complete tasks with a variety of tools, adding a layer of engagement beyond simple button prompts. They can also fight back against zombies with basic weaponry, making them more than just passive prey. This focus on action adds a dash of excitement, especially when a tense standoff erupts between a lone survivor and a suspected imposter.
The heart of Zombie Within lies in its social deduction aspects. Survivors must use voice chat to discuss their actions, report suspicious behaviour, and ultimately identify the imposters.
This social layer is where Zombie Within shines. The constant suspicion and the potential for betrayal create a gripping atmosphere. Witnessing a fellow survivor turn into a zombie adds a layer of horror to the experience, leaving players constantly on edge.

Fun, Flawed Social Deduction Experience.
Unfortunately, Zombie Within fails to reach its full potential. The limited number of tasks restricts gameplay variety, and while the game boasts randomly generated maps, they become repetitive after a short time.
Technical issues further cut the experience. Lag and connection problems plague some games, disrupting the flow of communication and gameplay, an issue I’m sure will be fixed soon.
The game’s visuals are basic but work for this type of game, as for the sound design, while functional, lacks the polish needed to create a truly immersive atmosphere.
Despite its shortcomings, Zombie Within offers a glimpse into a potentially great social deduction game. The core concept is intriguing, fuelled by the constant fear of betrayal, creating moments of genuine tension and excitement.

Hope for Zombie Within’s Future.
If you’re looking for a polished social deduction experience, you might want to wait and see how Zombie Within develops. However, if you’re willing to try and enjoy the thrill of a fresh concept, Zombie Within might offer a unique and suspenseful experience. Just be prepared for a few bumps along the way.
